Exemple #1
0
static void RenderSwitch(GF_Node *node, void *rs, Bool is_destroy)
{
	GF_ChildNodeItem *l;
	u32 i, count;
	Bool prev_switch;
	GF_ChildNodeItem *children;
	s32 whichChoice;
	GF_Node *child;
	SwitchStack *st = (SwitchStack *)gf_node_get_private(node);
	RenderEffect2D *eff; 
	eff = (RenderEffect2D *)rs;

	if (is_destroy) {
		free(st);
		return;
	}
	

	if (gf_node_get_name(node)) {
		node = node;
	}
	/*WARNING: X3D/MPEG4 NOT COMPATIBLE*/
	if (gf_node_get_tag(node)==TAG_MPEG4_Switch) {
		children = ((M_Switch *)node)->choice;
		whichChoice = ((M_Switch *)node)->whichChoice;
	} else {
		children = ((X_Switch *)node)->children;
		whichChoice = ((X_Switch *)node)->whichChoice;
	}
	count = gf_node_list_get_count(children);

	prev_switch = eff->trav_flags;
	/*check changes in choice field*/
	if ((gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) || (st->last_switch != whichChoice) ) {
		eff->trav_flags |= GF_SR_TRAV_SWITCHED_OFF;
		i=0;
		l = children;
		while (l) {
//			if ((s32) i!=whichChoice) gf_node_render(l->node, eff);
			if ((s32) i == st->last_switch) gf_node_render(l->node, eff);
			l = l->next;
			i++;
		}
		eff->trav_flags &= ~GF_SR_TRAV_SWITCHED_OFF;
		st->last_switch = whichChoice;
	}

	gf_node_dirty_clear(node, 0);

	/*no need to check for sensors since a sensor is active for the whole parent group, that is for switch itself
	CSQ: switch cannot be used to switch sensors, too bad...*/
	eff->trav_flags = prev_switch;

	if (whichChoice>=0) {
		child = (GF_Node*)gf_node_list_get_child(children, whichChoice);
		gf_node_render(child, eff);
	}
}
Exemple #2
0
// AddRecursive -- recursively adds items with an ID to the dictionnary
void V4SceneManager::AddRecursive(GF_Node * node, bool parentAdded) {

  // skips empty nodes
  if (!node) return;

  // skips the dictionnary
  const char * c = gf_node_get_name(node);
  if ( (c != NULL) && (!strcmp(c, DICTNAME)) ) return;

  // if node as an id adds it to the dictionnary and the node pool
  u32 id = gf_node_get_id(node);
  if (id) {
    pools.Add(node);
    // children of added node are not added to the dictionnary
    if (!parentAdded) AddEffective(node);
    parentAdded = true;
  }
  
  GF_FieldInfo field;
  GF_ChildNodeItem * list;
  int count = gf_node_get_field_count(node);

  // tests all fields, if a field is a node then adds it and process its children recursively
  for (int i=0; i<count; i++) {

    gf_node_get_field(node, i, &field);

    // single value node field
    if (field.fieldType == GF_SG_VRML_SFNODE)
      AddRecursive( * ((GF_Node **) field.far_ptr), parentAdded );

    // multiple value node field
    if (field.fieldType == GF_SG_VRML_MFNODE) {
      list = *( (GF_ChildNodeItem **) field.far_ptr);
			for (u32 j=0; j<gf_node_list_get_count(list); j++)
				AddRecursive( (GF_Node *) gf_node_list_get_child(list, j), parentAdded );
    }
  }
}
Exemple #3
0
static void TraverseLOD(GF_Node *node, void *rs, Bool is_destroy)
{
	GF_ChildNodeItem *children;
	MFFloat *ranges;
	SFVec3f pos, usr;
	u32 which_child, nb_children;
	Fixed dist;
	Bool do_all;
	GF_Matrix mx;
	SFVec3f center;
	GF_TraverseState *tr_state = (GF_TraverseState *)rs;
	s32 *prev_child = (s32 *)gf_node_get_private(node);

	if (is_destroy) {
		gf_free(prev_child);
		gf_sc_check_focus_upon_destroy(node);
		return;
	}

	/*WARNING: X3D/MPEG4 NOT COMPATIBLE*/
	if (gf_node_get_tag(node) == TAG_MPEG4_LOD) {
		children = ((M_LOD *) node)->level;
		ranges = &((M_LOD *) node)->range;
		center = ((M_LOD *) node)->center;
#ifndef GPAC_DISABLE_X3D
	} else {
		children = ((X_LOD *) node)->children;
		ranges = &((X_LOD *) node)->range;
		center = ((X_LOD *) node)->center;
#endif
	}

	if (!children) return;
	nb_children = gf_node_list_get_count(children);

	if (!tr_state->camera) {
		do_all = 1;
		which_child = 0;
	} else {
		/*can't cache the matrix here*/
		usr = tr_state->camera->position;
		pos = center;
		gf_mx_copy(mx, tr_state->model_matrix);
		gf_mx_inverse(&mx);
		gf_mx_apply_vec(&mx, &usr);
		gf_vec_diff(pos, pos, usr);
		dist = gf_vec_len(pos);
		for (which_child=0; which_child<ranges->count; which_child++) {
			if (dist<ranges->vals[which_child]) break;
		}
		if (which_child>=nb_children) which_child = nb_children-1;

