Exemple #1
0
int
evsig_init_(struct event_base *base)
{
	/*
	 * Our signal handler is going to write to one end of the socket
	 * pair to wake up our event loop.  The event loop then scans for
	 * signals that got delivered.
	 */
	if (evutil_make_internal_pipe_(base->sig.ev_signal_pair) == -1) {
#ifdef _WIN32
		/* Make this nonfatal on win32, where sometimes people
		   have localhost firewalled. */
		event_sock_warn(-1, "%s: socketpair", __func__);
#else
		event_sock_err(1, -1, "%s: socketpair", __func__);
#endif
		return -1;
	}

	if (base->sig.sh_old) {
		mm_free(base->sig.sh_old);
	}
	base->sig.sh_old = NULL;
	base->sig.sh_old_max = 0;

	event_assign(&base->sig.ev_signal, base, base->sig.ev_signal_pair[0],
		EV_READ | EV_PERSIST, evsig_cb, base);

	base->sig.ev_signal.ev_flags |= EVLIST_INTERNAL;
	event_priority_set(&base->sig.ev_signal, 0);

	base->evsigsel = &evsigops;

	return 0;
}
Exemple #2
0
static void
sock_err_fn(void)
{
	evutil_socket_t fd = socket(AF_INET, SOCK_STREAM, 0);
#ifdef _WIN32
	EVUTIL_SET_SOCKET_ERROR(WSAEWOULDBLOCK);
#else
	errno = EAGAIN;
#endif
	event_sock_err(20, fd, "Unhappy socket");
}
Exemple #3
0
/* Callback for when the signal handler write a byte to our signaling socket */
static void
evsig_cb(evutil_socket_t fd, short what, void *arg)
{
	static char signals[1];
	ev_ssize_t n;

	(void)arg; /* Suppress "unused variable" warning. */

	n = recv(fd, signals, sizeof(signals), 0);
	if (n == -1)
		event_sock_err(1, fd, "%s: read", __func__);
}
Exemple #4
0
/* Callback for when the signal handler write a byte to our signaling socket */
static void
evsig_cb(evutil_socket_t fd, short what, void *arg)
{
	static char signals[1024];
	ev_ssize_t n;
	int i;
	int ncaught[NSIG];
	struct event_base *base;

	base = arg;

	memset(&ncaught, 0, sizeof(ncaught));

	while (1) {
#ifdef _WIN32
		n = recv(fd, signals, sizeof(signals), 0);
#else
		n = read(fd, signals, sizeof(signals));
#endif
		if (n == -1) {
			int err = evutil_socket_geterror(fd);
			if (! EVUTIL_ERR_RW_RETRIABLE(err))
				event_sock_err(1, fd, "%s: recv", __func__);
			break;
		} else if (n == 0) {
			/* XXX warn? */
			break;
		}
		for (i = 0; i < n; ++i) {
			ev_uint8_t sig = signals[i];
			if (sig < NSIG)
				ncaught[sig]++;
		}
	}

	EVBASE_ACQUIRE_LOCK(base, th_base_lock);
	for (i = 0; i < NSIG; ++i) {
		if (ncaught[i])
			evmap_signal_active_(base, i, ncaught[i]);
	}
	EVBASE_RELEASE_LOCK(base, th_base_lock);
}
Exemple #5
0
int
evsig_init(struct event_base *base)
{
	/*
	 * Our signal handler is going to write to one end of the socket
	 * pair to wake up our event loop.  The event loop then scans for
	 * signals that got delivered.
	 */
	if (evutil_socketpair(
		    AF_UNIX, SOCK_STREAM, 0, base->sig.ev_signal_pair) == -1) {
#ifdef WIN32
		/* Make this nonfatal on win32, where sometimes people
		   have localhost firewalled. */
		event_sock_warn(-1, "%s: socketpair", __func__);
#else
		event_sock_err(1, -1, "%s: socketpair", __func__);
#endif
		return -1;
	}

