// assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); gl_rect_2d( border, mBorderColor, FALSE ); LLRect interior = border; interior.stretch( -1 ); // Check state if ( mValid ) { if (!mColor.isOpaque()) { gl_rect_2d_checkerboard( calcScreenRect(), interior ); // Draw the color swatch } gl_rect_2d(interior, mColor, TRUE); if (!mColor.isOpaque()) { LLColor4 opaque_color = mColor; opaque_color.mV[VALPHA] = 1.f; gGL.color4fv(opaque_color.mV); if (mAlphaGradientImage.notNull()) { gGL.pushMatrix(); { mAlphaGradientImage->draw(interior, mColor); } gGL.popMatrix(); } } } else { if (!mFallbackImageName.empty()) { LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( calcScreenRect(), interior ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), fallback_image); fallback_image->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else { // Draw grey and an X gl_rect_2d(interior, LLColor4::grey, TRUE); gl_draw_x(interior, LLColor4::black); } } LLUICtrl::draw(); }
// assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { // If we're in a focused floater, don't apply the floater's alpha to the color swatch (STORM-676). F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight ); gl_rect_2d( border, mBorderColor.get(), FALSE ); LLRect interior = border; interior.stretch( -1 ); // Check state if ( mValid ) { if (!mColor.isOpaque()) { // Draw checker board. gl_rect_2d_checkerboard(interior, alpha); } // Draw the color swatch gl_rect_2d(interior, mColor % alpha, TRUE); if (!mColor.isOpaque()) { // Draw semi-transparent center area in filled with mColor. LLColor4 opaque_color = mColor; opaque_color.mV[VALPHA] = alpha; gGL.color4fv(opaque_color.mV); if (mAlphaGradientImage.notNull()) { gGL.pushMatrix(); { mAlphaGradientImage->draw(interior, mColor % alpha); } gGL.popMatrix(); } } } else { if (mFallbackImage.notNull()) { mFallbackImage->draw(interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), LLColor4::white % alpha); } else { // Draw grey and an X gl_rect_2d(interior, LLColor4::grey % alpha, TRUE); gl_draw_x(interior, LLColor4::black % alpha); } } LLUICtrl::draw(); }
// assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); gl_rect_2d( border, mBorderColor, FALSE ); LLRect interior = border; interior.stretch( -1 ); // Check state if ( mValid ) { // Draw the color swatch gl_rect_2d_checkerboard( interior ); gl_rect_2d(interior, mColor, TRUE); LLColor4 opaque_color = mColor; opaque_color.mV[VALPHA] = 1.f; gGL.color4fv(opaque_color.mV); if (mAlphaGradientImage.notNull()) { gGL.pushMatrix(); { mAlphaGradientImage->draw(interior, mColor); } gGL.popMatrix(); } } else { // Draw grey and an X gl_rect_2d(interior, LLColor4::grey, TRUE); gl_draw_x(interior, LLColor4::black); } LLUICtrl::draw(); }
void LLPreviewTexture::draw() { updateDimensions(); LLPreview::draw(); if (!isMinimized()) { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); const LLRect& border = mClientRect; LLRect interior = mClientRect; interior.stretch( -PREVIEW_BORDER_WIDTH ); // ...border gl_rect_2d( border, LLColor4(0.f, 0.f, 0.f, 1.f)); gl_rect_2d_checkerboard( interior ); if ( mImage.notNull() ) { // Draw the texture glColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mImage); // Pump the texture priority F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() ); mImage->addTextureStats( pixel_area ); if(pixel_area > 0.f) { //boost the previewed image priority to the highest to make it to get loaded first. mImage->setAdditionalDecodePriority(1.0f) ; } std::string assetid(mImageID.asString()); if (mIsCopyable) childSetText("uuid", assetid); if (uploaderkey.isNull()&&(mImage->mDecodedComment.find("a")!=mImage->mDecodedComment.end())) { uploaderkey = LLUUID(mImage->mDecodedComment["a"]); childSetText("uploader", mImage->mDecodedComment["a"]); gCacheName->get(uploaderkey, FALSE, callbackLoadAvatarName); } if (color.empty()&&(mImage->mDecodedComment.find("c")!=mImage->mDecodedComment.end())) { color = mImage->mDecodedComment["c"]; } if (time.empty()&&(mImage->mDecodedComment.find("z")!