		/*check if we're traversing the same child or not for audio rendering*/
		do_all = 0;
		if (gf_node_dirty_get(node)) {
			gf_node_dirty_clear(node, 0);
			do_all = 1;
		} else if ((s32) which_child != *prev_child) {
			*prev_child = which_child;
			do_all = 1;
		}
	}

	if (do_all) {
		u32 i;
		Bool prev_switch = tr_state->switched_off;
		GF_ChildNodeItem *l = children;
		tr_state->switched_off = 1;
		i=0;
		while (l) {
			if (i!=which_child) gf_node_traverse(l->node, rs);
			l = l->next;
		}
		tr_state->switched_off = prev_switch;
	}
	gf_node_traverse(gf_node_list_get_child(children, which_child), rs);
}
Exemple #4
0
static void TraverseSwitch(GF_Node *node, void *rs, Bool is_destroy)
{
	GF_ChildNodeItem *l;
	u32 i;
	Bool prev_switch;
	GF_ChildNodeItem *children;
	s32 whichChoice;
	GF_Node *child;
	SwitchStack *st = (SwitchStack *)gf_node_get_private(node);
	GF_TraverseState *tr_state; 
	tr_state = (GF_TraverseState *)rs;
	children = NULL;
	/* souchay : be sure to be initialized, -1 seems reasonable since we check if (whichChoice>=0)  */
	whichChoice = -1;
	if (is_destroy) {
		gf_sc_check_focus_upon_destroy(node);
		gf_free(st);
		return;
	}
	/*WARNING: X3D/MPEG4 NOT COMPATIBLE*/
	switch (gf_node_get_tag(node)) {
	case TAG_MPEG4_Switch:
		children = ((M_Switch *)node)->choice;
		whichChoice = ((M_Switch *)node)->whichChoice;
		break;
#ifndef GPAC_DISABLE_X3D
	case TAG_X3D_Switch:
		children = ((X_Switch *)node)->children;
		whichChoice = ((X_Switch *)node)->whichChoice;
		break;
#endif
	}

	if (tr_state->traversing_mode!=TRAVERSE_GET_BOUNDS) {
		prev_switch = tr_state->switched_off;
		/*check changes in choice field*/
		if ((gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) || (st->last_switch != whichChoice) ) {
			tr_state->switched_off = 1;
			i=0;
			l = children;
			while (l) {
	//			if ((s32) i!=whichChoice) gf_node_traverse(l->node, tr_state);
				if ((s32) i == st->last_switch) gf_node_traverse(l->node, tr_state);
				l = l->next;
				i++;
			}
			tr_state->switched_off = 0;
			st->last_switch = whichChoice;
		}

		gf_node_dirty_clear(node, 0);

		/*no need to check for sensors since a sensor is active for the whole parent group, that is for switch itself
		CSQ: switch cannot be used to switch sensors, too bad...*/
		tr_state->switched_off = prev_switch;
	}

	if (!children) return;
	if (whichChoice==-2) {
#ifndef GPAC_DISABLE_3D
		if (tr_state->visual->autostereo_type) {
			u32 idx;
			u32 count = gf_node_list_get_count(children);
			/*this should be a bit more subtle (reusing views if missing, ...)...*/
			idx = tr_state->visual->current_view % count;

			child = (GF_Node*)gf_node_list_get_child(children, idx);
			gf_node_traverse(child, tr_state);
			return;
		} else 
#endif //GPAC_DISABLE_3D
		{
			/*fallback to first view*/
			whichChoice=0;
		}
	}
	if (whichChoice>=0) {
		child = (GF_Node*)gf_node_list_get_child(children, whichChoice);
		gf_node_traverse(child, tr_state);
	}
}
Exemple #5
0
static void RenderOrderedGroup(GF_Node *node, void *rs, Bool is_destroy)
{
	u32 i, count;
	GF_Node *child;
	Bool split_text_backup, invalidate_backup;
	M_OrderedGroup *og;
	u32 count2;
	GF_List *sensor_backup;
	SensorHandler *hsens;
	OrderedGroupStack *ogs = (OrderedGroupStack *) gf_node_get_private(node);
	RenderEffect2D *eff = (RenderEffect2D *)rs;

	if (is_destroy) {
		DeleteGroupingNode2D((GroupingNode2D *)ogs);
		if (ogs->priorities) free(ogs->priorities);
		free(ogs);
		return;
	}
	og = (M_OrderedGroup *) ogs->owner;

	if (!og->order.count) {
		group2d_traverse((GroupingNode2D*)ogs, og->children, eff);
		return;
	}
	count = gf_node_list_get_count(og->children);
	invalidate_backup = eff->invalidate_all;

	/*check whether the OrderedGroup node has changed*/
	if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {

		if (ogs->priorities) free(ogs->priorities);
		ogs->priorities = (struct og_pos*)malloc(sizeof(struct og_pos)*count);
		for (i=0; i<count; i++) {
			ogs->priorities[i].position = i;
			ogs->priorities[i].priority = (i<og->order.count) ? og->order.vals[i] : 0;
		}
		qsort(ogs->priorities, count, sizeof(struct og_pos), compare_priority);
		eff->invalidate_all = 1;
	}

	sensor_backup = NULL;
	if (gf_node_dirty_get(node) & GF_SG_CHILD_DIRTY) {
		/*rebuild sensor list*/
		if (gf_list_count(ogs->sensors)) {
			gf_list_del(ogs->sensors);
			ogs->sensors = gf_list_new();
		}

		for (i=0; i<count; i++) {
			child = (GF_Node*)gf_node_list_get_child(og->children, ogs->priorities[i].position);
			if (!child || !is_sensor_node(child) ) continue;
			hsens = get_sensor_handler(child);
			if (hsens) gf_list_add(ogs->sensors, hsens);
		}
	}

	/*if we have an active sensor at this level discard all sensors in current render context (cf VRML)*/
	count2 = gf_list_count(ogs->sensors);
	if (count2) {
		sensor_backup = eff->sensors;
		eff->sensors = gf_list_new();
		/*add sensor to effects*/	
		for (i=0; i <count2; i++) {
			SensorHandler *hsens = (SensorHandler *)gf_list_get(ogs->sensors, i);
			effect_add_sensor(eff, hsens, &eff->transform);
		}
	}
	gf_node_dirty_clear(node, 0);

	if (eff->parent == (GroupingNode2D *) ogs) {
		for (i=0; i<count; i++) {
			group2d_start_child((GroupingNode2D *) ogs);
			child = (GF_Node*)gf_node_list_get_child(og->children, ogs->priorities[i].position);
			gf_node_render(child, eff);
			group2d_end_child((GroupingNode2D *) ogs);
		}
	} else {
		split_text_backup = eff->text_split_mode;
		if (count>1) eff->text_split_mode = 0;
		for (i=0; i<count; i++) {
			child = (GF_Node*)gf_node_list_get_child(og->children, ogs->priorities[i].position);
			gf_node_render(child, eff);
		}
		eff->text_split_mode = split_text_backup;
	}

