Exemple #1
0
void __glXDisp_Rectiv(GLbyte *pc)
{
	glRectiv( 
		(GLint    *)(pc + 0),
		(GLint    *)(pc + 8)
	);
}
Exemple #2
0
M(void, glRectiv, jobject v1, jobject v2) {
	glRectiv(BUFF(GLint, v1), BUFF(GLint, v2));
}