Exemple #1
0
/**
 * fscache_enqueue_operation - Enqueue an operation for processing
 * @op: The operation to enqueue
 *
 * Enqueue an operation for processing by the FS-Cache thread pool.
 *
 * This will get its own ref on the object.
 */
void fscache_enqueue_operation(struct fscache_operation *op)
{
    _enter("{OBJ%x OP%x,%u}",
           op->object->debug_id, op->debug_id, atomic_read(&op->usage));

    fscache_set_op_state(op, "EnQ");

    ASSERT(list_empty(&op->pend_link));
    ASSERT(op->processor != NULL);
    ASSERT(fscache_object_is_available(op->object));
    ASSERTCMP(atomic_read(&op->usage), >, 0);
    ASSERTCMP(op->state, ==, FSCACHE_OP_ST_IN_PROGRESS);

    fscache_stat(&fscache_n_op_enqueue);
    switch (op->flags & FSCACHE_OP_TYPE) {
    case FSCACHE_OP_FAST:
        _debug("queue fast");
        atomic_inc(&op->usage);
        if (!schedule_work(&op->fast_work))
            fscache_put_operation(op);
        break;
    case FSCACHE_OP_SLOW:
        _debug("queue slow");
        slow_work_enqueue(&op->slow_work);
        break;
    case FSCACHE_OP_MYTHREAD:
        _debug("queue for caller's attention");
        break;
    default:
        printk(KERN_ERR "FS-Cache: Unexpected op type %lx",
               op->flags);
        BUG();
        break;
    }
}
/**
 * fscache_enqueue_operation - Enqueue an operation for processing
 * @op: The operation to enqueue
 *
 * Enqueue an operation for processing by the FS-Cache thread pool.
 *
 * This will get its own ref on the object.
 */
void fscache_enqueue_operation(struct fscache_operation *op)
{
	_enter("{OBJ%x OP%x,%u}",
	       op->object->debug_id, op->debug_id, atomic_read(&op->usage));

	ASSERT(list_empty(&op->pend_link));
	ASSERT(op->processor != NULL);
	ASSERT(fscache_object_is_available(op->object));
	ASSERTCMP(atomic_read(&op->usage), >, 0);
	ASSERTCMP(op->state, ==, FSCACHE_OP_ST_IN_PROGRESS);

	fscache_stat(&fscache_n_op_enqueue);
	switch (op->flags & FSCACHE_OP_TYPE) {
	case FSCACHE_OP_ASYNC:
		_debug("queue async");
		atomic_inc(&op->usage);
		if (!queue_work(fscache_op_wq, &op->work))
			fscache_put_operation(op);
		break;
	case FSCACHE_OP_MYTHREAD:
		_debug("queue for caller's attention");
		break;
	default:
		pr_err("Unexpected op type %lx", op->flags);
		BUG();
		break;
	}
}
Exemple #3
0
/*
 * look an object up in the cache from which it was allocated
 * - we hold an "access lock" on the parent object, so the parent object cannot
 *   be withdrawn by either party till we've finished
 */
static const struct fscache_state *fscache_look_up_object(struct fscache_object *object,
							  int event)
{
	struct fscache_cookie *cookie = object->cookie;
	struct fscache_object *parent = object->parent;
	int ret;

	_enter("{OBJ%x},%d", object->debug_id, event);

	object->oob_table = fscache_osm_lookup_oob;

	ASSERT(parent != NULL);
	ASSERTCMP(parent->n_ops, >, 0);
	ASSERTCMP(parent->n_obj_ops, >, 0);

	/* make sure the parent is still available */
	ASSERT(fscache_object_is_available(parent));

	if (fscache_object_is_dying(parent) ||
	    test_bit(FSCACHE_IOERROR, &object->cache->flags) ||
	    !fscache_use_cookie(object)) {
		_leave(" [unavailable]");
		return transit_to(LOOKUP_FAILURE);
	}

	_debug("LOOKUP \"%s\" in \"%s\"",
	       cookie->def->name, object->cache->tag->name);

	fscache_stat(&fscache_n_object_lookups);
	fscache_stat(&fscache_n_cop_lookup_object);
	ret = object->cache->ops->lookup_object(object);
	fscache_stat_d(&fscache_n_cop_lookup_object);

	fscache_unuse_cookie(object);

	if (ret == -ETIMEDOUT) {
		/* probably stuck behind another object, so move this one to
		 * the back of the queue */
		fscache_stat(&fscache_n_object_lookups_timed_out);
		_leave(" [timeout]");
		return NO_TRANSIT;
	}

	if (ret < 0) {
		_leave(" [error]");
		return transit_to(LOOKUP_FAILURE);
	}

	_leave(" [ok]");
	return transit_to(OBJECT_AVAILABLE);
}
Exemple #4
0
/*
 * initialise an object
 * - check the specified object's parent to see if we can make use of it
 *   immediately to do a creation
 * - we may need to start the process of creating a parent and we need to wait
 *   for the parent's lookup and creation to complete if it's not there yet
 */
static const struct fscache_state *fscache_initialise_object(struct fscache_object *object,
							     int event)
{
	struct fscache_object *parent;
	bool success;

	_enter("{OBJ%x},%d", object->debug_id, event);

	ASSERT(list_empty(&object->dep_link));

	parent = object->parent;
	if (!parent) {
		_leave(" [no parent]");
		return transit_to(DROP_OBJECT);
	}

	_debug("parent: %s of:%lx", parent->state->name, parent->flags);

	if (fscache_object_is_dying(parent)) {
		_leave(" [bad parent]");
		return transit_to(DROP_OBJECT);
	}

	if (fscache_object_is_available(parent)) {
		_leave(" [ready]");
		return transit_to(PARENT_READY);
	}

	_debug("wait");

	spin_lock(&parent->lock);
	fscache_stat(&fscache_n_cop_grab_object);
	success = false;
	if (fscache_object_is_live(parent) &&
	    object->cache->ops->grab_object(object)) {
		list_add(&object->dep_link, &parent->dependents);
		success = true;
	}
	fscache_stat_d(&fscache_n_cop_grab_object);
	spin_unlock(&parent->lock);
	if (!success) {
		_leave(" [grab failed]");
		return transit_to(DROP_OBJECT);
	}

	/* fscache_acquire_non_index_cookie() uses this
	 * to wake the chain up */
	fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD);
	_leave(" [wait]");
	return transit_to(WAIT_FOR_PARENT);
}