	/*restore effect*/
	invalidate_backup = eff->invalidate_all;
	if (count2) {
		/*destroy current effect list and restore previous*/
		effect_reset_sensors(eff);
		gf_list_del(eff->sensors);
		eff->sensors = sensor_backup;
	}
}
Exemple #6
0
GF_Node *CloneNodeForEditing(GF_SceneGraph *inScene, GF_Node *orig) //, GF_Node *cloned_parent)
{
	u32 i, j, count;
	GF_Node *node, *child, *tmp;
	GF_ChildNodeItem *list, *list2;
	GF_FieldInfo field_orig, field;

	/*this is not a mistake*/
	if (!orig) return NULL;

	/*check for DEF/USE
	if (orig->sgprivate->NodeID) {
		node = gf_sg_find_node(inScene, orig->sgprivate->NodeID);
		//node already created, USE
		if (node) {
			gf_node_register(node, cloned_parent);
			return node;
		}
	}
	*/
	/*create a node*/
/*
	if (orig->sgprivate->tag == TAG_MPEG4_ProtoNode) {
		proto_node = ((GF_ProtoInstance *)orig)->proto_interface;
		//create the instance but don't load the code -c we MUST wait for ISed routes to be cloned before
		node = gf_sg_proto_create_node(inScene, proto_node, (GF_ProtoInstance *) orig);
	} else {
*/
	node = gf_node_new(inScene, gf_node_get_tag(orig));
//	}

	count = gf_node_get_field_count(orig);

	/*copy each field*/
	for (i=0; i<count; i++) {
		gf_node_get_field(orig, i, &field_orig);

		/*get target ptr*/
		gf_node_get_field(node, i, &field);

		assert(field.eventType==field_orig.eventType);
		assert(field.fieldType==field_orig.fieldType);

		/*duplicate it*/
		switch (field.fieldType) {
		case GF_SG_VRML_SFNODE:
			child = CloneNodeForEditing(inScene, (GF_Node *) (* ((GF_Node **) field_orig.far_ptr)));//, node);
			*((GF_Node **) field.far_ptr) = child;
			break;
		case GF_SG_VRML_MFNODE:
			list = *( (GF_ChildNodeItem **) field_orig.far_ptr);
			list2 = *( (GF_ChildNodeItem **) field.far_ptr);

			for (j=0; j<gf_node_list_get_count(list); j++) {
				tmp = (GF_Node *)gf_node_list_get_child(list, j);
				child = CloneNodeForEditing(inScene, tmp);//, node);
				gf_node_list_add_child(&list2, child);
			}
			break;
		default:
			gf_sg_vrml_field_copy(field.far_ptr, field_orig.far_ptr, field.fieldType);
			break;
		}
	}
	/*register node
	if (orig->sgprivate->NodeID) {
		Node_SetID(node, orig->sgprivate->NodeID);
		gf_node_register(node, cloned_parent);
	}*/

	/*init node before creating ISed routes so the eventIn handler are in place*/
	if (gf_node_get_tag(node) != TAG_ProtoNode) gf_node_init(node);

	return node;
}
Exemple #7
0
static GF_Err BM_XReplace(GF_BifsDecoder *codec, GF_BitStream *bs, GF_List *com_list)
{
	GF_FieldInfo targetField, fromField, decfield;
	GF_Node *target, *n, *fromNode;
	s32 pos = -2;
	u32 id, nbBits, ind, aind;
	GF_Err e;
	GF_Command *com;
	GF_CommandField *inf;

	id = 1 + gf_bs_read_int(bs, codec->info->config.NodeIDBits);
	target = gf_sg_find_node(codec->current_graph, id);
	if (!target) return GF_SG_UNKNOWN_NODE;

	e = GF_OK;
	com = gf_sg_command_new(codec->current_graph, GF_SG_XREPLACE);
	BM_SetCommandNode(com, target);

	nbBits = gf_get_bit_size(gf_node_get_num_fields_in_mode(target, GF_SG_FIELD_CODING_IN)-1);
	ind = gf_bs_read_int(bs, nbBits);
	e = gf_bifs_get_field_index(target, ind, GF_SG_FIELD_CODING_IN, &aind);
	if (e) return e;
	e = gf_node_get_field(target, aind, &targetField);
	if (e) return e;

	inf = gf_sg_command_field_new(com);
	inf->fieldIndex = aind;

	if (!gf_sg_vrml_is_sf_field(targetField.fieldType)) {
		/*this is indexed replacement*/
		if (gf_bs_read_int(bs, 1)) {
			/*index is dynamic*/
			if (gf_bs_read_int(bs, 1)) {
				id = 1 + gf_bs_read_int(bs, codec->info->config.NodeIDBits);
				n = gf_sg_find_node(codec->current_graph, id);
				if (!n) return GF_SG_UNKNOWN_NODE;
				com->toNodeID = id;

				nbBits = gf_get_bit_size(gf_node_get_num_fields_in_mode(n, GF_SG_FIELD_CODING_DEF)-1);
				ind = gf_bs_read_int(bs, nbBits);
				e = gf_bifs_get_field_index(n, ind, GF_SG_FIELD_CODING_DEF, &aind);
				if (e) return e;
				e = gf_node_get_field(n, aind, &fromField);
				if (e) return e;
				com->toFieldIndex = aind;
			} else {
				u32 type = gf_bs_read_int(bs, 2);
				switch (type) {
				case 0:
					pos = gf_bs_read_int(bs, 16);
					break;
				case 2:
					pos = 0;
					break;
				case 3:
					pos = -1;
					break;
				}
			}
		}
		if (targetField.fieldType==GF_SG_VRML_MFNODE) {
			if (gf_bs_read_int(bs, 1)) {
				target = gf_node_list_get_child(*(GF_ChildNodeItem **)targetField.far_ptr, pos);
				if (!target) return GF_SG_UNKNOWN_NODE;

