void GUIFloatField::styleUpdated() { if (mLabel != nullptr) mLabel->setStyle(getSubStyleName(getLabelStyleType())); mInputBox->setStyle(getSubStyleName(getInputStyleType())); }
void GUIColorField::styleUpdated() { if (mLabel != nullptr) mLabel->setStyle(getSubStyleName(getLabelStyleType())); mColor->setStyle(getSubStyleName(getColorInputStyleType())); }
void GUIVector2Field::styleUpdated() { if (mLabel != nullptr) mLabel->setStyle(getSubStyleName(getLabelStyleType())); mFieldX->setStyle(getSubStyleName(getFloatFieldStyleType())); mFieldY->setStyle(getSubStyleName(getFloatFieldStyleType())); }
void GUIFieldBase::styleUpdated() { if (mLabel != nullptr) mLabel->setStyle(getSubStyleName(getLabelStyleType())); }
GUIFieldBase::GUIFieldBase(const PrivatelyConstruct& dummy, const GUIContent& labelContent, UINT32 labelWidth, const String& style, const GUIDimensions& dimensions, bool withLabel) :GUIElementContainer(dimensions, style), mLabel(nullptr) { mLayout = GUILayoutX::create(); _registerChildElement(mLayout); if(withLabel) { mLabel = GUILabel::create(labelContent, GUIOptions(GUIOption::fixedWidth(labelWidth)), getSubStyleName(getLabelStyleType())); mLayout->addElement(mLabel); } }
GUITextField::GUITextField(const PrivatelyConstruct& dummy, bool multiline, const GUIContent& labelContent, UINT32 labelWidth, const String& style, const GUIDimensions& dimensions, bool withLabel) :GUIElementContainer(dimensions, style), mInputBox(nullptr), mLayout(nullptr), mLabel(nullptr), mHasInputFocus(false), mValue("") { mLayout = GUILayoutX::create(); _registerChildElement(mLayout); if (withLabel) { mLabel = GUILabel::create(labelContent, GUIOptions(GUIOption::fixedWidth(labelWidth)), getSubStyleName(getLabelStyleType())); mLayout->addElement(mLabel); } mInputBox = GUIInputBox::create(multiline, getSubStyleName(getInputStyleType())); mLayout->addElement(mInputBox); mInputBox->onValueChanged.connect(std::bind(&GUITextField::valueChanged, this, _1)); mInputBox->onFocusChanged.connect(std::bind(&GUITextField::focusChanged, this, _1)); mInputBox->onConfirm.connect(std::bind(&GUITextField::inputConfirmed, this)); }