Exemple #1
0
int ALIGN_DISTRIBUTE_TOOL::selectTarget( ALIGNMENT_RECTS& aItems, ALIGNMENT_RECTS& aLocked, T aGetValue )
{
    wxPoint curPos( getViewControls()->GetCursorPosition().x,  getViewControls()->GetCursorPosition().y );

    // after sorting, the fist item acts as the target for all others
    // unless we have a locked item, in which case we use that for the target
    int target = !aLocked.size() ? aGetValue( aItems.front() ): aGetValue( aLocked.front() );

    // Iterate through both lists to find if we are mouse-over on one of the items.
    for( auto sel = aLocked.begin(); sel != aItems.end(); sel++ )
    {
        // If there are locked items, prefer aligning to them over
        // aligning to the cursor as they do not move
        if( sel == aLocked.end() )
        {
            if( aLocked.size() == 0 )
            {
                sel = aItems.begin();
                continue;
            }

            break;
        }

        // We take the first target that overlaps our cursor.
        // This is deterministic because we assume sorted arrays
        if( sel->second.Contains( curPos ) )
        {
            target = aGetValue( *sel );
            break;
        }
    }

    return target;
}
int PCBNEW_CONTROL::ZoomCenter( const TOOL_EVENT& aEvent )
{
    KIGFX::VIEW_CONTROLS* ctls = getViewControls();

    if( ctls->IsCursorWarpingEnabled() )
        ctls->CenterOnCursor();
    else
        getView()->SetCenter( getViewControls()->GetCursorPosition() );

    return 0;
}
int PCBNEW_CONTROL::GridSetOrigin( const TOOL_EVENT& aEvent )
{
    Activate();
    m_frame->SetToolID( ID_PCB_PLACE_GRID_COORD_BUTT, wxCURSOR_PENCIL, _( "Adjust grid origin" ) );

    KIGFX::VIEW_CONTROLS* controls = getViewControls();
    controls->ShowCursor( true );
    controls->SetSnapping( true );
    controls->SetAutoPan( true );

    while( OPT_TOOL_EVENT evt = Wait() )
    {
        if( evt->IsClick( BUT_LEFT ) )
        {
            getView()->GetGAL()->SetGridOrigin( controls->GetCursorPosition() );
            getView()->MarkDirty();
        }

        else if( evt->IsCancel() || evt->IsActivate() )
            break;
    }

    controls->SetAutoPan( false );
    controls->SetSnapping( false );
    controls->ShowCursor( false );
    m_frame->SetToolID( ID_NO_TOOL_SELECTED, wxCURSOR_DEFAULT, wxEmptyString );

    return 0;
}
int PCBNEW_CONTROL::ZoomCenter( const TOOL_EVENT& aEvent )
{
    KIGFX::VIEW* view = m_frame->GetGalCanvas()->GetView();
    view->SetCenter( getViewControls()->GetCursorPosition() );

    return 0;
}
int SELECTION_TOOL::SingleSelection( TOOL_EVENT& aEvent )
{
    selectSingle( getView()->ToWorld( getViewControls()->GetMousePosition() ) );
    setTransitions();

    return 0;
}
void DRAWING_TOOL::Reset( RESET_REASON aReason )
{
    // Init variables used by every drawing tool
    m_view = getView();
    m_controls = getViewControls();
    m_board = getModel<BOARD>();
    m_frame = getEditFrame<PCB_EDIT_FRAME>();
}
// Miscellaneous
int PCBNEW_CONTROL::ResetCoords( const TOOL_EVENT& aEvent )
{
    VECTOR2I cursorPos = getViewControls()->GetCursorPosition();

    m_frame->GetScreen()->m_O_Curseur = wxPoint( cursorPos.x, cursorPos.y );
    m_frame->UpdateStatusBar();

    return 0;
}
Exemple #8
0
void PICKER_TOOL::setControls()
{
    KIGFX::VIEW_CONTROLS* controls = getViewControls();

    controls->ShowCursor( m_cursorVisible );
    controls->SetSnapping( m_cursorSnapping );
    controls->CaptureCursor( m_cursorCapture );
    controls->SetAutoPan( m_autoPanning );
}
int PCBNEW_CONTROL::ZoomInOut( const TOOL_EVENT& aEvent )
{
    KIGFX::VIEW* view = m_frame->GetGalCanvas()->GetView();
    KIGFX::VIEW_CONTROLS* ctls = getViewControls();
    double zoomScale = 1.0;

    if( aEvent.IsAction( &COMMON_ACTIONS::zoomIn ) )
        zoomScale = 1.3;
    else if( aEvent.IsAction( &COMMON_ACTIONS::zoomOut ) )
        zoomScale = 0.7;

    view->SetScale( view->GetScale() * zoomScale, getViewControls()->GetCursorPosition() );

    if( ctls->IsCursorWarpingEnabled() )
        ctls->CenterOnCursor();

    return 0;
}
SELECTION& PL_SELECTION_TOOL::RequestSelection()
{
    // If nothing is selected do a hover selection
    if( m_selection.Empty() )
    {
        VECTOR2D cursorPos = getViewControls()->GetCursorPosition( true );

        ClearSelection();
        SelectPoint( cursorPos );
        m_selection.SetIsHover( true );
    }

    return m_selection;
}
Exemple #11
0
int PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
{
    KIGFX::VIEW_CONTROLS* controls = getViewControls();

    assert( !m_picking );
    m_picking = true;
    m_picked = boost::none;

    setControls();

    while( OPT_TOOL_EVENT evt = Wait() )
    {
        if( evt->IsClick( BUT_LEFT ) )
        {
            bool getNext = false;
            m_picked = controls->GetCursorPosition();

            if( m_clickHandler )
            {
                try
                {
                    getNext = (*m_clickHandler)( *m_picked );
                }
                catch( std::exception& e )
                {
                    std::cerr << "PICKER_TOOL click handler error: " << e.what() << std::endl;
                    break;
                }
            }

            if( !getNext )
                break;
            else
                m_toolMgr->PassEvent();
        }

        else if( evt->IsCancel() || evt->IsActivate() )
            break;

        else
            m_toolMgr->PassEvent();
    }

    reset();
    getEditFrame<PCB_BASE_FRAME>()->SetToolID( ID_NO_TOOL_SELECTED, wxCURSOR_DEFAULT, wxEmptyString );

