Exemple #1
0
bool BezierCurve::intersects(QRectF rectangle) {
	bool result = false;
	if( getSimplePath().controlPointRect().intersects(rectangle)) {
		for(int i=0; i<vertex.size();i++) {
			if( rectangle.contains( getVertex(i) ) ) return true;
		}
	} 
	return result;
}
Exemple #2
0
QRectF BezierCurve::getBoundingRect()
{
    return getSimplePath().boundingRect();
}