static void switch_window(void) { if (fs_ml_input_grab()) { fs_log("Switch window\n"); fs_ml_set_input_grab(false); fs_ml_set_input_grab_on_activate(true); fs_ml_activate_window_switcher(); } }
static void process_video_events(void) { fs_mutex_lock(g_video_event_mutex); int count = g_queue_get_length(g_video_event_queue); for (int i = 0; i < count; i++) { int event = FS_POINTER_TO_INT(g_queue_pop_tail(g_video_event_queue)); if (event == FS_ML_VIDEO_EVENT_GRAB_INPUT) { fs_ml_set_input_grab(true); } else if (event == FS_ML_VIDEO_EVENT_UNGRAB_INPUT) { fs_ml_set_input_grab(false); } else if (event == FS_ML_VIDEO_EVENT_SHOW_CURSOR) { fs_ml_show_cursor(1, 1); } else if (event == FS_ML_VIDEO_EVENT_HIDE_CURSOR) { fs_ml_show_cursor(0, 1); } else if (event == FS_ML_VIDEO_EVENT_TOGGLE_FULLSCREEN) { fs_ml_toggle_fullscreen(); } else if (event == FS_ML_VIDEO_EVENT_ENABLE_FULLSCREEN) { fs_ml_set_fullscreen(true); } else if (event == FS_ML_VIDEO_EVENT_DISABLE_FULLSCREEN) { fs_ml_set_fullscreen(false); } } fs_mutex_unlock(g_video_event_mutex); }
int fs_ml_event_loop(void) { // printf("fs_ml_event_loop\n"); int result = 0; SDL_Event event; while (SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: fs_log("Received SDL_QUIT\n"); fs_ml_quit(); #ifdef FSE_DRIVERS printf("returning 1 from fs_ml_event_loop\n"); result = 1; #endif continue; case SDL_WINDOWEVENT: if (event.window.event == SDL_WINDOWEVENT_RESIZED) { on_resize(event.window.data1, event.window.data2); } else if (event.window.event == SDL_WINDOWEVENT_CLOSE) { event.type = SDL_QUIT; SDL_PushEvent(&event); } else if (event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) { if (g_grab_input_on_activate) { fs_log("Window focus gained - grabbing input\n"); g_grab_input_on_activate = false; fs_ml_set_input_grab(true); #ifdef MACOSX } else if (fs_ml_input_grab()) { /* Input grab could be "lost" due to Cmd+Tab */ fs_log("[INPUT] Forcing re-grab of input on macOS\n"); fs_ml_set_input_grab(false); fs_ml_set_input_grab(true); #endif } } continue; case SDL_KEYDOWN: case SDL_KEYUP: if (g_fs_log_input) { fs_log("SDL key sym %d mod %d scancode %d state %d repeat %d\n", event.key.keysym.sym, event.key.keysym.mod, event.key.keysym.scancode, event.key.state, event.key.repeat); } if (event.key.repeat) { continue; } if (event.key.keysym.sym == 0 && event.key.keysym.scancode == 0) { /* ignore "ghost key" seen on OS X which without this * specific check will cause the A key to be mysteriously * pressed. */ if (g_fs_log_input) { fs_log("- ignored key with keysym 0 and scancode 0\n"); } continue; } /* if (event.key.keysym.sym == SDLK_F12) { g_f12_state = event.key.state ? FS_ML_KEY_MOD_F12 : 0; printf("-- g_f12_state is %d\n", g_f12_state); } else if (event.key.keysym.sym == SDLK_F11) { g_f11_state = event.key.state ? FS_ML_KEY_MOD_F11 : 0; } */ const Uint8* key_state; int num_keys; key_state = SDL_GetKeyboardState(&num_keys); g_f11_state = key_state[SDL_SCANCODE_F11] ? FS_ML_KEY_MOD_F11 : 0; g_f12_state = key_state[SDL_SCANCODE_F12] ? FS_ML_KEY_MOD_F12 : 0; int key = -1; if (event.key.keysym.scancode <= LAST_SDL2_SCANCODE) { key = g_sdl2_keys[event.key.keysym.scancode]; } #if defined(MACOSX) #elif defined(WINDOWS) #else else if (event.key.keysym.sym == SDLK_MODE) { key = SDLK_RALT; } #endif else { key = fs_ml_scancode_to_key(event.key.keysym.scancode); } #ifdef