Exemple #1
0
void do_mpmset( CHAR_DATA * ch, const char *argument )
{
	char arg1[MAX_INPUT_LENGTH];
	char arg2[MAX_INPUT_LENGTH];
	char arg3[MAX_INPUT_LENGTH];
	char buf[MAX_STRING_LENGTH];
	char log_buf[MAX_STRING_LENGTH];
	char outbuf[MAX_STRING_LENGTH];
	CHAR_DATA *victim;
	int value, v2;
	int minattr, maxattr;

	/*
	 * A desc means switched.. too many loopholes if we allow that.. 
	 */
	if ( !IS_NPC( ch ) || IS_AFFECTED( ch, AFF_CHARM ) || ch->desc )
	{
		send_to_char( "Huh?\r\n", ch );
		return;
	}

	smash_tilde( argument );

	argument = one_argument( argument, arg1 );
	argument = one_argument( argument, arg2 );
	mudstrlcpy( arg3, argument, MAX_INPUT_LENGTH );

	if ( !*arg1 )
	{
		progbug( "MpMset: no args", ch );
		return;
	}

	if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
	{
		progbug( "MpMset: no victim", ch );
		return;
	}

	if ( IS_IMMORTAL( victim ) )
	{
		send_to_char( "You can't do that!\r\n", ch );
		return;
	}

	if ( IS_NPC( victim ) && xIS_SET( victim->act, ACT_PROTOTYPE ) )
	{
		progbug( "MpMset: victim is proto", ch );
		return;
	}

	if ( IS_NPC( victim ) )
	{
		minattr = 1;
		maxattr = 25;
	}
	else
	{
		minattr = 3;
		maxattr = 18;
	}

	value = is_number( arg3 ) ? atoi( arg3 ) : -1;
	if ( atoi( arg3 ) < -1 && value == -1 )
		value = atoi( arg3 );

	if ( !str_cmp( arg2, "str" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid str", ch );
			return;
		}
		victim->perm_str = value;
		return;
	}

	if ( !str_cmp( arg2, "int" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid int", ch );
			return;
		}
		victim->perm_int = value;
		return;
	}

	if ( !str_cmp( arg2, "wis" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid wis", ch );
			return;
		}
		victim->perm_wis = value;
		return;
	}

	if ( !str_cmp( arg2, "dex" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid dex", ch );
			return;
		}
		victim->perm_dex = value;
		return;
	}

	if ( !str_cmp( arg2, "con" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid con", ch );
			return;
		}
		victim->perm_con = value;
		return;
	}

	if ( !str_cmp( arg2, "cha" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid cha", ch );
			return;
		}
		victim->perm_cha = value;
		return;
	}

	if ( !str_cmp( arg2, "lck" ) )
	{
		if ( value < minattr || value > maxattr )
		{
			progbug( "MpMset: Invalid lck", ch );
			return;
		}
		victim->perm_lck = value;
		return;
	}

	if ( !str_cmp( arg2, "sav1" ) )
	{
		if ( value < -30 || value > 30 )
		{
			progbug( "MpMset: Invalid sav1", ch );
			return;
		}
		victim->saving_poison_death = value;
		return;
	}

	if ( !str_cmp( arg2, "sav2" ) )
	{
		if ( value < -30 || value > 30 )
		{
			progbug( "MpMset: Invalid sav2", ch );
			return;
		}
		victim->saving_wand = value;
		return;
	}

	if ( !str_cmp( arg2, "sav3" ) )
	{
		if ( value < -30 || value > 30 )
		{
			progbug( "MpMset: Invalid sav3", ch );
			return;
		}
		victim->saving_para_petri = value;
		return;
	}

	if ( !str_cmp( arg2, "sav4" ) )
	{
		if ( value < -30 || value > 30 )
		{
			progbug( "MpMset: Invalid sav4", ch );
			return;
		}
		victim->saving_breath = value;
		return;
	}

	if ( !str_cmp( arg2, "sav5" ) )
	{
		if ( value < -30 || value > 30 )
		{
			progbug( "MpMset: Invalid sav5", ch );
			return;
		}
		victim->saving_spell_staff = value;
		return;
	}

	if ( !str_cmp( arg2, "sex" ) )
	{
		if ( value < 0 || value > 2 )
		{
			progbug( "MpMset: Invalid sex", ch );
			return;
		}
		victim->sex = value;
		return;
	}

