Exemple #1
0
/** The motion notify event handler.
 * \param ev The event.
 */
static void
event_handle_motionnotify(xcb_motion_notify_event_t *ev)
{
    lua_State *L = globalconf_get_lua_State();
    drawin_t *w;
    client_t *c;

    globalconf.timestamp = ev->time;

    if(event_handle_mousegrabber(ev->root_x, ev->root_y, ev->state))
        return;

    if((c = client_getbyframewin(ev->event)))
    {
        luaA_object_push(L, c);
        lua_pushinteger(L, ev->event_x);
        lua_pushinteger(L, ev->event_y);
        luaA_object_emit_signal(L, -3, "mouse::move", 2);

        /* now check if a titlebar was "hit" */
        int x = ev->event_x, y = ev->event_y;
        drawable_t *d = client_get_drawable_offset(c, &x, &y);
        if (d)
        {
            luaA_object_push_item(L, -1, d);
            event_drawable_under_mouse(L, -1);
            lua_pushinteger(L, x);
            lua_pushinteger(L, y);
            luaA_object_emit_signal(L, -3, "mouse::move", 2);
            lua_pop(L, 1);
        }
        lua_pop(L, 1);
    }

    if((w = drawin_getbywin(ev->event)))
    {
        luaA_object_push(L, w);
        luaA_object_push_item(L, -1, w->drawable);
        event_drawable_under_mouse(L, -1);
        lua_pushinteger(L, ev->event_x);
        lua_pushinteger(L, ev->event_y);
        luaA_object_emit_signal(L, -3, "mouse::move", 2);
        lua_pop(L, 2);
    }
}
Exemple #2
0
/** The button press event handler.
 * \param data The type of mouse event.
 * \param connection The connection to the X server.
 * \param ev The event.
 */
static int
event_handle_button(void *data, xcb_connection_t *connection, xcb_button_press_event_t *ev)
{
    int screen;
    const int nb_screen = xcb_setup_roots_length(xcb_get_setup(connection));
    client_t *c;
    wibox_t *wibox;

    if(event_handle_mousegrabber(ev->root_x, ev->root_y, 1 << (ev->detail - 1 + 8)))
        return 0;

    /* ev->state is
     * button status (8 bits) + modifiers status (8 bits)
     * we don't care for button status that we get, especially on release, so
     * drop them */
    ev->state &= 0x00ff;

    if((wibox = wibox_getbywin(ev->event))
       || (wibox = wibox_getbywin(ev->child)))
    {
        /* If the wibox is child, then x,y are
         * relative to root window */
        if(wibox->window == ev->child)
        {
            ev->event_x -= wibox->geometry.x;
            ev->event_y -= wibox->geometry.y;
        }

        /* Push the wibox */
        luaA_object_push(globalconf.L, wibox);
        /* Duplicate the wibox */
        lua_pushvalue(globalconf.L, -1);
        /* Handle the button event on it */
        event_button_callback(ev, &wibox->buttons, -1, 1, NULL);

        /* then try to match a widget binding */
        widget_t *w = widget_getbycoords(wibox->orientation, &wibox->widgets,
                                         wibox->geometry.width,
                                         wibox->geometry.height,
                                         &ev->event_x, &ev->event_y);
        if(w)
        {
            /* Push widget (the wibox is already on stack) */
            luaA_object_push_item(globalconf.L, -1, w);
            /* Move widget before wibox */
            lua_insert(globalconf.L, -2);
            event_button_callback(ev, &w->buttons, -2, 2, NULL);
        }
        else
            /* Remove the wibox, we did not use it */
            lua_pop(globalconf.L, 1);

