QString DlnaVideoItem::mimeType() const { if (toTranscode()) { if (transcodeFormat == MPEG2_AC3) { return MPEG_TYPEMIME; } else if (transcodeFormat == MPEG4_AAC) { return MP4_TYPEMIME; } else { logError("Unable to define mimeType of DlnaVideoItem: " + getSystemName()); // returns unknown mimeType return UNKNOWN_VIDEO_TYPEMIME; } } else { QString format = metaDataFormat(); if (format == "AVI") { return AVI_TYPEMIME; } else if (format == "Matroska") { return MATROSKA_TYPEMIME; } else { logError("Unable to define mimeType of DlnaVideoItem: " + format + " " + getSystemName()); // returns unknown mimeType return UNKNOWN_VIDEO_TYPEMIME; } } }
GuiShipTweakSystems::GuiShipTweakSystems(GuiContainer* owner) : GuiTweakPage(owner) { GuiAutoLayout* left_col = new GuiAutoLayout(this, "LEFT_LAYOUT", GuiAutoLayout::LayoutVerticalTopToBottom); left_col->setPosition(20, 20, ATopLeft)->setSize(300, GuiElement::GuiSizeMax); GuiAutoLayout* right_col = new GuiAutoLayout(this, "RIGHT_LAYOUT", GuiAutoLayout::LayoutVerticalTopToBottom); right_col->setPosition(-20, 20, ATopRight)->setSize(300, GuiElement::GuiSizeMax); for(int n=0; n<SYS_COUNT; n++) { ESystem system = ESystem(n); (new GuiLabel(left_col, "", getSystemName(system) + " health", 20))->setSize(GuiElement::GuiSizeMax, 30); system_damage[n] = new GuiSlider(left_col, "", -1.0, 1.0, 0.0, [this, n](float value) { target->systems[n].health = value; }); system_damage[n]->setSize(GuiElement::GuiSizeMax, 30); system_damage[n]->addSnapValue(-1.0, 0.01); system_damage[n]->addSnapValue( 0.0, 0.01); system_damage[n]->addSnapValue( 1.0, 0.01); (new GuiLabel(right_col, "", getSystemName(system) + " heat", 20))->setSize(GuiElement::GuiSizeMax, 30); system_heat[n] = new GuiSlider(right_col, "", 0.0, 1.0, 0.0, [this, n](float value) { target->systems[n].heat_level = value; }); system_heat[n]->setSize(GuiElement::GuiSizeMax, 30); system_heat[n]->addSnapValue( 0.0, 0.01); system_heat[n]->addSnapValue( 1.0, 0.01); } }
//@Override /*public*/ QString AbstractNamedBean::getFullyFormattedDisplayName() { QString name = getUserName(); if (name != "" && name.length() > 0 && name != (getSystemName())) { name = getSystemName() + "(" + name + ")"; } else { name = getSystemName(); } return name; }
string ofx2DPro::getDataPath(){ #ifdef TARGET_OSX #ifdef PACKED_APP string path = "data/"+getSystemName()+"/"; #else // string path = "data/"+getSystemName()+"/"; string path = "../../../data/"+getSystemName()+"/"; #endif #else string path = getSystemName()+"/"; #endif return path; }
void Client::updateClientParameters(void) { std::string string = ""; // client-version string.append("client-version=").append(getVersion()); // screen char screen[32]; memset(screen, 0, 32); snprintf(screen, 32, "%dx%d", getScreenWidth(), getScreenHeight()); string.append("&screen=").append(screen); // os std::string os = std::string(getSystemName()).append("/").append(getSystemVersion()); UrlUtils::escape(os); string.append("&os=").append(os); // device std::string device = std::string(getDeviceModel()).append("/").append(getHardware()); UrlUtils::escape(device); string.append("&device=").append(device); // imei string.append("&imei=").append(getDeviceIdentifier()); m_sClientParameters = string; }
