static really_inline void roseEodExec_i(const struct RoseEngine *t, u8 *state, u64a offset, struct hs_scratch *scratch, const char is_streaming) { assert(t); assert(scratch->core_info.buf || scratch->core_info.hbuf); assert(!scratch->core_info.buf || !scratch->core_info.hbuf); assert(!can_stop_matching(scratch)); // Fire the special EOD event literal. if (t->hasEodEventLiteral) { DEBUG_PRINTF("firing eod event id %u at offset %llu\n", t->eodLiteralId, offset); const struct core_info *ci = &scratch->core_info; size_t len = ci->buf ? ci->len : ci->hlen; assert(len || !ci->buf); /* len may be 0 if no history is required * (bounds checks only can lead to this) */ roseRunEvent(len, t->eodLiteralId, &scratch->tctxt); if (can_stop_matching(scratch)) { DEBUG_PRINTF("user told us to stop\n"); return; } } roseCheckNfaEod(t, state, scratch, offset, is_streaming); if (!t->eodIterOffset && !t->ematcherOffset) { DEBUG_PRINTF("no eod accepts\n"); return; } // Handle pending EOD reports. int itrv = roseEodRunIterator(t, state, offset, scratch); if (itrv == MO_HALT_MATCHING) { return; } // Run the EOD anchored matcher if there is one. if (t->ematcherOffset) { assert(t->ematcherRegionSize); // Unset the reports we just fired so we don't fire them again below. mmbit_clear(getRoleState(state), t->rolesWithStateCount); mmbit_clear(getActiveLeafArray(t, state), t->activeArrayCount); sidecar_enabled_populate(t, scratch, state); hwlmcb_rv_t rv = roseEodRunMatcher(t, offset, scratch, is_streaming); if (rv == HWLM_TERMINATE_MATCHING) { return; } cleanupAfterEodMatcher(t, state, offset, scratch); // Fire any new EOD reports. roseEodRunIterator(t, state, offset, scratch); roseCheckEodSuffixes(t, state, offset, scratch); } }
void GameLayer::roleUpdate(float dt) { switch (getRoleState()) { case ROLE_STATE_JUMP_UP: { this->roleJumpUpLogic(); break; } case ROLE_STATE_JUMP_DOWN: { this->roleJumpDownLogic(); break; } default: break; } }
static rose_inline int roseEodRunIterator(const struct RoseEngine *t, u8 *state, u64a offset, struct hs_scratch *scratch) { if (!t->eodIterOffset) { return MO_CONTINUE_MATCHING; } const struct RoseRole *roleTable = getRoleTable(t); const struct RosePred *predTable = getPredTable(t); const struct RoseIterMapping *iterMapBase = getByOffset(t, t->eodIterMapOffset); const struct mmbit_sparse_iter *it = getByOffset(t, t->eodIterOffset); assert(ISALIGNED(iterMapBase)); assert(ISALIGNED(it)); // Sparse iterator state was allocated earlier struct mmbit_sparse_state *s = scratch->sparse_iter_state; struct fatbit *handled_roles = scratch->handled_roles; const u32 numStates = t->rolesWithStateCount; void *role_state = getRoleState(state); u32 idx = 0; u32 i = mmbit_sparse_iter_begin(role_state, numStates, &idx, it, s); fatbit_clear(handled_roles); for (; i != MMB_INVALID; i = mmbit_sparse_iter_next(role_state, numStates, i, &idx, it, s)) { DEBUG_PRINTF("pred state %u (iter idx=%u) is on\n", i, idx); const struct RoseIterMapping *iterMap = iterMapBase + idx; const struct RoseIterRole *roles = getByOffset(t, iterMap->offset); assert(ISALIGNED(roles)); DEBUG_PRINTF("%u roles to consider\n", iterMap->count); for (u32 j = 0; j != iterMap->count; j++) { u32 role = roles[j].role; assert(role < t->roleCount); DEBUG_PRINTF("checking role %u, pred %u:\n", role, roles[j].pred); const struct RoseRole *tr = roleTable + role; if (fatbit_isset(handled_roles, t->roleCount, role)) { DEBUG_PRINTF("role %u already handled by the walk, skip\n", role); continue; } // Special case: if this role is a trivial case (pred type simple) // we don't need to check any history and we already know the pred // role is on. if (tr->flags & ROSE_ROLE_PRED_SIMPLE) { DEBUG_PRINTF("pred type is simple, no need for checks\n"); } else { assert(roles[j].pred < t->predCount); const struct RosePred *tp = predTable + roles[j].pred; if (!roseCheckPredHistory(tp, offset)) { continue; } } /* mark role as handled so we don't touch it again in this walk */ fatbit_set(handled_roles, t->roleCount, role); DEBUG_PRINTF("fire report for role %u, report=%u\n", role, tr->reportId); int rv = scratch->tctxt.cb(offset, tr->reportId, scratch->tctxt.userCtx); if (rv == MO_HALT_MATCHING) { return MO_HALT_MATCHING; } } } return MO_CONTINUE_MATCHING; }