/** * init_drivers_pre: * * Attempts to find a default driver for * all driver types. * * Should be run before init_drivers(). **/ void init_drivers_pre(void) { find_audio_driver(); find_video_driver(); find_input_driver(); find_camera_driver(); find_location_driver(); #ifdef HAVE_MENU find_menu_driver(); #endif }
void init_drivers_pre(void) { find_audio_driver(); find_video_driver(); find_input_driver(); #ifdef HAVE_CAMERA find_camera_driver(); #endif #ifdef HAVE_LOCATION find_location_driver(); #endif #ifdef HAVE_OSK find_osk_driver(); #endif }
void init_video(void) { unsigned max_dim, scale, width, height; video_viewport_t *custom_vp = NULL; const input_driver_t *tmp = NULL; const struct retro_game_geometry *geom = NULL; video_info_t video = {0}; static uint16_t dummy_pixels[32] = {0}; driver_t *driver = driver_get_ptr(); global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); struct retro_system_av_info *av_info = video_viewport_get_system_av_info(); init_video_filter(video_state.pix_fmt); event_command(EVENT_CMD_SHADER_DIR_INIT); if (av_info) geom = (const struct retro_game_geometry*)&av_info->geometry; max_dim = max(geom->max_width, geom->max_height); scale = next_pow2(max_dim) / RARCH_SCALE_BASE; scale = max(scale, 1); if (video_state.filter.filter) scale = video_state.filter.scale; /* Update core-dependent aspect ratio values. */ video_viewport_set_square_pixel(geom->base_width, geom->base_height); video_viewport_set_core(); video_viewport_set_config(); /* Update CUSTOM viewport. */ custom_vp = video_viewport_get_custom(); if (settings->video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM) { float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value; aspectratio_lut[ASPECT_RATIO_CUSTOM].value = (custom_vp->width && custom_vp->height) ? (float)custom_vp->width / custom_vp->height : default_aspect; } video_driver_set_aspect_ratio_value( aspectratio_lut[settings->video.aspect_ratio_idx].value); if (settings->video.fullscreen) { width = settings->video.fullscreen_x; height = settings->video.fullscreen_y; } else { if (settings->video.force_aspect) { /* Do rounding here to simplify integer scale correctness. */ unsigned base_width = roundf(geom->base_height * video_driver_get_aspect_ratio()); width = roundf(base_width * settings->video.scale); } else width = roundf(geom->base_width * settings->video.scale); height = roundf(geom->base_height * settings->video.scale); } if (width && height) RARCH_LOG("Video @ %ux%u\n", width, height); else RARCH_LOG("Video @ fullscreen\n"); driver->display_type = RARCH_DISPLAY_NONE; driver->video_display = 0; driver->video_window = 0; if (!init_video_pixel_converter(RARCH_SCALE_BASE * scale)) { RARCH_ERR("Failed to initialize pixel converter.\n"); rarch_fail(1, "init_video()"); } video.width = width; video.height = height; video.fullscreen = settings->video.fullscreen; video.vsync = settings->video.vsync && !global->system.force_nonblock; video.force_aspect = settings->video.force_aspect; #ifdef GEKKO video.viwidth = settings->video.viwidth; video.vfilter = settings->video.vfilter; #endif video.smooth = settings->video.smooth; video.input_scale = scale; video.rgb32 = video_state.filter.filter ? video_state.filter.out_rgb32 : (video_state.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); tmp = (const input_driver_t*)driver->input; /* Need to grab the "real" video driver interface on a reinit. */ find_video_driver(); #ifdef HAVE_THREADS if (settings->video.threaded && !video_state.hw_render_callback.context_type) { /* Can't do hardware rendering with threaded driver currently. */ RARCH_LOG("Starting threaded video driver ...\n"); if (!rarch_threaded_video_init(&driver->video, &driver->video_data, &driver->input, &driver->input_data, driver->video, &video)) { RARCH_ERR("Cannot open threaded video driver ... Exiting ...\n"); rarch_fail(1, "init_video()"); } } else #endif driver->video_data = driver->video->init(&video, &driver->input, &driver->input_data); if (!driver->video_data) { RARCH_ERR("Cannot open video driver ... Exiting ...\n"); rarch_fail(1, "init_video()"); } driver->video_poke = NULL; if (driver->video->poke_interface) driver->video->poke_interface(driver->video_data, &driver->video_poke); if (driver->video->viewport_info && (!custom_vp->width || !custom_vp->height)) { /* Force custom viewport to have sane parameters. */ custom_vp->width = width; custom_vp->height = height; video_driver_viewport_info(custom_vp); } video_driver_set_rotation( (settings->video.rotation + global->system.rotation) % 4); video_driver_suppress_screensaver(settings->ui.suspend_screensaver_enable); if (!driver->input) init_video_input(tmp); event_command(EVENT_CMD_OVERLAY_DEINIT); event_command(EVENT_CMD_OVERLAY_INIT); video_driver_cached_frame_set(&dummy_pixels, 4, 4, 8); #if defined(PSP) video_driver_set_texture_frame(&dummy_pixels, false, 1, 1, 1.0f); #endif }