const char * CNClient::getClientParameters(void) { if (s_sClientParameters.empty()) { s_sClientParameters = ""; // client-version s_sClientParameters.append("client-version=").append(getVersion()); // screen CCSize size = getScreenSize(); CCFloat scale = getScreenScale(); char szScreen[32]; memset(szScreen, 0, 32); snprintf(szScreen, 32, "%.0fx%.0f@%.1f", size.width, size.height, scale); s_sClientParameters.append("&screen=").append(szScreen); // os std::string sOS = std::string(getSystemName()).append("/").append(getSystemVersion()); s_sClientParameters.append("&os=").append(sOS); // device std::string sDevice = std::string(getDeviceModel()).append("/").append(getHardware()); s_sClientParameters.append("&device=").append(sDevice); // imei s_sClientParameters.append("&imei=").append(getDeviceIdentifier()); } return s_sClientParameters.c_str(); }
//@Override QString AbstractNamedBean::getDisplayName() { QString name = getUserName(); if (name != "" && name.length() > 0) { return name; } else { return getSystemName(); } }
/* ================================================================================ NAME : getDescription DESCRIPTION : ASSUMPTIONS : PRE-CONDITIONS : POST-CONDITIONS : NOTES : ================================================================================ */ Boolean IPInterface::getDescription(String& s) const { String sn; if (getSystemName(sn)) { s = "IP Protocol Endpoint for " + sn + " (" + _address + ")"; return true; } else return false; }
void Daemon::writeParamsXML(std::ostream& os) const { os << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\n" << "<config" << " format=\"1\"" << " version=\"" << getFullVersion() << "\"" << " system=\"" << getSystemName() << "\"" << " i18n=\"" << I18N::getLanguage() << "\">\n"; m_tman->writeParamsXML(os); os << "</config>\n"; }
ofx2DPro::ofx2DPro(): bPlaying(false), doublClickThreshold(0.2), currentPresetName("Working"), bDebug(false), bRenderSystem(true), bUpdateSystem(true) { guiTemplate = new ofxUISuperCanvas(ofToUpper(getSystemName())); guiTemplate->setName("TEMPLATE"); guiTemplate->setWidgetFontSize(OFX_UI_FONT_SMALL); setupNumViewports(1); };
void ofx2DPro::setupGui(){ UIReference tmp( new ofxUISuperCanvas(getSystemName(), guiTemplate) ); gui = tmp; ofxUIFPS *fps = gui->addFPS(); gui->resetPlacer(); gui->addWidgetDown(fps, OFX_UI_ALIGN_RIGHT, true); gui->addWidgetToHeader(fps); gui->addSpacer(); gui->addToggle("EDIT",&bEdit); gui->setWidgetPosition(OFX_UI_WIDGET_POSITION_RIGHT); gui->addToggle("DEBUG",&bDebug); gui->setWidgetPosition(OFX_UI_WIDGET_POSITION_DOWN); gui->addButton("SAVE", false); gui->setWidgetPosition(OFX_UI_WIDGET_POSITION_RIGHT); gui->addButton("LOAD", false); gui->setWidgetPosition(OFX_UI_WIDGET_POSITION_DOWN); gui->addSpacer(); gui->setTriggerWidgetsUponLoad(false); vector<string> empty; empty.clear(); presetRadio = gui->addRadio("PRESETS", empty); gui->setWidgetFontSize(OFX_UI_FONT_SMALL); vector<string> presets = getPresets(); for(vector<string>::iterator it = presets.begin(); it != presets.end(); ++it){ ofxUIToggle *t = gui->addToggle((*it), false); presetRadio->addToggle(t); } gui->autoSizeToFitWidgets(); ofAddListener(gui->newGUIEvent,this,&ofx2DPro::guiEvent); guis.push_back(gui); }