				nbBits = gf_get_bit_size(gf_node_get_num_fields_in_mode(target, GF_SG_FIELD_CODING_IN)-1);
				ind = gf_bs_read_int(bs, nbBits);
				e = gf_bifs_get_field_index(target, ind, GF_SG_FIELD_CODING_IN, &aind);
				if (e) return e;
				e = gf_node_get_field(target, aind, &targetField);
				if (e) return e;
				pos = -2;
				com->child_field = aind;
				com->ChildNodeTag = gf_node_get_tag(target);
				if (com->ChildNodeTag == TAG_ProtoNode) {
					s32 p_id = gf_sg_proto_get_id(gf_node_get_proto(target));
					com->ChildNodeTag = -p_id;
				}
			}
		}
		inf->pos = pos;
	}

	fromNode = NULL;
	if (gf_bs_read_int(bs, 1)) {
		id = 1 + gf_bs_read_int(bs, codec->info->config.NodeIDBits);
		fromNode = gf_sg_find_node(codec->current_graph, id);
		if (!fromNode) return GF_SG_UNKNOWN_NODE;
		com->fromNodeID = id;

		nbBits = gf_get_bit_size(gf_node_get_num_fields_in_mode(fromNode, GF_SG_FIELD_CODING_DEF)-1);
		ind = gf_bs_read_int(bs, nbBits);
		e = gf_bifs_get_field_index(fromNode, ind, GF_SG_FIELD_CODING_DEF, &aind);
		if (e) return e;
		e = gf_node_get_field(fromNode, aind, &fromField);
		if (e) return e;
		com->fromFieldIndex = aind;

		return GF_OK;
	}


	if (pos>= -1) {
		inf->fieldType = gf_sg_vrml_get_sf_type(targetField.fieldType);
	} else {
		inf->fieldType = targetField.fieldType;
	}
	decfield.fieldIndex = inf->fieldIndex;
	decfield.fieldType = inf->fieldType;

	if (inf->fieldType==GF_SG_VRML_SFNODE) {
		decfield.far_ptr = inf->field_ptr = &inf->new_node;
	} else if (inf->fieldType==GF_SG_VRML_MFNODE) {
		decfield.far_ptr = inf->field_ptr = &inf->node_list;
	} else {
		decfield.far_ptr = inf->field_ptr = gf_sg_vrml_field_pointer_new(inf->fieldType);
	}
	e = gf_bifs_dec_sf_field(codec, bs, target, &decfield, 1);
	if (e) return e;

	gf_list_add(com_list, com);

	return GF_OK;
}
Exemple #8
0
GF_EXPORT
GF_Err gf_sg_command_apply(GF_SceneGraph *graph, GF_Command *com, Double time_offset)
{
	GF_Err e;
	GF_CommandField *inf;
	GF_FieldInfo field;
	GF_Node *def, *node;
	void *slot_ptr;

	if (!com || !graph) return GF_BAD_PARAM;

	e = GF_OK;
	switch (com->tag) {
	case GF_SG_SCENE_REPLACE:
		/*unregister root*/
		gf_node_unregister(graph->RootNode, NULL);
		/*remove all protos and routes*/
		while (gf_list_count(graph->routes_to_activate)) 
			gf_list_rem(graph->routes_to_activate, 0);
		
		/*destroy all routes*/
		while (gf_list_count(graph->Routes)) {
			GF_Route *r = (GF_Route *)gf_list_get(graph->Routes, 0);
			/*this will unregister the route from the graph, so don't delete the chain entry*/
			gf_sg_route_del(r);
		}
		/*destroy all proto*/
		while (gf_list_count(graph->protos)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(graph->protos, 0);
			/*this will unregister the proto from the graph, so don't delete the chain entry*/
			gf_sg_proto_del(p);
		}
		/*DO NOT TOUCH node registry*/
		/*DO NOT TOUCH UNREGISTERED PROTOS*/

		/*move all protos in graph*/
		while (gf_list_count(com->new_proto_list)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(com->new_proto_list, 0);
			gf_list_rem(com->new_proto_list, 0);
			gf_list_del_item(graph->unregistered_protos, p);
			gf_list_add(graph->protos, p);
		}
		/*assign new root (no need to register/unregister)*/
		graph->RootNode = com->node;
		com->node = NULL;
		break;

	case GF_SG_NODE_REPLACE:
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		e = gf_node_replace(com->node, inf->new_node, 0);
		if (inf->new_node) gf_node_register(inf->new_node, NULL);
		break;

	case GF_SG_MULTIPLE_REPLACE:
	case GF_SG_FIELD_REPLACE:
	{
		u32 j;
		GF_ChildNodeItem *list, *cur, *prev;
		j=0;
		while ((inf = (GF_CommandField*)gf_list_enum(com->command_fields, &j))) {
			e = gf_node_get_field(com->node, inf->fieldIndex, &field);
			if (e) return e;

			switch (field.fieldType) {
			case GF_SG_VRML_SFNODE:
			{
				node = *((GF_Node **) field.far_ptr);
				e = gf_node_unregister(node, com->node);
				*((GF_Node **) field.far_ptr) = inf->new_node;
				if (!e) gf_node_register(inf->new_node, com->node);
				break;
			}
			case GF_SG_VRML_MFNODE:
				gf_node_unregister_children(com->node, * ((GF_ChildNodeItem **) field.far_ptr));
				* ((GF_ChildNodeItem **) field.far_ptr) = NULL;

				list = * ((GF_ChildNodeItem **) inf->field_ptr);
				prev=NULL;
				while (list) {
					cur = malloc(sizeof(GF_ChildNodeItem));
					cur->next = NULL;
					cur->node = list->node;
					if (prev) {
						prev->next = cur;
					} else {
						* ((GF_ChildNodeItem **) field.far_ptr) = cur;
					}
					gf_node_register(list->node, com->node);
					prev = cur;
					list = list->next;
				}
				break;
			default:
				/*this is a regular field, reset it and clone - we cannot switch pointers since the
				original fields are NOT pointers*/
				if (!gf_sg_vrml_is_sf_field(field.fieldType)) {
					e = gf_sg_vrml_mf_reset(field.far_ptr, field.fieldType);
				}
				if (e) return e;
				gf_sg_vrml_field_copy(field.far_ptr, inf->field_ptr, field.fieldType);
				if (field.fieldType==GF_SG_VRML_SFTIME) *(SFTime *)field.far_ptr = *(SFTime *)field.far_ptr + time_offset;
				break;
			}
			SG_CheckFieldChange(com->node, &field);
		}
		break;
	}

	case GF_SG_MULTIPLE_INDEXED_REPLACE:
	case GF_SG_INDEXED_REPLACE:
	{
		u32 sftype, i=0;
		while ((inf = (GF_CommandField*)gf_list_enum(com->command_fields, &i))) {
			e = gf_node_get_field(com->node, inf->fieldIndex, &field);
			if (e) return e;

