Exemple #1
0
void nimbleGraph::getDependenciesOneNode(vector<int> &deps, int CgraphID, bool downstream, unsigned int recursionDepth, bool followLHSinferred) {
  if(recursionDepth > graphNodeVec.size()) {
    PRINTF("ERROR: getDependencies has recursed too far.  Something must be wrong.\n");
    return;
  }
#ifdef _DEBUG_GETDEPS
  PRINTF("    Entering recursion for node %i\n", CgraphID);
#endif
  graphNode *thisGraphNode = graphNodeVec[CgraphID];
  int numChildren = thisGraphNode->numChildren;
  int i(0);
  graphNode *thisChildNode;
  int thisChildCgraphID;
#ifdef _DEBUG_GETDEPS
  PRINTF("      Starting to iterate through %i children of node %i\n", numChildren, CgraphID);
#endif
  for(; i < numChildren; i++) {
    thisChildNode = thisGraphNode->children[i];
    if(thisChildNode->touched) continue;
    if(!followLHSinferred) {
      if(thisChildNode->type == LHSINFERRED) continue;
    }
    thisChildCgraphID = thisChildNode->CgraphID;
#ifdef _DEBUG_GETDEPS
    PRINTF("        Adding child node %i\n", thisChildCgraphID);
#endif
    deps.push_back(thisChildNode->CgraphID); /* LHSINFERRED nodes may be included here and will be stripped in R before final return - could be cleaner*/
    thisChildNode->touched = true;
    if(downstream | (thisChildNode->type != STOCH)) {
#ifdef _DEBUG_GETDEPS
    PRINTF("          Recursing into child node %i\n", thisChildCgraphID);
#endif
      getDependenciesOneNode(deps, thisChildCgraphID, downstream, recursionDepth + 1);
    }
  }
#ifdef _DEBUG_GETDEPS
  PRINTF("      Done iterating through %i children of node %i\n", numChildren, CgraphID);
#endif
}
Exemple #2
0
void nimbleGraph::getDependenciesOneNode(vector<int> &deps, int CgraphID, bool downstream, unsigned int recursionDepth) {
  if(recursionDepth > graphNodeVec.size()) {
    PRINTF("ERROR: getDependencies has recursed too far.  Something must be wrong.\n");
    return;
  }
#ifdef _DEBUG_GETDEPS
  PRINTF("    Entering recursion for node %i\n", CgraphID);
#endif
  graphNode *thisGraphNode = graphNodeVec[CgraphID];
  int numChildren = thisGraphNode->numChildren;
  int i(0);
  graphNode *thisChildNode;
  int thisChildCgraphID;
#ifdef _DEBUG_GETDEPS
  PRINTF("      Starting to iterate through %i children of node %i\n", numChildren, CgraphID);
#endif
  for(; i < numChildren; i++) {
    thisChildNode = thisGraphNode->children[i];
    if(thisChildNode->touched) continue;
    thisChildCgraphID = thisChildNode->CgraphID;
#ifdef _DEBUG_GETDEPS
    PRINTF("        Adding child node %i\n", thisChildCgraphID);
#endif
    deps.push_back(thisChildNode->CgraphID);
    thisChildNode->touched = true;
    if(downstream | (thisChildNode->type != STOCH)) {
#ifdef _DEBUG_GETDEPS
    PRINTF("          Recursing into child node %i\n", thisChildCgraphID);
#endif
      getDependenciesOneNode(deps, thisChildCgraphID, downstream, recursionDepth + 1);
    }
  }
#ifdef _DEBUG_GETDEPS
  PRINTF("      Done iterating through %i children of node %i\n", numChildren, CgraphID);
#endif
}
Exemple #3
0
vector<int> nimbleGraph::getDependencies(const vector<int> &Cnodes, const vector<int> &Comit, bool downstream) {
  // assume on entry that touched = false on all nodes
  // Cnodes and Comit are C-indices (meaning they start at 0)
  int n = Comit.size();
  int i;
  vector<int> ans;
  // touch omit nodes
#ifdef _DEBUG_GETDEPS
  int iDownstream = static_cast<int>(downstream);
  PRINTF("debugging output for getDependencies with %i nodes, %i omits, and downstream = %i.  C indices (graphIDs) shown are 0-based\n", Cnodes.size(), Comit.size(), iDownstream);
#endif
  for(i = 0; i < n; i++) {
    graphNodeVec[ Comit[i] ]->touched = true;
#ifdef _DEBUG_GETDEPS
    PRINTF("touching %i to omit\n", Comit[i]);
#endif
  }
  n = Cnodes.size();
  graphNode *thisGraphNode;
  int thisGraphNodeID;
  for(i = 0; i < n; i++) {
    thisGraphNodeID = Cnodes[i];
    thisGraphNode = graphNodeVec[ thisGraphNodeID ];
#ifdef _DEBUG_GETDEPS
    PRINTF("Working on input node %i\n", thisGraphNodeID);
#endif
    if(!thisGraphNode->touched) {
#ifdef _DEBUG_GETDEPS
      PRINTF("  Adding node %i to ans and recursing\n", thisGraphNodeID);
#endif
      ans.push_back(thisGraphNodeID);
      thisGraphNode->touched = true;
      getDependenciesOneNode(ans, thisGraphNodeID, downstream, 1);
    } else {
#ifdef _DEBUG_GETDEPS
      PRINTF("  Node %i was already touched.\n", thisGraphNodeID);
#endif
      if((thisGraphNode->type == STOCH) & !downstream) {
	/* In this case the input node was already touched, so it is a dependency */
	/* of something earlier on the input list.  But since it was on the input list */
	/* we still need to get its dependencies.  But if downstream is TRUE (==1), then */
	/* its dependencies will have already been pursued so we don't need to */
#ifdef _DEBUG_GETDEPS
      PRINTF("  But is stochastic and downstream is false, so we are recursing into its dependencies.\n");
#endif
	getDependenciesOneNode(ans, thisGraphNodeID, downstream, 1);
      }
    }
  }