=mImage->mDecodedComment.end())) { time=mImage->mDecodedComment["z"]; std::string year = time.substr(0,4); std::string month = time.substr(4,2); std::string day = time.substr(6,2); std::string hour = time.substr(8,2); std::string minute = time.substr(10,2); std::string second = time.substr(12,2); time = llformat("%s/%s/%s - %s:%s:%s",year.c_str(),month.c_str(),day.c_str(),hour.c_str(),minute.c_str(),second.c_str()); childSetText("uploadtime", time); } // Don't bother decoding more than we can display, unless // we're loading the full image. if (!mLoadingFullImage) { S32 int_width = interior.getWidth(); S32 int_height = interior.getHeight(); mImage->setKnownDrawSize(int_width, int_height); } else { // Don't use this feature mImage->setKnownDrawSize(0, 0); } if( mLoadingFullImage ) { // *TODO: Translate LLFontGL::getFontSansSerif()->renderUTF8(std::string("Receiving:"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::DROP_SHADOW); F32 data_progress = mImage->mDownloadProgress; // Draw the progress bar. const S32 BAR_HEIGHT = 12; const S32 BAR_LEFT_PAD = 80; S32 left = interior.mLeft + 4 + BAR_LEFT_PAD; S32 bar_width = getRect().getWidth() - left - RESIZE_HANDLE_WIDTH - 2; S32 top = interior.mBottom + 4 + BAR_HEIGHT; S32 right = left + bar_width; S32 bottom = top - BAR_HEIGHT; LLColor4 background_color(0.f, 0.f, 0.f, 0.75f); LLColor4 decoded_color(0.f, 1.f, 0.f, 1.0f); LLColor4 downloaded_color(0.f, 0.5f, 0.f, 1.0f); gl_rect_2d(left, top, right, bottom, background_color); if (data_progress > 0.0f) { // Downloaded bytes right = left + llfloor(data_progress * (F32)bar_width); if (right > left) { gl_rect_2d(left, top, right, bottom, downloaded_color); } } } else if( !mSavedFileTimer.hasExpired() ) { // *TODO: Translate LLFontGL::getFontSansSerif()->renderUTF8(std::string("File Saved"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::DROP_SHADOW); } } } }
void LLPreviewTexture::draw() { updateDimensions(); LLPreview::draw(); if (!isMinimized()) { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); const LLRect& border = mClientRect; LLRect interior = mClientRect; interior.stretch( -PREVIEW_BORDER_WIDTH ); // ...border gl_rect_2d( border, LLColor4(0.f, 0.f, 0.f, 1.f)); gl_rect_2d_checkerboard( interior ); if ( mImage.notNull() ) { // Automatically bring up SaveAs dialog if we opened this to save the texture. if (mPreviewToSave) { mPreviewToSave = FALSE; saveAs(); } // Draw the texture gGL.diffuseColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mImage); // Pump the texture priority F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() ); mImage->addTextureStats( pixel_area ); // Don't bother decoding more than we can display, unless // we're loading the full image. if (!mLoadingFullImage) { S32 int_width = interior.getWidth(); S32 int_height = interior.getHeight(); mImage->setKnownDrawSize(int_width, int_height); } else { // Don't use this feature mImage->setKnownDrawSize(0, 0); } if( mLoadingFullImage ) { LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW); F32 data_progress = mImage->getDownloadProgress() ; // Draw the progress bar. const S32 BAR_HEIGHT = 12; const S32 BAR_LEFT_PAD = 80; S32 left = interior.mLeft + 4 + BAR_LEFT_PAD; S32 bar_width = getRect().getWidth() - left - RESIZE_HANDLE_WIDTH - 2; S32 top = interior.mBottom + 4 + BAR_HEIGHT; S32 right = left + bar_width; S32 bottom = top - BAR_HEIGHT; LLColor4 background_color(0.f, 0.f, 0.f, 0.75f); LLColor4 decoded_color(0.f, 1.f, 0.f, 1.0f); LLColor4 downloaded_color(0.f, 0.5f, 0.f, 1.0f); gl_rect_2d(left, top, right, bottom, background_color); if (data_progress > 0.0f) { // Downloaded bytes right = left + llfloor(data_progress * (F32)bar_width); if (right > left) { gl_rect_2d(left, top, right, bottom, downloaded_color); } } } else if( !mSavedFileTimer.hasExpired() ) { LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("FileSaved"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW); } } } }
