Exemple #1
0
static void
update_show(struct show_window *show, struct gui_stack *stack, struct gui_input *in,
    unsigned int ms)
{
    struct gui_panel_layout tab;
    struct gui_panel_layout layout;
    static const char *shelfs[] = {"Histogram", "Lines"};
    gui_panel_begin_stacked(&layout, &show->hook, stack, "Show", in);

    show->combobox_tab = gui_panel_tab_begin(&layout, &tab, "Combobox", show->combobox_tab);
    combobox_panel(&tab, show);
    gui_panel_tab_end(&layout, &tab);

    show->widget_tab = gui_panel_tab_begin(&layout, &tab, "Widgets", show->widget_tab);
    widget_panel(&tab, show);
    gui_panel_tab_end(&layout, &tab);

    gui_panel_row(&layout, 110, 1);
    gui_panel_group_begin(&layout, &tab, "Time", show->time_scrollbar);
    time_panel(&tab, ms);
    show->time_scrollbar = gui_panel_group_end(&layout, &tab);

    gui_panel_row(&layout, 180, 1);
    show->shelf_selection = gui_panel_shelf_begin(&layout, &tab, shelfs,
        LEN(shelfs), show->shelf_selection, show->shelf_scrollbar);
    graph_panel(&tab, show->shelf_selection);
    show->shelf_scrollbar = gui_panel_shelf_end(&layout, &tab);

    gui_panel_row(&layout, 180, 1);
    gui_panel_group_begin(&layout, &tab, "Table", show->table_scrollbar);
    table_panel(&tab);
    show->table_scrollbar = gui_panel_group_end(&layout, &tab);
    gui_panel_end(&layout, &show->hook);
}
Exemple #2
0
static struct gui_color
color_picker(struct gui_panel_layout *panel, struct control_window *control,
    const char *name, struct gui_color color)
{
    int i;
    gui_byte *iter;
    gui_bool *active[4];

    active[0] = &control->spinner_r_active;
    active[1] = &control->spinner_g_active;
    active[2] = &control->spinner_b_active;
    active[3] = &control->spinner_a_active;

    gui_panel_row(panel, 30, 2);
    gui_panel_label(panel, name, GUI_TEXT_LEFT);
    gui_panel_button_color(panel, color, GUI_BUTTON_DEFAULT);

    iter = &color.r;
    gui_panel_row(panel, 30, 2);
    for (i = 0; i < 4; ++i, iter++) {
        gui_float t = *iter;
        t = gui_panel_slider(panel, 0, t, 255, 10);
        *iter = (gui_byte)t;
        *iter = (gui_byte)gui_panel_spinner(panel, 0, *iter, 255, 1, active[i]);
    }
    return color;
}
Exemple #3
0
static void
widget_panel(struct gui_panel_layout *panel, struct show_window *demo)
{
    const char *items[] = {"Fist", "Pistol", "Shotgun", "Railgun", "BFG"};
    gui_panel_row(panel, 30, 1);
    gui_panel_label(panel, "text left", GUI_TEXT_LEFT);
    gui_panel_label(panel, "text center", GUI_TEXT_CENTERED);
    gui_panel_label(panel, "text right", GUI_TEXT_RIGHT);
    if (gui_panel_button_text(panel, "button", GUI_BUTTON_DEFAULT))
        fprintf(stdout, "button pressed!\n");
    if (gui_panel_button_text_triangle(panel, GUI_RIGHT, "next", GUI_TEXT_LEFT, GUI_BUTTON_DEFAULT))
        fprintf(stdout, "right triangle button pressed!\n");
    if (gui_panel_button_text_triangle(panel,GUI_LEFT,"previous",GUI_TEXT_RIGHT,GUI_BUTTON_DEFAULT))
        fprintf(stdout, "left triangle button pressed!\n");
    demo->toggle = gui_panel_button_toggle(panel, "toggle", demo->toggle);
    demo->checkbox = gui_panel_check(panel, "checkbox", demo->checkbox);

    gui_panel_row(panel, 30, 2);
    if (gui_panel_option(panel, "option 0", demo->option == 0)) demo->option = 0;
    if (gui_panel_option(panel, "option 1", demo->option == 1)) demo->option = 1;