PowerManagementScreen::PowerManagementScreen(GuiContainer* owner) : GuiOverlay(owner, "POWER_MANAGEMENT_SCREEN", colorConfig.background) { GuiAutoLayout* layout = new GuiAutoLayout(this, "", GuiAutoLayout::LayoutHorizontalLeftToRight); layout->setPosition(20, 50, ATopLeft)->setSize(GuiElement::GuiSizeMax, 400); for(int n=0; n<SYS_COUNT; n++) { if (n == 4) { //Start the 2nd row after 4 elements. layout = new GuiAutoLayout(this, "", GuiAutoLayout::LayoutHorizontalLeftToRight); layout->setPosition(20, 450, ATopLeft)->setSize(GuiElement::GuiSizeMax, 400); } GuiBox* box = new GuiBox(layout, ""); systems[n].box = box; box->setSize(290, 400); (new GuiLabel(box, "", getSystemName(ESystem(n)), 30))->addBackground()->setAlignment(ACenter)->setPosition(0, 0, ATopLeft)->setSize(290, 50); (new GuiLabel(box, "", "Power", 30))->setVertical()->setAlignment(ACenterLeft)->setPosition(20, 50, ATopLeft)->setSize(30, 340); (new GuiLabel(box, "", "Coolant", 30))->setVertical()->setAlignment(ACenterLeft)->setPosition(100, 50, ATopLeft)->setSize(30, 340); (new GuiLabel(box, "", "Heat", 30))->setVertical()->setAlignment(ACenterLeft)->setPosition(180, 50, ATopLeft)->setSize(30, 340); systems[n].power_slider = new GuiSlider(box, "", 3.0, 0.0, 1.0, [n](float value) { if (my_spaceship) my_spaceship->commandSetSystemPower(ESystem(n), value); }); systems[n].power_slider->addSnapValue(1.0, 0.1)->setPosition(50, 50, ATopLeft)->setSize(55, 340); systems[n].coolant_slider = new GuiSlider(box, "", 10.0, 0.0, 0.0, [n](float value) { if (my_spaceship) my_spaceship->commandSetSystemCoolant(ESystem(n), value); }); systems[n].coolant_slider->setPosition(130, 50, ATopLeft)->setSize(55, 340); systems[n].heat_bar = new GuiProgressbar(box, "", 0.0, 1.0, 0.0); systems[n].heat_bar->setPosition(210, 50, ATopLeft)->setSize(50, 340); } }
void ofx2DPro::setup(){ cout << "SETTING UP SYSTEM " << getSystemName() << endl; #ifdef PACKED_APP ofSetDataPathRoot("data/"); #endif // Create directories if they are not there // ofDirectory dir; string directories[3] = {getDataPath(), "Presets/","Working/"}; for (int i = 0; i < 3; i++) { string path = ""; for(int j = 0; j <= i; j++ ){ path += directories[j]; } if(!dir.doesDirectoryExist(path)){ dir.createDirectory(path); } } selfSetup(); setupCoreGuis(); selfSetupGuis(); }
ScienceScreen::ScienceScreen(GuiContainer* owner) : GuiOverlay(owner, "SCIENCE_SCREEN", colorConfig.background) { targets.setAllowWaypointSelection(); (new GuiOverlay(this, "", sf::Color::White))->setTextureCenter("gui/BackgroundGradient"); (new GuiOverlay(this, "", sf::Color::White))->setTextureTiled("gui/BackgroundCrosses"); radar_view = new GuiElement(this, "RADAR_VIEW"); radar_view->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); radar = new GuiRadarView(radar_view, "SCIENCE_RADAR", gameGlobalInfo->long_range_radar_range, &targets); radar->setPosition(20, 0, ACenterLeft)->setSize(GuiElement::GuiSizeMatchHeight, GuiElement::GuiSizeMax); radar->setRangeIndicatorStepSize(5000.0)->longRange()->enableWaypoints()->enableCallsigns()->enableHeadingIndicators()->setStyle(GuiRadarView::Circular)->setFogOfWarStyle(GuiRadarView::NebulaFogOfWar); radar->setCallbacks( [this](sf::Vector2f position) { if (!my_spaceship || my_spaceship->scanning_delay > 0.0) return; targets.setToClosestTo(position, 1000, TargetsContainer::Selectable); }, nullptr, nullptr ); raw_scanner_data_overlay = new RawScannerDataRadarOverlay(radar, "", gameGlobalInfo->long_range_radar_range); raw_scanner_data_overlay->setSize(GuiElement::GuiSizeMatchHeight, GuiElement::GuiSizeMax); GuiAutoLayout* sidebar = new GuiAutoLayout(radar_view, "SIDE_BAR", GuiAutoLayout::LayoutVerticalTopToBottom); sidebar->setPosition(-20, 50, ATopRight)->setSize(250, GuiElement::GuiSizeMax); (new GuiScanTargetButton(sidebar, "SCAN_BUTTON", &targets))->setSize(GuiElement::GuiSizeMax, 50); info_callsign = new GuiKeyValueDisplay(sidebar, "SCIENCE_CALLSIGN", 