void process_disease(struct Thing *creatng)
{
    SYNCDBG(18,"Starting");
    //_DK_process_disease(thing);
    struct CreatureControl *cctrl;
    cctrl = creature_control_get_from_thing(creatng);
    if (!creature_affected_by_spell(creatng, SplK_Disease)) {
        return;
    }
    if (ACTION_RANDOM(100) < game.disease_transfer_percentage)
    {
        SubtlCodedCoords stl_num;
        long n;
        stl_num = get_subtile_number(creatng->mappos.x.stl.num,creatng->mappos.y.stl.num);
        for (n=0; n < AROUND_MAP_LENGTH; n++)
        {
            struct Thing *thing;
            struct Map *mapblk;
            unsigned long k;
            long i;
            mapblk = get_map_block_at_pos(stl_num+around_map[n]);
            k = 0;
            i = get_mapwho_thing_index(mapblk);
            while (i != 0)
            {
              thing = thing_get(i);
              if (thing_is_invalid(thing))
              {
                WARNLOG("Jump out of things array");
                break;
              }
              i = thing->next_on_mapblk;
              // Per thing code
              if (thing_is_creature(thing) && ((get_creature_model_flags(thing) & CMF_IsSpecDigger) == 0)
                && (thing->owner != cctrl->disease_caster_plyridx) && !creature_affected_by_spell(thing, SplK_Disease))
              {
                  struct CreatureControl *tngcctrl;
                  tngcctrl = creature_control_get_from_thing(thing);
                  apply_spell_effect_to_thing(thing, SplK_Disease, cctrl->explevel);
                  tngcctrl->disease_caster_plyridx = cctrl->disease_caster_plyridx;
              }
              // Per thing code ends
              k++;
              if (k > THINGS_COUNT)
              {
                  ERRORLOG("Infinite loop detected when sweeping things list");
                  erstat_inc(ESE_InfChainTngPerMapWho);
                  break_mapwho_infinite_chain(mapblk);
                  break;
              }
            }
        }
    }
    if (((game.play_gameturn - cctrl->disease_start_turn) % game.disease_lose_health_time) == 0)
    {
        apply_damage_to_thing_and_display_health(creatng, game.disease_lose_percentage_health * cctrl->max_health / 100, DmgT_Biological, cctrl->disease_caster_plyridx);
    }
}
Exemple #2
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long get_top_cube_at_pos(long stl_num)
{
    struct Column *col;
    struct Map *mapblk;
    unsigned long top_pos;
    long tcube;
    mapblk = get_map_block_at_pos(stl_num);
    col = get_map_column(mapblk);
    top_pos = get_column_floor_filled_subtiles(col);
    if (top_pos > 0)
        tcube = col->cubes[top_pos-1];
    else
        tcube = game.field_14BB65[col->baseblock];
    return tcube;
}
short good_back_at_start(struct Thing *thing)
{
    // Debug code to find incorrect states
    if (!is_hero_thing(thing))
    {
        ERRORLOG("Non hero thing %ld, %s, owner %ld - reset",(long)thing->index,thing_model_name(thing),(long)thing->owner);
        set_start_state(thing);
        return false;
    }
    //return _DK_good_back_at_start(thing);
    if (thing->creature.gold_carried <= 0)
    {
        set_start_state(thing);
        return 1;
    }
    SubtlCodedCoords stl_num;
    long m,n;
    stl_num = get_subtile_number(thing->mappos.x.stl.num,thing->mappos.y.stl.num);
    m = ACTION_RANDOM(AROUND_MAP_LENGTH);
    for (n=0; n < AROUND_MAP_LENGTH; n++)
    {
        struct Map *mapblk;
        mapblk = get_map_block_at_pos(stl_num+around_map[m]);
        // Per-block code
        if ((mapblk->flags & MapFlg_IsTall) == 0)
        {
            MapSubtlCoord stl_x, stl_y;
            stl_x = stl_num_decode_x(stl_num+around_map[m]);
            stl_y = stl_num_decode_y(stl_num+around_map[m]);
            if (setup_person_move_to_position(thing, stl_x, stl_y, NavRtF_Default)) {
                thing->continue_state = CrSt_GoodDropsGold;
                return 1;
            }
        }
        // Per-block code ends
        m = (m + 1) % AROUND_MAP_LENGTH;
    }
    set_start_state(thing);
    return 1;

}