			/*if MFNode remove the child and set new node*/
			if (field.fieldType == GF_SG_VRML_MFNODE) {
				/*we must remove the node before in case the new node uses the same ID (not forbidden) and this
				command removes the last instance of the node with the same ID*/
				gf_node_replace_child(com->node, (GF_ChildNodeItem**) field.far_ptr, inf->pos, inf->new_node);
				if (inf->new_node) gf_node_register(inf->new_node, NULL);
			}
			/*erase the field item*/
			else {
				if ((inf->pos < 0) || ((u32) inf->pos >= ((GenMFField *) field.far_ptr)->count) ) {
					inf->pos = ((GenMFField *)field.far_ptr)->count - 1;
					/*may happen with text and default value*/
					if (inf->pos < 0) {
						inf->pos = 0;
						gf_sg_vrml_mf_alloc(field.far_ptr, field.fieldType, 1);
					}
				}
				e = gf_sg_vrml_mf_get_item(field.far_ptr, field.fieldType, & slot_ptr, inf->pos);
				if (e) return e;
				sftype = gf_sg_vrml_get_sf_type(field.fieldType);
				gf_sg_vrml_field_copy(slot_ptr, inf->field_ptr, sftype);
				/*note we don't add time offset, since there's no MFTime*/
			}
			SG_CheckFieldChange(com->node, &field);
		}
		break;
	}
	case GF_SG_ROUTE_REPLACE:
	{
		GF_Route *r;
		char *name;
		r = gf_sg_route_find(graph, com->RouteID);
		def = gf_sg_find_node(graph, com->fromNodeID);
		node = gf_sg_find_node(graph, com->toNodeID);
		if (!node || !def) return GF_SG_UNKNOWN_NODE;
		name = NULL;
		if (r) {
			name = r->name;
			r->name = NULL;
			gf_sg_route_del(r);
		}
		r = gf_sg_route_new(graph, def, com->fromFieldIndex, node, com->toFieldIndex);
		gf_sg_route_set_id(r, com->RouteID);
		if (name) {
			gf_sg_route_set_name(r, name);
			free(name);
		}
		break;
	}
	case GF_SG_NODE_DELETE_EX:
	case GF_SG_NODE_DELETE:
	{
		if (com->node) gf_node_replace(com->node, NULL, (com->tag==GF_SG_NODE_DELETE_EX) ? 1 : 0);
		break;
	}
	case GF_SG_ROUTE_DELETE:
	{
		return gf_sg_route_del_by_id(graph, com->RouteID);
	}
	case GF_SG_INDEXED_DELETE:
	{
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);

		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;
		if (gf_sg_vrml_is_sf_field(field.fieldType)) return GF_NON_COMPLIANT_BITSTREAM;

		/*then we need special handling in case of a node*/
		if (gf_sg_vrml_get_sf_type(field.fieldType) == GF_SG_VRML_SFNODE) {
			e = gf_node_replace_child(com->node, (GF_ChildNodeItem **) field.far_ptr, inf->pos, NULL);
		} else {
			if ((inf->pos < 0) || ((u32) inf->pos >= ((GenMFField *) field.far_ptr)->count) ) {
				inf->pos = ((GenMFField *)field.far_ptr)->count - 1;
			}
			/*this is a regular MFField, just remove the item (realloc)*/
			e = gf_sg_vrml_mf_remove(field.far_ptr, field.fieldType, inf->pos);
		}
		/*deletion -> node has changed*/
		if (!e) SG_CheckFieldChange(com->node, &field);
		break;
	}
	case GF_SG_NODE_INSERT:
	{
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);

		e = gf_node_insert_child(com->node, inf->new_node, inf->pos);
		if (!e) gf_node_register(inf->new_node, com->node);
		if (!e) gf_node_event_out(com->node, inf->fieldIndex);
		if (!e) gf_node_changed(com->node, NULL);
		break;
	}
	case GF_SG_ROUTE_INSERT:
	{
		GF_Route *r;
		def = gf_sg_find_node(graph, com->fromNodeID);
		node = gf_sg_find_node(graph, com->toNodeID);
		if (!node || !def) return GF_SG_UNKNOWN_NODE;
		r = gf_sg_route_new(graph, def, com->fromFieldIndex, node, com->toFieldIndex);
		if (com->RouteID) gf_sg_route_set_id(r, com->RouteID);
		if (com->def_name) {
			gf_sg_route_set_name(r, com->def_name);
			free(com->def_name);
			com->def_name = NULL;
		}
		break;
	}
	case GF_SG_INDEXED_INSERT:
	{
		u32 sftype;
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;