0.4, "Callsign", ""); info_callsign->setSize(GuiElement::GuiSizeMax, 30); info_distance = new GuiKeyValueDisplay(sidebar, "SCIENCE_DISTANCE", 0.4, "Distance", ""); info_distance->setSize(GuiElement::GuiSizeMax, 30); info_heading = new GuiKeyValueDisplay(sidebar, "SCIENCE_DISTANCE", 0.4, "Heading", ""); info_heading->setSize(GuiElement::GuiSizeMax, 30); info_relspeed = new GuiKeyValueDisplay(sidebar, "SCIENCE_REL_SPEED", 0.4, "Rel.Speed", ""); info_relspeed->setSize(GuiElement::GuiSizeMax, 30); info_faction = new GuiKeyValueDisplay(sidebar, "SCIENCE_FACTION", 0.4, "Faction", ""); info_faction->setSize(GuiElement::GuiSizeMax, 30); info_type = new GuiKeyValueDisplay(sidebar, "SCIENCE_TYPE", 0.4, "Type", ""); info_type->setSize(GuiElement::GuiSizeMax, 30); info_shields = new GuiKeyValueDisplay(sidebar, "SCIENCE_SHIELDS", 0.4, "Shields", ""); info_shields->setSize(GuiElement::GuiSizeMax, 30); info_shield_frequency = new GuiFrequencyCurve(sidebar, "SCIENCE_SHIELD_FREQUENCY", false, true); info_shield_frequency->setSize(GuiElement::GuiSizeMax, 100); info_beam_frequency = new GuiFrequencyCurve(sidebar, "SCIENCE_SHIELD_FREQUENCY", true, false); info_beam_frequency->setSize(GuiElement::GuiSizeMax, 100); probe_view_button = new GuiButton(radar_view, "LINK_TO_SCIENCE", "Probe View", [this](){ P<ScanProbe> probe; if (game_server) probe = game_server->getObjectById(my_spaceship->linked_object); else probe = game_client->getObjectById(my_spaceship->linked_object); if(probe && !my_spaceship->science_link) { sf::Vector2f probe_position = probe->getPosition(); my_spaceship->science_link = true; radar->setAutoCentering(false); radar->setViewPosition(probe_position); radar->setDistance(5000); radar->setFogOfWarStyle(GuiRadarView::NoFogOfWar); raw_scanner_data_overlay->hide(); probe_view_button->setText("Back to ship"); }else if(my_spaceship->science_link) { my_spaceship->science_link = false; radar->setAutoCentering(true); radar->setDistance(gameGlobalInfo->long_range_radar_range); raw_scanner_data_overlay->show(); probe_view_button->setText("Probe View"); radar->setFogOfWarStyle(GuiRadarView::NebulaFogOfWar); } }); probe_view_button->setPosition(-20, -70, ABottomRight)->setSize(250, 50)->disable(); (new GuiSelector(radar_view, "ZOOM_SELECT", [this](int index, string value) { float zoom_amount = 1 + 0.5 * index ; if(!my_spaceship->science_link) radar->setDistance(gameGlobalInfo->long_range_radar_range / zoom_amount); }))->setOptions({"Zoom: 1x", "Zoom: 1.5x", "Zoom: 2x", "Zoom: 2.5x", "Zoom: 3x"})->setSelectionIndex(0)->setPosition(-20, -20, ABottomRight)->setSize(250, 50); if (!gameGlobalInfo->use_beam_shield_frequencies) { info_shield_frequency->hide(); info_beam_frequency->hide(); } for(int n=0; n<SYS_COUNT; n++) { info_system[n] = new GuiKeyValueDisplay(sidebar, "SCIENCE_SYSTEM_" + string(n), 0.75, getSystemName(ESystem(n)), "-"); info_system[n]->setSize(GuiElement::GuiSizeMax, 30); info_system[n]->hide(); } info_description = new GuiScrollText(sidebar, "SCIENCE_DESC", ""); info_description->setTextSize(20)->hide()->setSize(GuiElement::GuiSizeMax, 400); database_view = new DatabaseViewComponent(this); database_view->hide()->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); (new GuiListbox(this, "VIEW_SELECTION", [this](int index, string value) { radar_view->setVisible(index == 0); database_view->setVisible(index == 1); }))->setOptions({"Radar", "Database"})->setSelectionIndex(0)->setPosition(20, -20, ABottomLeft)->setSize(200, 100); new GuiScanningDialog(this, "SCANNING_DIALOG"); }
