/*========================================== * *------------------------------------------*/ int chrif_connectack(int fd) { static bool char_init_done = false; if (RFIFOB(fd,2)) { ShowFatalError("Falha na conexão com o servidor de personagens %d.\n", RFIFOB(fd,2)); exit(EXIT_FAILURE); } ShowStatus("Conexao com o Servidor de Personagens efetuada com sucesso (Conexao: '"CL_WHITE"%d"CL_RESET"').\n",fd); chrif_state = 1; chrif_connected = 1; chrif_sendmap(fd); ShowStatus("Evento '"CL_WHITE"OnInterIfInit"CL_RESET"' executado com '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); if( !char_init_done ) { char_init_done = true; ShowStatus("Evento '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executado com '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); guild_castle_map_init(); } return 0; }
/*========================================== * *------------------------------------------*/ int chrif_connectack(int fd) { static bool char_init_done = false; if (RFIFOB(fd,2)) { ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2)); exit(EXIT_FAILURE); } ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd); chrif_state = 1; chrif_connected = 1; chrif_sendmap(fd); ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); if( !char_init_done ) { char_init_done = true; ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); guild_castle_map_init(); } return 0; }
/*========================================== * *------------------------------------------*/ int chrif_connectack(int fd) { static bool char_init_done = false; if (RFIFOB(fd,2)) { ShowFatalError("Conexуo ao char-server falhou %d.\n", RFIFOB(fd,2)); exit(EXIT_FAILURE); } ShowStatus("Ъxito na conexуo ao char-server (Conexуo: '"CL_WHITE"%d"CL_RESET"').\n",fd); chrif_state = 1; chrif_connected = 1; chrif_sendmap(fd); ShowStatus("Evento '"CL_WHITE"OnInterIfInit"CL_RESET"' executado com '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); if( !char_init_done ) { char_init_done = true; ShowStatus("Evento '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executado com '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); guild_castle_map_init(); } return 0; }