Exemple #1
0
bool ConeCutter::facetPush(const Fiber& fib, Interval& i,  const Triangle& t) const {
    // push two objects: tip, and base-circle
    bool result = false;
    if ( generalFacetPush( 0, 0, 0, fib, i, t) ) // TIP
        result = true;
    if ( generalFacetPush( 0, this->center_height, this->xy_normal_length , fib, i ,t) ) // BASE
        result = true;
        
    return result;
}
Exemple #2
0
bool MillingCutter::facetPush(const Fiber& fib, Interval& i,  const Triangle& t) const {
    return generalFacetPush(this->normal_length,
                            this->center_height,
                            this->xy_normal_length,
                            fib,i,t);
}