    return 0;
}
Exemple #12
0
wxPoint EDIT_TOOL::getModificationPoint( const SELECTION& aSelection )
{
    if( aSelection.Size() == 1 )
    {
        return aSelection.Item<BOARD_ITEM>( 0 )->GetPosition() - m_offset;
    }
    else
    {
        // If EDIT_TOOL is not currently active then it means that the cursor position is not
        // updated, so we have to fetch the latest value
        if( m_toolMgr->GetCurrentToolId() != m_toolId )
            m_cursor = getViewControls()->GetCursorPosition();

        return wxPoint( m_cursor.x, m_cursor.y );
    }
}
Exemple #13
0
int PCBNEW_CONTROL::ZoomInOut( TOOL_EVENT& aEvent )
{
    KIGFX::VIEW* view = m_frame->GetGalCanvas()->GetView();
    KIGFX::GAL* gal = m_frame->GetGalCanvas()->GetGAL();

    if( aEvent.IsAction( &COMMON_ACTIONS::zoomIn ) )
        m_frame->SetPrevZoom();
    else if( aEvent.IsAction( &COMMON_ACTIONS::zoomOut ) )
        m_frame->SetNextZoom();

    double zoomFactor = gal->GetWorldScale() / gal->GetZoomFactor();
    double zoom = 1.0 / ( zoomFactor * m_frame->GetZoom() );

    view->SetScale( zoom, getViewControls()->GetCursorPosition() );
    setTransitions();

    return 0;
}
void POINT_EDITOR::setEditedPoint( EDIT_POINT* aPoint )
{
    KIGFX::VIEW_CONTROLS* controls = getViewControls();

    if( aPoint )
    {
        controls->ForceCursorPosition( true, aPoint->GetPosition() );
        controls->ShowCursor( true );
        controls->SetSnapping( true );
    }
    else
    {
        controls->ShowCursor( false );
        controls->SetSnapping( false );
        controls->ForceCursorPosition( false );
    }

    m_editedPoint = aPoint;
}
bool PL_SELECTION_TOOL::selectMultiple()
{
    bool cancelled = false;     // Was the tool cancelled while it was running?
    m_multiple = true;          // Multiple selection mode is active
    KIGFX::VIEW* view = getView();

    KIGFX::PREVIEW::SELECTION_AREA area;
    view->Add( &area );

    while( OPT_TOOL_EVENT evt = Wait() )
    {
        if( evt->IsAction( &ACTIONS::cancelInteractive ) || evt->IsActivate() || evt->IsCancel() )
        {
            cancelled = true;
            break;
        }

        if( evt->IsDrag( BUT_LEFT ) )
        {
            // Start drawing a selection box
            area.SetOrigin( evt->DragOrigin() );
            area.SetEnd( evt->Position() );
            area.SetAdditive( m_additive );
            area.SetSubtractive( m_subtractive );

            view->SetVisible( &area, true );
            view->Update( &area );
            getViewControls()->SetAutoPan( true );
        }

        if( evt->IsMouseUp( BUT_LEFT ) )
        {
            getViewControls()->SetAutoPan( false );

            // End drawing the selection box
            view->SetVisible( &area, false );

            int width = area.GetEnd().x - area.GetOrigin().x;
            int height = area.GetEnd().y - area.GetOrigin().y;

            /* Selection mode depends on direction of drag-selection:
             * Left > Right : Select objects that are fully enclosed by selection
             * Right > Left : Select objects that are crossed by selection
             */
            bool windowSelection = width >= 0 ? true : false;

            // Construct an EDA_RECT to determine EDA_ITEM selection
            EDA_RECT selectionRect( (wxPoint)area.GetOrigin(), wxSize( width, height ) );

            selectionRect.Normalize();

            for( WS_DATA_ITEM* dataItem : WS_DATA_MODEL::GetTheInstance().GetItems() )
            {
                for( WS_DRAW_ITEM_BASE* item : dataItem->GetDrawItems() )
                {
                    if( item->HitTest( selectionRect, windowSelection ) )
                    {
                        if( m_subtractive )
                            unselect( item );
                        else
                            select( item );
                    }
                }
            }

            // Inform other potentially interested tools
            if( !m_selection.Empty() )
                m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );

            break;  // Stop waiting for events
        }
    }

    getViewControls()->SetAutoPan( false );

    // Stop drawing the selection box
    view->Remove( &area );
    m_multiple = false;         // Multiple selection mode is inactive

    if( !cancelled )
        m_selection.ClearReferencePoint();

    return cancelled;
}
int PCBNEW_CONTROL::AppendBoard( const TOOL_EVENT& aEvent )
{
    int open_ctl;
    wxString fileName;
    PICKED_ITEMS_LIST undoListPicker;
    ITEM_PICKER picker( NULL, UR_NEW );

    PCB_EDIT_FRAME* editFrame = dynamic_cast<PCB_EDIT_FRAME*>( m_frame );
    BOARD* board = getModel<BOARD>();
    KIGFX::VIEW* view = getView();

    if( !editFrame )
        return 0;

    // Pick a file to append
    if( !AskLoadBoardFileName( editFrame, &open_ctl, &fileName, true ) )
        return 0;

    IO_MGR::PCB_FILE_T pluginType = plugin_type( fileName, open_ctl );
    PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) );

    // keep track of existing items, in order to know what are the new items
    // (for undo command for instance)

    // Tracks are inserted, not appended, so mark the existing tracks to know what are the new tracks
    for( TRACK* track = board->m_Track; track; track = track->Next() )
        track->SetFlags( FLAG0 );

    // Other items are appended to the item list, so keep trace to the last existing item is enough
    MODULE* module = board->m_Modules.GetLast();
    BOARD_ITEM* drawing = board->m_Drawings.GetLast();
    int zonescount = board->GetAreaCount();

    // Keep also the count of copper layers, to adjust if necessary
    int initialCopperLayerCount = board->GetCopperLayerCount();
    LSET initialEnabledLayers = board->GetEnabledLayers();

    // Load the data
    try
    {
        PROPERTIES  props;
        char        xbuf[30];
        char        ybuf[30];