    {
        char buffer[MAX_BUFFER];
        const gui_float ratio[] = {0.8f, 0.2f};
        gui_panel_row_templated(panel, 30, 2, ratio);
        demo->slider = gui_panel_slider(panel, 0, demo->slider, 10, 1.0f);
        sprintf(buffer, "%.2f", demo->slider);
        gui_panel_label(panel, buffer, GUI_TEXT_LEFT);
        demo->progressbar = gui_panel_progress(panel, demo->progressbar, 100, gui_true);
        sprintf(buffer, "%lu", demo->progressbar);
        gui_panel_label(panel, buffer, GUI_TEXT_LEFT);
    }

    gui_panel_row(panel, 30, 1);
    demo->item_current = gui_panel_selector(panel, items, LEN(items), demo->item_current);
    demo->spinner = gui_panel_spinner(panel, 0, demo->spinner, 250, 10, &demo->spinner_active);

    {
        const gui_float ratio[] = {0.7f, 0.3f};
        gui_panel_row_templated(panel, 30, 2, ratio);
        demo->input_length = gui_panel_edit(panel, demo->input_buffer, demo->input_length,
            MAX_BUFFER, &demo->input_active, GUI_INPUT_DEFAULT);
        if (gui_panel_button_text(panel, "submit", GUI_BUTTON_DEFAULT)) {
            demo->input_length = 0;
            fprintf(stdout, "command executed!\n");
        }
    }
}
Exemple #4
0
static void
color_combo_box(struct gui_panel_layout *panel, struct color_combo_box *demo)
{
    /* color slider progressbar */
    gui_char buffer[32];
    struct gui_panel_layout combo;
    memset(&combo, 0, sizeof(combo));
    sprintf(buffer, "#%02x%02x%02x%02x", demo->color.r, demo->color.g,
            demo->color.b, demo->color.a);
    gui_panel_combo_begin(panel, &combo, buffer,  &demo->active, demo->scrollbar);
    {
        int i;
        const char *color_names[] = {"R:", "G:", "B:", "A:"};
        gui_float ratios[] = {0.15f, 0.85f};
        gui_byte *iter = &demo->color.r;
        gui_panel_row(&combo, GUI_DYNAMIC, 30, 2, ratios);
        for (i = 0; i < 4; ++i, iter++) {
            gui_float t = *iter;
            gui_panel_label(&combo, color_names[i], GUI_TEXT_LEFT);
            t = gui_panel_slider(&combo, 0, t, 255, 5);
            *iter = (gui_byte)t;
        }
    }
    demo->scrollbar = gui_panel_combo_end(panel, &combo);
}
Exemple #5
0
static void
color_tab(struct gui_panel_layout *panel, struct control_window *control, struct gui_config *config)
{
    gui_size i = 0;
    static const char *labels[] = {"Text:", "Panel:", "Header:", "Border:", "Button:",
        "Button Border:", "Button Hovering:", "Button Toggle:", "Button Hovering Text:",
        "Check:", "Check BG:", "Check Active:", "Option:", "Option BG:", "Option Active:",
        "Slider:", "Slider bar:", "Slider boder:","Slider cursor:", "Progress:", "Progress Cursor:",
        "Editbox:", "Editbox cursor:", "Editbox Border:", "Editbox Text:",
        "Spinner:", "Spinner Border:", "Spinner Triangle:", "Spinner Text:",
        "Selector:", "Selector Border:", "Selector Triangle:", "Selector Text:",
        "Histo:", "Histo Bars:", "Histo Negative:", "Histo Hovering:", "Plot:", "Plot Lines:",
        "Plot Hightlight:", "Scrollbar:", "Scrollbar Cursor:", "Scrollbar Border:",
        "Table lines:", "Shelf:", "Shelf Text:", "Shelf Active:", "Shelf Active Text:", "Scaler:",
        "Tiled Scaler"
    };

