static void *d3d_init(const video_info_t *info, const input_driver_t **input, void **input_data) { d3d_video_t *d3d = NULL; const gfx_ctx_driver_t *ctx_driver = NULL; #ifdef _XBOX if (video_driver_get_ptr(false)) { d3d = (d3d_video_t*)video_driver_get_ptr(false); /* Reinitialize renderchain as we * might have changed pixel formats.*/ if (d3d->renderchain_driver->reinit(d3d, (const void*)info)) { d3d_deinit_chain(d3d); d3d_init_chain(d3d, info); input_driver_set(input, input_data); video_driver_ctl(RARCH_DISPLAY_CTL_SET_OWN_DRIVER, NULL); return d3d; } } #endif d3d = new d3d_video_t(); if (!d3d) goto error; ctx_driver = d3d_get_context(d3d); if (!ctx_driver) goto error; /* Default values */ d3d->dev = NULL; d3d->dev_rotation = 0; d3d->needs_restore = false; #ifdef HAVE_OVERLAY d3d->overlays_enabled = false; #endif #ifdef _XBOX d3d->should_resize = false; #else #ifdef HAVE_MENU d3d->menu = NULL; #endif #endif gfx_ctx_set(ctx_driver); if (!d3d_construct(d3d, info, input, input_data)) { RARCH_ERR("[D3D]: Failed to init D3D.\n"); goto error; } d3d->keep_aspect = info->force_aspect; #ifdef _XBOX video_driver_ctl(RARCH_DISPLAY_CTL_SET_OWN_DRIVER, NULL); video_driver_ctl(RARCH_INPUT_CTL_SET_OWN_DRIVER, NULL); #endif return d3d; error: gfx_ctx_destroy(ctx_driver); if (d3d) delete d3d; return NULL; }
static void *vg_init(const video_info_t *video, const input_driver_t **input, void **input_data) { unsigned temp_width = 0, temp_height = 0; VGfloat clearColor[4] = {0, 0, 0, 1}; settings_t *settings = config_get_ptr(); const gfx_ctx_driver_t *ctx = NULL; vg_t *vg = (vg_t*)calloc(1, sizeof(vg_t)); if (!vg) goto error; ctx = gfx_ctx_init_first(vg, settings->video.context_driver, GFX_CTX_OPENVG_API, 0, 0, false); if (!ctx) goto error; gfx_ctx_set(ctx); gfx_ctx_get_video_size(&temp_width, &temp_height); RARCH_LOG("Detecting screen resolution %ux%u.\n", temp_width, temp_height); if (temp_width != 0 && temp_height != 0) video_driver_set_size(&temp_width, &temp_height); gfx_ctx_swap_interval(video->vsync ? 1 : 0); gfx_ctx_update_window_title(); vg->mTexType = video->rgb32 ? VG_sXRGB_8888 : VG_sRGB_565; vg->keep_aspect = video->force_aspect; unsigned win_width = video->width; unsigned win_height = video->height; if (video->fullscreen && (win_width == 0) && (win_height == 0)) { video_driver_get_size(&temp_width, &temp_height); win_width = temp_width; win_height = temp_height; } if (!gfx_ctx_set_video_mode(win_width, win_height, video->fullscreen)) goto error; video_driver_get_size(&temp_width, &temp_height); temp_width = 0; temp_height = 0; gfx_ctx_get_video_size(&temp_width, &temp_height); vg->should_resize = true; if (temp_width != 0 && temp_height != 0) { RARCH_LOG("Verified window resolution %ux%u.\n", temp_width, temp_height); video_driver_set_size(&temp_width, &temp_height); } video_driver_get_size(&temp_width, &temp_height); vg->mScreenAspect = (float)temp_width / temp_height; gfx_ctx_translate_aspect(&vg->mScreenAspect, temp_width, temp_height); vgSetfv(VG_CLEAR_COLOR, 4, clearColor); vg->mTextureWidth = vg->mTextureHeight = video->input_scale * RARCH_SCALE_BASE; vg->mImage = vgCreateImage(vg->mTexType, vg->mTextureWidth, vg->mTextureHeight, video->smooth ? VG_IMAGE_QUALITY_BETTER : VG_IMAGE_QUALITY_NONANTIALIASED); vg_set_nonblock_state(vg, !video->vsync); gfx_ctx_input_driver(input, input_data); if (settings->video.font_enable && font_renderer_create_default(&vg->font_driver, &vg->mFontRenderer, *settings->video.font_path ? settings->video.font_path : NULL, settings->video.font_size)) { vg->mFont = vgCreateFont(0); if (vg->mFont != VG_INVALID_HANDLE) { vg->mFontsOn = true; vg->mFontHeight = settings->video.font_size; vg->mPaintFg = vgCreatePaint(); vg->mPaintBg = vgCreatePaint(); VGfloat paintFg[] = { settings->video.msg_color_r, settings->video.msg_color_g, settings->video.msg_color_b, 1.0f }; VGfloat paintBg[] = { settings->video.msg_color_r / 2.0f, settings->video.msg_color_g / 2.0f, settings->video.msg_color_b / 2.0f, 0.5f }; vgSetParameteri(vg->mPaintFg, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); vgSetParameterfv(vg->mPaintFg, VG_PAINT_COLOR, 4, paintFg); vgSetParameteri(vg->mPaintBg, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); vgSetParameterfv(vg->mPaintBg, VG_PAINT_COLOR, 4, paintBg); } } if (vg_query_extension("KHR_EGL_image") && gfx_ctx_image_buffer_init(video)) { pvgCreateEGLImageTargetKHR = (PFNVGCREATEEGLIMAGETARGETKHRPROC)gfx_ctx_get_proc_address("vgCreateEGLImageTargetKHR"); if (pvgCreateEGLImageTargetKHR) { RARCH_LOG("[VG] Using EGLImage buffer\n"); vg->mEglImageBuf = true; } } #if 0 const char *ext = (const char*)vgGetString(VG_EXTENSIONS); if (ext) RARCH_LOG("[VG] Supported extensions: %s\n", ext); #endif return vg; error: if (vg) free(vg); gfx_ctx_destroy(ctx); return NULL; }