CC3Vector CC3SimpleLineNode::getLineEnd()
{
	return getVertexLocationAt( 1 ); 
}
Exemple #2
0
CC3Vector CC3MeshNode::getDeformedVertexLocationAt( GLuint vertexIndex, GLuint faceIndex )
{
	return getVertexLocationAt( vertexIndex );
}
CC3Vector CC3SimpleLineNode::getLineStart()
{
	return getVertexLocationAt(0); 
}