	if ( !str_cmp( arg2, "class" ) )
	{
		if ( IS_NPC( victim ) )	/* Broken by Haus... fixed by Thoric */
		{
			if ( value >= MAX_NPC_CLASS || value < 0 )
			{
				progbug( "MpMset: Invalid npc class", ch );
				return;
			}
			victim->Class = value;
			return;
		}
		progbug( "MpMset: can't set pc class", ch );
	}

	if ( !str_cmp( arg2, "race" ) )
	{
		value = get_npc_race( arg3 );
		if ( value < 0 )
			value = atoi( arg3 );
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc race", ch );
			return;
		}
		if ( value < 0 || value >= MAX_NPC_RACE )
		{
			progbug( "MpMset: Invalid npc race", ch );
			return;
		}
		victim->race = value;
		return;
	}

	if ( !str_cmp( arg2, "armor" ) )
	{
		if ( value < -300 || value > 300 )
		{
			send_to_char( "AC range is -300 to 300.\r\n", ch );
			return;
		}
		victim->armor = value;
		return;
	}

	if ( !str_cmp( arg2, "level" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc level", ch );
			return;
		}

		if ( value < 0 || value > LEVEL_AVATAR + 5 )
		{
			progbug( "MpMset: Invalid npc level", ch );
			return;
		}
		victim->level = value;
		return;
	}

	if ( !str_cmp( arg2, "numattacks" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc numattacks", ch );
			return;
		}

		if ( value < 0 || value > 20 )
		{
			progbug( "MpMset: Invalid npc numattacks", ch );
			return;
		}
		victim->numattacks = value;
		return;
	}

	if ( !str_cmp( arg2, "gold" ) )
	{
		victim->gold = value;
		return;
	}

	if ( !str_cmp( arg2, "hitroll" ) )
	{
		victim->hitroll = URANGE( 0, value, 85 );
		return;
	}

	if ( !str_cmp( arg2, "damroll" ) )
	{
		victim->damroll = URANGE( 0, value, 65 );
		return;
	}

	if ( !str_cmp( arg2, "hp" ) )
	{
		if ( value < 1 || value > 32700 )
		{
			progbug( "MpMset: Invalid hp", ch );
			return;
		}
		victim->max_hit = value;
		return;
	}

	if ( !str_cmp( arg2, "mana" ) )
	{
		if ( value < 0 || value > 30000 )
		{
			progbug( "MpMset: Invalid mana", ch );
			return;
		}
		victim->max_mana = value;
		return;
	}

	if ( !str_cmp( arg2, "move" ) )
	{
		if ( value < 0 || value > 30000 )
		{
			progbug( "MpMset: Invalid move", ch );
			return;
		}
		victim->max_move = value;
		return;
	}

	if ( !str_cmp( arg2, "practice" ) )
	{
		if ( value < 0 || value > 100 )
		{
			progbug( "MpMset: Invalid practice", ch );
			return;
		}
		victim->practice = value;
		return;
	}

	if ( !str_cmp( arg2, "align" ) )
	{
		if ( value < -1000 || value > 1000 )
		{
			progbug( "MpMset: Invalid align", ch );
			return;
		}
		victim->alignment = value;
		return;
	}

/* non-functional for now -- Blod
    if ( !str_cmp( arg2, "quest" ) )
    {
	if ( IS_NPC(victim) )
	{
	    progbug("MpMset: can't set npc quest", ch);
	    return;
	}

	if ( value < 0 || value > 500 )
	{
	    progbug("MpMset: Invalid pc quest", ch);
	    return;
	}

	victim->pcdata->quest = value;
	return;
    }
*/

	if ( !str_cmp( arg2, "questplus" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc qp", ch );
			return;
		}

		if ( value < 0 || value > 5000 )
		{
			progbug( "MpMset: Invalid pc qp", ch );
			return;
		}
		snprintf( log_buf, MAX_STRING_LENGTH, "%s raising glory of %s by %d ...", ch->name, victim->name, value );
		log_string( log_buf );
		victim->pcdata->quest_curr += value;
		victim->pcdata->quest_accum += value;
		return;
	}

	if ( !str_cmp( arg2, "favor" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc favor", ch );
			return;
		}

		if ( value < -2500 || value > 2500 )
		{
			progbug( "MpMset: Invalid pc favor", ch );
			return;
		}

