Exemple #1
0
void modify_branch_so_that_state_access_is_indexed(Branch* branch, int index)
{
    Term* stateInput = find_state_input(branch);
    if (stateInput == NULL)
        return;

    // If the state output is connected directly to state input, then do nothing.
    Term* stateOutput = find_state_output(branch);

    if (stateOutput->input(0) == stateInput)
        return;

    Term* unpackList = apply(branch, FUNCS.unpack_state_from_list, TermList(stateInput));
    unpackList->setIntProp("index", index);
    move_after_inputs(unpackList);

    for (int i=0; i < stateInput->users.length(); i++) {
        Term* term = stateInput->users[i];
        if (term == unpackList)
            continue;
        remap_pointers_quick(term, stateInput, unpackList);
    }

    Term* stateResult = stateOutput->input(0);
    ca_assert(stateResult != NULL);

    Term* packList = apply(branch, FUNCS.pack_state_to_list,
                           TermList(stateInput, stateResult));
    packList->setIntProp("index", index);
    packList->setBoolProp("final", true);
    set_input(stateOutput, 0, packList);
    move_after(packList, stateResult);
}
Exemple #2
0
void block_update_pack_state_calls(Block* block)
{
    if (block->stateType == NULL) {
        // No state type, make sure there's no pack_state call.
        // TODO: Handle this case properly (should search and destroy an existing pack_state call)
        return;
    }

    int stateOutputIndex = block->length() - 1 - find_state_output(block)->index;

    for (int i=0; i < block->length(); i++) {
        Term* term = block->get(i);
        if (term == NULL)
            continue;

        if (term->function == FUNCS.pack_state) {
            // Update the inputs for this pack_state call
            TermList inputs;
            list_inputs_to_pack_state(block, i, &inputs);
            set_inputs(term, inputs);
        }

        else if (should_have_preceeding_pack_state(term)) {
            // Check if we need to insert a pack_state call
            Term* existing = term->input(stateOutputIndex);

            if (existing == NULL || existing->function != FUNCS.pack_state) {
                TermList inputs;
                list_inputs_to_pack_state(block, i, &inputs);
                if (inputs.length() != 0) {
                    Term* pack_state = apply(block, FUNCS.pack_state, inputs);
                    move_before(pack_state, term);

                    // Only set as an input for a non-minor block.
                    if (term->nestedContents == NULL || !is_minor_block(term->nestedContents)) {
                        set_input(term, stateOutputIndex, pack_state);
                        set_input_hidden(term, stateOutputIndex, true);
                        set_input_implicit(term, stateOutputIndex, true);
                    }

                    // Advance i to compensate for the term just added
                    i++;
                }
            }
        }
    }
}
Exemple #3
0
void branch_update_existing_pack_state_calls(Branch* branch)
{
    if (branch->stateType == NULL) {
        // No state type, make sure there's no pack_state call.
        // TODO: Handle this case properly (should search and destroy an existing pack_state call)
        return;
    }

    int stateOutputIndex = branch->length() - 1 - find_state_output(branch)->index;

    for (int i=0; i < branch->length(); i++) {
        Term* term = branch->get(i);
        if (term == NULL)
            continue;

        if (term->function == FUNCS.pack_state) {
            // Update the inputs for this pack_state call
            TermList inputs;
            get_list_of_state_outputs(branch, i, &inputs);

            set_inputs(term, inputs);
        }

        if (term->function == FUNCS.exit_point) {
            // Check if we need to insert a pack_state call
            Term* existing = term->input(stateOutputIndex);

            if (existing == NULL || existing->function != FUNCS.pack_state) {
                TermList inputs;
                get_list_of_state_outputs(branch, i, &inputs);
                if (inputs.length() != 0) {
                    Term* pack_state = apply(branch, FUNCS.pack_state, inputs);
                    move_before(pack_state, term);
                    set_input(term, stateOutputIndex + 1, pack_state);

                    // Advance i to compensate for the term just added
                    i++;
                }
            }
        }
    }
}