static int gpu_rpm_suspend(struct device *dev)
{
    struct platform_device *pdev = to_platform_device(dev);

    gpu_suspend(pdev, PMSG_SUSPEND);

    return 0;
}
Exemple #2
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static int gpu_system_suspend(struct device *dev)
{
    pm_message_t state={0};
    return gpu_suspend(to_platform_device(dev), state);
}