Exemple #1
0
void gameMain(void)
{
	gameInit();
	do
	{
		gameMainOpen();

	}while(flgRun);

	gameClose();
}
void AssassinWar::initGameScreen()
{
    m_pGameScreen = new GameScreen(m_iScreenWidth, m_iScreenHeight);

    m_pGameScreen->initScreen();

    m_pGameScreen->initGameModule();

    m_pGameScreen->setStyleSheet("background-color:transparent;");

    setCentralWidget(m_pGameScreen);

    connect(m_pGameScreen, SIGNAL(screenOpened()), this, SLOT(gameRun()));
    connect(m_pGameScreen, SIGNAL(screenClosed()), this, SLOT(gameClose()));
}