double gsl_ran_gamma (const gsl_rng * r, const double a, const double b) { /* assume a > 0 */ unsigned int na = floor (a); if (a == na) { return b * gsl_ran_gamma_int (r, na); } else if (na == 0) { return b * gamma_frac (r, a); } else { return b * (gsl_ran_gamma_int (r, na) + gamma_frac (r, a - na)) ; } }
unsigned int gsl_ran_poisson (const gsl_rng * r, double mu) { double emu; double prod = 1.0; unsigned int k = 0; while (mu > 10) { unsigned int m = mu * (7.0 / 8.0); double X = gsl_ran_gamma_int (r, m); if (X >= mu) { return k + gsl_ran_binomial (r, mu / X, m - 1); } else { k += m; mu -= X; } } /* This following method works well when mu is small */ emu = exp (-mu); do { prod *= gsl_rng_uniform (r); k++; } while (prod > emu); return k - 1; }