Exemple #1
0
/**
 * Optimal hardware path for blitting pixels.
 * Scaling, format conversion, up- and downsampling (resolve) are allowed.
 */
static void
fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
{
	struct fd_context *ctx = fd_context(pctx);
	struct pipe_blit_info info = *blit_info;

	if (info.src.resource->nr_samples > 1 &&
			info.dst.resource->nr_samples <= 1 &&
			!util_format_is_depth_or_stencil(info.src.resource->format) &&
			!util_format_is_pure_integer(info.src.resource->format)) {
		DBG("color resolve unimplemented");
		return;
	}

	if (util_try_blit_via_copy_region(pctx, &info)) {
		return; /* done */
	}

	if (info.mask & PIPE_MASK_S) {
		DBG("cannot blit stencil, skipping");
		info.mask &= ~PIPE_MASK_S;
	}

	if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
		DBG("blit unsupported %s -> %s",
				util_format_short_name(info.src.resource->format),
				util_format_short_name(info.dst.resource->format));
		return;
	}

	fd_blitter_pipe_begin(ctx);
	util_blitter_blit(ctx->blitter, &info);
	fd_blitter_pipe_end(ctx);
}
Exemple #2
0
/**
 * _copy_region using pipe (3d engine)
 */
static bool
fd_blitter_pipe_copy_region(struct fd_context *ctx,
		struct pipe_resource *dst,
		unsigned dst_level,
		unsigned dstx, unsigned dsty, unsigned dstz,
		struct pipe_resource *src,
		unsigned src_level,
		const struct pipe_box *src_box)
{
	/* not until we allow rendertargets to be buffers */
	if (dst->target == PIPE_BUFFER || src->target == PIPE_BUFFER)
		return false;

	if (!util_blitter_is_copy_supported(ctx->blitter, dst, src))
		return false;

	/* TODO we could discard if dst box covers dst level fully.. */
	fd_blitter_pipe_begin(ctx, false, false, FD_STAGE_BLIT);
	util_blitter_copy_texture(ctx->blitter,
			dst, dst_level, dstx, dsty, dstz,
			src, src_level, src_box);
	fd_blitter_pipe_end(ctx);

	return true;
}