// virtual void LLFloaterTexturePicker::draw() { S32 floater_header_size = getHeaderHeight(); if (mOwner) { // draw cone of context pointing back to texture swatch LLRect owner_rect; mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this); LLRect local_rect = getLocalRect(); if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLEnable(GL_CULL_FACE); gGL.begin(LLRender::QUADS); { gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mRight, local_rect.mTop); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.vertex2i(local_rect.mRight, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); } gGL.end(); } } if (gFocusMgr.childHasMouseCapture(getDragHandle())) { mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } else { mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } updateImageStats(); // if we're inactive, gray out "apply immediate" checkbox getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); getChildView("Select")->setEnabled(mActive); getChildView("Pipette")->setEnabled(mActive); getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); //BOOL allow_copy = FALSE; if( mOwner ) { mTexturep = NULL; if(mImageAssetID.notNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES); mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); } if (mTentativeLabel) { mTentativeLabel->setVisible( FALSE ); } getChildView("Default")->setEnabled(mImageAssetID != mOwner->getDefaultImageAssetID()); getChildView("Blank")->setEnabled(mImageAssetID != mWhiteImageAssetID ); getChildView("None")->setEnabled(mOwner->getAllowNoTexture() && !mImageAssetID.isNull() ); LLFloater::draw(); if( isMinimized() ) { return; } // Border LLRect border( BORDER_PAD, getRect().getHeight() - floater_header_size - BORDER_PAD, ((getMinWidth() / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD, BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - getMinHeight())); gl_rect_2d( border, LLColor4::black, FALSE ); // Interior LLRect interior = border; interior.stretch( -1 ); // If the floater is focused, don't apply its alpha to the texture (STORM-677). const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior, alpha ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep, UI_VERTEX_COLOR % alpha ); // Pump the priority mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else if (!mFallbackImage.isNull()) { mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); } else { gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); // Draw X gl_draw_x(interior, LLColor4::black ); } // Draw Tentative Label over the image if( mOwner->getTentative() && !mViewModel->isDirty() ) { mTentativeLabel->setVisible( TRUE ); drawChild(mTentativeLabel); } if (mSelectedItemPinned) return; LLFolderView* folder_view = mInventoryPanel->getRootFolder(); if (!folder_view) return; LLInventoryFilter* filter = folder_view->getFilter(); if (!filter) return; bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() && filter->isNotDefault(); // After inventory panel filter is applied we have to update // constraint rect for the selected item because of folder view // AutoSelectOverride set to TRUE. We force PinningSelectedItem // flag to FALSE state and setting filter "dirty" to update // scroll container to show selected item (see LLFolderView::doIdle()). if (!is_filter_active && !mSelectedItemPinned) { folder_view->setPinningSelectedItem(mSelectedItemPinned); folder_view->dirtyFilter(); folder_view->arrangeFromRoot(); mSelectedItemPinned = TRUE; } } }
void LLTextureCtrl::draw() { mBorder->setKeyboardFocusHighlight(hasFocus()); if (!mValid) { mTexturep = NULL; } else if (!mImageAssetID.isNull()) { LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; mTexturep = texture; } else//mImageAssetID == LLUUID::null { mTexturep = NULL; } // Border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); gl_rect_2d( border, mBorderColor.get(), FALSE ); // Interior LLRect interior = border; interior.stretch( -1 ); // If we're in a focused floater, don't apply the floater's alpha to the texture (STORM-677). const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior, alpha ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep, UI_VERTEX_COLOR % alpha); mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else if (!mFallbackImage.isNull()) { mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); } else { gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); // Draw X gl_draw_x( interior, LLColor4::black ); } mTentativeLabel->setVisible( !mTexturep.isNull() && getTentative() ); // Show "Loading..." string on the top left corner while this texture is loading. // Using the discard level, do not show the string if the texture is almost but not // fully loaded. if (mTexturep.notNull() && (!mTexturep->isFullyLoaded()) && (mShowLoadingPlaceholder == TRUE)) { U32 v_offset = 25; LLFontGL* font = LLFontGL::getFontSansSerif(); // Don't show as loaded if the texture is almost fully loaded (i.e. discard1) unless god if ((mTexturep->getDiscardLevel() > 1) || gAgent.isGodlike()) { font->renderUTF8( mLoadingPlaceholderString, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); } // Optionally show more detailed information. if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { LLFontGL* font = LLFontGL::getFontSansSerif(); std::string tdesc; // Show what % the texture has loaded (0 to 100%, 100 is highest), and what level of detail (5 to 0, 0 is best). v_offset += 12; tdesc = llformat(" PK : %d%%", U32(mTexturep->getDownloadProgress()*100.0)); font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); v_offset += 12; tdesc = llformat(" LVL: %d", mTexturep->getDiscardLevel()); font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); v_offset += 12; tdesc = llformat(" ID : %s...", (mImageAssetID.asString().substr(0,7)).c_str()); font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); } } LLUICtrl::draw(); }
// virtual void LLFloaterTexturePicker::draw() { if (mOwner) { // draw cone of context pointing back to texture swatch LLRect owner_rect; mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this); LLRect local_rect = getLocalRect(); if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLEnable(GL_CULL_FACE); gGL.begin(LLRender::QUADS); { gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mRight, local_rect.mTop); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.vertex2i(local_rect.mRight, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); } gGL.end(); } } if (gFocusMgr.childHasMouseCapture(getDragHandle())) { mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } else { mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME)); } updateImageStats(); // if we're inactive, gray out "apply immediate" checkbox childSetEnabled("show_folders_check", mActive && mCanApplyImmediately && !mNoCopyTextureSelected); childSetEnabled("Select", mActive); childSetEnabled("Pipette", mActive); childSetValue("Pipette", LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); //RN: reset search bar to reflect actual search query (all caps, for example) mSearchEdit->setText(mInventoryPanel->getFilterSubString()); //BOOL allow_copy = FALSE; if( mOwner ) { mTexturep = NULL; if(mImageAssetID.notNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES, LLViewerTexture::BOOST_PREVIEW); } else if (!mFallbackImageName.empty()) { mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, MIPMAP_YES, LLViewerTexture::BOOST_PREVIEW); } if (mTentativeLabel) { mTentativeLabel->setVisible( FALSE ); } childSetEnabled("Default", mImageAssetID != mOwner->getDefaultImageAssetID()); childSetEnabled("Blank", mImageAssetID != mWhiteImageAssetID ); childSetEnabled("Invisible", mOwner->getAllowInvisibleTexture() && mImageAssetID != mInvisibleImageAssetID ); childSetEnabled("Alpha", mImageAssetID != mAlphaImageAssetID ); LLFloater::draw(); if( isMinimized() ) { return; } // Border LLRect border( BORDER_PAD, getRect().getHeight() - LLFLOATER_HEADER_SIZE - BORDER_PAD, ((TEX_PICKER_MIN_WIDTH / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD, BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - TEX_PICKER_MIN_HEIGHT)); gl_rect_2d( border, LLColor4::black, FALSE ); // Interior LLRect interior = border; interior.stretch( -1 ); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep ); // Pump the priority mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); // Draw Tentative Label over the image if( mOwner->getTentative() && !mIsDirty ) { mTentativeLabel->setVisible( TRUE ); drawChild(mTentativeLabel); } } else { gl_rect_2d( interior, LLColor4::grey, TRUE ); // Draw X gl_draw_x(interior, LLColor4::black ); } } }