void onResourceInitialization(void) { // Process micro-modem addresses. std::vector<std::string> addrs = m_ctx.config.options(m_args.addr_section); for (unsigned i = 0; i < addrs.size(); ++i) { unsigned mid = 0; m_ctx.config.get(m_args.addr_section, addrs[i], "0", mid); m_smap[addrs[i]] = mid; m_amap[mid] = addrs[i]; } // Get modem address. std::string agent = getSystemName(); m_ctx.config.get(m_args.addr_section, agent, "1024", m_addr); if (m_addr == 1024) throw std::runtime_error(String::str(DTR("modem address for agent '%s' is invalid"), agent.c_str())); // Set modem address. { configureModem("CCCFG", "SRC", m_addr); if (!consumeResult(RS_SRC_ACKD)) { setAndSendState(STA_ERR_SRC); throw std::runtime_error(m_states[m_state].description); } } // Set NRV parameter. { configureModem("CCCFG", "NRV", 0); if (!consumeResult(RS_NRV_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } // Set CTO parameter. { configureModem("CCCFG", "CTO", c_cto); if (!consumeResult(RS_CTO_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } // Set TAT parameter. { configureModem("CCCFG", "TAT", m_args.turn_around_time); if (!consumeResult(RS_TAT_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } // Set XST parameter. { configureModem("CCCFG", "XST", 0); if (!consumeResult(RS_XST_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } if (m_lbl.empty()) setAndSendState(STA_NO_BEACONS); else setAndSendState(STA_IDLE); }
EngineeringScreen::EngineeringScreen(GuiContainer* owner, ECrewPosition crew_position) : GuiOverlay(owner, "ENGINEERING_SCREEN", colorConfig.background), selected_system(SYS_None) { // Render the background decorations. background_crosses = new GuiOverlay(this, "BACKGROUND_CROSSES", sf::Color::White); background_crosses->setTextureTiled("gui/BackgroundCrosses"); // Render the alert level color overlay. (new AlertLevelOverlay(this)); energy_display = new GuiKeyValueDisplay(this, "ENERGY_DISPLAY", 0.45, "Energy", ""); energy_display->setIcon("gui/icons/energy")->setTextSize(20)->setPosition(20, 100, ATopLeft)->setSize(240, 40); hull_display = new GuiKeyValueDisplay(this, "HULL_DISPLAY", 0.45, "Hull", ""); hull_display->setIcon("gui/icons/hull")->setTextSize(20)->setPosition(20, 140, ATopLeft)->setSize(240, 40); front_shield_display = new GuiKeyValueDisplay(this, "SHIELDS_DISPLAY", 0.45, "Front", ""); front_shield_display->setIcon("gui/icons/shields-fore")->setTextSize(20)->setPosition(20, 180, ATopLeft)->setSize(240, 40); rear_shield_display = new GuiKeyValueDisplay(this, "SHIELDS_DISPLAY", 0.45, "Rear", ""); rear_shield_display->setIcon("gui/icons/shields-aft")->setTextSize(20)->setPosition(20, 220, ATopLeft)->setSize(240, 40); (new GuiSelfDestructButton(this, "SELF_DESTRUCT"))->setPosition(20, 260, ATopLeft)->setSize(240, 100); GuiElement* system_config_container = new GuiElement(this, ""); system_config_container->setPosition(0, -20, ABottomCenter)->setSize(750 + 300, GuiElement::GuiSizeMax); GuiAutoLayout* system_row_layouts = new GuiAutoLayout(system_config_container, "SYSTEM_ROWS", GuiAutoLayout::LayoutVerticalBottomToTop); system_row_layouts->setPosition(0, 0, ABottomLeft); system_row_layouts->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); for(int n=0; n<SYS_COUNT; n++) { string id = "SYSTEM_ROW_" + getSystemName(ESystem(n)); SystemRow info; info.layout = new GuiAutoLayout(system_row_layouts, id, GuiAutoLayout::LayoutHorizontalLeftToRight); info.layout->setSize(GuiElement::GuiSizeMax, 