		victim->pcdata->favor = value;
		return;
	}

	if ( !str_cmp( arg2, "mentalstate" ) )
	{
		if ( value < -100 || value > 100 )
		{
			progbug( "MpMset: Invalid mentalstate", ch );
			return;
		}
		victim->mental_state = value;
		return;
	}

	if ( !str_cmp( arg2, "emotion" ) )
	{
		if ( value < -100 || value > 100 )
		{
			progbug( "MpMset: Invalid emotion", ch );
			return;
		}
		victim->emotional_state = value;
		return;
	}

	if ( !str_cmp( arg2, "thirst" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc thirst", ch );
			return;
		}

		if ( value < 0 || value > 100 )
		{
			progbug( "MpMset: Invalid pc thirst", ch );
			return;
		}

		victim->pcdata->condition[COND_THIRST] = value;
		return;
	}

	if ( !str_cmp( arg2, "drunk" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc drunk", ch );
			return;
		}

		if ( value < 0 || value > 100 )
		{
			progbug( "MpMset: Invalid pc drunk", ch );
			return;
		}

		victim->pcdata->condition[COND_DRUNK] = value;
		return;
	}

	if ( !str_cmp( arg2, "full" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc full", ch );
			return;
		}

		if ( value < 0 || value > 100 )
		{
			progbug( "MpMset: Invalid pc full", ch );
			return;
		}

		victim->pcdata->condition[COND_FULL] = value;
		return;
	}

	if ( !str_cmp( arg2, "blood" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc blood", ch );
			return;
		}

		if ( value < 0 || value > MAX_LEVEL + 10 )
		{
			progbug( "MpMset: Invalid pc blood", ch );
			return;
		}

		victim->pcdata->condition[COND_BLOODTHIRST] = value;
		return;
	}

	if ( !str_cmp( arg2, "name" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc name", ch );
			return;
		}

		STRFREE( victim->name );
		victim->name = STRALLOC( arg3 );
		return;
	}

	if ( !str_cmp( arg2, "deity" ) )
	{
		DEITY_DATA *deity;

		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc deity", ch );
			return;
		}

		if ( arg3[0] == '\0' )
		{
			STRFREE( victim->pcdata->deity_name );
			victim->pcdata->deity_name = STRALLOC( "" );
			victim->pcdata->deity = NULL;
			return;
		}

		deity = get_deity( arg3 );
		if ( !deity )
		{
			progbug( "MpMset: Invalid deity", ch );
			return;
		}
		STRFREE( victim->pcdata->deity_name );
		victim->pcdata->deity_name = QUICKLINK( deity->name );
		victim->pcdata->deity = deity;
		return;
	}

	if ( !str_cmp( arg2, "short" ) )
	{
		STRFREE( victim->short_descr );
		victim->short_descr = STRALLOC( arg3 );
		return;
	}

	if ( !str_cmp( arg2, "long" ) )
	{
		STRFREE( victim->long_descr );
		mudstrlcpy( buf, arg3, MAX_STRING_LENGTH );
		mudstrlcat( buf, "\r\n", MAX_STRING_LENGTH );
		victim->long_descr = STRALLOC( buf );
		return;
	}

	if ( !str_cmp( arg2, "title" ) )
	{
		if ( IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set npc title", ch );
			return;
		}

		set_title( victim, arg3 );
		return;
	}

	if ( !str_cmp( arg2, "spec" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc spec", ch );
			return;
		}

		if ( !str_cmp( arg3, "none" ) )
		{
			victim->spec_fun = NULL;
			return;
		}

		if ( ( victim->spec_fun = spec_lookup( arg3 ) ) == 0 )
		{
			progbug( "MpMset: Invalid spec", ch );
			return;
		}
		return;
	}

	if ( !str_cmp( arg2, "flags" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc flags", ch );
			return;
		}

		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no flags", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_actflag( arg3 );
			if ( value < 0 || value >= MAX_BITS )
				progbug( "MpMset: Invalid flag", ch );
			else
			{
				if ( value == ACT_PROTOTYPE )
					progbug( "MpMset: can't set prototype flag", ch );
				else if ( value == ACT_IS_NPC )
					progbug( "MpMset: can't remove npc flag", ch );
				else
					xTOGGLE_BIT( victim->act, value );
			}
		}
		return;
	}

	if ( !str_cmp( arg2, "affected" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't modify pc affected", ch );
			return;
		}