void LLTextureCtrl::draw() { mBorder->setKeyboardFocusHighlight(hasFocus()); if (!mValid) { mTexturep = NULL; } else if (!mImageAssetID.isNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_PREVIEW, LLViewerTexture::LOD_TEXTURE); mTexturep->forceToSaveRawImage(0) ; } else if (!mFallbackImageName.empty()) { // Show fallback image. mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, MIPMAP_YES,LLViewerTexture::BOOST_PREVIEW, LLViewerTexture::LOD_TEXTURE); } else // mImageAssetID == LLUUID::null { mTexturep = NULL; } // Border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); gl_rect_2d( border, mBorderColor, FALSE ); // Interior LLRect interior = border; interior.stretch( -1 ); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep); mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else { gl_rect_2d( interior, LLColor4::grey, TRUE ); // Draw X gl_draw_x( interior, LLColor4::black ); } mTentativeLabel->setVisible( !mTexturep.isNull() && getTentative() ); // Show "Loading..." string on the top left corner while this texture is loading. // Using the discard level, do not show the string if the texture is almost but not // fully loaded. if (mTexturep.notNull() && (!mTexturep->isFullyLoaded()) && (mShowLoadingPlaceholder == TRUE)) { LLFontGL* font = LLFontGL::getFontSansSerifBig(); font->renderUTF8( mLoadingPlaceholderString, 0, llfloor(interior.mLeft+10), llfloor(interior.mTop-20), LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW); } LLUICtrl::draw(); }
void LLPreviewTexture::draw() { if (mUpdateDimensions) { updateDimensions(); } LLPreview::draw(); if (!isMinimized()) { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); const LLRect& border = mClientRect; LLRect interior = mClientRect; interior.stretch( -PREVIEW_BORDER_WIDTH ); // ...border gl_rect_2d( border, LLColor4(0.f, 0.f, 0.f, 1.f)); gl_rect_2d_checkerboard( calcScreenRect(), interior ); if ( mImage.notNull() ) { // Draw the texture gGL.diffuseColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mImage); static const LLCachedControl<bool> use_rmse_auto_mask("SHUseRMSEAutoMask",false); static const LLCachedControl<F32> auto_mask_max_rmse("SHAutoMaskMaxRMSE",.09f); if (mAlphaMaskResult != mImage->getIsAlphaMask(use_rmse_auto_mask ? auto_mask_max_rmse : -1.f)) { mAlphaMaskResult = !mAlphaMaskResult; if (!mAlphaMaskResult) { childSetColor("alphanote", LLColor4::green); childSetText("alphanote", getString("No Alpha")); } else { childSetColor("alphanote", LLColor4::red); childSetText("alphanote", getString("Has Alpha")); } } // Pump the texture priority F32 pixel_area = mLoadingFullImage ? (F32)MAX_IMAGE_AREA : (F32)(interior.getWidth() * interior.getHeight() ); mImage->addTextureStats( pixel_area ); if(pixel_area > 0.f) { //boost the previewed image priority to the highest to make it to get loaded first. mImage->setAdditionalDecodePriority(1.0f) ; } // Don't bother decoding more than we can display, unless // we're loading the full image. if (!mLoadingFullImage) { S32 int_width = interior.getWidth(); S32 int_height = interior.getHeight(); mImage->setKnownDrawSize(int_width, int_height); } else { // Don't use this feature mImage->setKnownDrawSize(0, 0); } if( mLoadingFullImage ) { LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW); F32 data_progress = mImage->getDownloadProgress(); // Draw the progress bar. const S32 BAR_HEIGHT = 12; const S32 BAR_LEFT_PAD = 80; S32 left = interior.mLeft + 4 + BAR_LEFT_PAD; S32 bar_width = getRect().getWidth() - left - RESIZE_HANDLE_WIDTH - 2; S32 top = interior.mBottom + 4 + BAR_HEIGHT; S32 right = left + bar_width; S32 bottom = top - BAR_HEIGHT; LLColor4 background_color(0.f, 0.f, 0.f, 0.75f); LLColor4 decoded_color(0.f, 1.f, 0.f, 1.0f); LLColor4 downloaded_color(0.f, 0.5f, 0.f, 1.0f); gl_rect_2d(left, top, right, bottom, background_color); if (data_progress > 0.0f) { // Downloaded bytes right = left + llfloor(data_progress * (F32)bar_width); if (right > left) { gl_rect_2d(left, top, right, bottom, downloaded_color); } } } else if(!mSavedFileTimer.hasExpired()) { LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("FileSaved"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW); } } } }
