Exemple #1
0
/* This function is only available internally, it is not part of the
** external API. It works in a similar way to sqlite3_value_text(),
** except the data returned is in the encoding specified by the second
** parameter, which must be one of SQLITE_UTF16BE, SQLITE_UTF16LE or
** SQLITE_UTF8.
**
** (2006-02-16:)  The enc value can be or-ed with SQLITE_UTF16_ALIGNED.
** If that is the case, then the result must be aligned on an even byte
** boundary.
*/
const void *sqlite3ValueText(sqlite3_value* pVal, u8 enc){
  if( !pVal ) return 0;

  assert( pVal->db==0 || sqlite3_mutex_held(pVal->db->mutex) );
  assert( (enc&3)==(enc&~SQLITE_UTF16_ALIGNED) );

  if( pVal->flags&MEM_Null ){
    return 0;
  }
  assert( (MEM_Blob>>3) == MEM_Str );
  pVal->flags |= (pVal->flags & MEM_Blob)>>3;
  expandBlob(pVal);
  if( pVal->flags&MEM_Str ){
    sqlite3VdbeChangeEncoding(pVal, enc & ~SQLITE_UTF16_ALIGNED);
    if( (enc & SQLITE_UTF16_ALIGNED)!=0 && 1==(1&SQLITE_PTR_TO_INT(pVal->z)) ){
      assert( (pVal->flags & (MEM_Ephem|MEM_Static))!=0 );
      if( sqlite3VdbeMemMakeWriteable(pVal)!=SQLITE_OK ){
        return 0;
      }
    }
    sqlite3VdbeMemNulTerminate(pVal);
  }else{
    assert( (pVal->flags&MEM_Blob)==0 );
    sqlite3VdbeMemStringify(pVal, enc);
    assert( 0==(1&(int)pVal->z) );
  }
  assert(pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) || pVal->db==0
              || pVal->db->mallocFailed );
  if( pVal->enc==(enc & ~SQLITE_UTF16_ALIGNED) ){
    return pVal->z;
  }else{
    return 0;
  }
}
Exemple #2
0
/*
** Make the given Mem object either MEM_Short or MEM_Dyn so that bytes
** of the Mem.z[] array can be modified.
**
** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.
*/
int sqlite3VdbeMemMakeWriteable(Mem *pMem){
  int n;
  u8 *z;
  assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
  expandBlob(pMem);
  if( (pMem->flags & (MEM_Ephem|MEM_Static))==0 ){
    return SQLITE_OK;
  }
  assert( (pMem->flags & MEM_Dyn)==0 );
  assert( pMem->flags & (MEM_Str|MEM_Blob) );
  if( (n = pMem->n)+2<sizeof(pMem->zShort) ){
    z = (u8*)pMem->zShort;
    pMem->flags |= MEM_Short|MEM_Term;
  }else{
    z = sqlite3DbMallocRaw(pMem->db, n+2 );
    if( z==0 ){
      return SQLITE_NOMEM;
    }
    pMem->flags |= MEM_Dyn|MEM_Term;
    pMem->xDel = 0;
  }
  memcpy(z, pMem->z, n );
  z[n] = 0;
  z[n+1] = 0;
  pMem->z = (char*)z;
  pMem->flags &= ~(MEM_Ephem|MEM_Static);
  assert(0==(1&(int)pMem->z));
  return SQLITE_OK;
}
Exemple #3
0
/*
** Make the given Mem object MEM_Dyn.  In other words, make it so
** that any TEXT or BLOB content is stored in memory obtained from
** malloc().  In this way, we know that the memory is safe to be
** overwritten or altered.
**
** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.
*/
int sqlite3VdbeMemMakeWriteable(Mem *pMem){
  int f;
  assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
  expandBlob(pMem);
  f = pMem->flags;
  if( (f&(MEM_Str|MEM_Blob)) && pMem->z!=pMem->zMalloc ){
    if( sqlite3VdbeMemGrow(pMem, pMem->n + 2, 1) ){
      return SQLITE_NOMEM;
    }
    pMem->z[pMem->n] = 0;
    pMem->z[pMem->n+1] = 0;
    pMem->flags |= MEM_Term;
  }

  return SQLITE_OK;
}
Exemple #4
0
/*
** Make the given Mem object MEM_Dyn.
**
** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.
*/
int sqlite3VdbeMemDynamicify(Mem *pMem){
  int n;
  u8 *z;
  assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );
  expandBlob(pMem);
  if( (pMem->flags & (MEM_Ephem|MEM_Static|MEM_Short))==0 ){
    return SQLITE_OK;
  }
  assert( (pMem->flags & MEM_Dyn)==0 );
  n = pMem->n;
  assert( pMem->flags & (MEM_Str|MEM_Blob) );
  z = sqlite3DbMallocRaw(pMem->db, n+2 );
  if( z==0 ){
    return SQLITE_NOMEM;
  }
  pMem->flags |= MEM_Dyn|MEM_Term;
  pMem->xDel = 0;
  memcpy(z, pMem->z, n );
  z[n] = 0;
  z[n+1] = 0;
  pMem->z = (char*)z;
  pMem->flags &= ~(MEM_Ephem|MEM_Static|MEM_Short);
  return SQLITE_OK;
}
Exemple #5
0
 void addCoord(coord c)
 {
   if(this->num_coords==this->capacity)
     expandBlob();
   this->coords[num_coords++]=c;
 }