	evutil_make_socket_closeonexec(base->sig.ev_signal_pair[0]);
	evutil_make_socket_closeonexec(base->sig.ev_signal_pair[1]);
	base->sig.sh_old = NULL;
	base->sig.sh_old_max = 0;
	base->sig.evsig_caught = 0;
	memset(&base->sig.evsigcaught, 0, sizeof(sig_atomic_t)*NSIG);

	evutil_make_socket_nonblocking(base->sig.ev_signal_pair[0]);

	event_assign(&base->sig.ev_signal, base, base->sig.ev_signal_pair[1],
		EV_READ | EV_PERSIST, evsig_cb, &base->sig.ev_signal);

	base->sig.ev_signal.ev_flags |= EVLIST_INTERNAL;

	base->evsigsel = &evsigops;
	base->evsigbase = &base->sig;

	return 0;
}
//初始化base->sig成员
int
evsig_init(struct event_base *base)
{
	/*
	 * Our signal handler is going to write to one end of the socket
	 * pair to wake up our event loop.  The event loop then scans for
	 * signals that got delivered. //这感觉就是上一个函数的功能
	 */
	if (evutil_socketpair(
		    AF_UNIX, SOCK_STREAM, 0, base->sig.ev_signal_pair) == -1) {
#ifdef WIN32
		/* Make this nonfatal on win32, where sometimes people
		   have localhost firewalled. */
		event_sock_warn(-1, "%s: socketpair", __func__);
#else
		event_sock_err(1, -1, "%s: socketpair", __func__);
#endif
		return -1;
	}

	evutil_make_socket_closeonexec(base->sig.ev_signal_pair[0]);//两个都设置执行时关闭
	evutil_make_socket_closeonexec(base->sig.ev_signal_pair[1]);
	base->sig.sh_old = NULL; //?
	base->sig.sh_old_max = 0;

	evutil_make_socket_nonblocking(base->sig.ev_signal_pair[0]);//设置为非阻塞
	evutil_make_socket_nonblocking(base->sig.ev_signal_pair[1]);

	event_assign(&base->sig.ev_signal, base, base->sig.ev_signal_pair[1],//注册了上一个函数evsig_cb为回调函数
		EV_READ | EV_PERSIST, evsig_cb, base);

	base->sig.ev_signal.ev_flags |= EVLIST_INTERNAL;//sig为evsig_info类型,ev_signal为event类型。设置为内部,一直没搞懂是啥
	event_priority_set(&base->sig.ev_signal, 0);//初始优先级为0

	base->evsigsel = &evsigops;//设置信号处理的后端

	return 0;
}
/* Callback for when the signal handler write a byte to our signaling socket */
static void
evsig_cb(evutil_socket_t fd, short what, void *arg)
{
	static char signals[1024];//用来存放信号处理函数传过来的的信号?
	ev_ssize_t n;
	int i;
	int ncaught[NSIG];//NSIG在哪定义?
	struct event_base *base;

	base = arg;

	memset(&ncaught, 0, sizeof(ncaught));

	while (1) {
		n = recv(fd, signals, sizeof(signals), 0);
		if (n == -1) {
			int err = evutil_socket_geterror(fd);//windows平台这是函数,而linux平台这是宏函数
			if (! EVUTIL_ERR_RW_RETRIABLE(err)) //判断是否可重读写,即检查EINTR和EAGAIN
				event_sock_err(1, fd, "%s: recv", __func__);
			break;
		} else if (n == 0) {
			/* XXX warn? */
			break;
		}
		for (i = 0; i < n; ++i) {
			ev_uint8_t sig = signals[i];
			if (sig < NSIG)
				ncaught[sig]++;//记录传进来的信号
		}
	}