        // EAGLE_PLUGIN can use this info to center the BOARD, but it does not yet.
        sprintf( xbuf, "%d", editFrame->GetPageSizeIU().x );
        sprintf( ybuf, "%d", editFrame->GetPageSizeIU().y );

        props["page_width"]  = xbuf;
        props["page_height"] = ybuf;

        editFrame->GetDesignSettings().m_NetClasses.Clear();
        pi->Load( fileName, board, &props );
    }
    catch( const IO_ERROR& ioe )
    {
        wxString msg = wxString::Format( _( "Error loading board.\n%s" ), GetChars( ioe.errorText ));
        DisplayError( editFrame, msg );

        return 0;
    }

    m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

    // Process the new items
    for( TRACK* track = board->m_Track; track; track = track->Next() )
    {
        if( track->GetFlags() & FLAG0 )
        {
            track->ClearFlags( FLAG0 );
            continue;
        }

        picker.SetItem( track );
        undoListPicker.PushItem( picker );
        view->Add( track );
        m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, track );
    }

    module = module ? module->Next() : board->m_Modules;

    for( ; module; module = module->Next() )
    {
        picker.SetItem( module );
        undoListPicker.PushItem( picker );

        module->RunOnChildren( boost::bind( &KIGFX::VIEW::Add, view, _1 ) );
        view->Add( module );
        m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, module );
    }

    drawing = drawing ? drawing->Next() : board->m_Drawings;

    for( ; drawing; drawing = drawing->Next() )
    {
        picker.SetItem( drawing );
        undoListPicker.PushItem( picker );
        view->Add( drawing );
        m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, drawing );
    }

    for( ZONE_CONTAINER* zone = board->GetArea( zonescount ); zone;
         zone = board->GetArea( zonescount ) )
    {
        picker.SetItem( zone );
        undoListPicker.PushItem( picker );
        zonescount++;
        view->Add( zone );
        m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, zone );
    }

    if( undoListPicker.GetCount() == 0 )
        return 0;

    editFrame->SaveCopyInUndoList( undoListPicker, UR_NEW );

    // Synchronize layers
    // we should not ask PLUGINs to do these items:
    int copperLayerCount = board->GetCopperLayerCount();

    if( copperLayerCount > initialCopperLayerCount )
        board->SetCopperLayerCount( copperLayerCount );

    // Enable all used layers, and make them visible:
    LSET enabledLayers = board->GetEnabledLayers();
    enabledLayers |= initialEnabledLayers;
    board->SetEnabledLayers( enabledLayers );
    board->SetVisibleLayers( enabledLayers );
    editFrame->ReCreateLayerBox();
    editFrame->ReFillLayerWidget();
    static_cast<PCB_DRAW_PANEL_GAL*>( editFrame->GetGalCanvas() )->SyncLayersVisibility( board );

    // Ratsnest
    board->BuildListOfNets();
    board->SynchronizeNetsAndNetClasses();
    board->GetRatsnest()->Recalculate();

    // Start dragging the appended board
    VECTOR2D v( static_cast<BOARD_ITEM*>( undoListPicker.GetPickedItem( 0 ) )->GetPosition() );
    getViewControls()->WarpCursor( v, true, true );
    m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );

    return 0;
}
int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
{
    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        // Should selected items be added to the current selection or
        // become the new selection (discarding previously selected items)
        m_additive = evt->Modifier( MD_SHIFT );

        // single click? Select single object
        if( evt->IsClick( BUT_LEFT ) )
        {
            if( evt->Modifier( MD_CTRL ) && !m_editModules )
            {
                highlightNet( evt->Position() );
            }
            else
            {
                if( !m_additive )
                    clearSelection();

                selectCursor( evt->Position() );
            }
        }

        // right click? if there is any object - show the context menu
        else if( evt->IsClick( BUT_RIGHT ) )
        {
            bool emptySelection = m_selection.Empty();

            if( emptySelection )
                selectCursor( evt->Position() );

            CONTEXT_MENU& contextMenu = m_menu.Generate( m_selection );

            if( contextMenu.GetMenuItemCount() > 0 )
                SetContextMenu( &contextMenu, CMENU_NOW );

            m_preliminary = emptySelection;
        }

        // double click? Display the properties window
        else if( evt->IsDblClick( BUT_LEFT ) )
        {
            if( m_selection.Empty() )
                selectCursor( evt->Position() );

            m_toolMgr->RunAction( COMMON_ACTIONS::properties );
        }

        // drag with LMB? Select multiple objects (or at least draw a selection box) or drag them
        else if( evt->IsDrag( BUT_LEFT ) )
        {
            if( m_additive )
            {
                m_preliminary = false;

                selectMultiple();
            }
            else if( m_selection.Empty() )
            {
                m_preliminary = false;

                // There is nothing selected, so try to select something
                if( !selectCursor( getView()->ToWorld( getViewControls()->GetMousePosition() ), false ) )
                {
                    // If nothings has been selected or user wants to select more
                    // draw the selection box
                    selectMultiple();
                }
                else
                {
                    m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );
                }
            }

            else
            {
                // Check if dragging has started within any of selected items bounding box
                if( selectionContains( evt->Position() ) )
                {
                    // Yes -> run the move tool and wait till it finishes
                    m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" );
                }
                else
                {
                    // No -> clear the selection list
                    clearSelection();
                }
            }
        }

        else if( evt->IsAction( &COMMON_ACTIONS::selectionCursor ) )
        {
            // GetMousePosition() is used, as it is independent of snapping settings
            selectCursor( getView()->ToWorld( getViewControls()->GetMousePosition() ) );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::find ) )
        {
            find( *evt );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::findMove ) )
        {
            findMove( *evt );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::selectItem ) )
        {
            SelectItem( *evt );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::unselectItem ) )
        {
            UnselectItem( *evt );
        }

        else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO ||
                 evt->IsAction( &COMMON_ACTIONS::selectionClear ) )
        {
            clearSelection();
        }

        else if( evt->IsAction( &COMMON_ACTIONS::selectConnection ) )
        {
            selectConnection( *evt );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::selectCopper ) )
        {
            selectCopper( *evt );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::selectNet ) )
        {
            selectNet( *evt );
        }

        else if( evt->Action() == TA_CONTEXT_MENU_CLOSED )
        {
            if( m_preliminary )
                clearSelection();
        }
    }

    // This tool is supposed to be active forever
    assert( false );

    return 0;
}
// Cursor control
int PCBNEW_CONTROL::CursorControl( const TOOL_EVENT& aEvent )
{
    long type = aEvent.Parameter<long>();
    bool fastMove = type & COMMON_ACTIONS::CURSOR_FAST_MOVE;
    type &= ~COMMON_ACTIONS::CURSOR_FAST_MOVE;