USE_SDL2 if (0) { // the below trick does not currently work for SDL2, as // there is no mapping yet for translated keys } #else if (g_f12_state || g_f11_state) { // leave translated key code in keysym } #endif else if (key >= 0) { if (g_fs_log_input) { fs_log("- key code set to %d (was %d) based on " "scancode %d\n", key, event.key.keysym.sym, event.key.keysym.scancode); } event.key.keysym.sym = key; } int mod = event.key.keysym.mod; if (mod & KMOD_LSHIFT || mod & KMOD_RSHIFT) event.key.keysym.mod |= KMOD_SHIFT; #if 0 if (mod & KMOD_LALT || mod & KMOD_RALT) event.key.keysym.mod |= KMOD_ALT; #endif if (mod & KMOD_LCTRL || mod & KMOD_RCTRL) event.key.keysym.mod |= KMOD_CTRL; #if 0 if (mod & KMOD_LMETA || mod & KMOD_RMETA) event.key.keysym.mod |= KMOD_META; #endif /* Filter out other modidifers */ event.key.keysym.mod &= KMOD_SHIFT | KMOD_ALT | KMOD_CTRL | KMOD_META; /* Add F11/F12 modifier state */ event.key.keysym.mod |= g_f11_state | g_f12_state; //printf("%d %d %d %d\n", event.key.keysym.mod, // KMOD_ALT, KMOD_LALT, KMOD_RALT); break; //case SDL_MOUSEBUTTONDOWN: // printf("--- mousebutton down ---\n"); } fs_ml_event *new_event = NULL; if (event.type == SDL_KEYDOWN) { new_event = fs_ml_alloc_event(); new_event->type = FS_ML_KEYDOWN; new_event->key.keysym.sym = event.key.keysym.sym; new_event->key.keysym.mod = event.key.keysym.mod; new_event->key.state = event.key.state; } else if (event.type == SDL_KEYUP) { new_event = fs_ml_alloc_event(); new_event->type = FS_ML_KEYUP; new_event->key.keysym.sym = event.key.keysym.sym; new_event->key.keysym.mod = event.key.keysym.mod; new_event->key.state = event.key.state; } else if (event.type == SDL_JOYBUTTONDOWN) { if (g_fs_log_input) { fs_log("SDL_JOYBUTTONDOWN which %d button %d state %d\n", event.jbutton.which, event.jbutton.button, event.jbutton.state); } new_event = fs_ml_alloc_event(); new_event->type = FS_ML_JOYBUTTONDOWN; new_event->jbutton.which = \ g_fs_ml_sdl_joystick_index_map[event.jbutton.which]; new_event->jbutton.button = event.jbutton.button; new_event->jbutton.state = event.jbutton.state; } else if (event.type == SDL_JOYBUTTONUP) { if (g_fs_log_input) { fs_log("SDL_JOYBUTTONUP which %d button %d state %d\n", event.jbutton.which, event.jbutton.button, event.jbutton.state); } new_event = fs_ml_alloc_event(); new_event->type = FS_ML_JOYBUTTONUP; new_event->jbutton.which = \ g_fs_ml_sdl_joystick_index_map[event.jbutton.which]; new_event->jbutton.button = event.jbutton.button; new_event->jbutton.state = event.jbutton.state; } else if (event.type == SDL_JOYAXISMOTION) { /* Not logging axis motion, too much noise */ new_event = fs_ml_alloc_event(); new_event->type = FS_ML_JOYAXISMOTION; new_event->jaxis.which = \ g_fs_ml_sdl_joystick_index_map[event.jaxis.which]; new_event->jaxis.axis = event.jaxis.axis; new_event->jaxis.value = event.jaxis.value; } else if (event.type == SDL_JOYHATMOTION) { if (g_fs_log_input) { fs_log("SDL_JOYHATMOTION which %d hat %d value %d\n", event.jhat.which, event.jhat.hat, event.jhat.value); } new_event = fs_ml_alloc_event(); new_event->type = FS_ML_JOYHATMOTION; new_event->jhat.which = \ g_fs_ml_sdl_joystick_index_map[event.jhat.which]; new_event->jhat.hat = event.jhat.hat; new_event->jhat.value = event.jhat.value; } else if (event.type == SDL_MOUSEMOTION) { new_event = fs_ml_alloc_event(); new_event->type = FS_ML_MOUSEMOTION; new_event->motion.device = g_fs_ml_first_mouse_index; new_event->motion.xrel = event.motion.xrel; new_event->motion.yrel = event.motion.yrel; /* Absolute window coordinates */ new_event->motion.x = event.motion.x; new_event->motion.y = event.motion.y; //printf("ISREL %d\n", SDL_GetRelativeMouseMode()); if (g_fs_log_input) { fs_log("SDL mouse event x: %4d y: %4d xrel: %4d yrel: %4d\n", event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel); } } else if (event.type == SDL_MOUSEBUTTONDOWN) { new_event = fs_ml_alloc_event(); new_event->type = FS_ML_MOUSEBUTTONDOWN; new_event->button.device = g_fs_ml_first_mouse_index; new_event->button.button = event.button.button; #ifdef MACOSX if (new_event->button.button == 1) { int mod = SDL_GetModState(); if (mod & KMOD_ALT) { new_event->button.button = 2; } else if (mod & KMOD_CTRL) { new_event->button.button = 3; } } #endif new_event->button.state = event.button.state; } else if (event.type == SDL_MOUSEBUTTONUP) { new_event = fs_ml_alloc_event(); new_event->type = FS_ML_MOUSEBUTTONUP; new_event->button.device = g_fs_ml_first_mouse_index; new_event->button.button = event.button.button; #ifdef MACOSX if (new_event->button.button == 1) { int mod = SDL_GetModState(); if (mod & KMOD_ALT) { new_event->button.button = 2; } else if (mod & KMOD_CTRL) { new_event->button.button = 3; } } #endif new_event->button.state = event.button.state; } else if (event.type == SDL_MOUSEWHEEL) { /* if (event.wheel.which == SDL_TOUCH_MOUSEID) { } */ if (event.wheel.y) { if (g_fs_log_input) { fs_log("SDL mouse event y-scroll: %4d\n", event.wheel.y); } new_event = fs_ml_alloc_event(); new_event->type = FS_ML_MOUSEBUTTONDOWN; if (event.wheel.y > 0) { new_event->button.button = FS_ML_BUTTON_WHEELUP; } else { new_event->button.button = FS_ML_BUTTON_WHEELDOWN; } new_event->button.device = g_fs_ml_first_mouse_index; new_event->button.state = 1; } } else if (event.type == SDL_TEXTINPUT) { new_event = fs_ml_alloc_event(); new_event->type = FS_ML_TEXTINPUT; memcpy(&(new_event->text.text), &(event.text.text), MIN(TEXTINPUTEVENT_TEXT_SIZE, SDL_TEXTINPUTEVENT_TEXT_SIZE)); new_event->text.text[TEXTINPUTEVENT_TEXT_SIZE - 1] = 0; } if (new_event) { fs_ml_post_event(new_event); } } return result; }
int fs_ml_video_create_window(const char *title) { fs_log("fs_ml_video_create_window\n"); g_window_title = g_strdup(title); g_fs_ml_keyboard_input_grab = fs_config_get_boolean( "keyboard_input_grab"); if (g_fs_ml_automatic_input_grab == FS_CONFIG_NONE) { g_fs_ml_keyboard_input_grab = 1; } fs_log("keyboard input grab: %d\n", g_fs_ml_keyboard_input_grab); static int initialized = 0; SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, g_fs_ml_keyboard_input_grab ? "1" : "0"); SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0"); #ifdef WINDOWS SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1"); #endif SDL_Init(SDL_INIT_VIDEO); SDL_version cversion, lversion; SDL_VERSION(&cversion); SDL_GetVersion(&lversion); fs_log("[SDL] Version %d.%d.%d (Compiled against %d.%d.