Exemple #1
0
bool GameMap::newMove(Coordinate *orig, Coordinate *dest){
	Tile *orig_tile = getTileAtPos(orig);
	Tile *dest_tile = getTileAtPos(dest);

	if (orig_tile != nullptr && dest_tile != nullptr){
		q.push(new Move(orig_tile, dest_tile, dest));
		return true;
	}
	return false;
}
Exemple #2
0
bool GameMap::newPickUp(Coordinate *pos){
	Tile *tile = getTileAtPos(pos);

	if (tile != nullptr){
		q.push(new Pickup(tile));
		return true;
	}
	return false;
}
Ogre::Vector2 OgreDetourTileCache::getTileAtPos(const Ogre::Vector3 pos)
{
    float position[3];
    OgreRecast::OgreVect3ToFloatA(pos, position);
    int tx; int ty;

    getTileAtPos(position, tx, ty);

    return Ogre::Vector2(tx, ty);
}
bool OgreDetourTileCache::isWithinBounds(Ogre::Vector3 pos)
{
    Ogre::Vector2 tpos = getTileAtPos(pos);
    return isWithinBounds((int)tpos.x, (int)tpos.y);
}