    GRID_HELPER gridHelper( m_frame );
    VECTOR2D cursor = getViewControls()->GetCursorPosition();
    VECTOR2I gridSize = gridHelper.GetGrid();
    VECTOR2D newCursor = gridHelper.Align( cursor );

    if( fastMove )
        gridSize = gridSize * 10;

    switch( type )
    {
        case COMMON_ACTIONS::CURSOR_UP:
            newCursor -= VECTOR2D( 0, gridSize.y );
            break;

        case COMMON_ACTIONS::CURSOR_DOWN:
            newCursor += VECTOR2D( 0, gridSize.y );
            break;

        case COMMON_ACTIONS::CURSOR_LEFT:
            newCursor -= VECTOR2D( gridSize.x, 0 );
            break;

        case COMMON_ACTIONS::CURSOR_RIGHT:
            newCursor += VECTOR2D( gridSize.x, 0 );
            break;

        case COMMON_ACTIONS::CURSOR_CLICK:              // fall through
        case COMMON_ACTIONS::CURSOR_DBL_CLICK:
        {
            TOOL_ACTIONS action = TA_NONE;
            int modifiers = 0;

            modifiers |= wxGetKeyState( WXK_SHIFT ) ? MD_SHIFT : 0;
            modifiers |= wxGetKeyState( WXK_CONTROL ) ? MD_CTRL : 0;
            modifiers |= wxGetKeyState( WXK_ALT ) ? MD_ALT : 0;

            if( type == COMMON_ACTIONS::CURSOR_CLICK )
                action = TA_MOUSE_CLICK;
            else if( type == COMMON_ACTIONS::CURSOR_DBL_CLICK )
                action = TA_MOUSE_DBLCLICK;
            else
                assert( false );

            TOOL_EVENT evt( TC_MOUSE, action, BUT_LEFT | modifiers );
            evt.SetMousePosition( getViewControls()->GetCursorPosition() );
            m_toolMgr->ProcessEvent( evt );

            return 0;
        }
        break;
    }

    // Handler cursor movement
    KIGFX::VIEW* view = getView();
    newCursor = view->ToScreen( newCursor );
    newCursor.x = KiROUND( newCursor.x );
    newCursor.y = KiROUND( newCursor.y );

    // Pan the screen if required
    const VECTOR2I& screenSize = view->GetGAL()->GetScreenPixelSize();
    BOX2I screenBox( VECTOR2I( 0, 0 ), screenSize );

    if( !screenBox.Contains( newCursor ) )
    {
        VECTOR2D delta( 0, 0 );

        if( newCursor.x < screenBox.GetLeft() )
        {
            delta.x = newCursor.x - screenBox.GetLeft();
            newCursor.x = screenBox.GetLeft();
        }
        else if( newCursor.x > screenBox.GetRight() )
        {
            delta.x = newCursor.x - screenBox.GetRight();
            // -1 is to keep the cursor within the drawing area,
            // so the cursor coordinates are still updated
            newCursor.x = screenBox.GetRight() - 1;
        }

        if( newCursor.y < screenBox.GetTop() )
        {
            delta.y = newCursor.y - screenBox.GetTop();
            newCursor.y = screenBox.GetTop();
        }
        else if( newCursor.y > screenBox.GetBottom() )
        {
            delta.y = newCursor.y - screenBox.GetBottom();
            // -1 is to keep the cursor within the drawing area,
            // so the cursor coordinates are still updated
            newCursor.y = screenBox.GetBottom() - 1;
        }

        view->SetCenter( view->GetCenter() + view->ToWorld( delta, false ) );
    }

    m_frame->GetGalCanvas()->WarpPointer( newCursor.x, newCursor.y );

    return 0;
}
bool SELECTION_TOOL::selectMultiple()
{
    bool cancelled = false;     // Was the tool cancelled while it was running?
    m_multiple = true;          // Multiple selection mode is active
    KIGFX::VIEW* view = getView();
    getViewControls()->SetAutoPan( true );

    SELECTION_AREA area;
    view->Add( &area );

    while( OPT_TOOL_EVENT evt = Wait() )
    {
        if( evt->IsCancel() )
        {
            cancelled = true;
            break;
        }

        if( evt->IsDrag( BUT_LEFT ) )
        {
            if( !m_additive )
                clearSelection();

            // Start drawing a selection box
            area.SetOrigin( evt->DragOrigin() );
            area.SetEnd( evt->Position() );
            area.ViewSetVisible( true );
            area.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
        }

        if( evt->IsMouseUp( BUT_LEFT ) )
        {
            // End drawing the selection box
            area.ViewSetVisible( false );

            // Mark items within the selection box as selected
            std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> selectedItems;
            BOX2I selectionBox = area.ViewBBox();
            view->Query( selectionBox, selectedItems );         // Get the list of selected items

            std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR>::iterator it, it_end;

            for( it = selectedItems.begin(), it_end = selectedItems.end(); it != it_end; ++it )
            {
                BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->first );

                // Add only those items that are visible and fully within the selection box
                if( !item->IsSelected() && selectable( item ) &&
                        selectionBox.Contains( item->ViewBBox() ) )
                {
                    select( item );
                }
            }

            // Do not display information about selected item,as there is more than one
            m_frame->SetCurItem( NULL );

            if( !m_selection.Empty() )
            {
                // Inform other potentially interested tools
                m_toolMgr->ProcessEvent( SelectedEvent );
            }

            break;  // Stop waiting for events
        }
    }

    // Stop drawing the selection box
    area.ViewSetVisible( false );
    view->Remove( &area );
    m_multiple = false;         // Multiple selection mode is inactive
    getViewControls()->SetAutoPan( false );

    return cancelled;
}
int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
{
    const SELECTION& selection = m_selectionTool->GetSelection();

    // Shall the selection be cleared at the end?
    bool unselect = selection.Empty();

    // Be sure that there is at least one item that we can modify
    if( !makeSelection( selection ) )
    {
        setTransitions();

        return 0;
    }

    Activate();

    m_dragging = false;         // Are selected items being dragged?
    bool restore = false;       // Should items' state be restored when finishing the tool?

    // By default, modified items need to update their geometry
    m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;

    KIGFX::VIEW_CONTROLS* controls = getViewControls();
    PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
    controls->ShowCursor( true );
    controls->SetSnapping( true );
    controls->ForceCursorPosition( false );

    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        if( evt->IsCancel() )
        {
            restore = true; // Cancelling the tool means that items have to be restored
            break;          // Finish
        }

        else if( evt->Action() == TA_UNDO_REDO )
        {
            unselect = true;
            break;
        }

        // Dispatch TOOL_ACTIONs
        else if( evt->Category() == TC_COMMAND )
        {
            if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
            {
                Rotate( aEvent );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
            {
                Flip( aEvent );

                // Flip causes change of layers
                enableUpdateFlag( KIGFX::VIEW_ITEM::LAYERS );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::remove ) )
            {
                Remove( aEvent );

                break;       // exit the loop, as there is no further processing for removed items
            }
        }

        else if( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
        {
            m_cursor = controls->GetCursorPosition();

            if( m_dragging )
            {
                wxPoint movement = wxPoint( m_cursor.x, m_cursor.y ) -
                                   selection.Item<BOARD_ITEM>( 0 )->GetPosition();

