void DragContainer::updateActiveMouseCursor(void) const
 {
     MouseCursor::getSingleton().setImage(d_dragging ? getDragCursorImage() : getMouseCursor());
 }
 void DragContainer::updateActiveMouseCursor(void) const
 {
     getGUIContext().getMouseCursor().
         setImage(d_dragging ? getDragCursorImage() : getMouseCursor());
 }