50); info.button = new GuiToggleButton(info.layout, id + "_SELECT", getSystemName(ESystem(n)), [this, n](bool value){ selectSystem(ESystem(n)); }); info.button->setSize(300, GuiElement::GuiSizeMax); info.damage_bar = new GuiProgressbar(info.layout, id + "_DAMAGE", 0.0, 1.0, 0.0); info.damage_bar->setSize(150, GuiElement::GuiSizeMax); if (!gameGlobalInfo->use_system_damage) info.damage_bar->hide(); info.damage_label = new GuiLabel(info.damage_bar, id + "_DAMAGE_LABEL", "...", 20); info.damage_label->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); info.heat_bar = new GuiProgressbar(info.layout, id + "_HEAT", 0.0, 1.0, 0.0); info.heat_bar->setSize(100, GuiElement::GuiSizeMax); info.heat_arrow = new GuiArrow(info.heat_bar, id + "_HEAT_ARROW", 0); info.heat_arrow->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); info.heat_icon = new GuiImage(info.heat_bar, "", "gui/icons/status_overheat"); info.heat_icon->setColor(colorConfig.overlay_overheating)->setPosition(0, 0, ACenter)->setSize(GuiElement::GuiSizeMatchHeight, GuiElement::GuiSizeMax); info.power_bar = new GuiProgressbar(info.layout, id + "_POWER", 0.0, 3.0, 0.0); info.power_bar->setColor(sf::Color(192, 192, 32, 128))->setSize(100, GuiElement::GuiSizeMax); info.coolant_bar = new GuiProgressbar(info.layout, id + "_COOLANT", 0.0, 10.0, 0.0); info.coolant_bar->setColor(sf::Color(32, 128, 128, 128))->setSize(100, GuiElement::GuiSizeMax); info.layout->moveToBack(); system_rows.push_back(info); } GuiAutoLayout* icon_layout = new GuiAutoLayout(system_row_layouts, "", GuiAutoLayout::LayoutHorizontalLeftToRight); icon_layout->setSize(GuiElement::GuiSizeMax, 48); (new GuiElement(icon_layout, "FILLER"))->setSize(300, GuiElement::GuiSizeMax); (new GuiImage(icon_layout, "SYSTEM_HEALTH_ICON", "gui/icons/system_health"))->setSize(150, GuiElement::GuiSizeMax); (new GuiImage(icon_layout, "HEAT_ICON", "gui/icons/status_overheat"))->setSize(100, GuiElement::GuiSizeMax); (new GuiImage(icon_layout, "POWER_ICON", "gui/icons/energy"))->setSize(100, GuiElement::GuiSizeMax); (new GuiImage(icon_layout, "COOLANT_ICON", "gui/icons/coolant"))->setSize(100, GuiElement::GuiSizeMax); system_rows[SYS_Reactor].button->setIcon("gui/icons/system_reactor"); system_rows[SYS_BeamWeapons].button->setIcon("gui/icons/system_beam"); system_rows[SYS_MissileSystem].button->setIcon("gui/icons/system_missile"); system_rows[SYS_Maneuver].button->setIcon("gui/icons/system_maneuver"); system_rows[SYS_Impulse].button->setIcon("gui/icons/system_impulse"); system_rows[SYS_Warp].button->setIcon("gui/icons/system_warpdrive"); system_rows[SYS_JumpDrive].button->setIcon("gui/icons/system_jumpdrive"); system_rows[SYS_FrontShield].button->setIcon("gui/icons/shields-fore"); system_rows[SYS_RearShield].button->setIcon("gui/icons/shields-aft"); system_effects_container = new GuiAutoLayout(system_config_container, "", GuiAutoLayout::LayoutVerticalBottomToTop); system_effects_container->setPosition(0, -400, ABottomRight)->setSize(270, 400); GuiPanel* box = new GuiPanel(system_config_container, "POWER_COOLANT_BOX"); box->setPosition(0, 0, ABottomRight)->setSize(270, 400); power_label = new GuiLabel(box, "POWER_LABEL", "Power", 30); power_label->setVertical()->setAlignment(ACenterLeft)->setPosition(20, 20, ATopLeft)->setSize(30, 360); coolant_label = new GuiLabel(box, "COOLANT_LABEL", "Coolant", 30); coolant_label->setVertical()->setAlignment(ACenterLeft)->setPosition(110, 20, ATopLeft)->setSize(30, 360); power_slider = new GuiSlider(box, "POWER_SLIDER", 3.0, 0.0, 1.0, [this](float value) { if (my_spaceship && selected_system != SYS_None) my_spaceship->commandSetSystemPowerRequest(selected_system, value); }); power_slider->setPosition(50, 20, ATopLeft)->setSize(60, 360); for(float snap_point = 0.0; snap_point <= 3.0; snap_point += 0.5) power_slider->addSnapValue(snap_point, snap_point == 1.0 ? 