                // Drag items to the current cursor position
                for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
                    selection.Item<BOARD_ITEM>( i )->Move( movement + m_offset );

                updateRatsnest( true );
            }
            else    // Prepare to start dragging
            {
                if( m_selectionTool->CheckLock() || selection.Empty() )
                    break;

                // Save items, so changes can be undone
                editFrame->OnModify();
                editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );

                if( selection.Size() == 1 )
                {
                    // Set the current cursor position to the first dragged item origin, so the
                    // movement vector could be computed later
                    m_cursor = VECTOR2I( selection.Item<BOARD_ITEM>( 0 )->GetPosition() );
                    m_offset.x = 0;
                    m_offset.y = 0;
                }
                else
                {
                    VECTOR2D origin;

                    if( evt->IsDrag( BUT_LEFT ) )
                        origin = getView()->GetGAL()->GetGridPoint( evt->DragOrigin() );
                    else
                        origin = getViewControls()->GetCursorPosition();

                    // Update dragging offset (distance between cursor and the first dragged item)
                    m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
                                                         wxPoint( origin.x, origin.y );
                }

                controls->SetAutoPan( true );
                m_dragging = true;
            }

            selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
        }

        else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
            break; // Finish
    }

    m_dragging = false;
    m_offset.x = 0;
    m_offset.y = 0;

    if( restore )
    {
        // Modifications have to be rollbacked, so restore the previous state of items
        wxCommandEvent dummy;
        editFrame->RestoreCopyFromUndoList( dummy );
    }
    else
    {
        // Changes are applied, so update the items
        selection.group->ItemsViewUpdate( m_updateFlag );
    }

    if( unselect )
        m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

    RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
    ratsnest->ClearSimple();
    ratsnest->Recalculate();

    controls->ShowCursor( false );
    controls->SetSnapping( false );
    controls->SetAutoPan( false );

    setTransitions();

    return 0;
}
int EDIT_TOOL::Properties( TOOL_EVENT& aEvent )
{
    const SELECTION& selection = m_selectionTool->GetSelection();
    PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();

    if( !makeSelection( selection ) )
    {
        setTransitions();

        return 0;
    }

    // Properties are displayed when there is only one item selected
    if( selection.Size() == 1 )
    {
        // Display properties dialog
        BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );

        // Check if user wants to edit pad or module properties
        if( item->Type() == PCB_MODULE_T )
        {
            VECTOR2D cursor = getViewControls()->GetCursorPosition();

            for( D_PAD* pad = static_cast<MODULE*>( item )->Pads(); pad; pad = pad->Next() )
            {
                if( pad->ViewBBox().Contains( cursor ) )
                {
                    // Turns out that user wants to edit a pad properties
                    item = pad;
                    break;
                }
            }
        }

        std::vector<PICKED_ITEMS_LIST*>& undoList = editFrame->GetScreen()->m_UndoList.m_CommandsList;

        // Some of properties dialogs alter pointers, so we should deselect them
        m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
        STATUS_FLAGS flags = item->GetFlags();
        item->ClearFlags();

        // It is necessary to determine if anything has changed
        PICKED_ITEMS_LIST* lastChange = undoList.empty() ? NULL : undoList.back();

        // Display properties dialog
        editFrame->OnEditItemRequest( NULL, item );

        PICKED_ITEMS_LIST* currentChange = undoList.empty() ? NULL : undoList.back();

        if( lastChange != currentChange )        // Something has changed
        {
            processChanges( currentChange );

            updateRatsnest( true );
            getModel<BOARD>()->GetRatsnest()->Recalculate();
            item->ViewUpdate();

            m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
        }

        item->SetFlags( flags );
    }

    setTransitions();

    return 0;
}
int SELECTION_TOOL::CursorSelection( const TOOL_EVENT& aEvent )
{
    selectCursor( getView()->ToWorld( getViewControls()->GetMousePosition() ) );

    return 0;
}
int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
{
    const SELECTION& selection = m_selectionTool->GetSelection();

    if( selection.Size() == 1 )
    {
        Activate();

        KIGFX::VIEW_CONTROLS* controls = getViewControls();
        KIGFX::VIEW* view = getView();
        PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
        EDA_ITEM* item = selection.items.GetPickedItem( 0 );

        m_editPoints = EDIT_POINTS_FACTORY::Make( item, getView()->GetGAL() );

        if( !m_editPoints )
            return 0;

        view->Add( m_editPoints.get() );
        m_editedPoint = NULL;
        bool modified = false;

        // Main loop: keep receiving events
        while( OPT_TOOL_EVENT evt = Wait() )
        {
            if( !m_editPoints ||
                evt->Matches( m_selectionTool->ClearedEvent ) ||
                evt->Matches( m_selectionTool->UnselectedEvent ) ||
                evt->Matches( m_selectionTool->SelectedEvent ) )
            {
                break;
            }

            if( evt->IsMotion() )
            {
                EDIT_POINT* point = m_editPoints->FindPoint( evt->Position() );

                if( m_editedPoint != point )
                    setEditedPoint( point );
            }

            else if( evt->IsAction( &COMMON_ACTIONS::pointEditorAddCorner ) )
            {
                addCorner( controls->GetCursorPosition() );
                updatePoints();
            }

            else if( evt->IsAction( &COMMON_ACTIONS::pointEditorRemoveCorner ) )
            {
                if( m_editedPoint )
                {
                    removeCorner( m_editedPoint );
                    updatePoints();
                }
            }

            else if( evt->IsDrag( BUT_LEFT ) && m_editedPoint )
            {
                if( !modified )
                {
                    // Save items, so changes can be undone
                    editFrame->OnModify();
                    editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
                    controls->ForceCursorPosition( false );
                    m_original = *m_editedPoint;    // Save the original position
                    controls->SetAutoPan( true );
                    modified = true;
                }

                bool enableAltConstraint = !!evt->Modifier( MD_CTRL );
                if( enableAltConstraint != (bool) m_altConstraint )  // alternative constraint
                    setAltConstraint( enableAltConstraint );

                m_editedPoint->SetPosition( controls->GetCursorPosition() );

                if( m_altConstraint )
                    m_altConstraint->Apply();
                else
                    m_editedPoint->ApplyConstraint();

                updateItem();
                updatePoints();

                m_editPoints->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }

            else if( evt->IsAction( &COMMON_ACTIONS::pointEditorUpdate ) )
            {
                updatePoints();
            }

