Exemple #1
0
static void
CleanUp(void)
{
   glDeleteShader_func(fragShader);
   glDeleteShader_func(vertShader);
   glDeleteProgram_func(program);
   glutDestroyWindow(win);
}
Exemple #2
0
GLuint
ShaderAPITest::make_program(const char *vs_src, const char *fs_src)
{
	GLuint id, vs, fs;

	assert_no_error();
	id = glCreateProgram_func();
	if (vs_src) {
		vs = make_shader(GL_VERTEX_SHADER, vs_src);
		glAttachShader_func(id, vs);
		glDeleteShader_func(vs);
	}
	if (fs_src) {
		fs = make_shader(GL_FRAGMENT_SHADER, fs_src);
		glAttachShader_func(id, fs);
		glDeleteShader_func(fs);
	}
	glLinkProgram_func(id);
	check_link_status(id);
	glUseProgram_func(id);
	glDeleteProgram_func(id);
	assert_no_error();
	return id;
}