static int close_fd_maybe_socket (int fd, const struct close_hook *remaining_list) { SOCKET sock; WSANETWORKEVENTS ev; /* Test whether fd refers to a socket. */ sock = FD_TO_SOCKET (fd); ev.lNetworkEvents = 0xDEADBEEF; WSAEnumNetworkEvents (sock, NULL, &ev); if (ev.lNetworkEvents != 0xDEADBEEF) { /* fd refers to a socket. */ /* FIXME: other applications, like squid, use an undocumented _free_osfhnd free function. But this is not enough: The 'osfile' flags for fd also needs to be cleared, but it is hard to access it. Instead, here we just close twice the file descriptor. */ if (closesocket (sock)) { set_winsock_errno (); return -1; } else { /* This call frees the file descriptor and does a CloseHandle ((HANDLE) _get_osfhandle (fd)), which fails. */ _close (fd); return 0; } } else /* Some other type of file descriptor. */ return execute_close_hooks (fd, remaining_list); }
static int close_fd_maybe_socket (const struct fd_hook *remaining_list, gl_close_fn primary, int fd) { /* Note about multithread-safety: There is a race condition where, between our calls to closesocket() and the primary close(), some other thread could make system calls that allocate precisely the same HANDLE value as sock; then the primary close() would call CloseHandle() on it. */ SOCKET sock; WSANETWORKEVENTS ev; /* Test whether fd refers to a socket. */ sock = FD_TO_SOCKET (fd); ev.lNetworkEvents = 0xDEADBEEF; WSAEnumNetworkEvents (sock, NULL, &ev); if (ev.lNetworkEvents != 0xDEADBEEF) { /* fd refers to a socket. */ /* FIXME: other applications, like squid, use an undocumented _free_osfhnd free function. But this is not enough: The 'osfile' flags for fd also needs to be cleared, but it is hard to access it. Instead, here we just close twice the file descriptor. */ if (closesocket (sock)) { set_winsock_errno (); return -1; } else { /* This call frees the file descriptor and does a CloseHandle ((HANDLE) _get_osfhandle (fd)), which fails. */ _close (fd); return 0; } } else /* Some other type of file descriptor. */ return execute_close_hooks (remaining_list, primary, fd); }
int execute_all_close_hooks (int fd) { return execute_close_hooks (fd, anchor.private_next); }
int execute_all_close_hooks (gl_close_fn primary, int fd) { return execute_close_hooks (anchor.private_next, primary, fd); }