		/*rescale the MFField and parse the SFField*/
		if (field.fieldType != GF_SG_VRML_MFNODE) {
			if (inf->pos == -1) {
				e = gf_sg_vrml_mf_append(field.far_ptr, field.fieldType, & slot_ptr);
			} else {
				e = gf_sg_vrml_mf_insert(field.far_ptr, field.fieldType, & slot_ptr, inf->pos);
			}
			if (e) return e;
			sftype = gf_sg_vrml_get_sf_type(field.fieldType);
			gf_sg_vrml_field_copy(slot_ptr, inf->field_ptr, sftype);
		} else {
			if (inf->new_node) {
				if (inf->pos == -1) {
					gf_node_list_add_child( (GF_ChildNodeItem **) field.far_ptr, inf->new_node);
				} else {
					gf_node_list_insert_child((GF_ChildNodeItem **) field.far_ptr, inf->new_node, inf->pos);
				}
				gf_node_register(inf->new_node, com->node);
			}
		}
		if (!e) SG_CheckFieldChange(com->node, &field);
		break;
	}
	case GF_SG_PROTO_INSERT:
		/*destroy all proto*/
		while (gf_list_count(com->new_proto_list)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(com->new_proto_list, 0);
			gf_list_rem(com->new_proto_list, 0);
			gf_list_del_item(graph->unregistered_protos, p);
			gf_list_add(graph->protos, p);
		}
		return GF_OK;
	case GF_SG_PROTO_DELETE:
		{
			u32 i;
			for (i=0; i<com->del_proto_list_size; i++) {
				/*note this will check for unregistered protos, but since IDs are unique we are sure we will 
				not destroy an unregistered one*/
				GF_Proto *proto = gf_sg_find_proto(graph, com->del_proto_list[i], NULL);
				if (proto) gf_sg_proto_del(proto);
			}
		}
		return GF_OK;
	case GF_SG_PROTO_DELETE_ALL:
		/*destroy all proto*/
		while (gf_list_count(graph->protos)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(graph->protos, 0);
			gf_list_rem(graph->protos, 0);
			/*this will unregister the proto from the graph, so don't delete the chain entry*/
			gf_sg_proto_del(p);
		}
		/*DO NOT TOUCH UNREGISTERED PROTOS*/
		return GF_OK;
	/*only used by BIFS*/
	case GF_SG_GLOBAL_QUANTIZER:
		return GF_OK;

#ifndef GPAC_DISABLE_SVG
	/*laser commands*/
	case GF_SG_LSR_NEW_SCENE:
		/*DO NOT TOUCH node registry*/

		/*assign new root (no need to register/unregister)*/
		graph->RootNode = com->node;
		com->node = NULL;
		break;
	case GF_SG_LSR_DELETE:
		if (!com->node) return GF_NON_COMPLIANT_BITSTREAM;
		if (!gf_list_count(com->command_fields)) {
			gf_node_replace(com->node, NULL, 0);
			gf_node_deactivate(com->node);
			return GF_OK;
		}
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		node = gf_node_list_get_child(((SVG_Element *)com->node)->children, inf->pos);
		if (node) {
			e = gf_node_replace_child(com->node, &((SVG_Element *)com->node)->children, inf->pos, NULL);
			gf_node_deactivate(node);
		}
		break;
	case GF_SG_LSR_INSERT:
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		if (!com->node || !inf) return GF_NON_COMPLIANT_BITSTREAM;
		if (inf->new_node) {
			if (inf->pos<0) 
				gf_node_list_add_child(& ((SVG_Element *)com->node)->children, inf->new_node);
			else
				gf_node_list_insert_child(& ((SVG_Element *)com->node)->children, inf->new_node, inf->pos);

			gf_node_register(inf->new_node, com->node);
			gf_node_activate(inf->new_node);
			gf_node_changed(com->node, NULL);
		} else {
			/*NOT SUPPORTED*/
			GF_LOG(GF_LOG_ERROR, GF_LOG_CODEC, ("[LASeR] VALUE INSERTION NOT SUPPORTED\n"));
		}
		break;
	case GF_SG_LSR_ADD:
	case GF_SG_LSR_REPLACE:
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		if (!com->node || !inf) return GF_NON_COMPLIANT_BITSTREAM;
		if (inf->new_node) {
			if (inf->pos<0) {
				/*if fieldIndex (eg attributeName) is set, this is children replacement*/
				if (inf->fieldIndex>0) {
					gf_node_unregister_children_deactivate(com->node, ((SVG_Element *)com->node)->children);
					((SVG_Element *)com->node)->children = NULL;
					gf_node_list_add_child(& ((SVG_Element *)com->node)->children, inf->new_node);
					gf_node_register(inf->new_node, com->node);
					gf_node_activate(inf->new_node);
				} else {
					e = gf_node_replace(com->node, inf->new_node, 0);
					gf_node_activate(inf->new_node);
				}
			} else {
				node = gf_node_list_get_child( ((SVG_Element *)com->node)->children, inf->pos);
				gf_node_replace_child(com->node, & ((SVG_Element *)com->node)->children, inf->pos, inf->new_node);
				gf_node_register(inf->new_node, com->node);
				if (node) gf_node_deactivate(node);
				gf_node_activate(inf->new_node);
			}
			/*signal node modif*/
			gf_node_changed(com->node, NULL);
			return e;
		} else if (inf->node_list) {
			GF_ChildNodeItem *child, *cur, *prev;
			gf_node_unregister_children_deactivate(com->node, ((SVG_Element *)com->node)->children);
			((SVG_Element *)com->node)->children = NULL;

			prev = NULL;
			child = inf->node_list;
			while (child) {
				cur = (GF_ChildNodeItem*)malloc(sizeof(GF_ChildNodeItem));
				cur->next = NULL;
				cur->node = child->node;
				gf_node_register(child->node, com->node);
				gf_node_activate(child->node);
				if (prev) prev->next = cur;
				else ((SVG_Element *)com->node)->children = cur;
				prev = cur;
				child = child->next;
			}
			/*signal node modif*/
			gf_node_changed(com->node, NULL);
			return GF_OK;
		}
		/*attribute modif*/
		else if (inf->field_ptr) {
			GF_FieldInfo a, b;
			if (inf->fieldIndex==(u32) -2) {
				GF_Point2D scale, translate;
				Fixed rotate;
				GF_Matrix2D *dest;
				gf_node_get_field_by_name(com->node, "transform", &a);
				dest = (GF_Matrix2D*)a.far_ptr;
				
				if (com->tag==GF_SG_LSR_REPLACE) {
					if (gf_mx2d_decompose(dest, &scale, &rotate, &translate)) {
						gf_mx2d_init(*dest);
						if (inf->fieldType==SVG_TRANSFORM_SCALE) scale = *(GF_Point2D *)inf->field_ptr;
						else if (inf->fieldType==SVG_TRANSFORM_TRANSLATE) translate = *(GF_Point2D *)inf->field_ptr;
						else if (inf->fieldType==SVG_TRANSFORM_ROTATE) rotate = ((SVG_Point_Angle*)inf->field_ptr)->angle;