    if (control->picker_active) {
        control->color = color_picker(panel,control,labels[control->current_color], control->color);
        gui_panel_row(panel, 30, 3);
        gui_panel_spacing(panel, 1);
        if (gui_panel_button_text(panel, "ok", GUI_BUTTON_DEFAULT)) {
            config->colors[control->current_color] = control->color;
            control->picker_active = gui_false;
        }
        if (gui_panel_button_text(panel, "cancel", GUI_BUTTON_DEFAULT))
            control->picker_active = gui_false;
    } else {
        gui_panel_row(panel, 30, 2);
        for (i = 0; i < GUI_COLOR_COUNT; ++i) {
            struct gui_color c = config->colors[i];
            gui_panel_label(panel, labels[i], GUI_TEXT_LEFT);
            if (gui_panel_button_color(panel, c, GUI_BUTTON_DEFAULT)) {
                if (!control->picker_active) {
                    control->picker_active = gui_true;
                    control->color = config->colors[i];
                    control->current_color = i;
                } else continue;
            }
        }
    }
}
Exemple #6
0
static void
combobox_panel(struct gui_panel_layout *panel, struct show_window *demo)
{
    gui_int i = 0;
    static const char *options[] = {"easy", "normal", "hard", "hell", "doom", "godlike"};
    gui_panel_row(panel, 30, 3);
    for (i = 0; i < (gui_int)LEN(options); i++) {
        if (gui_panel_option(panel, options[i], demo->combo_selection == i))
            demo->combo_selection = i;
    }
}
Exemple #7
0
static void
graph_panel(struct gui_panel_layout *panel, gui_size current)
{
    enum {COL, PLOT};
    static const gui_float values[]={8.0f,15.0f,20.0f,12.0f,30.0f,12.0f,35.0f,40.0f,20.0f};
    gui_panel_row(panel, 100, 1);
    if (current == COL) {
        gui_panel_graph(panel, GUI_GRAPH_COLUMN, values, LEN(values), 0);
    } else {
        gui_panel_graph(panel, GUI_GRAPH_LINES, values, LEN(values), 0);
    }
}
Exemple #8
0
static void
time_panel(struct gui_panel_layout *panel, unsigned int ms)
{
    char buffer[MAX_BUFFER];
    ms = MAX(1, ms);
    gui_panel_row(panel, 20, 2);
    gui_panel_label(panel, "FPS:", GUI_TEXT_LEFT);
    sprintf(buffer, "%.2f", 1.0f/((float)ms/1000.0f));
    gui_panel_label(panel, buffer, GUI_TEXT_CENTERED);
    gui_panel_label(panel, "MS:", GUI_TEXT_LEFT);
    sprintf(buffer, "%d", ms);
    gui_panel_label(panel, buffer, GUI_TEXT_CENTERED);
}
Exemple #9
0
static void
round_tab(struct gui_panel_layout *panel, struct gui_config *config)
{
    int i = 0;
    const char *rounding[] = {"panel:", "button:", "checkbox:", "progress:", "input: ",
        "graph:", "scrollbar:"};

    gui_panel_row(panel, 30, 2);
    for (i = 0; i < GUI_ROUNDING_MAX; ++i) {
        gui_int t;
        gui_panel_label(panel, rounding[i], GUI_TEXT_LEFT);
        t = gui_panel_spinner(panel,0,(gui_int)config->rounding[i], 20, 1, NULL);
        config->rounding[i] = (float)t;
    }
}
Exemple #10
0
static void
update_flags(struct gui_panel_layout *panel, struct control_window *control)
{
    gui_size n = 0;
    gui_flags res = 0;
    gui_flags i = 0x01;
    const char *options[]={"Hidden","Border","Minimizable","Closeable","Moveable","Scaleable"};
    gui_panel_row(panel, 30, 2);
    do {
        if (gui_panel_check(panel,options[n++],(control->show_flags & i)?gui_true:gui_false))
            res |= i;
        i = i << 1;
    } while (i <= GUI_PANEL_SCALEABLE);
    control->show_flags = res;
}
Exemple #11
0
static void
properties_tab(struct gui_panel_layout *panel, struct gui_config *config)
{
    int i = 0;
    const char *properties[] = {"item spacing:", "item padding:", "panel padding:",
        "scaler size:", "scrollbar:"};

