/* * FreeSpaceMapVacuumRange - update upper-level pages in the rel's FSM * * As above, but assume that only heap pages between start and end-1 inclusive * have new free-space information, so update only the upper-level slots * covering that block range. end == InvalidBlockNumber is equivalent to * "all the rest of the relation". */ void FreeSpaceMapVacuumRange(Relation rel, BlockNumber start, BlockNumber end) { bool dummy; /* Recursively scan the tree, starting at the root */ if (end > start) (void) fsm_vacuum_page(rel, FSM_ROOT_ADDRESS, start, end, &dummy); }
/* * FreeSpaceMapVacuum - update upper-level pages in the rel's FSM * * We assume that the bottom-level pages have already been updated with * new free-space information. */ void FreeSpaceMapVacuum(Relation rel) { bool dummy; /* Recursively scan the tree, starting at the root */ (void) fsm_vacuum_page(rel, FSM_ROOT_ADDRESS, (BlockNumber) 0, InvalidBlockNumber, &dummy); }
/* * FreeSpaceMapVacuum - scan and fix any inconsistencies in the FSM */ void FreeSpaceMapVacuum(Relation rel) { bool dummy; /* * Traverse the tree in depth-first order. The tree is stored physically * in depth-first order, so this should be pretty I/O efficient. */ fsm_vacuum_page(rel, FSM_ROOT_ADDRESS, &dummy); }
/* * Recursive guts of FreeSpaceMapVacuum */ static uint8 fsm_vacuum_page(Relation rel, FSMAddress addr, bool *eof_p) { Buffer buf; Page page; uint8 max_avail; /* Read the page if it exists, or return EOF */ buf = fsm_readbuf(rel, addr, false); if (!BufferIsValid(buf)) { *eof_p = true; return 0; } else *eof_p = false; page = BufferGetPage(buf); /* * Recurse into children, and fix the information stored about them at * this level. */ if (addr.level > FSM_BOTTOM_LEVEL) { int slot; bool eof = false; for (slot = 0; slot < SlotsPerFSMPage; slot++) { int child_avail; CHECK_FOR_INTERRUPTS(); /* After we hit end-of-file, just clear the rest of the slots */ if (!eof) child_avail = fsm_vacuum_page(rel, fsm_get_child(addr, slot), &eof); else child_avail = 0; /* Update information about the child */ if (fsm_get_avail(page, slot) != child_avail) { LockBuffer(buf, BUFFER_LOCK_EXCLUSIVE); fsm_set_avail(BufferGetPage(buf), slot, child_avail); MarkBufferDirtyHint(buf, false); LockBuffer(buf, BUFFER_LOCK_UNLOCK); } } } max_avail = fsm_get_max_avail(BufferGetPage(buf)); /* * Reset the next slot pointer. This encourages the use of low-numbered * pages, increasing the chances that a later vacuum can truncate the * relation. */ ((FSMPage) PageGetContents(page))->fp_next_slot = 0; ReleaseBuffer(buf); return max_avail; }
/* * Recursive guts of FreeSpaceMapVacuum * * Examine the FSM page indicated by addr, as well as its children, updating * upper-level nodes that cover the heap block range from start to end-1. * (It's okay if end is beyond the actual end of the map.) * Return the maximum freespace value on this page. * * If addr is past the end of the FSM, set *eof_p to true and return 0. * * This traverses the tree in depth-first order. The tree is stored * physically in depth-first order, so this should be pretty I/O efficient. */ static uint8 fsm_vacuum_page(Relation rel, FSMAddress addr, BlockNumber start, BlockNumber end, bool *eof_p) { Buffer buf; Page page; uint8 max_avail; /* Read the page if it exists, or return EOF */ buf = fsm_readbuf(rel, addr, false); if (!BufferIsValid(buf)) { *eof_p = true; return 0; } else *eof_p = false; page = BufferGetPage(buf); /* * If we're above the bottom level, recurse into children, and fix the * information stored about them at this level. */ if (addr.level > FSM_BOTTOM_LEVEL) { FSMAddress fsm_start, fsm_end; uint16 fsm_start_slot, fsm_end_slot; int slot, start_slot, end_slot; bool eof = false; /* * Compute the range of slots we need to update on this page, given * the requested range of heap blocks to consider. The first slot to * update is the one covering the "start" block, and the last slot is * the one covering "end - 1". (Some of this work will be duplicated * in each recursive call, but it's cheap enough to not worry about.) */ fsm_start = fsm_get_location(start, &fsm_start_slot); fsm_end = fsm_get_location(end - 1, &fsm_end_slot); while (fsm_start.level < addr.level) { fsm_start = fsm_get_parent(fsm_start, &fsm_start_slot); fsm_end = fsm_get_parent(fsm_end, &fsm_end_slot); } Assert(fsm_start.level == addr.level); if (fsm_start.logpageno == addr.logpageno) start_slot = fsm_start_slot; else if (fsm_start.logpageno > addr.logpageno) start_slot = SlotsPerFSMPage; /* shouldn't get here... */ else start_slot = 0; if (fsm_end.logpageno == addr.logpageno) end_slot = fsm_end_slot; else if (fsm_end.logpageno > addr.logpageno) end_slot = SlotsPerFSMPage - 1; else end_slot = -1; /* shouldn't get here... */ for (slot = start_slot; slot <= end_slot; slot++) { int child_avail; CHECK_FOR_INTERRUPTS(); /* After we hit end-of-file, just clear the rest of the slots */ if (!eof) child_avail = fsm_vacuum_page(rel, fsm_get_child(addr, slot), start, end, &eof); else child_avail = 0; /* Update information about the child */ if (fsm_get_avail(page, slot) != child_avail) { LockBuffer(buf, BUFFER_LOCK_EXCLUSIVE); fsm_set_avail(page, slot, child_avail); MarkBufferDirtyHint(buf, false); LockBuffer(buf, BUFFER_LOCK_UNLOCK); } } } /* Now get the maximum value on the page, to return to caller */ max_avail = fsm_get_max_avail(page); /* * Reset the next slot pointer. This encourages the use of low-numbered * pages, increasing the chances that a later vacuum can truncate the * relation. We don't bother with a lock here, nor with marking the page * dirty if it wasn't already, since this is just a hint. */ ((FSMPage) PageGetContents(page))->fp_next_slot = 0; ReleaseBuffer(buf); return max_avail; }