	EVBASE_ACQUIRE_LOCK(base, th_base_lock);//base虽然是在本函数中定义的,貌似在栈上,但是他指向的地址是从外部传过来的,所以需要加锁
	for (i = 0; i < NSIG; ++i) {
		if (ncaught[i])
			evmap_signal_active(base, i, ncaught[i]);//激活base中等待的信号
	}
	EVBASE_RELEASE_LOCK(base, th_base_lock);
}
Exemple #8
0
static void
test_evutil_log(void *ptr)
{
	evutil_socket_t fd = -1;
	char buf[128];

	event_set_log_callback(logfn);
	event_set_fatal_callback(fatalfn);
#define RESET() do {				\
		logsev = exited = exitcode = 0;	\
		if (logmsg) free(logmsg);	\
		logmsg = NULL;			\
	} while (0)
#define LOGEQ(sev,msg) do {			\
		tt_int_op(logsev,==,sev);	\
		tt_assert(logmsg != NULL);	\
		tt_str_op(logmsg,==,msg);	\
	} while (0)

	event_errx(2, "Fatal error; too many kumquats (%d)", 5);
	LOGEQ(_EVENT_LOG_ERR, "Fatal error; too many kumquats (5)");
	tt_int_op(exitcode,==,2);
	RESET();

	event_warnx("Far too many %s (%d)", "wombats", 99);
	LOGEQ(_EVENT_LOG_WARN, "Far too many wombats (99)");
	tt_int_op(exited,==,0);
	RESET();

	event_msgx("Connecting lime to coconut");
	LOGEQ(_EVENT_LOG_MSG, "Connecting lime to coconut");
	tt_int_op(exited,==,0);
	RESET();

	event_debug(("A millisecond passed!  We should log that!"));
#ifdef USE_DEBUG
	LOGEQ(_EVENT_LOG_DEBUG, "A millisecond passed!	We should log that!");
#else
	tt_int_op(logsev,==,0);
	tt_ptr_op(logmsg,==,NULL);
#endif
	RESET();

	/* Try with an errno. */
	errno = ENOENT;
	event_warn("Couldn't open %s", "/bad/file");
	evutil_snprintf(buf, sizeof(buf),
	    "Couldn't open /bad/file: %s",strerror(ENOENT));
	LOGEQ(_EVENT_LOG_WARN,buf);
	tt_int_op(exited, ==, 0);
	RESET();

	errno = ENOENT;
	event_err(5,"Couldn't open %s", "/very/bad/file");
	evutil_snprintf(buf, sizeof(buf),
	    "Couldn't open /very/bad/file: %s",strerror(ENOENT));
	LOGEQ(_EVENT_LOG_ERR,buf);
	tt_int_op(exitcode, ==, 5);
	RESET();

	/* Try with a socket errno. */
	fd = socket(AF_INET, SOCK_STREAM, 0);
#ifdef WIN32
	evutil_snprintf(buf, sizeof(buf),
	    "Unhappy socket: %s",
	    evutil_socket_error_to_string(WSAEWOULDBLOCK));
	EVUTIL_SET_SOCKET_ERROR(WSAEWOULDBLOCK);
#else
	evutil_snprintf(buf, sizeof(buf),
	    "Unhappy socket: %s", strerror(EAGAIN));
	errno = EAGAIN;
#endif
	event_sock_warn(fd, "Unhappy socket");
	LOGEQ(_EVENT_LOG_WARN, buf);
	tt_int_op(exited,==,0);
	RESET();

#ifdef WIN32
	EVUTIL_SET_SOCKET_ERROR(WSAEWOULDBLOCK);
#else
	errno = EAGAIN;
#endif
	event_sock_err(200, fd, "Unhappy socket");
	LOGEQ(_EVENT_LOG_ERR, buf);
	tt_int_op(exitcode,==,200);
	RESET();

#undef RESET
#undef LOGEQ
end:
	if (logmsg)
		free(logmsg);
	if (fd >= 0)
		EVUTIL_CLOSESOCKET(fd);
}