  // untouch nodes and omit
  n = Comit.size();
  for(i = 0; i < n; i++) {
    graphNodeVec[ Comit[i] ]->touched = false;
  }
  n = ans.size();
  for(i = 0; i < n; i++) {
    graphNodeVec[ ans[i] ]->touched = false;
  }
  std::sort(ans.begin(), ans.end());
  return(ans);
}
Exemple #4
0
vector<int> nimbleGraph::getDependencies(const vector<int> &Cnodes, const vector<int> &Comit, bool downstream) {
  // assume on entry that touched = false on all nodes
  // Cnodes and Comit are C-indices (meaning they start at 0)
  int n = Comit.size();
  int i;
  vector<int> ans;
  // touch omit nodes
#ifdef _DEBUG_GETDEPS
  int iDownstream = static_cast<int>(downstream);
  PRINTF("debugging output for getDependencies with %i nodes, %i omits, and downstream = %i.  C indices (graphIDs) shown are 0-based\n", Cnodes.size(), Comit.size(), iDownstream);
#endif
  for(i = 0; i < n; i++) {
    graphNodeVec[ Comit[i] ]->touched = true;
#ifdef _DEBUG_GETDEPS
    PRINTF("touching %i to omit\n", Comit[i]);
#endif
  }
  n = Cnodes.size();
  graphNode *thisGraphNode;
  int thisGraphNodeID;
  vector<int>::const_iterator omitFinder; 
  for(i = 0; i < n; i++) {
    thisGraphNodeID = Cnodes[i];

    // Need to check Comit
    // the touching of all Comit nodes still blocks them in the recursion
    // but for the input nodes, we need to check if they are in Comit because
    // being touched could also occur from another input node
    omitFinder = std::find(Comit.begin(), Comit.end(), thisGraphNodeID);
    if(omitFinder != Comit.end()) continue; // it was in omits
    
    thisGraphNode = graphNodeVec[ thisGraphNodeID ];
#ifdef _DEBUG_GETDEPS
    PRINTF("Working on input node %i\n", thisGraphNodeID);
#endif
    if(!thisGraphNode->touched) {
#ifdef _DEBUG_GETDEPS
      PRINTF("  Adding node %i to ans and recursing\n", thisGraphNodeID);
#endif

      /* LHSINFERRED means e.g. x[1:10] ~ dmnorm() and x[2:3] is used on a RHS. So x[2:3] is LHSINFERRED. IT's not a real node for calculation (no nodeFunction), but it is a vertex in the graph */
      if(thisGraphNode->type != LHSINFERRED) {
	ans.push_back(thisGraphNodeID);
	thisGraphNode->touched = true;
      } else { /* need to include nodeFunctionNode and its non-LHSINFERRED children*/
	/* the current LHSINFERRED node will not be touched or included */
	graphNode* nodeFunctionNode = thisGraphNode->nodeFunctionNode;
	if(!nodeFunctionNode->touched) {
	  int nodeFunctionNodeID = nodeFunctionNode->CgraphID;
	  ans.push_back(nodeFunctionNodeID);
	  nodeFunctionNode->touched = true;
	  getDependenciesOneNode(ans, nodeFunctionNodeID, downstream, 1, false);
	}
      }
      getDependenciesOneNode(ans, thisGraphNodeID, downstream, 1);
    } else {
#ifdef _DEBUG_GETDEPS
      PRINTF("  Node %i was already touched.\n", thisGraphNodeID);
#endif
      if((thisGraphNode->type == STOCH) & !downstream) {
	/* In this case the input node was already touched, so it is a dependency */
	/* of something earlier on the input list.  But since it was on the input list */
	/* we still need to get its dependencies.  But if downstream is TRUE (==1), then */
	/* its dependencies will have already been pursued so we don't need to */
#ifdef _DEBUG_GETDEPS
      PRINTF("  But is stochastic and downstream is false, so we are recursing into its dependencies.\n");
#endif
	getDependenciesOneNode(ans, thisGraphNodeID, downstream, 1);
      }
    }
  }

  // untouch nodes and omit
  n = Comit.size();
  for(i = 0; i < n; i++) {
    graphNodeVec[ Comit[i] ]->touched = false;
  }
  n = ans.size();
  for(i = 0; i < n; i++) {
    graphNodeVec[ ans[i] ]->touched = false;
  }
  std::sort(ans.begin(), ans.end());
  return(ans);
}