//----------------------------------------------------------------------------- // draw() //----------------------------------------------------------------------------- void LLFloaterImagePreview::draw() { LLFloater::draw(); LLRect r = getRect(); if (mRawImagep.notNull()) { LLCtrlSelectionInterface* iface = childGetSelectionInterface("clothing_type_combo"); U32 selected = 0; if (iface) selected = iface->getFirstSelectedIndex(); if (selected <= 0) { gl_rect_2d_checkerboard(mPreviewRect); LLGLDisable gls_alpha(GL_ALPHA_TEST); if(mImagep.notNull()) { gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName()); } else { mImagep = new LLImageGL(mRawImagep, FALSE) ; gGL.getTexUnit(0)->unbind(mImagep->getTarget()) ; gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mImagep->getTexName()); stop_glerror(); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); if (mAvatarPreview) { mAvatarPreview->setTexture(mImagep->getTexName()); mSculptedPreview->setTexture(mImagep->getTexName()); } } gGL.color3f(1.f, 1.f, 1.f); gGL.begin( LLRender::QUADS ); { gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mTop); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); gGL.texCoord2f(mPreviewImageRect.mLeft, mPreviewImageRect.mBottom); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mBottom); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(mPreviewImageRect.mRight, mPreviewImageRect.mTop); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); } gGL.end(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); stop_glerror(); } else { if ((mAvatarPreview) && (mSculptedPreview)) { gGL.color3f(1.f, 1.f, 1.f); if (selected == 9) { gGL.getTexUnit(0)->bind(mSculptedPreview->getTexture()); } else { gGL.getTexUnit(0)->bind(mAvatarPreview->getTexture()); } gGL.begin( LLRender::QUADS ); { gGL.texCoord2f(0.f, 1.f); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); gGL.texCoord2f(0.f, 0.f); gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 0.f); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD); gGL.texCoord2f(1.f, 1.f); gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT); } gGL.end(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } } } }
// assumes GL state is set for 2D void LLColorSwatchCtrl::draw() { // If we're in a focused floater, don't apply the floater's alpha to the color swatch (STORM-676). F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); mBorder->setKeyboardFocusHighlight(hasFocus()); // Draw border LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight ); gl_rect_2d( border, mBorderColor.get(), FALSE ); LLRect interior = border; interior.stretch( -1 ); // Check state if ( mValid ) { if (!mColor.isOpaque()) { // Draw checker board. gl_rect_2d_checkerboard(interior, alpha); } // Draw the color swatch gl_rect_2d(interior, mColor % alpha, TRUE); if (!mColor.isOpaque()) { // Draw semi-transparent center area in filled with mColor. LLColor4 opaque_color = mColor; opaque_color.mV[VALPHA] = alpha; gGL.color4fv(opaque_color.mV); if (mAlphaGradientImage.notNull()) { gGL.pushMatrix(); { mAlphaGradientImage->draw(interior, mColor % alpha); } gGL.popMatrix(); } } } else { if (!mFallbackImageName.empty()) { LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), fallback_image, LLColor4::white % alpha); fallback_image->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); } else { // Draw grey and an X gl_rect_2d(interior, LLColor4::grey % alpha, TRUE); gl_draw_x(interior, LLColor4::black % alpha); } } LLUICtrl::draw(); }