		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no affected", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_aflag( arg3 );
			if ( value < 0 || value >= MAX_BITS )
				progbug( "MpMset: Invalid affected", ch );
			else
				xTOGGLE_BIT( victim->affected_by, value );
		}
		return;
	}

	/*
	 * save some more finger-leather for setting RIS stuff
	 * Why there's can_modify checks here AND in the called function, Ill
	 * never know, so I removed them.. -- Alty
	 */
	if ( !str_cmp( arg2, "r" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s resistant %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}
	if ( !str_cmp( arg2, "i" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s immune %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}
	if ( !str_cmp( arg2, "s" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s susceptible %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}
	if ( !str_cmp( arg2, "ri" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s resistant %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		snprintf( outbuf, MAX_STRING_LENGTH, "%s immune %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}

	if ( !str_cmp( arg2, "rs" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s resistant %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		snprintf( outbuf, MAX_STRING_LENGTH, "%s susceptible %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}
	if ( !str_cmp( arg2, "is" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s immune %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		snprintf( outbuf, MAX_STRING_LENGTH, "%s susceptible %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}
	if ( !str_cmp( arg2, "ris" ) )
	{
		snprintf( outbuf, MAX_STRING_LENGTH, "%s resistant %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		snprintf( outbuf, MAX_STRING_LENGTH, "%s immune %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		snprintf( outbuf, MAX_STRING_LENGTH, "%s susceptible %s", arg1, arg3 );
		do_mpmset( ch, outbuf );
		return;
	}

	if ( !str_cmp( arg2, "resistant" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc resistant", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no resistant", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_risflag( arg3 );
			if ( value < 0 || value > 31 )
				progbug( "MpMset: Invalid resistant", ch );
			else
				TOGGLE_BIT( victim->resistant, 1 << value );
		}
		return;
	}

	if ( !str_cmp( arg2, "immune" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc immune", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no immune", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_risflag( arg3 );
			if ( value < 0 || value > 31 )
				progbug( "MpMset: Invalid immune", ch );
			else
				TOGGLE_BIT( victim->immune, 1 << value );
		}
		return;
	}

	if ( !str_cmp( arg2, "susceptible" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc susceptible", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no susceptible", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_risflag( arg3 );
			if ( value < 0 || value > 31 )
				progbug( "MpMset: Invalid susceptible", ch );
			else
				TOGGLE_BIT( victim->susceptible, 1 << value );
		}
		return;
	}

	if ( !str_cmp( arg2, "part" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc part", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no part", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_partflag( arg3 );
			if ( value < 0 || value > 31 )
				progbug( "MpMset: Invalid part", ch );
			else
				TOGGLE_BIT( victim->xflags, 1 << value );
		}
		return;
	}

	if ( !str_cmp( arg2, "attack" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc attack", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no attack", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_attackflag( arg3 );
			if ( value < 0 )
				progbug( "MpMset: Invalid attack", ch );
			else
				xTOGGLE_BIT( victim->attacks, value );
		}
		return;
	}

	if ( !str_cmp( arg2, "defense" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc defense", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no defense", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_defenseflag( arg3 );
			if ( value < 0 || value >= MAX_BITS )
				progbug( "MpMset: Invalid defense", ch );
			else
				xTOGGLE_BIT( victim->defenses, value );
		}
		return;
	}

	if ( !str_cmp( arg2, "pos" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc pos", ch );
			return;
		}
		if ( value < 0 || value > POS_STANDING )
		{
			progbug( "MpMset: Invalid pos", ch );
			return;
		}
		victim->position = value;
		return;
	}

	if ( !str_cmp( arg2, "defpos" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc defpos", ch );
			return;
		}
		if ( value < 0 || value > POS_STANDING )
		{
			progbug( "MpMset: Invalid defpos", ch );
			return;
		}
		victim->defposition = value;
		return;
	}