            else if( evt->IsMouseUp( BUT_LEFT ) )
            {
                controls->SetAutoPan( false );
                setAltConstraint( false );
                modified = false;
                m_toolMgr->PassEvent();
            }

            else if( evt->IsCancel() )
            {
                if( modified )      // Restore the last change
                {
                    wxCommandEvent dummy;
                    editFrame->RestoreCopyFromUndoList( dummy );

                    updatePoints();
                    modified = false;
                }

                // Let the selection tool receive the event too
                m_toolMgr->PassEvent();

                break;
            }

            else
            {
                m_toolMgr->PassEvent();
            }
        }

        if( m_editPoints )
        {
            finishItem();
            item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            view->Remove( m_editPoints.get() );
            m_editPoints.reset();
        }

        controls->ShowCursor( false );
        controls->SetAutoPan( false );
        controls->SetSnapping( false );
        controls->ForceCursorPosition( false );
    }

    return 0;
}
int PCB_EDITOR_CONTROL::PlaceTarget( const TOOL_EVENT& aEvent )
{
    KIGFX::VIEW* view = getView();
    KIGFX::VIEW_CONTROLS* controls = getViewControls();
    BOARD* board = getModel<BOARD>();
    PCB_TARGET* target = new PCB_TARGET( board );

    // Init the new item attributes
    target->SetLayer( Edge_Cuts );
    target->SetWidth( board->GetDesignSettings().m_EdgeSegmentWidth );
    target->SetSize( Millimeter2iu( 5 ) );
    VECTOR2I cursorPos = controls->GetCursorPosition();
    target->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );

    // Add a VIEW_GROUP that serves as a preview for the new item
    KIGFX::VIEW_GROUP preview( view );
    preview.Add( target );
    view->Add( &preview );
    preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );

    m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
    controls->SetSnapping( true );

    Activate();
    m_frame->SetToolID( ID_PCB_MIRE_BUTT, wxCURSOR_PENCIL, _( "Add layer alignment target" ) );

    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        cursorPos = controls->GetCursorPosition();

        if( evt->IsCancel() || evt->IsActivate() )
            break;

        else if( evt->IsAction( &COMMON_ACTIONS::incWidth ) )
        {
            target->SetWidth( target->GetWidth() + WIDTH_STEP );
            preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
        }

        else if( evt->IsAction( &COMMON_ACTIONS::decWidth ) )
        {
            int width = target->GetWidth();

            if( width > WIDTH_STEP )
            {
                target->SetWidth( width - WIDTH_STEP );
                preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }
        }

        else if( evt->IsClick( BUT_LEFT ) )
        {
            assert( target->GetSize() > 0 );
            assert( target->GetWidth() > 0 );

            view->Add( target );
            board->Add( target );
            target->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );

            m_frame->OnModify();
            m_frame->SaveCopyInUndoList( target, UR_NEW );

            preview.Remove( target );

            // Create next PCB_TARGET
            target = new PCB_TARGET( *target );
            preview.Add( target );
        }

        else if( evt->IsMotion() )
        {
            target->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );
            preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
        }
    }

    delete target;

    controls->SetSnapping( false );
    view->Remove( &preview );

    m_frame->SetToolID( ID_NO_TOOL_SELECTED, wxCURSOR_DEFAULT, wxEmptyString );

    return 0;
}
Exemple #25
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int EDIT_TOOL::Main( const TOOL_EVENT& aEvent )
{
    KIGFX::VIEW_CONTROLS* controls = getViewControls();
    PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();

    VECTOR2I originalCursorPos = controls->GetCursorPosition();
    const SELECTION& selection = m_selectionTool->GetSelection();

    // Shall the selection be cleared at the end?
    bool unselect = selection.Empty();

    // Be sure that there is at least one item that we can modify. If nothing was selected before,
    // try looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection)
    if( !hoverSelection( selection ) )
        return 0;

    Activate();

    m_dragging = false;         // Are selected items being dragged?
    bool restore = false;       // Should items' state be restored when finishing the tool?
    bool lockOverride = false;

    // By default, modified items need to update their geometry
    m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;

    controls->ShowCursor( true );

    // cumulative translation
    wxPoint totalMovement( 0, 0 );

    GRID_HELPER grid( editFrame );
    OPT_TOOL_EVENT evt = aEvent;

    // Main loop: keep receiving events
    do
    {
        if( evt->IsCancel() )
        {
            restore = true; // Cancelling the tool means that items have to be restored
            break;          // Finish
        }

        else if( evt->Action() == TA_UNDO_REDO )
        {
            unselect = true;
            break;
        }

        else if( evt->IsAction( &COMMON_ACTIONS::editActivate )
                 || evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
        {
            BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );

            if( m_dragging && evt->Category() == TC_MOUSE )
            {
                m_cursor = grid.BestSnapAnchor( evt->Position(), item );
                controls->ForceCursorPosition( true, m_cursor );

                wxPoint movement = wxPoint( m_cursor.x, m_cursor.y ) - item->GetPosition();
                totalMovement += movement;

                // Drag items to the current cursor position
                for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
                    selection.Item<BOARD_ITEM>( i )->Move( movement + m_offset );

                updateRatsnest( true );
            }
            else if( !m_dragging )    // Prepare to start dragging
            {
                if( !invokeInlineRouter() )
                {
                    m_selectionTool->SanitizeSelection();

                    if( selection.Empty() )
                        break;

                    // deal with locked items (override lock or abort the operation)
                    SELECTION_LOCK_FLAGS lockFlags = m_selectionTool->CheckLock();

                    if( lockFlags == SELECTION_LOCKED )
                        break;
                    else if( lockFlags == SELECTION_LOCK_OVERRIDE )
                        lockOverride = true;

                    // Save items, so changes can be undone
                    if( !isUndoInhibited() )
                    {
                        editFrame->OnModify();
                        editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
                    }

                    m_cursor = controls->GetCursorPosition();

                    if( selection.Size() == 1 )
                    {
                        // Set the current cursor position to the first dragged item origin, so the
                        // movement vector could be computed later
                        m_cursor = grid.BestDragOrigin( originalCursorPos, item );
                        grid.SetAuxAxes( true, m_cursor );
                    }
                    else
                    {
                        m_cursor = grid.Align( m_cursor );
                    }

                    controls->ForceCursorPosition( true, m_cursor );
                    controls->WarpCursor( m_cursor, true );

