/**
 * Called when the release event happened on a widget.
 * If the button pressed isn't left button or the widget isn't an object
 * widget, the message is cleaned.
 * If the release event didn't happen on the line of an object and the first
 * object wasn't selected, nothing is done. If the first object was already
 * selected, a creation message is made.
 * If the event happened on the line of an object, the first object or the
 * second are set, depending on whether the first object was already set or
 * not.
 */
void ToolBarStateMessages::mouseReleaseWidget()
{
    //TODO When an association between UMLObjects of invalid types is made, an error message
    //is shown. Shouldn't also a message be used here?
    if (m_pMouseEvent->button() != Qt::LeftButton ||
                getCurrentWidget()->baseType() != WidgetBase::wt_Object) {
        cleanMessage();
        return;
    }

    if (!m_isObjectWidgetLine && !m_firstObject) {
        return;
    }

    if (!m_isObjectWidgetLine) {
        setSecondWidget(static_cast<ObjectWidget*>(getCurrentWidget()), CreationMessage);
        return;
    }

    if (!m_firstObject) {
        setFirstWidget(static_cast<ObjectWidget*>(getCurrentWidget()));
    } else {
        setSecondWidget(static_cast<ObjectWidget*>(getCurrentWidget()), NormalMessage);
    }
}
Exemple #2
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void TabbedArea::widgetResized(const gcn::Event &event)
{
    int width = getWidth() - 2 * getFrameSize()
                - 2 * mWidgetContainer->getFrameSize();
    int height = getHeight() - 2 * getFrameSize() - mWidgetContainer->getY()
                 - 2 * mWidgetContainer->getFrameSize();
    mWidgetContainer->setSize(width, height);

    gcn::Widget *w = getCurrentWidget();
    if (w)
        w->setSize(width, height);

    // Check whether there is room to show more tabs now.
    int innerWidth = getWidth() - 4 - mArrowButton[0]->getWidth()
        - mArrowButton[1]->getWidth();
    int newWidth = mVisibleTabsWidth;
    while (mTabScrollIndex && newWidth < innerWidth)
    {
        newWidth += mTabs[mTabScrollIndex - 1].first->getWidth();
        if (newWidth < innerWidth)
            --mTabScrollIndex;
    }

    // Move the right arrow to fit the windows content.
    mArrowButton[1]->setPosition(width - mArrowButton[1]->getWidth(), 0);

    updateArrowEnableState();
    adjustTabPositions();
}
Exemple #3
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/**
 * Handler for mouse press events.
 * Mouse tracking is enabled, any pop up menu removed, the position of the
 * cursor set and paste state disabled.
 * Then, the current association or widget are set (if any), and events are
 * delivered to the specific methods, depending on where the cursor was
 * pressed.
 *
 * @param ome The received event.
 * @see setCurrentElement()
 */
void ToolBarState::mousePress(UMLSceneMouseEvent* ome)
{
    setMouseEvent(ome, QEvent::MouseButtonPress);

    m_pUMLScene->viewport()->setMouseTracking(true);

    //TODO Doesn't another way of emiting the signal exist? A method only for
    //that seems a bit dirty.
    m_pUMLScene->emitRemovePopupMenu();

    // TODO: Check who needs this.
    m_pUMLScene->setPos(m_pMouseEvent->pos());

    //TODO check why
    m_pUMLScene->setPaste(false);

    setCurrentElement();

    if (getCurrentWidget()) {
        mousePressWidget();
    } else if (getCurrentAssociation()) {
        mousePressAssociation();
    } else {
        mousePressEmpty();
    }
}
Exemple #4
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/**
 * Handler for mouse double click events.
 * Events are delivered to the specific methods, depending on where the cursor
 * was pressed. It uses the current widget or association set in press event,
 * if any.
 * Then, the scene is scrolled if needed (if the cursor is moved in any of the
 * 30 pixels width area from left, top, right or bottom sides, and there is
 * more diagram currently not being shown in that direction).
 * This method is only called when mouse tracking is enabled and the mouse
 * is moved.
 *
 * @param ome The received event.
 */
void ToolBarState::mouseMove(UMLSceneMouseEvent* ome)
{
    setMouseEvent(ome, QEvent::MouseMove);

    if (getCurrentWidget()) {
        mouseMoveWidget();
    } else if (getCurrentAssociation()) {
        mouseMoveAssociation();
    } else {
        mouseMoveEmpty();
    }

    //Scrolls the view
    int vx = ome->x();
    int vy = ome->y();
    int contsX = m_pUMLScene->contentsX();
    int contsY = m_pUMLScene->contentsY();
    int visw = m_pUMLScene->visibleWidth();
    int vish = m_pUMLScene->visibleHeight();
    int dtr = visw - (vx-contsX);
    int dtb = vish - (vy-contsY);
    int dtt =  (vy-contsY);
    int dtl =  (vx-contsX);
    if (dtr < 30) m_pUMLScene->scrollBy(30-dtr,0);
    if (dtb < 30) m_pUMLScene->scrollBy(0,30-dtb);
    if (dtl < 30) m_pUMLScene->scrollBy(-(30-dtl),0);
    if (dtt < 30) m_pUMLScene->scrollBy(0,-(30-dtt));
}
Exemple #5
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/**
 * Handler for mouse release events.
 * Mouse tracking is disabled and the position of the cursor set.
 * The events are delivered to the specific methods, depending on where the
 * cursor was released, and the current association or widget cleaned.
 * Finally, the current tool is changed if needed.
 *
 * @param ome The received event.
 */
void ToolBarState::mouseRelease(UMLSceneMouseEvent* ome)
{
    setMouseEvent(ome, QEvent::MouseButtonRelease);

    // Set the position of the mouse
    // TODO, should only be available in this state?
    m_pUMLScene->setPos(m_pMouseEvent->pos());

    m_pUMLScene->viewport()->setMouseTracking(false);

    if (getCurrentWidget()) {
        mouseReleaseWidget();
        setCurrentWidget(0);
    } else if (getCurrentAssociation()) {
        mouseReleaseAssociation();
        setCurrentAssociation(0);
    } else {
        mouseReleaseEmpty();
    }

    // Default, rightbutton changes the tool.
    // The arrow tool overrides the changeTool() function.
    changeTool();
}
Exemple #6
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/**
 * A widget was removed from the UMLScene.
 * If the widget removed was the current widget, the current widget is set
 * to 0.
 * It can be extended in subclasses if needed.
 */
void ToolBarState::slotWidgetRemoved(UMLWidget* widget)
{
    if (widget == getCurrentWidget()) {
        setCurrentWidget(0);
    }
}