	if ( !str_cmp( arg2, "speaks" ) )
	{
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no speaks", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_langflag( arg3 );
			v2 = get_langnum( arg3 );
			if ( value == LANG_UNKNOWN )
				progbug( "MpMset: Invalid speaks", ch );
			else if ( !IS_NPC( victim ) )
			{
				if ( !( value &= VALID_LANGS ) )
				{
					progbug( "MpMset: Invalid player language", ch );
					continue;
				}
				if ( v2 == -1 )
					ch_printf( ch, "Unknown language: %s\r\n", arg3 );
				else
					TOGGLE_BIT( victim->speaks, 1 << v2 );
			}
			else
			{
				if ( v2 == -1 )
					ch_printf( ch, "Unknown language: %s\r\n", arg3 );
				else
					TOGGLE_BIT( victim->speaks, 1 << v2 );
			}
		}
		if ( !IS_NPC( victim ) )
		{
			REMOVE_BIT( victim->speaks, race_table[victim->race]->language );
			if ( !knows_language( victim, victim->speaking, victim ) )
				victim->speaking = race_table[victim->race]->language;
		}
		return;
	}

	if ( !str_cmp( arg2, "speaking" ) )
	{
		if ( !IS_NPC( victim ) )
		{
			progbug( "MpMset: can't set pc speaking", ch );
			return;
		}
		if ( !argument || argument[0] == '\0' )
		{
			progbug( "MpMset: no speaking", ch );
			return;
		}
		while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_langflag( arg3 );
			if ( value == LANG_UNKNOWN )
				progbug( "MpMset: Invalid speaking", ch );
			else
			{
				v2 = get_langnum( arg3 );
				if ( v2 == -1 )
					ch_printf( ch, "Unknown language: %s\r\n", arg3 );
				else
					TOGGLE_BIT( victim->speaks, 1 << v2 );
			}
		}
		return;
	}

	progbug( "MpMset: Invalid field", ch );
	return;
}
Exemple #2
0
void fread_pfile( FILE * fp, time_t tdiff, char *fname, bool count )
{
   const char *word;
   char *name = NULL;
   char *clan = NULL;
   char *deity = NULL;
   short level = 0;
   short file_ver = 0;
   EXT_BV pact;
   bool fMatch;

   for( ;; )
   {
      word = feof( fp ) ? "End" : fread_word( fp );
      fMatch = FALSE;

      switch ( UPPER( word[0] ) )
      {
         case '*':
            fMatch = TRUE;
            fread_to_eol( fp );
            break;

         case 'A':
            KEY( "Act", pact, fread_bitvector( fp ) );
            break;

         case 'C':
            KEY( "Clan", clan, fread_string( fp ) );
            break;

         case 'D':
            KEY( "Deity", deity, fread_string( fp ) );
            break;

         case 'E':
            if( !strcmp( word, "End" ) )
               goto timecheck;
            break;

         case 'L':
            KEY( "Level", level, fread_number( fp ) );
            break;

         case 'N':
            KEY( "Name", name, fread_string( fp ) );
            break;

         case 'V':
            KEY( "Version", file_ver, fread_number( fp ) );
            break;
      }

      if( !fMatch )
         fread_to_eol( fp );
   }

 timecheck:

   if( count == FALSE && !xIS_SET( pact, PLR_EXEMPT ) )
   {
      if( level < 10 && tdiff > sysdata.newbie_purge )
      {
         if( unlink( fname ) == -1 )
            perror( "Unlink" );
         else
         {
            days = sysdata.newbie_purge;
            snprintf( log_buf, MAX_STRING_LENGTH, "Player %s was deleted. Exceeded time limit of %d days.", name, days );
            log_string( log_buf );
#ifdef AUTO_AUTH
            remove_from_auth( name );
#endif
            deleted++;
            return;
         }
      }

      if( level < LEVEL_IMMORTAL && tdiff > sysdata.regular_purge )
      {
         if( level < LEVEL_IMMORTAL )
         {
            if( unlink( fname ) == -1 )
               perror( "Unlink" );
            else
            {
               days = sysdata.regular_purge;
               snprintf( log_buf, MAX_STRING_LENGTH, "Player %s was deleted. Exceeded time limit of %d days.", name, days );
               log_string( log_buf );
#ifdef AUTO_AUTH
               remove_from_auth( name );
#endif
               deleted++;
               return;
            }
         }
      }
   }

   if( clan != NULL )
   {
      CLAN_DATA *guild = get_clan( clan );

      if( guild )
         guild->members++;
   }

   if( deity != NULL )
   {
      DEITY_DATA *god = get_deity( deity );

      if( god )
         god->worshippers++;
   }

   if( clan )
      STRFREE( clan );
   if( name )
      STRFREE( name );
   if( deity )
      STRFREE( deity );

   return;
}