Exemple #1
0
static void
cancel_ellipse(void)
{
    canvas_ref_proc = canvas_locmove_proc = null_proc;
    elastic_moveellipse();
    /* erase last lengths if appres.showlengths is true */
    erase_lengths();
    if (return_proc == copy_selected) {
	free_ellipse(&new_e);
    } else {
	list_add_ellipse(&objects.ellipses, new_e);
	redisplay_ellipse(new_e);
    }
    /* turn back on all relevant markers */
    update_markers(new_objmask);
    (*return_proc) ();
    draw_mousefun_canvas();
}
Exemple #2
0
void free_compound(F_compound **list)
{
    F_compound	   *c, *compound;

    for (c = *list; c != NULL;) {
	compound = c;
	c = c->next;
	free_arc(&compound->arcs);
	free_compound(&compound->compounds);
	free_ellipse(&compound->ellipses);
	free_line(&compound->lines);
	free_spline(&compound->splines);
	free_text(&compound->texts);
	if (compound->comments) {
	    free(compound->comments);
	    compound->comments = NULL;
	}
	free((char *) compound);
	compound = NULL;
    }
    *list = NULL;
}
Exemple #3
0
void clean_up(void)
{
    if (last_action == F_EDIT) {
	switch (last_object) {
	  case O_ARC:
	    saved_objects.arcs->next = NULL;
	    free_arc(&saved_objects.arcs);
	    break;
	  case O_COMPOUND:
	    saved_objects.compounds->next = NULL;
	    free_compound(&saved_objects.compounds);
	    break;
	  case O_ELLIPSE:
	    saved_objects.ellipses->next = NULL;
	    free_ellipse(&saved_objects.ellipses);
	    break;
	  case O_POLYLINE:
	    saved_objects.lines->next = NULL;
	    free_line(&saved_objects.lines);
	    break;
	  case O_SPLINE:
	    saved_objects.splines->next = NULL;
	    free_spline(&saved_objects.splines);
	    break;
	  case O_TXT:
	    saved_objects.texts->next = NULL;
	    free_text(&saved_objects.texts);
	    break;
	  case O_FIGURE:
	    free((char *) saved_objects.comments);
	    break;
	}
    } else if (last_action==F_DELETE || last_action==F_JOIN || last_action==F_SPLIT) {
	switch (last_object) {
	  case O_ARC:
	    free_arc(&saved_objects.arcs);
	    break;
	  case O_COMPOUND:
	    free_compound(&saved_objects.compounds);
	    break;
	  case O_ELLIPSE:
	    free_ellipse(&saved_objects.ellipses);
	    break;
	  case O_POLYLINE:
	    free_line(&saved_objects.lines);
	    break;
	  case O_SPLINE:
	    free_spline(&saved_objects.splines);
	    break;
	  case O_TXT:
	    free_text(&saved_objects.texts);
	    break;
	  case O_ALL_OBJECT:
	    free_arc(&saved_objects.arcs);
	    free_compound(&saved_objects.compounds);
	    free_ellipse(&saved_objects.ellipses);
	    free_line(&saved_objects.lines);
	    free_spline(&saved_objects.splines);
	    free_text(&saved_objects.texts);
	    break;
	}
    } else if (last_action == F_DELETE_POINT || last_action == F_ADD_POINT) {
	if (last_action == F_DELETE_POINT) {
/**************************************************
	    free((char *) last_selected_point);
	    free((char *) last_selected_sfactor);
**************************************************/
	    last_next_point = NULL;
	}
	last_prev_point = NULL;
	last_selected_point = NULL;
	saved_objects.arcs = NULL;
	saved_objects.compounds = NULL;
	saved_objects.ellipses = NULL;
	saved_objects.lines = NULL;
	saved_objects.splines = NULL;
	saved_objects.texts = NULL;
    } else if (last_action == F_LOAD) {
	free_arc(&saved_objects.arcs);
	free_compound(&saved_objects.compounds);
	free_ellipse(&saved_objects.ellipses);
	free_line(&saved_objects.lines);
	free_spline(&saved_objects.splines);
	free_text(&saved_objects.texts);
    } else if (last_action == F_GLUE) {
	saved_objects.compounds = NULL;
    } else if (last_action == F_BREAK) {
	free((char *) saved_objects.compounds);
	saved_objects.compounds = NULL;
    } else if (last_action == F_ADD || last_action == F_MOVE) {
	saved_objects.arcs = NULL;
	saved_objects.compounds = NULL;
	saved_objects.ellipses = NULL;
	saved_objects.lines = NULL;
	saved_objects.splines = NULL;
	saved_objects.texts = NULL;
	free_linkinfo(&last_links);
    } else if (last_action == F_CONVERT) {
	if (last_object == O_POLYLINE)
	    saved_objects.splines = NULL;
	else
	    saved_objects.lines = NULL;
    } else if (last_action == F_OPEN_CLOSE) {
        saved_objects.splines = NULL;
        saved_objects.lines = NULL;
	free((char *) last_for_arrow);
	free((char *) last_back_arrow);
    } else if (last_action == F_ADD_ARROW_HEAD ||
	       last_action == F_DELETE_ARROW_HEAD) {
	saved_objects.splines = NULL;
	saved_objects.lines = NULL;
	saved_objects.arcs = NULL;
	last_prev_point = NULL;
	last_selected_point = NULL;
    }
    last_action = F_NULL;
}