    }
    else if((c = client_getbywin(ev->event)))
    {
        luaA_object_push(globalconf.L, c);
        event_button_callback(ev, &c->buttons, -1, 1, NULL);
        xcb_allow_events(globalconf.connection,
                         XCB_ALLOW_REPLAY_POINTER,
                         XCB_CURRENT_TIME);
    }
    else if(ev->child == XCB_NONE)
        for(screen = 0; screen < nb_screen; screen++)
            if(xutil_screen_get(connection, screen)->root == ev->event)
            {
                event_button_callback(ev, &globalconf.buttons, 0, 0, NULL);
                return 0;
            }

    return 0;
}
Exemple #3
0
/** The button press event handler.
 * \param ev The event.
 */
static void
event_handle_button(xcb_button_press_event_t *ev)
{
    lua_State *L = globalconf_get_lua_State();
    client_t *c;
    drawin_t *drawin;

    globalconf.timestamp = ev->time;

    {
        /* ev->state contains the state before the event. Compute the state
         * after the event for the mousegrabber.
         */
        uint16_t state = ev->state, change = 1 << (ev->detail - 1 + 8);
        if (XCB_EVENT_RESPONSE_TYPE(ev) == XCB_BUTTON_PRESS)
            state |= change;
        else
            state &= ~change;
        if(event_handle_mousegrabber(ev->root_x, ev->root_y, state))
            return;
    }

    /* ev->state is
     * button status (8 bits) + modifiers status (8 bits)
     * we don't care for button status that we get, especially on release, so
     * drop them */
    ev->state &= 0x00ff;

    if((drawin = drawin_getbywin(ev->event))
       || (drawin = drawin_getbywin(ev->child)))
    {
        /* If the drawin is child, then x,y are
         * relative to root window */
        if(drawin->window == ev->child)
        {
            ev->event_x -= drawin->geometry.x + drawin->border_width;
            ev->event_y -= drawin->geometry.y + drawin->border_width;
        }

        /* Push the drawable */
        luaA_object_push(L, drawin);
        luaA_object_push_item(L, -1, drawin->drawable);
        /* and handle the button raw button event */
        event_emit_button(L, ev);
        lua_pop(L, 1);
        /* check if any button object matches */
        event_button_callback(ev, &drawin->buttons, L, -1, 1, NULL);
        /* Either we are receiving this due to ButtonPress/Release on the root
         * window or because we grabbed the button on the window. In the later
         * case we have to call AllowEvents.
         * Use AsyncPointer instead of ReplayPointer so that the event is
         * "eaten" instead of being handled again on the root window.
         */
        if(ev->child == XCB_NONE)
            xcb_allow_events(globalconf.connection,
                             XCB_ALLOW_ASYNC_POINTER,
                             ev->time);
    }
    else if((c = client_getbyframewin(ev->event)) || (c = client_getbywin(ev->event)))
    {
        /* For clicks inside of c->window, we get two events. Once because of a
         * passive grab on c->window and then again for c->frame_window.
         * Ignore the second event (identifiable by ev->child != XCB_NONE).
         */
        if (ev->event != c->frame_window || ev->child == XCB_NONE)
        {
            luaA_object_push(L, c);
            if (c->window == ev->event)
            {
                /* Button event into the client itself (not titlebar), translate
                 * into the frame window.
                 */
                ev->event_x += c->titlebar[CLIENT_TITLEBAR_LEFT].size;
                ev->event_y += c->titlebar[CLIENT_TITLEBAR_TOP].size;
            }
            /* And handle the button raw button event */
            event_emit_button(L, ev);
            /* then check if a titlebar was "hit" */
            if (c->frame_window == ev->event)
            {
                int x = ev->event_x, y = ev->event_y;
                drawable_t *d = client_get_drawable_offset(c, &x, &y);
                if (d)
                {
                    /* Copy the event so that we can fake x/y */
                    xcb_button_press_event_t event = *ev;
                    event.event_x = x;
                    event.event_y = y;
                    luaA_object_push_item(L, -1, d);
                    event_emit_button(L, &event);
                    lua_pop(L, 1);
                }
            }
            /* then check if any button objects match */
            event_button_callback(ev, &c->buttons, L, -1, 1, NULL);
        }
        xcb_allow_events(globalconf.connection,
                         XCB_ALLOW_REPLAY_POINTER,
                         ev->time);
    }
    else if(ev->child == XCB_NONE)
        if(globalconf.screen->root == ev->event)
        {
            event_button_callback(ev, &globalconf.buttons, L, 0, 0, NULL);
            return;
        }
}
Exemple #4
0
/** The button press event handler.
 * \param data The type of mouse event.
 * \param connection The connection to the X server.
 * \param ev The event.
 */
static int
event_handle_button(void *data, xcb_connection_t *connection, xcb_button_press_event_t *ev)
{
    int screen;
    const int nb_screen = xcb_setup_roots_length(xcb_get_setup(connection));
    client_t *c;
    wibox_t *wibox;

