Exemple #1
0
int scoreCdna(struct ffAli *left, struct ffAli *right)
/* Score ali using cDNA scoring. */
{
int size, nGap, hGap;
struct ffAli *ff, *next;
int score = 0, oneScore;


for (ff=left; ;)
    {
    next = ff->right;

    size = ff->nEnd - ff->nStart;
    oneScore = ffScoreMatch(ff->nStart, ff->hStart, size);
    
    if (next != NULL && ff != right)
        {
        /* Penalize all gaps except for intron-looking ones. */
        nGap = next->nStart - ff->nEnd;
        hGap = next->hStart - ff->hEnd;

        /* Process what are stretches of mismatches rather than gaps. */
        if (nGap > 0 && hGap > 0)
            {
            if (nGap > hGap)
                {
                nGap -= hGap;
                oneScore -= hGap;
                hGap = 0;
                }
            else
                {
                hGap -= nGap;
                oneScore -= nGap;
                nGap = 0;
                }
            }
   
        if (nGap < 0)
            nGap = -nGap-nGap;
        if (hGap < 0)
            hGap = -hGap-hGap;
        if (nGap > 0)
            oneScore -= 8*nGap;
        if (hGap > 30)
            oneScore -= 1;
        else if (hGap > 0)
            oneScore -= 8*hGap;
        }
    score += oneScore;
    if (ff == right)
        break;
    ff = next;
    } 
return score;
}
Exemple #2
0
int scoreExonAli(struct ffAli *ali)
/* Score alignment using assumptions that it may have introns. */
{
struct ffAli *left;
int oneScore;
int onePenalty;
int score;
score = ffScoreMatch(ali->nStart, ali->hStart, ali->nEnd - ali->nStart);
for (;;)
    {
    left = ali;
    if ((ali = ali->right) == NULL)
        break;
    onePenalty = gapPenalty(left, ali);
    score -= onePenalty;
    oneScore = ffScoreMatch(ali->nStart, ali->hStart, ali->nEnd - ali->nStart);
    score += oneScore;
    }
return score;
}
Exemple #3
0
int rightFlakySize(struct ffAli *ali, DNA *needle, int needleSize)
/* Returns # of unalligned or flakily aligned bases on right side
 * of needle. */
{
int aliSize;
DNA *firstGood = NULL;
while (ali->right) ali = ali->right;

while (ali != NULL)
    {
    aliSize = ali->nEnd - ali->nStart;
    if (ffScoreMatch(ali->nStart, ali->hStart, aliSize) >= minGoodSize)
        {
        firstGood = ali->nEnd;
        break;
        }
    ali = ali->left;
    }
if (firstGood == NULL)
    return needleSize;
else
    return (needle + needleSize) - firstGood;
}
Exemple #4
0
static struct ffAli *trimFlakyEnds(struct dnaSeq *qSeq, struct dnaSeq *tSeq,
	struct ffAli *ffList)
/* Get rid of small initial and terminal exons that seem to just
 * be chance alignments.  Looks for splice sites and non-degenerate
 * sequence to keep things. */
{
int orientation = ffIntronOrientation(ffList);
struct ffAli *left, *right;
char *iStart, *iEnd;
int blockScore, gapPenalty;

/* If one or less block then don't bother. */
if (ffAliCount(ffList) < 2)
    return ffList;

/* Trim beginnings. */
left = ffList;
right = ffList->right;
while (right != NULL)
    {
    blockScore = ffScoreMatch(left->nStart, left->hStart, 
    	left->nEnd-left->nStart);
    blockScore -= aPenalty(left->nStart, left->nEnd - left->nStart);
    iStart = left->hEnd;
    iEnd = right->hStart;
    gapPenalty = trimGapPenalty(iEnd-iStart, 
    	right->nStart - left->nEnd, iStart, iEnd, orientation);
    if (gapPenalty >= blockScore)
        {
	freeMem(left);
	ffList = right;
	right->left = NULL;
	}
    else
        break;
    left = right;
    right = right->right;
    }

right = ffRightmost(ffList);
if (right == ffList)
    return ffList;
left = right->left;
while (left != NULL)
    {
    blockScore = ffScoreMatch(right->nStart, right->hStart, 
    	right->nEnd-right->nStart);
    blockScore -= aPenalty(right->nStart, right->nEnd - right->nStart);
    iStart = left->hEnd;
    iEnd = right->hStart;
    gapPenalty = trimGapPenalty(iEnd-iStart, 
    	right->nStart - left->nEnd, iStart, iEnd, orientation);
    if (gapPenalty >= blockScore)
        {
	freeMem(right);
	left->right = NULL;
	}
    else
        break;
    right = left;
    left = left->left;
    }
return ffList;
}