void GLFunc::gl_draw_text(char* text, short x, short y) { glRasterPos2s( x, y ); for(const char*c = text; *c != '\0'; c++) { glutBitmapCharacter(GLUT_BITMAP_8_BY_13, *c); } }
///////////////////////////////////////////////////////// // Render // void GEMglRasterPos2s :: render(GemState *state) { glRasterPos2s (x, y); }
M(void, glRasterPos2s, jshort x, jshort y) { glRasterPos2s(x, y); }