    /* ev->state is
     * button status (8 bits) + modifiers status (8 bits)
     * we don't care for button status that we get, especially on release, so
     * drop them */
    ev->state &= 0x00ff;

    event_handle_mousegrabber(ev->root_x, ev->root_y, ev->state);

    if((wibox = wibox_getbywin(ev->event))
       || (wibox = wibox_getbywin(ev->child)))
    {
        /* If the wibox is child, then x,y are
         * relative to root window */
        if(wibox->sw.window == ev->child)
        {
            ev->event_x -= wibox->sw.geometry.x;
            ev->event_y -= wibox->sw.geometry.y;
        }

        /* check if we match a binding on the wibox */
        button_array_t *b = &wibox->buttons;

        for(int i = 0; i < b->len; i++)
            if(ev->detail == b->tab[i]->button
               && ev->state == b->tab[i]->mod)
                switch(ev->response_type)
                {
                  case XCB_BUTTON_PRESS:
                    if(b->tab[i]->press != LUA_REFNIL)
                    {
                        wibox_push(globalconf.L, wibox);
                        luaA_dofunction(globalconf.L, b->tab[i]->press, 1, 0);
                    }
                    break;
                  case XCB_BUTTON_RELEASE:
                    if(b->tab[i]->release != LUA_REFNIL)
                    {
                        wibox_push(globalconf.L, wibox);
                        luaA_dofunction(globalconf.L, b->tab[i]->release, 1, 0);
                    }
                    break;
                }

        /* then try to match a widget binding */
        widget_t *w = widget_getbycoords(wibox->position, &wibox->widgets,
                                         wibox->sw.geometry.width,
                                         wibox->sw.geometry.height,
                                         &ev->event_x, &ev->event_y);
        if(w)
        {
            b = &w->buttons;

            for(int i = 0; i < b->len; i++)
                if(ev->detail == b->tab[i]->button
                   && ev->state == b->tab[i]->mod)
                    switch(ev->response_type)
                    {
                      case XCB_BUTTON_PRESS:
                        if(b->tab[i]->press != LUA_REFNIL)
                        {
                            wibox_push(globalconf.L, wibox);
                            luaA_dofunction(globalconf.L, b->tab[i]->press, 1, 0);
                        }
                        break;
                      case XCB_BUTTON_RELEASE:
                        if(b->tab[i]->release != LUA_REFNIL)
                        {
                            wibox_push(globalconf.L, wibox);
                            luaA_dofunction(globalconf.L, b->tab[i]->release, 1, 0);
                        }
                        break;
                    }
        }
        /* return even if no widget match */
        return 0;
    }
    else if((c = client_getbywin(ev->event)))
    {
        event_handle_mouse_button(c, ev->response_type, ev->detail, ev->state, &c->buttons);
        xcb_allow_events(globalconf.connection,
                         XCB_ALLOW_REPLAY_POINTER,
                         XCB_CURRENT_TIME);
    }
    else if(ev->child == XCB_NONE)
    {
        for(screen = 0; screen < nb_screen; screen++)
            if(xutil_screen_get(connection, screen)->root == ev->event)
            {
                event_handle_mouse_button(NULL, ev->response_type, ev->detail, ev->state, &globalconf.buttons);
                return 0;
            }
    }

    return 0;
}