    gui_panel_row(panel, 30, 3);
    for (i = 0; i <= GUI_PROPERTY_SCROLLBAR_WIDTH; ++i) {
        gui_int tx, ty;
        gui_panel_label(panel, properties[i], GUI_TEXT_LEFT);
        tx = gui_panel_spinner(panel,0,(gui_int)config->properties[i].x, 20, 1, NULL);
        ty = gui_panel_spinner(panel,0,(gui_int)config->properties[i].y, 20, 1, NULL);
        config->properties[i].x = (float)tx;
        config->properties[i].y = (float)ty;
    }
}
Exemple #12
0
/* -----------------------------------------------------------------
 *  WIDGETS
 * ----------------------------------------------------------------- */
static void
widget_panel(struct gui_panel_layout *panel, struct state *demo)
{
    /* Labels */
    gui_panel_row_dynamic(panel, 30, 1);
    demo->scaleable = gui_panel_check(panel, "Scaleable Layout", demo->scaleable);
    if (!demo->scaleable)
        gui_panel_row_static(panel, 30, 150, 1);
    gui_panel_label(panel, "text left", GUI_TEXT_LEFT);
    gui_panel_label(panel, "text center", GUI_TEXT_CENTERED);
    gui_panel_label(panel, "text right", GUI_TEXT_RIGHT);

    /* Buttons */
    if (gui_panel_button_text(panel, "button", GUI_BUTTON_DEFAULT))
        demo->popup = gui_true;
    if (gui_panel_button_text_triangle(panel, GUI_RIGHT, "next", GUI_TEXT_LEFT, GUI_BUTTON_DEFAULT))
        fprintf(stdout, "right triangle button pressed!\n");
    if (gui_panel_button_text_triangle(panel,GUI_LEFT,"previous",GUI_TEXT_RIGHT,GUI_BUTTON_DEFAULT))
        fprintf(stdout, "left triangle button pressed!\n");
    demo->toggle = gui_panel_button_toggle(panel, "toggle", demo->toggle);

    /* checkbox + radio buttons */
    demo->checkbox = gui_panel_check(panel, "checkbox", demo->checkbox);
    if (!demo->scaleable)
        gui_panel_row_static(panel, 30, 75, 2);
    else  gui_panel_row_dynamic(panel, 30, 2);
    if (gui_panel_option(panel, "option 0", demo->option == 0))
        demo->option = 0;
    if (gui_panel_option(panel, "option 1", demo->option == 1))
        demo->option = 1;

    {
        /* retain mode custom row layout */
        const gui_float ratio[] = {0.8f, 0.2f};
        const gui_float pixel[] = {150.0f, 30.0f};
        enum gui_panel_row_layout_format fmt = (demo->scaleable) ? GUI_DYNAMIC : GUI_STATIC;
        gui_panel_row(panel, fmt, 30, 2, (fmt == GUI_DYNAMIC) ? ratio: pixel);
        demo->slider = gui_panel_slider(panel, 0, demo->slider, 10, 1.0f);
        gui_panel_labelf(panel, GUI_TEXT_LEFT, "%.2f", demo->slider);
        demo->progressbar = gui_panel_progress(panel, demo->progressbar, 100, gui_true);
        gui_panel_labelf(panel, GUI_TEXT_LEFT, "%lu", demo->progressbar);
    }

    /* item selection  */
    if (!demo->scaleable) gui_panel_row_static(panel, 30, 150, 1);
    else gui_panel_row_dynamic(panel, 30, 1);
    demo->item_current = gui_panel_selector(panel, weapons, LEN(weapons), demo->item_current);

    combo_box(panel, &demo->combo, weapons, LEN(weapons));
    prog_combo_box(panel, demo->prog_values, LEN(demo->prog_values), &demo->progcom);
    color_combo_box(panel, &demo->colcom);
    check_combo_box(panel, demo->check_values, LEN(demo->check_values), &demo->checkcom);
    demo->spinner = gui_panel_spinner_int(panel, 0, demo->spinner, 250, 10, &demo->spinner_active);

    {
        /* immediate mode custom row layout */
        enum gui_panel_row_layout_format fmt = (demo->scaleable) ? GUI_DYNAMIC : GUI_STATIC;
        gui_panel_row_begin(panel, fmt, 30, 2);
        {
            gui_panel_row_push(panel,(fmt == GUI_DYNAMIC) ? 0.7f : 100);
            gui_panel_editbox(panel, &demo->edit);
            gui_panel_row_push(panel, (fmt == GUI_DYNAMIC) ? 0.3f : 80);
            if (gui_panel_button_text(panel, "submit", GUI_BUTTON_DEFAULT)) {
                gui_edit_box_clear(&demo->edit);
                fprintf(stdout, "command executed!\n");
            }
        }
        gui_panel_row_end(panel);
    }
}