Exemple #1
0
static void
_use_fbo_v2 (GstGLContext * context, UseFBO2 * data)
{
  gst_gl_framebuffer_use_v2 (data->frame, data->texture_fbo_width,
      data->texture_fbo_height, data->fbo, data->depth_buffer,
      data->texture_fbo, data->cb, data->stuff);
}
static void
draw_tex (gpointer data)
{
  gst_gl_framebuffer_use_v2 (fbo, 320, 240, fbo_id, rbo, tex,
      (GLCB_V2) clear_tex, data);
}