						gf_mx2d_add_scale(dest, scale.x, scale.y);
						gf_mx2d_add_rotation(dest, 0, 0, rotate);
						gf_mx2d_add_translation(dest, translate.x, translate.y);
					}
				} else {
					GF_Point2D *pt = (GF_Point2D *)inf->field_ptr;
					if (inf->fieldType==SVG_TRANSFORM_SCALE) gf_mx2d_add_scale(dest, pt->x, pt->y);
					else if (inf->fieldType==SVG_TRANSFORM_TRANSLATE) gf_mx2d_add_translation(dest, pt->x, pt->y);
					else if (inf->fieldType == SVG_TRANSFORM_ROTATE) gf_mx2d_add_rotation(dest, 0, 0, ((SVG_Point_Angle*)inf->field_ptr)->angle);
				}
			} else {
				if ((inf->fieldIndex==(u32) -1) && (inf->fieldType==SVG_String_datatype)) {
					char *str = *(SVG_String*)inf->field_ptr;

					if (com->tag == GF_SG_LSR_REPLACE) {
						GF_DOMText *t = ((SVG_Element*)com->node)->children ? (GF_DOMText*) ((SVG_Element*)com->node)->children->node :NULL; 
						if (t && (t->sgprivate->tag==TAG_DOMText)) {
							if (t->textContent) free(t->textContent);
							t->textContent = NULL;
							if (str) t->textContent = strdup(str);
						}
					} else {
						if (str) gf_dom_add_text_node(com->node, strdup(str));
					}
				}
				else if ((inf->fieldIndex==TAG_LSR_ATT_scale) 
					|| (inf->fieldIndex==TAG_LSR_ATT_translation)
					|| (inf->fieldIndex==TAG_LSR_ATT_rotation)
				) {
					SVG_Transform *mx;
					gf_svg_get_attribute_by_tag(com->node, TAG_SVG_ATT_transform, 1, 0, &a);
					mx = a.far_ptr;
					if (com->tag == GF_SG_LSR_REPLACE) {
						GF_Point2D scale, translate;
						SVG_Point_Angle rotate;
						if (gf_mx2d_decompose(&mx->mat, &scale, &rotate.angle, &translate)) {
							gf_mx2d_init(mx->mat);
							if (inf->fieldIndex==TAG_LSR_ATT_scale) scale = *(GF_Point2D *)inf->field_ptr;
							else if (inf->fieldIndex==TAG_LSR_ATT_translation) translate = *(GF_Point2D *)inf->field_ptr;
							else if (inf->fieldIndex==TAG_LSR_ATT_rotation) rotate = *(SVG_Point_Angle*)inf->field_ptr;

							gf_mx2d_add_scale(&mx->mat, scale.x, scale.y);
							gf_mx2d_add_rotation(&mx->mat, 0, 0, rotate.angle);
							gf_mx2d_add_translation(&mx->mat, translate.x, translate.y);
						}
					} else {
						if (inf->fieldIndex==TAG_LSR_ATT_scale) gf_mx2d_add_scale(&mx->mat, ((GF_Point2D*)inf->field_ptr)->x, ((GF_Point2D*)inf->field_ptr)->y);
						if (inf->fieldIndex==TAG_LSR_ATT_translation) gf_mx2d_add_translation(&mx->mat, ((GF_Point2D*)inf->field_ptr)->x, ((GF_Point2D*)inf->field_ptr)->y);
						if (inf->fieldIndex==TAG_LSR_ATT_rotation) gf_mx2d_add_rotation(&mx->mat, 0, 0, ((SVG_Point_Angle*)inf->field_ptr)->angle);
					}
				}
				else if (gf_svg_get_attribute_by_tag(com->node, inf->fieldIndex, 1, 0, &a) == GF_OK) {
					b = a;
					b.far_ptr = inf->field_ptr;
					if (com->tag == GF_SG_LSR_REPLACE) {
						gf_svg_attributes_copy(&a, &b, 0);
					} else {
						gf_svg_attributes_add(&a, &b, &a, 0);
					}
				}
				b = a;
				b.far_ptr = inf->field_ptr;
			}
			/*signal node modif*/
			gf_node_changed(com->node, &a);
		} else if (com->fromNodeID) {
			GF_FieldInfo a, b;
			GF_Node *fromNode = gf_sg_find_node(graph, com->fromNodeID);
			if (!fromNode) return GF_NON_COMPLIANT_BITSTREAM;
			if (gf_node_get_field(fromNode, com->fromFieldIndex, &b) != GF_OK) return GF_NON_COMPLIANT_BITSTREAM;

			if ((inf->fieldIndex==(u32) -1) && (inf->fieldType==SVG_String_datatype)) {
				char *str = *(SVG_String*)inf->field_ptr;

				if (com->tag == GF_SG_LSR_REPLACE) {
					GF_DOMText *t = ((SVG_Element*)com->node)->children ? (GF_DOMText*) ((SVG_Element*)com->node)->children->node :NULL; 
					if (t && (t->sgprivate->tag==TAG_DOMText)) {
						if (t->textContent) free(t->textContent);
						t->textContent = NULL;
						if (str) t->textContent = strdup(str);
					}
				} else {
					if (str) gf_dom_add_text_node(com->node, strdup(str));
				}
			} else {
				gf_node_get_field(com->node, inf->fieldIndex, &a);
				if (com->tag == GF_SG_LSR_REPLACE) {
					e = gf_svg_attributes_copy(&a, &b, 0);
				} else {
					e = gf_svg_attributes_add(&a, &b, &a, 0);
				}
			}
			gf_node_changed(com->node, &a);
			return e;
		} else {
			return GF_NON_COMPLIANT_BITSTREAM;
		}
		break;
	case GF_SG_LSR_ACTIVATE:
		gf_node_activate(com->node);
		break;
	case GF_SG_LSR_DEACTIVATE:
		gf_node_deactivate(com->node);
		gf_node_changed(com->node, NULL);
		break;
#endif

	default:
		return GF_NOT_SUPPORTED;
	}
	if (e) return e;