                    VECTOR2I o = VECTOR2I( item->GetPosition() );
                    m_offset.x = o.x - m_cursor.x;
                    m_offset.y = o.y - m_cursor.y;

                    controls->SetAutoPan( true );
                    m_dragging = true;
                    incUndoInhibit();
                }
            }

            selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
        }

        // Dispatch TOOL_ACTIONs
        else if( evt->Category() == TC_COMMAND )
        {
            if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
            {
                Rotate( aEvent );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
            {
                Flip( aEvent );

                // Flip causes change of layers
                enableUpdateFlag( KIGFX::VIEW_ITEM::LAYERS );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::remove ) )
            {
                Remove( aEvent );

                break;       // exit the loop, as there is no further processing for removed items
            }
            else if( evt->IsAction( &COMMON_ACTIONS::duplicate ) )
            {
                // On duplicate, stop moving this item
                // The duplicate tool should then select the new item and start
                // a new move procedure
                break;
            }
            else if( evt->IsAction( &COMMON_ACTIONS::moveExact ) )
            {
                // Can't do this, because the selection will then contain
                // stale pointers and it will all go horribly wrong...
                //editFrame->RestoreCopyFromUndoList( dummy );
                //
                // So, instead, reset the position manually
                for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
                {
                    BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
                    item->SetPosition( item->GetPosition() - totalMovement );

                    // And what about flipping and rotation?
                    // for now, they won't be undone, but maybe that is how
                    // it should be, so you can flip and move exact in the
                    // same action?
                }

                // This causes a double event, so we will get the dialogue
                // correctly, somehow - why does Rotate not?
                //MoveExact( aEvent );
                break;      // exit the loop - we move exactly, so we have finished moving
            }
        }

        else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
        {
            if( !lockOverride )
                break; // Finish

            lockOverride = false;
        }
    } while( evt = Wait() );

    if( m_dragging )
        decUndoInhibit();

    m_dragging = false;
    m_offset.x = 0;
    m_offset.y = 0;

    if( restore )
    {
        // Modifications have to be rollbacked, so restore the previous state of items
        wxCommandEvent dummy;
        editFrame->RestoreCopyFromUndoList( dummy );
    }
    else
    {
        // Changes are applied, so update the items
        selection.group->ItemsViewUpdate( m_updateFlag );
    }

    if( unselect )
        m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );

    RN_DATA* ratsnest = getModel<BOARD>()->GetRatsnest();
    ratsnest->ClearSimple();
    ratsnest->Recalculate();

    controls->ShowCursor( false );
    controls->SetAutoPan( false );

    return 0;
}
int PCB_EDITOR_CONTROL::PlaceModule( const TOOL_EVENT& aEvent )
{
    MODULE* module = NULL;
    KIGFX::VIEW* view = getView();
    KIGFX::VIEW_CONTROLS* controls = getViewControls();
    BOARD* board = getModel<BOARD>();

    // Add a VIEW_GROUP that serves as a preview for the new item
    KIGFX::VIEW_GROUP preview( view );
    view->Add( &preview );

    m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
    controls->ShowCursor( true );
    controls->SetSnapping( true );

    Activate();
    m_frame->SetToolID( ID_PCB_MODULE_BUTT, wxCURSOR_HAND, _( "Add footprint" ) );

    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        VECTOR2I cursorPos = controls->GetCursorPosition();

        if( evt->IsCancel() || evt->IsActivate() )
        {
            if( module )
            {
                board->Delete( module );  // it was added by LoadModuleFromLibrary()
                module = NULL;

                preview.Clear();
                preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
                controls->ShowCursor( true );
            }
            else
                break;

            if( evt->IsActivate() )  // now finish unconditionally
                break;
        }

        else if( module && evt->Category() == TC_COMMAND )
        {
            if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
            {
                module->Rotate( module->GetPosition(), m_frame->GetRotationAngle() );
                preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }
            else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
            {
                module->Flip( module->GetPosition() );
                preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }
        }

        else if( evt->IsClick( BUT_LEFT ) )
        {
            if( !module )
            {
                // Pick the module to be placed
                module = m_frame->LoadModuleFromLibrary( wxEmptyString,
                                                         m_frame->Prj().PcbFootprintLibs(),
                                                         true, NULL );
                if( module == NULL )
                    continue;

                module->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );

                // Add all the drawable parts to preview
                preview.Add( module );
                module->RunOnChildren( boost::bind( &KIGFX::VIEW_GROUP::Add, &preview, _1 ) );

                preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
            }
            else
            {
                // Place the selected module
                module->RunOnChildren( boost::bind( &KIGFX::VIEW::Add, view, _1 ) );
                view->Add( module );
                module->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );

                m_frame->OnModify();
                m_frame->SaveCopyInUndoList( module, UR_NEW );

                // Remove from preview
                preview.Remove( module );
                module->RunOnChildren( boost::bind( &KIGFX::VIEW_GROUP::Remove, &preview, _1 ) );
                module = NULL;  // to indicate that there is no module that we currently modify
            }

            bool placing = ( module != NULL );

            controls->SetAutoPan( placing );
            controls->CaptureCursor( placing );
            controls->ShowCursor( !placing );
        }

        else if( module && evt->IsMotion() )
        {
            module->SetPosition( wxPoint( cursorPos.x, cursorPos.y ) );
            preview.ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
        }
    }

    controls->ShowCursor( false );
    controls->SetSnapping( false );
    controls->SetAutoPan( false );
    controls->CaptureCursor( false );
    view->Remove( &preview );

    m_frame->SetToolID( ID_NO_TOOL_SELECTED, wxCURSOR_DEFAULT, wxEmptyString );

    return 0;
}
int PL_DRAWING_TOOLS::PlaceItem( const TOOL_EVENT& aEvent )
{
    bool isText;
    bool isImmediate = false;

    if( aEvent.IsAction( &PL_ACTIONS::placeText ) )
    {
        isText = true;
        m_frame->SetToolID( ID_PL_TEXT_TOOL, wxCURSOR_PENCIL, _( "Add text" ) );
    }
    else if( aEvent.IsAction( &PL_ACTIONS::placeImage ) )
    {
        isText = false;
        m_frame->SetToolID( ID_PL_IMAGE_TOOL, wxCURSOR_PENCIL, _( "Add image" ) );
    }
    else if( aEvent.IsAction( & PL_ACTIONS::addText ) )
    {
        isText = true;
        isImmediate = true;
    }
    else if( aEvent.IsAction( & PL_ACTIONS::addImage ) )
    {
        isText = false;
        isImmediate = true;
    }
    else
        wxCHECK_MSG( false, 0, "Unknown action in PL_DRAWING_TOOLS::PlaceItem()" );

