Exemple #1
0
void magic_button(s16 key) {
  switch (key) {
    
  case PGKEY_SLASH:       /* CTRL-ALT-SLASH exits */
    pgserver_mainloop_stop();
    return;
    
#ifdef DEBUG_KEYS           /* The rest only work in debug mode */
    
  case PGKEY_d:           /* CTRL-ALT-d lists all debugging commands */
    guru("Someone set up us the bomb!\n"
	 "All your divnode are belong to us!\n"
	 "\n"
	 "Debugging keys:\n"
	 "  CTRL-ALT-H: [H]andle tree dump to stdout\n"
	 "  CTRL-ALT-S: [S]tring dump to stdout\n"
	 "  CTRL-ALT-T: Div[t]ree dump to stdout\n"
	 "  CTRL-ALT-M: [M]emory use profile\n"
	 "  CTRL-ALT-B: [B]lack screen\n"
	 "  CTRL-ALT-Y: Uns[y]nchronize screen buffers\n"
	 "  CTRL-ALT-U: Bl[u]e screen\n"
	 "  CTRL-ALT-P: Bitma[p] dump to video display\n"
	 "  CTRL-ALT-O: Divn[o]de outline\n"
	 "  CTRL-ALT-A: [A]pplication dump to stdout\n"
	 "  CTRL-ALT-R: Hotspot g[r]aph\n" 
	 "  CTRL-ALT-I: Mode [I]nfo\n"
	 );
    return;
    
  case PGKEY_h:           /* CTRL-ALT-h dumps the handle tree */
    handle_dump();
    return;
    
  case PGKEY_s:           /* CTRL-ALT-s dumps all strings */
    string_dump();
    return;
    
  case PGKEY_n:           /* CTRL-ALT-n dumps all gropnodes */
    grop_dump();
    return;
    
  case PGKEY_t:           /* CTRL-ALT-t dumps all divnodes */
    div_dump();
    return;
    
  case PGKEY_g:           /* Just for fun :) */
    guru("GURU MEDITATION #3263827\n\nCongratulations!\n"
	 "    Either you have read the source code or\n"
	 "    you have very persistently banged your\n"
	 "    head on the keyboard ;-)");
    return;
    
  case PGKEY_m:           /* CTRL-ALT-m displays a memory profile */
    guru("Memory Profile\n\n"
	 "Total memory use: %d bytes in %d allocations\n\n"
	 "%d bytes in %d gropnodes\n"
	 "%d bytes in %d zombie gropnodes\n"
	 "%d bytes in %d divnodes\n"
	 "%d bytes in %d widgets\n"
	 "%d bytes in %d handle nodes",
	 memamt,memref,
	 num_grops*sizeof(struct gropnode),num_grops,
	 grop_zombie_count*sizeof(struct gropnode),grop_zombie_count,
	 num_divs*sizeof(struct divnode),num_divs,
	 num_widgets*sizeof(struct widget),num_widgets,
	 num_handles*sizeof(struct handlenode),num_handles);
    return;
    
  case PGKEY_b:           /* CTRL-ALT-b blanks the screen */
    {
      s16 lxres,lyres;
      VID(bitmap_getsize)(magic_cursor_display(), &lxres, &lyres);

      VID(rect)   (magic_cursor_display(), 0,0,lxres,lyres, 
		   VID(color_pgtohwr) (0),PG_LGOP_NONE);
      VID(update) (magic_cursor_display(),0,0,lxres,lyres);
    }
    return;
    
  case PGKEY_y:           /* CTRL-ALT-y unsynchronizes the screen buffers */
    {
      /* The buffers in PicoGUI normally like to be synchronized.
       * Data flows from the divtree to the backbuffer to the screen.
       * The purpose of this debugging key is to put a different
       * image on the screen (a black rectangle) than is in the rest
       * of the pipeline, so that by watching the data ooze out one
       * can tell if the correct update regions are being used and
       * in general prod at the video driver.
       * This would be very simple if not for the fact that only the video
       * driver has access to the screen's buffer. The procedure here is
       * to pump the black screen all the way through, then reinitializing
       * the backbuffer while being very carefull not to update right away
       * or mess up the sprites.
       */
      
      struct divtree *p;
      s16 lxres,lyres;
      VID(bitmap_getsize)(magic_cursor_display(), &lxres, &lyres);

      /* Push through the black screen */
      VID(rect)   (magic_cursor_display(), 0,0,lxres,lyres, 
		   VID(color_pgtohwr) (0),PG_LGOP_NONE);
      VID(update) (magic_cursor_display(),0,0,lxres,lyres);
      /* Force redrawing everything to the backbuffer */
      for (p=dts->top;p;p=p->next)
	p->flags |= DIVTREE_ALL_REDRAW;
      update(NULL,0);  /* Note the zero flag! */
      /* Clear the update rectangle, breaking the
	 pipeline that usually works so well :) */
      for (p=dts->top;p;p=p->next)
	p->update_rect.w = 0;
      /* The above zero flag left sprites off.
	 With sprites off it's tough to use the mouse! */
      VID(sprite_showall) ();
    }
    return;
    
  case PGKEY_u:           /* CTRL-ALT-u makes a blue screen */
    {
      s16 lxres,lyres;
      VID(bitmap_getsize)(magic_cursor_display(), &lxres, &lyres);
      