%d)\n", lversion.major, lversion.minor, lversion.patch, cversion.major, cversion.minor, cversion.patch); if (!initialized) { int display_index = 0; SDL_DisplayMode mode; int error = SDL_GetCurrentDisplayMode(display_index, &mode); if (error) { fs_log("SDL_GetCurrentDisplayMode failed\n"); SDL_ShowSimpleMessageBox( SDL_MESSAGEBOX_ERROR, "Display Error", "SDL_GetCurrentDisplayMode failed.", NULL); exit(1); } fs_emu_monitor_init(); const char *mon = fs_config_get_const_string("monitor"); int mon_flag = -1; if (mon == NULL) { mon = "middle-left"; } if (strcmp(mon, "left") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_LEFT; } else if (strcmp(mon, "middle-left") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_MIDDLE_LEFT; } else if (strcmp(mon, "middle-right") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_MIDDLE_RIGHT; } else if (strcmp(mon, "right") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_RIGHT; } else { mon_flag = FS_EMU_MONITOR_FLAG_MIDDLE_LEFT; } FSEmuMonitor monitor; fs_emu_monitor_get_by_flag(mon_flag, &monitor); fs_log("Monitor \"%s\" (flag %d) => index %d\n", mon, mon_flag, monitor.index); g_display = monitor.index; g_fullscreen_width = fs_config_get_int("fullscreen_width"); if (g_fullscreen_width == FS_CONFIG_NONE) { g_fullscreen_width = mode.w; } g_fullscreen_height = fs_config_get_int("fullscreen_height"); if (g_fullscreen_height == FS_CONFIG_NONE) { g_fullscreen_height = mode.h; } if (g_fs_emu_video_fullscreen_mode_string == NULL) { g_fs_emu_video_fullscreen_mode = -1; } else if (g_ascii_strcasecmp(g_fs_emu_video_fullscreen_mode_string, "window") == 0) { g_fs_emu_video_fullscreen_mode = FULLSCREEN_WINDOW; } else if (g_ascii_strcasecmp(g_fs_emu_video_fullscreen_mode_string, "fullscreen") == 0) { g_fs_emu_video_fullscreen_mode = FULLSCREEN_FULLSCREEN; } else if (g_ascii_strcasecmp(g_fs_emu_video_fullscreen_mode_string, "desktop") == 0) { g_fs_emu_video_fullscreen_mode = FULLSCREEN_DESKTOP; } if (g_fs_emu_video_fullscreen_mode == -1) { #ifdef MACOSX g_fs_emu_video_fullscreen_mode = FULLSCREEN_FULLSCREEN; #else g_fs_emu_video_fullscreen_mode = FULLSCREEN_FULLSCREEN; #endif fs_log("[SDL] Defaulting to fullscreen_mode = desktop for SDL 2\n"); g_fs_emu_video_fullscreen_mode = FULLSCREEN_DESKTOP; } initialized = 1; } if (g_fs_ml_video_sync) { g_fs_ml_vblank_sync = 1; } SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); if (g_fsaa) { fs_log("setting FSAA samples to %d\n", g_fsaa); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, g_fsaa); } g_window_width = fs_config_get_int("window_width"); if (g_window_width == FS_CONFIG_NONE) { g_window_width = 1920 / 2; } g_window_height = fs_config_get_int("window_height"); if (g_window_height == FS_CONFIG_NONE) { g_window_height = 1080/ 2; } g_window_x = fs_config_get_int("window_x"); if (g_window_x == FS_CONFIG_NONE) { g_window_x = SDL_WINDOWPOS_CENTERED; } g_window_y = fs_config_get_int("window_y"); if (g_window_y == FS_CONFIG_NONE) { g_window_y = SDL_WINDOWPOS_CENTERED; } g_window_resizable = fs_config_get_boolean("window_resizable"); if (g_window_resizable == FS_CONFIG_NONE) { g_window_resizable = 1; } g_fs_ml_automatic_input_grab = fs_config_get_boolean( "automatic_input_grab"); if (g_fs_ml_automatic_input_grab == FS_CONFIG_NONE) { if (fs_ml_mouse_integration()) { g_fs_ml_automatic_input_grab = 0; } else { g_fs_ml_automatic_input_grab = 1; } } fs_log("automatic input grab: %d\n", g_fs_ml_automatic_input_grab); g_initial_input_grab = g_fs_ml_automatic_input_grab; if (fs_config_get_boolean("initial_input_grab") == 1) { g_initial_input_grab = 1; } else if (fs_config_get_boolean("initial_input_grab") == 0 || // deprecated names: fs_config_get_boolean("input_grab") == 0 || fs_config_get_boolean("grab_input") == 0) { g_initial_input_grab = 0; } set_video_mode(); if (g_fs_ml_vblank_sync) { fs_emu_log("*** Setting swap interval to 1 ***\n"); if (SDL_GL_SetSwapInterval(1) != 0) { fs_emu_warning("SDL_GL_SetSwapInterval(1) failed"); } } else { fs_emu_log("*** Setting swap interval to 0 ***\n"); SDL_GL_SetSwapInterval(0); } fs_log("initial input grab: %d\n", g_initial_input_grab); if (g_initial_input_grab && !g_has_input_grab) { fs_ml_set_input_grab(true); } fs_ml_show_cursor(0, 1); /* This looks a bit peculiar, but it helps to show the window in * fullscreen mode as soon as possible to reduce flickering, at least under GNOME 3. */ glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); SDL_GL_SwapWindow(g_fs_ml_window); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); SDL_GL_SwapWindow(g_fs_ml_window); int64_t start_time = fs_emu_monotonic_time(); SDL_Event event; while (fs_emu_monotonic_time() - start_time < 100 * 1000) { SDL_WaitEventTimeout(&event, 10); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); SDL_GL_SwapWindow(g_fs_ml_window); } // this function must be called from the video thread fs_log("init_opengl\n"); fse_init_video_opengl(); SDL_StartTextInput(); #ifdef WINDOWS if (!fs_config_false(OPTION_RAW_INPUT)) { fs_ml_init_raw_input(); } #endif fs_log("create windows is done\n"); return 1; }
int fs_ml_video_create_window(const char *title) { fs_log("fs_ml_video_create_window\n"); g_window_title = g_strdup(title); g_fs_ml_keyboard_input_grab = fs_config_get_boolean( "keyboard_input_grab"); if (g_fs_ml_automatic_input_grab == FS_CONFIG_NONE) { g_fs_ml_keyboard_input_grab = 1; } fs_log("keyboard input grab: %d\n", g_fs_ml_keyboard_input_grab); static int initialized = 0; SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, g_fs_ml_keyboard_input_grab ? "1" : "0"); SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0"); SDL_Init(SDL_INIT_VIDEO); SDL_version version; SDL_VERSION(&version); fs_log("FS-UAE was compiled for SDL %d.%d.%d\n", version.major, version.minor, version.patch); if (!initialized) { int display_index = 0; SDL_DisplayMode mode; int error = SDL_GetCurrentDisplayMode(display_index, &mode); if (error) { fs_log("SDL_GetCurrentDisplayMode failed\n"); SDL_ShowSimpleMessageBox( SDL_MESSAGEBOX_ERROR, "Display Error", "SDL_GetCurrentDisplayMode failed.", NULL); exit(1); } fs_emu_monitor_init(); const char *mon = fs_config_get_const_string("monitor"); int mon_flag = -1; if (mon == NULL) { mon = "middle-left"; } if (strcmp(mon, "left") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_LEFT; } else if (strcmp(mon, "middle-left") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_MIDDLE_LEFT; } else if (strcmp(mon, "middle-right") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_MIDDLE_RIGHT; } else if (strcmp(mon, "right") == 0) { mon_flag = FS_EMU_MONITOR_FLAG_RIGHT; } else { mon_flag = FS_EMU_MONITOR_FLAG_MIDDLE_LEFT; } FSEmuMonitor monitor; fs_emu_monitor_get_by_flag(mon_flag, &monitor); fs_log("Monitor \"%s\" (flag %d) => index %d\n", mon, mon_flag, monitor.index); g_display = monitor.index; g_fullscreen_width = fs_config_get_int("fullscreen_width"); if (g_fullscreen_width == FS_CONFIG_NONE) { g_fullscreen_width = mode.w; } g_fullscreen_height = fs_config_get_int("fullscreen_height"); if (g_fullscreen_height == FS_CONFIG_NONE) { g_fullscreen_height = mode.h; } if (g_fs_emu_video_fullscreen_mode_string == NULL) { g_fs_emu_video_fullscreen_mode = -1; } else if (g_ascii_strcasecmp(g_fs_emu_video_fullscreen_mode_string, "window") == 0) { g_fs_emu_video_fullscreen_mode = FULLSCREEN_WINDOW; } else if (g_ascii_strcasecmp(g_fs_emu_video_fullscreen_mode_string, "fullscreen") == 0) { g_fs_emu_video_fullscreen_mode = FULLSCREEN_FULLSCREEN; } else if (g_ascii_strcasecmp(g_fs_emu_video_fullscreen_mode_string, "desktop") == 0) { g_fs_emu_video_fullscreen_mode = FULLSCREEN_DESKTOP; } if (g_fs_emu_video_fullscreen_mode == -1) { #ifdef MACOSX g_fs_emu_video_fullscreen_mode = FULLSCREEN_FULLSCREEN; #else g_fs_emu_video_fullscreen_mode = FULLSCREEN_FULLSCREEN; #endif fs_log("defaulting to fullscreen_mode = desktop for SDL2\n"); g_fs_emu_video_fullscreen_mode = FULLSCREEN_DESKTOP; } initialized = 1; } if (g_fs_ml_video_sync) { g_fs_ml_vblank_sync = 1; } SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); if (g_fsaa) { fs_log("setting FSAA samples to %d\n", g_fsaa); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, g_fsaa); } g_window_width = fs_config_get_int("window_width"); if (g_window_width == FS_CONFIG_NONE) { g_window_width = 1920 / 2; } g_window_height = fs_config_get_int("window_height"); if (g_window_height == FS_CONFIG_NONE) { g_window_height = 1080/ 2; } g_window_x = fs_config_get_int("window_x"); if (g_window_x == FS_CONFIG_NONE) { g_window_x = SDL_WINDOWPOS_CENTERED; } g_window_y = fs_config_get_int("window_y"); if (g_window_y == FS_CONFIG_NONE) { g_window_y = SDL_WINDOWPOS_CENTERED; } g_window_resizable = fs_config_get_boolean("window_resizable"); if (g_window_resizable == FS_CONFIG_NONE) { g_window_resizable = 1; } g_fs_ml_automatic_input_grab = fs_config_get_boolean( "automatic_input_grab"); if (g_fs_ml_automatic_input_grab == FS_CONFIG_NONE) { if (fs_ml_mouse_integration()) { g_fs_ml_automatic_input_grab = 0; } else { g_fs_ml_automatic_input_grab = 1; } } fs_log("automatic input grab: %d\n", g_fs_ml_automatic_input_grab); g_initial_input_grab = g_fs_ml_automatic_input_grab; if (fs_config_get_boolean("initial_input_grab") == 1) { g_initial_input_grab = 1; } else if (fs_config_get_boolean("initial_input_grab") == 0 || // deprecated names: fs_config_get_boolean("input_grab") == 0 || fs_config_get_boolean("grab_input") == 0) { g_initial_input_grab = 0; } set_video_mode(); if (g_fs_ml_vblank_sync) { fs_emu_log("*** Setting swap interval to 1 ***\n"); if (SDL_GL_SetSwapInterval(1) != 0) { fs_emu_warning("SDL_GL_SetSwapInterval(1) failed"); } } else { fs_emu_log("*** Setting swap interval to 0 ***\n"); SDL_GL_SetSwapInterval(0); } // we display a black frame as soon as possible (to reduce flickering on // startup) glClear(GL_COLOR_BUFFER_BIT); SDL_GL_SwapWindow(g_fs_ml_window); fs_gl_finish(); fs_log("initial input grab: %d\n", g_initial_input_grab); if (g_initial_input_grab && !g_has_input_grab) { fs_ml_set_input_grab(true); } fs_ml_show_cursor(0, 1); // this function must be called from the video thread fs_log("init_opengl\n"); fs_emu_video_init_opengl(); SDL_StartTextInput(); fs_log("create windows is done\n"); return 1; }