Exemple #1
0
void Partitions::decommitFreeableMemory()
{
    ASSERT(isMainThread());

    partitionPurgeMemoryGeneric(bufferPartition(), PartitionPurgeDecommitEmptyPages);
    partitionPurgeMemoryGeneric(fastMallocPartition(), PartitionPurgeDecommitEmptyPages);
    partitionPurgeMemory(nodePartition(), PartitionPurgeDecommitEmptyPages);
    partitionPurgeMemory(layoutPartition(), PartitionPurgeDecommitEmptyPages);
}
void Partitions::decommitFreeableMemory()
{
    RELEASE_ASSERT(isMainThread());
    if (!s_initialized)
        return;

    partitionPurgeMemoryGeneric(bufferPartition(), PartitionPurgeDecommitEmptyPages);
    partitionPurgeMemoryGeneric(fastMallocPartition(), PartitionPurgeDecommitEmptyPages);
    partitionPurgeMemory(nodePartition(), PartitionPurgeDecommitEmptyPages);
    partitionPurgeMemory(layoutPartition(), PartitionPurgeDecommitEmptyPages);
}
Exemple #3
0
void Partitions::dumpMemoryStats(bool isLightDump, PartitionStatsDumper* partitionStatsDumper)
{
    // Object model and rendering partitions are not thread safe and can be
    // accessed only on the main thread.
    ASSERT(isMainThread());

    partitionDumpStatsGeneric(fastMallocPartition(), "fast_malloc", isLightDump, partitionStatsDumper);
    partitionDumpStatsGeneric(bufferPartition(), "buffer", isLightDump, partitionStatsDumper);
    partitionDumpStats(nodePartition(), "node", isLightDump, partitionStatsDumper);
    partitionDumpStats(layoutPartition(), "layout", isLightDump, partitionStatsDumper);
}