    VECTOR2I           cursorPos;
    WS_DRAW_ITEM_BASE* item = nullptr;

    m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
    getViewControls()->ShowCursor( true );

    Activate();

    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        cursorPos = getViewControls()->GetCursorPosition( !evt->Modifier( MD_ALT ) );

        if( TOOL_EVT_UTILS::IsCancelInteractive( evt.get() ) )
        {
            if( item )
            {
                m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
                delete item;
                item = nullptr;

                // There's nothing to roll-back, but we still need to pop the undo stack
                m_frame->RollbackFromUndo();

                if( !evt->IsActivate() && !isImmediate )
                    continue;
            }

            break;
        }

        else if( evt->IsClick( BUT_LEFT ) || ( isImmediate && !item ) )
        {
            // First click creates...
            if( !item )
            {
                m_frame->SaveCopyInUndoList();

                m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );

                WS_DATA_ITEM* dataItem;
                dataItem = m_frame->AddPageLayoutItem( isText ? WS_DATA_ITEM::WS_TEXT
                                                              : WS_DATA_ITEM::WS_BITMAP );
                item = dataItem->GetDrawItems()[0];
                item->SetFlags( IS_NEW | IS_MOVED );
                m_selectionTool->AddItemToSel( item );
            }

            // ... and second click places:
            else
            {
                item->GetPeer()->MoveStartPointToUi( (wxPoint) cursorPos );
                item->SetPosition( item->GetPeer()->GetStartPosUi( 0 ) );
                item->ClearEditFlags();
                getView()->Update( item );

                item = nullptr;

                m_frame->OnModify();

                if( isImmediate )
                    break;
            }
        }
        else if( evt->IsClick( BUT_RIGHT ) )
        {
            // Warp after context menu only if dragging...
            if( !item )
                m_toolMgr->VetoContextMenuMouseWarp();

            m_menu.ShowContextMenu( m_selectionTool->GetSelection() );
        }

        else if( item && ( evt->IsAction( &PL_ACTIONS::refreshPreview ) || evt->IsMotion() ) )
        {
            item->GetPeer()->MoveStartPointToUi( (wxPoint) cursorPos );
            item->SetPosition( item->GetPeer()->GetStartPosUi( 0 ) );
            getView()->Update( item );
        }

        // Enable autopanning and cursor capture only when there is an item to be placed
        getViewControls()->SetAutoPan( !!item );
        getViewControls()->CaptureCursor( !!item );
    }

    m_frame->SetNoToolSelected();

    return 0;
}
int PCB_EDITOR_CONTROL::HighlightNet( const TOOL_EVENT& aEvent )
{
    highlightNet( m_toolMgr, getView()->ToWorld( getViewControls()->GetMousePosition() ) );

    return 0;
}
int PL_DRAWING_TOOLS::DrawShape( const TOOL_EVENT& aEvent )
{
    // We might be running as the same shape in another co-routine.  Make sure that one
    // gets whacked.
    m_toolMgr->DeactivateTool();

    bool isDrawLine;
    bool isImmediate = false;

    if( aEvent.IsAction( &PL_ACTIONS::drawLine ) )
    {
        isDrawLine = true;
        m_frame->SetToolID( ID_PL_LINE_TOOL, wxCURSOR_PENCIL, _( "Draw line" ) );
    }
    else if( aEvent.IsAction( &PL_ACTIONS::drawRectangle ) )
    {
        isDrawLine = false;
        m_frame->SetToolID( ID_PL_RECTANGLE_TOOL, wxCURSOR_PENCIL, _( "Draw rectangle" ) );
    }
    else if( aEvent.IsAction( &PL_ACTIONS::addLine ) )
    {
        isDrawLine = true;
        isImmediate = true;
    }
    else if( aEvent.IsAction( &PL_ACTIONS::addRectangle ) )
    {
        isDrawLine = false;
        isImmediate = true;
    }
    else
        wxCHECK_MSG( false, 0, "Unknown action in PL_DRAWING_TOOLS::DrawShape()" );

    m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );
    getViewControls()->ShowCursor( true );

    Activate();

    WS_DRAW_ITEM_BASE* item = nullptr;

    // Main loop: keep receiving events
    while( auto evt = Wait() )
    {
        VECTOR2I cursorPos = getViewControls()->GetCursorPosition( !evt->Modifier( MD_ALT ) );

        if( TOOL_EVT_UTILS::IsCancelInteractive( evt.get() ) )
        {
            m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );

            if( item )
            {
                item = nullptr;
                m_frame->RollbackFromUndo();

                if( !evt->IsActivate() && !isImmediate )
                    continue;
            }

            break;
        }

        else if( evt->IsClick( BUT_LEFT ) || ( isImmediate && !item ) )
        {
            if( !item ) // start drawing
            {
                m_frame->SaveCopyInUndoList();
                m_toolMgr->RunAction( PL_ACTIONS::clearSelection, true );

                WS_DATA_ITEM::WS_ITEM_TYPE dataType;

                if( isDrawLine )
                    dataType = WS_DATA_ITEM::WS_SEGMENT;
                else
                    dataType = WS_DATA_ITEM::WS_RECT;

                WS_DATA_ITEM* dataItem = m_frame->AddPageLayoutItem( dataType );
                dataItem->MoveToUi( (wxPoint) cursorPos );

                item = dataItem->GetDrawItems()[0];
                item->SetFlags( IS_NEW );
                m_selectionTool->AddItemToSel( item );
            }
            else    // finish drawing
            {
                item->ClearEditFlags();
                item = nullptr;

                m_frame->OnModify();

                if( isImmediate )
                {
                    m_toolMgr->RunAction( ACTIONS::activatePointEditor );
                    break;
                }
            }
        }

        else if( evt->IsAction( &PL_ACTIONS::refreshPreview ) || evt->IsMotion() )
        {
            if( item )
            {
                item->GetPeer()->MoveEndPointToUi( (wxPoint) cursorPos );
                item->SetEnd( item->GetPeer()->GetEndPosUi( 0 ) );
                getView()->Update( item );
            }
        }

        else if( evt->IsClick( BUT_RIGHT ) )
        {
            // Warp after context menu only if dragging...
            if( !item )
                m_toolMgr->VetoContextMenuMouseWarp();

            m_menu.ShowContextMenu( m_selectionTool->GetSelection() );
        }

        // Enable autopanning and cursor capture only when there is a shape being drawn
        getViewControls()->SetAutoPan( !!item );
        getViewControls()->CaptureCursor( !!item );
    }

    m_frame->SetNoToolSelected();

    return 0;
}