0.1 : 0.01); power_slider->disable(); coolant_slider = new GuiSlider(box, "COOLANT_SLIDER", 10.0, 0.0, 0.0, [this](float value) { if (my_spaceship && selected_system != SYS_None) my_spaceship->commandSetSystemCoolantRequest(selected_system, value); }); coolant_slider->setPosition(140, 20, ATopLeft)->setSize(60, 360); for(float snap_point = 0.0; snap_point <= 10.0; snap_point += 2.5) coolant_slider->addSnapValue(snap_point, 0.1); coolant_slider->disable(); (new GuiShipInternalView(system_row_layouts, "SHIP_INTERNAL_VIEW", 48.0f))->setShip(my_spaceship)->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); (new GuiCustomShipFunctions(this, crew_position, ""))->setPosition(-20, 120, ATopRight)->setSize(250, GuiElement::GuiSizeMax); previous_energy_level = 0.0; average_energy_delta = 0.0; previous_energy_measurement = 0.0; }
void onResourceInitialization(void) { // Get modem address. std::string agent = getSystemName(); m_ctx.config.get(m_args.addr_section, agent, "1024", m_addr); if (m_addr == 1024) throw std::runtime_error(String::str(DTR("modem address for agent '%s' is invalid"), agent.c_str())); // Set modem address. { configureModem("CCCFG", "SRC", m_addr); if (!consumeResult(RS_SRC_ACKD)) { setAndSendState(STA_ERR_SRC); throw std::runtime_error(m_states[m_state].description); } } // Set NRV parameter. { configureModem("CCCFG", "NRV", 0); if (!consumeResult(RS_NRV_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } // Set CTO parameter. { configureModem("CCCFG", "CTO", c_cto); if (!consumeResult(RS_CTO_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } // Set TAT parameter. { configureModem("CCCFG", "TAT", m_args.turn_around_time); if (!consumeResult(RS_TAT_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } // Set XST parameter. { configureModem("CCCFG", "XST", 0); if (!consumeResult(RS_XST_ACKD)) { setAndSendState(STA_ERR_STP); throw std::runtime_error(m_states[m_state].description); } } if (m_beacons.empty()) setAndSendState(STA_NO_BEACONS); else setAndSendState(STA_IDLE); }
Fob::Fob(Hemisphere hemisphere, SerialPort port) { fob = new FobAlone(POSITION_QUATERNION, toFobHemi(hemisphere), getSystemName(port), CONTROL_SOFT, B9600); }
Glove* Glove::create(SerialPort port) { CCyberGlove *glove = new CCyberGlove(getSystemName(port), B115200); if (glove == NULL) ERROR_RETURN("problem at initialization", NULL) return new Glove(glove); }
Boolean UNIX_ClusteringService::getSystemName(CIMProperty &p) const { p = CIMProperty(PROPERTY_SYSTEM_NAME, getSystemName()); return true; }
EngineeringScreen::EngineeringScreen(GuiContainer* owner) : GuiOverlay(owner, "ENGINEERING_SCREEN", sf::Color::Black), selected_system(SYS_Reactor) { energy_display = new GuiKeyValueDisplay(this, "ENERGY_DISPLAY", 0.45, "Energy", ""); energy_display->setTextSize(20)->setPosition(20, 100, ATopLeft)->setSize(240, 40); hull_display = new GuiKeyValueDisplay(this, "HULL_DISPLAY", 0.45, "Hull", ""); hull_display->setTextSize(20)->setPosition(20, 140, ATopLeft)->setSize(240, 40); shields_display = new GuiKeyValueDisplay(this, "SHIELDS_DISPLAY", 