void init_video_input(void) { unsigned max_dim, scale, width, height; const input_driver_t *tmp = NULL; const struct retro_game_geometry *geom = NULL; rarch_init_filter(g_extern.system.pix_fmt); init_shader_dir(); geom = (const struct retro_game_geometry*)&g_extern.system.av_info.geometry; max_dim = max(geom->max_width, geom->max_height); scale = next_pow2(max_dim) / RARCH_SCALE_BASE; scale = max(scale, 1); if (g_extern.filter.filter) scale = g_extern.filter.scale; // Update core-dependent aspect ratio values. gfx_set_square_pixel_viewport(geom->base_width, geom->base_height); gfx_set_core_viewport(); gfx_set_config_viewport(); // Update CUSTOM viewport. rarch_viewport_t *custom_vp = &g_extern.console.screen.viewports.custom_vp; if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM) { float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value; aspectratio_lut[ASPECT_RATIO_CUSTOM].value = (custom_vp->width && custom_vp->height) ? (float)custom_vp->width / custom_vp->height : default_aspect; } g_extern.system.aspect_ratio = aspectratio_lut[g_settings.video.aspect_ratio_idx].value; if (g_settings.video.fullscreen) { width = g_settings.video.fullscreen_x; height = g_settings.video.fullscreen_y; } else { if (g_settings.video.force_aspect) { // Do rounding here to simplify integer scale correctness. unsigned base_width = roundf(geom->base_height * g_extern.system.aspect_ratio); width = roundf(base_width * g_settings.video.scale); height = roundf(geom->base_height * g_settings.video.scale); } else { width = roundf(geom->base_width * g_settings.video.scale); height = roundf(geom->base_height * g_settings.video.scale); } } if (width && height) RARCH_LOG("Video @ %ux%u\n", width, height); else RARCH_LOG("Video @ fullscreen\n"); driver.display_type = RARCH_DISPLAY_NONE; driver.video_display = 0; driver.video_window = 0; if (!init_video_pixel_converter(RARCH_SCALE_BASE * scale)) { RARCH_ERR("Failed to initialize pixel converter.\n"); rarch_fail(1, "init_video_input()"); } video_info_t video = {0}; video.width = width; video.height = height; video.fullscreen = g_settings.video.fullscreen; video.vsync = g_settings.video.vsync && !g_extern.system.force_nonblock; video.force_aspect = g_settings.video.force_aspect; #ifdef GEKKO video.viwidth = g_settings.video.viwidth; #endif video.smooth = g_settings.video.smooth; video.input_scale = scale; video.rgb32 = g_extern.filter.filter ? g_extern.filter.out_rgb32 : (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); tmp = (const input_driver_t*)driver.input; find_video_driver(); // Need to grab the "real" video driver interface on a reinit. #ifdef HAVE_THREADS if (g_settings.video.threaded && !g_extern.system.hw_render_callback.context_type) // Can't do hardware rendering with threaded driver currently. { RARCH_LOG("Starting threaded video driver ...\n"); if (!rarch_threaded_video_init(&driver.video, &driver.video_data, &driver.input, &driver.input_data, driver.video, &video)) { RARCH_ERR("Cannot open threaded video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } else #endif driver.video_data = driver.video->init(&video, &driver.input, &driver.input_data); if (!driver.video_data) { RARCH_ERR("Cannot open video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } driver.video_poke = NULL; if (driver.video->poke_interface) driver.video->poke_interface(driver.video_data, &driver.video_poke); // Force custom viewport to have sane parameters. if (driver.video->viewport_info && (!custom_vp->width || !custom_vp->height)) { custom_vp->width = width; custom_vp->height = height; driver.video->viewport_info(driver.video_data, custom_vp); } if (driver.video->set_rotation) driver.video->set_rotation(driver.video_data, (g_settings.video.rotation + g_extern.system.rotation) % 4); #ifdef HAVE_X11 if (driver.display_type == RARCH_DISPLAY_X11) { RARCH_LOG("Suspending screensaver (X11).\n"); x11_suspend_screensaver(driver.video_window); } #endif // Video driver didn't provide an input driver so we use configured one. if (!driver.input) { RARCH_LOG("Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n"); if (tmp) driver.input = tmp; else find_input_driver(); if (driver.input) { driver.input_data = driver.input->init(); if (!driver.input_data) { RARCH_ERR("Cannot initialize input driver. Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } else { // This should never really happen as tmp (driver.input) is always found before this in find_driver_input(), // or we have aborted in a similar fashion anyways. rarch_fail(1, "init_video_input()"); } } rarch_main_command(RARCH_CMD_OVERLAY_DEINIT); rarch_main_command(RARCH_CMD_OVERLAY_INIT); g_extern.measure_data.frame_time_samples_count = 0; }