	if (com->scripts_to_load) {
		while (gf_list_count(com->scripts_to_load)) {
			GF_Node *script = (GF_Node *)gf_list_get(com->scripts_to_load, 0);
			gf_list_rem(com->scripts_to_load, 0);
			gf_sg_script_load(script);
		}
		gf_list_del(com->scripts_to_load);
		com->scripts_to_load = NULL;
	}
	return GF_OK;
}
Exemple #9
0
GF_EXPORT
GF_Err gf_sm_stats_for_command(GF_StatManager *stat, GF_Command *com)
{
#ifdef GPAC_DISABLE_VRML
	return GF_NOT_SUPPORTED;
#else
	GF_FieldInfo field;
	GF_Err e;
	GF_ChildNodeItem *list;
	GF_CommandField *inf = NULL;
	if (gf_list_count(com->command_fields)) 
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);

	if (!com || !stat) return GF_BAD_PARAM;
	switch (com->tag) {
	case GF_SG_SCENE_REPLACE:
		if (com->node) StatNodeGraph(stat, com->node);
		break;
	case GF_SG_NODE_REPLACE:
		if (inf && inf->new_node) StatNodeGraph(stat, inf->new_node);
		break;
	case GF_SG_FIELD_REPLACE:
		if (!inf) return GF_OK;
		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;

		switch (field.fieldType) {
		case GF_SG_VRML_SFNODE:
			if (inf->new_node) StatNodeGraph(stat, inf->new_node);
			break;
		case GF_SG_VRML_MFNODE:
			list = * ((GF_ChildNodeItem**) inf->field_ptr);
			while (list) {
				StatNodeGraph(stat, list->node);
				list = list->next;
			}
			break;
		default:
			field.far_ptr = inf->field_ptr;
			StatField(stat->stats, &field);
			break;
		}
		break;
	case GF_SG_INDEXED_REPLACE:
		if (!inf) return GF_OK;
		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;

		if (field.fieldType == GF_SG_VRML_MFNODE) {
			StatNodeGraph(stat, inf->new_node);
		} else {
			field.fieldType = gf_sg_vrml_get_sf_type(field.fieldType);
			field.far_ptr = inf->field_ptr;
			StatSingleField(stat->stats, &field);
		}
		break;
	case GF_SG_NODE_DELETE:
		if (com->node) StatNode(stat->stats, com->node, 0, 1, NULL);
		break;
	case GF_SG_INDEXED_DELETE:
		if (!inf) return GF_OK;
		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;

		/*then we need special handling in case of a node*/
		if (gf_sg_vrml_get_sf_type(field.fieldType) == GF_SG_VRML_SFNODE) {
			GF_Node *n = gf_node_list_get_child( * (GF_ChildNodeItem **) field.far_ptr, inf->pos);
			if (n) StatNode(stat->stats, n, 0, 1, NULL);
		} else {
			StatRemField(stat->stats, inf->fieldType, NULL);
		}
		break;
	case GF_SG_NODE_INSERT:
		if (inf && inf->new_node) StatNodeGraph(stat, inf->new_node);
		break;
	case GF_SG_INDEXED_INSERT:
		if (!inf) return GF_OK;
		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;

		/*rescale the MFField and parse the SFField*/
		if (field.fieldType != GF_SG_VRML_MFNODE) {
			field.fieldType = gf_sg_vrml_get_sf_type(field.fieldType);
			field.far_ptr = inf->field_ptr;
			StatSingleField(stat->stats, &field);
		} else {
			if (inf->new_node) StatNodeGraph(stat, inf->new_node);
		}
		break;
	case GF_SG_ROUTE_REPLACE:
	case GF_SG_ROUTE_DELETE:
	case GF_SG_ROUTE_INSERT:
		return GF_OK;
	default:
		return GF_BAD_PARAM;
	}
	return GF_OK;
#endif
}
Exemple #10
0
static void svg_traverse_switch(GF_Node *node, void *rs, Bool is_destroy)
{
	GF_Matrix2D backup_matrix;
	GF_Matrix mx_3d;
	SVGPropertiesPointers backup_props;
	u32 backup_flags;
	s32 *selected_idx = gf_node_get_private(node);
	u32 styling_size = sizeof(SVGPropertiesPointers);
	SVGAllAttributes all_atts;
	GF_TraverseState *tr_state = (GF_TraverseState *) rs;

	if (is_destroy) {
		gf_free(selected_idx);
		gf_sc_check_focus_upon_destroy(node);
		return;
	}

	gf_svg_flatten_attributes((SVG_Element *)node, &all_atts);
	if (gf_node_dirty_get(node)) {
		u32 pos = 0;
		GF_ChildNodeItem *child = ((SVG_Element*)node)->children;
		*selected_idx = -1;
		while (child) {
			SVGAllAttributes atts;
			gf_svg_flatten_attributes((SVG_Element *)child->node, &atts);
			if (compositor_svg_evaluate_conditional(tr_state->visual->compositor, &atts)) {
				*selected_idx = pos;
				break;
			}
			pos++;
			child = child->next;
		}
		drawable_reset_group_highlight(tr_state, node);
		gf_node_dirty_clear(node, 0);
	}

	if (!compositor_svg_traverse_base(node, &all_atts, tr_state, &backup_props, &backup_flags))
		return;

	if (compositor_svg_is_display_off(tr_state->svg_props)) {
		memcpy(tr_state->svg_props, &backup_props, styling_size);
		tr_state->svg_flags = backup_flags;
		return;
	}
	
	if (*selected_idx >= 0) {
		compositor_svg_apply_local_transformation(tr_state, &all_atts, &backup_matrix, &mx_3d);
		if (tr_state->traversing_mode == TRAVERSE_GET_BOUNDS) {
			gf_sc_get_nodes_bounds(node, ((SVG_Element *)node)->children, tr_state, selected_idx);
		} else if (*selected_idx >= 0) {
			GF_Node *child = gf_node_list_get_child(((SVG_Element *)node)->children, *selected_idx);
			gf_node_traverse(child, tr_state);

			drawable_check_focus_highlight(node, tr_state, NULL);
		}
		compositor_svg_restore_parent_transformation(tr_state, &backup_matrix, &mx_3d);
	}

	memcpy(tr_state->svg_props, &backup_props, styling_size);
	tr_state->svg_flags = backup_flags;
}