/* * Set the current window's title */ void FGAPIENTRY glutSetWindowTitle( const char* title ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetWindowTitle" ); FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetWindowTitle" ); if( ! fgStructure.CurrentWindow->Parent ) { fgPlatformGlutSetWindowTitle ( title ); } }
/* * Set the current window's iconified title */ void fgPlatformGlutSetIconTitle( const char* title ) { fgPlatformGlutSetWindowTitle( title ); }