// virtual void LLFloaterTexturePicker::draw() { if (mOwner) { // draw cone of context pointing back to texture swatch LLRect owner_rect; mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this); LLRect local_rect = getLocalRect(); if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLEnable(GL_CULL_FACE); gGL.begin(LLRender::TRIANGLE_STRIP); { gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mRight, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mRight, owner_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mRight, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity); gGL.vertex2i(local_rect.mLeft, local_rect.mTop); gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity); gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop); } gGL.end(); } } if (gFocusMgr.childHasMouseCapture(getDragHandle())) { mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME)); } else { mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME)); } updateImageStats(); // if we're inactive, gray out "apply immediate" checkbox getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); getChildView("Select")->setEnabled(mActive && mCanApply); getChildView("Pipette")->setEnabled(mActive); getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); //RN: reset search bar to reflect actual search query (all caps, for example) mFilterEdit->setText(mInventoryPanel->getFilterSubString()); //BOOL allow_copy = FALSE; if( mOwner ) { mTexturep = NULL; if(mImageAssetID.notNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_PREVIEW); } else if (!mFallbackImageName.empty()) { mTexturep = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, FTT_LOCAL_FILE, MIPMAP_YES, LLGLTexture::BOOST_PREVIEW); } if (mTentativeLabel) { mTentativeLabel->setVisible( FALSE ); } getChildView("Default")->setEnabled(mImageAssetID != mOwner->getDefaultImageAssetID()); getChildView("Blank")->setEnabled(mImageAssetID != mWhiteImageAssetID); getChildView("None")->setEnabled(mOwner->getAllowNoTexture() && !mImageAssetID.isNull() ); getChildView("Invisible")->setEnabled(mOwner->getAllowInvisibleTexture() && mImageAssetID != mInvisibleImageAssetID); getChildView("Alpha")->setEnabled(mImageAssetID != mAlphaImageAssetID); LLFloater::draw(); if( isMinimized() ) { return; } // Border LLRect border( BORDER_PAD, getRect().getHeight() - LLFLOATER_HEADER_SIZE - BORDER_PAD, ((TEX_PICKER_MIN_WIDTH / 2) - TEXTURE_INVENTORY_PADDING - HPAD) - BORDER_PAD, BORDER_PAD + FOOTER_HEIGHT + (getRect().getHeight() - TEX_PICKER_MIN_HEIGHT)); gl_rect_2d( border, LLColor4::black, FALSE ); // Interior LLRect interior = border; interior.stretch( -1 ); if( mTexturep ) { if( mTexturep->getComponents() == 4 ) { gl_rect_2d_checkerboard( calcScreenRect(), interior ); } gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), mTexturep ); // Pump the priority mTexturep->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); // Draw Tentative Label over the image if( mOwner->getTentative() && !mIsDirty ) { mTentativeLabel->setVisible( TRUE ); drawChild(mTentativeLabel); } } else { gl_rect_2d( interior, LLColor4::grey, TRUE ); // Draw X gl_draw_x(interior, LLColor4::black ); } if (mSelectedItemPinned) return; LLFolderView* folder_view = mInventoryPanel->getRootFolder(); if (!folder_view) return; LLInventoryFilter* filter = folder_view->getFilter(); if (!filter) return; bool is_filter_active = folder_view->getCompletedFilterGeneration() < filter->getCurrentGeneration() && filter->isNotDefault(); // After inventory panel filter is applied we have to update // constraint rect for the selected item because of folder view // AutoSelectOverride set to TRUE. We force PinningSelectedItem // flag to FALSE state and setting filter "dirty" to update // scroll container to show selected item (see LLFolderView::doIdle()). if (!is_filter_active && !mSelectedItemPinned) { folder_view->setPinningSelectedItem(mSelectedItemPinned); folder_view->dirtyFilter(); folder_view->arrangeFromRoot(); mSelectedItemPinned = TRUE; } } }