0.45, "Shields", ""); shields_display->setTextSize(20)->setPosition(20, 180, ATopLeft)->setSize(240, 40); (new GuiSelfDestructButton(this, "SELF_DESTRUCT"))->setPosition(20, 220, ATopLeft)->setSize(240, 100); GuiAutoLayout* system_row_layouts = new GuiAutoLayout(this, "SYSTEM_ROWS", GuiAutoLayout::LayoutVerticalBottomToTop); system_row_layouts->setPosition(20, -20, ABottomLeft); system_row_layouts->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); for(int n=0; n<SYS_COUNT; n++) { string id = "SYSTEM_ROW_" + getSystemName(ESystem(n)); SystemRow info; info.layout = new GuiAutoLayout(system_row_layouts, id, GuiAutoLayout::LayoutHorizontalLeftToRight); info.layout->setSize(GuiElement::GuiSizeMax, 50); info.button = new GuiToggleButton(info.layout, id + "_SELECT", getSystemName(ESystem(n)), [this, n](bool value){ for(int idx=0; idx<SYS_COUNT; idx++) { system_rows[idx].button->setValue(idx == n); } selected_system = ESystem(n); if (my_spaceship) { power_slider->setValue(my_spaceship->systems[n].power_level); coolant_slider->setValue(my_spaceship->systems[n].coolant_level); } }); info.button->setSize(300, GuiElement::GuiSizeMax); info.damage_bar = new GuiProgressbar(info.layout, id + "_DAMAGE", 0.0, 1.0, 0.0); info.damage_bar->setSize(100, GuiElement::GuiSizeMax); if (!gameGlobalInfo->use_system_damage) info.damage_bar->hide(); info.damage_label = new GuiLabel(info.damage_bar, id + "_DAMAGE_LABEL", "...", 20); info.damage_label->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); info.heat_bar = new GuiProgressbar(info.layout, id + "_HEAT", 0.0, 1.0, 0.0); info.heat_bar->setSize(50, GuiElement::GuiSizeMax); info.heat_arrow = new GuiArrow(info.heat_bar, id + "_HEAT_ARROW", 0); info.heat_arrow->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); info.power_bar = new GuiProgressbar(info.layout, id + "_POWER", 0.0, 3.0, 0.0); info.power_bar->setColor(sf::Color(192, 192, 0))->setSize(50, GuiElement::GuiSizeMax); info.coolant_bar = new GuiProgressbar(info.layout, id + "_COOLANT", 0.0, 10.0, 0.0); info.coolant_bar->setColor(sf::Color(0, 128, 128))->setSize(50, GuiElement::GuiSizeMax); info.layout->moveToBack(); system_rows.push_back(info); } GuiBox* box = new GuiBox(this, "POWER_COOLANT_BOX"); box->setPosition(110, -20, ABottomCenter)->setSize(270, 400); (new GuiLabel(box, "POWER_LABEL", "Power", 30))->setVertical()->setAlignment(ACenterLeft)->setPosition(20, 20, ATopLeft)->setSize(30, 360); (new GuiLabel(box, "COOLANT_LABEL", "Coolant", 30))->setVertical()->setAlignment(ACenterLeft)->setPosition(110, 20, ATopLeft)->setSize(30, 360); power_slider = new GuiSlider(box, "POWER_SLIDER", 3.0, 0.0, 1.0, [this](float value) { if (my_spaceship) my_spaceship->commandSetSystemPower(selected_system, value); }); power_slider->setSnapValue(1.0, 0.1)->setPosition(50, 20, ATopLeft)->setSize(60, 360); coolant_slider = new GuiSlider(box, "COOLANT_SLIDER", 10.0, 0.0, 0.0, [this](float value) { if (my_spaceship) my_spaceship->commandSetSystemCoolant(selected_system, value); }); coolant_slider->setPosition(140, 20, ATopLeft)->setSize(60, 360); (new GuiShieldFrequencySelect(this, "SHIELD_FREQ"))->setPosition(-20, -20, ABottomRight)->setSize(320, 400); (new GuiShipInternalView(system_row_layouts, "SHIP_INTERNAL_VIEW", 48.0f))->setShip(my_spaceship)->setSize(GuiElement::GuiSizeMax, GuiElement::GuiSizeMax); }
Boolean SambaService::getSystemName(CIMProperty &p) const { p = CIMProperty(PROPERTY_SYSTEM_NAME, getSystemName()); return true; }