      VID(rect) (magic_cursor_display(),0,0,lxres,lyres,
		 VID(color_pgtohwr) (0x0000FF), PG_LGOP_NONE);
      VID(update) (magic_cursor_display(),0,0,lxres,lyres);
    }
    return;
    
  case PGKEY_p:           /* CTRL-ALT-p shows all loaded bitmaps */
    {
      struct debug_bitmaps_data data;
      s16 lxres,lyres;
      VID(bitmap_getsize)(VID(window_debug)(), &lxres, &lyres);
      memset(&data,0,sizeof(data));

      guru("Table of loaded bitmaps:");
      handle_iterate(PG_TYPE_BITMAP,&debug_bitmaps,&data);
      VID(update) (VID(window_debug)(),0,0,lxres,lyres);
    }
    return;
    
  case PGKEY_o:           /* CTRL-ALT-o traces all divnodes */
    {
      s16 lxres,lyres;
      VID(bitmap_getsize)(magic_cursor_display(), &lxres, &lyres);
      r_divnode_trace(dts->top->head);
      VID(update) (magic_cursor_display(),0,0,lxres,lyres);
    }
    return;

  case PGKEY_a:           /* CTRL-ALT-a shows application info */
    {
      struct app_info *a;
      const struct pgstring *name;

      for (a=applist;a;a=a->next) {
	if (iserror(rdhandle((void**)&name,PG_TYPE_PGSTRING,-1,a->name)))
	  name = pgstring_tmpwrap("(error reading handle)");
	printf("app: '");
	pgstring_print(name);
	printf("' type=%d owner=%d\n",a->type,a->owner);
      }
    }
    return;

  case PGKEY_r:           /* CTRL-ALT-r draws the hotspot graph */
    {
      struct hotspot *p;
      s16 lxres,lyres;
      VID(bitmap_getsize)(magic_cursor_display(), &lxres, &lyres);

      for (p=hotspotlist;p;p=p->next)
	hotspot_draw(p);
      VID(update) (magic_cursor_display(),0,0,lxres,lyres);
    }    
    return;

  case PGKEY_i:           /* CTRL-ALT-i gets video mode info */
    {
      int x,y,celw,celh, pixelx,pixely;
      hwrcolor i, white, black, numcolors;
      s16 lxres,lyres;
      VID(bitmap_getsize)(VID(window_debug)(), &lxres, &lyres);

      guru("Video mode:\n"
	   "Logical %dx%d, physical %dx%d, %d-bit color\n"
	   "\n"
	   "Color palette:\n",
	   vid->lxres, vid->lyres, vid->xres, vid->yres, vid->bpp);      

      if (vid->bpp <= 8) {
	/* Actual palette display */

	i = 0;
	celw = (lxres-20) >> 4;
	celh = (lyres-70) >> 4;
	if (celw < celh)
	  celh = celw;
	else
	  celw = celh;

	white = VID(color_pgtohwr)(PGC_WHITE);
	black = VID(color_pgtohwr)(PGC_BLACK);
	numcolors = 1 << vid->bpp;
	
	for (y=0;y<16;y++)
	  for (x=0;x<16 && i<numcolors;x++,i++) {
	    pixelx = x*celw+10;
	    pixely = y*celh+60;
	    
	    /* Display a rectangle of the color with black and white borders.
	     * This is a lot like what the scribble app does, but we don't have
	     * the convenience of a "frame" gropnode at this low level.
	     */
	    VID(slab)(VID(window_debug)(),pixelx,pixely,celw,white,PG_LGOP_NONE);
	    VID(slab)(VID(window_debug)(),pixelx,pixely+celh,celw,white,PG_LGOP_NONE);
	    VID(bar)(VID(window_debug)(),pixelx,pixely,celh,white,PG_LGOP_NONE);
	    VID(bar)(VID(window_debug)(),pixelx+celw,pixely,celh,white,PG_LGOP_NONE);
	    VID(slab)(VID(window_debug)(),pixelx+1,pixely+1,celw-2, black, PG_LGOP_NONE);
	    VID(slab)(VID(window_debug)(),pixelx+1,pixely-1+celh,celw-2, black, PG_LGOP_NONE);
	    VID(bar)(VID(window_debug)(),pixelx+1,pixely+1,celh-2, black, PG_LGOP_NONE);
	    VID(bar)(VID(window_debug)(),pixelx-1+celh,pixely+1,celh-2, black, PG_LGOP_NONE);
	    VID(rect)(VID(window_debug)(),pixelx+2,pixely+2,celw-3,celh-3, i    , PG_LGOP_NONE);
	  }
      }
      else {
	/* Just some RGB gradients */

        y = 60;
	VID(gradient)(VID(window_debug)(),10,y,lxres-20,20,0,
		      0x000000,0xFFFFFF, PG_LGOP_NONE);
	y += 30;
	VID(gradient)(VID(window_debug)(),10,y,lxres-20,20,0,
		      0x000000,0xFF0000, PG_LGOP_NONE);
	y += 30;
	VID(gradient)(VID(window_debug)(),10,y,lxres-20,20,0,
		      0x000000,0x00FF00, PG_LGOP_NONE);
	y += 30;
	VID(gradient)(VID(window_debug)(),10,y,lxres-20,20,0,
		      0x000000,0x0000FF, PG_LGOP_NONE);
	y += 30;
      }

      VID(update) (VID(window_debug)(),0,0,lxres,lyres);
    }
Exemple #2
0
g_error g_dmalloc(void **p,size_t s,const char *where) {
#else
g_error g_malloc(void **p,size_t s) {
#endif
    if (!p) return mkerror(PG_ERRT_INTERNAL,25);

#ifdef DEBUG_ANY
    *p = malloc(s+sizeof(size_t));
#else
    *p = malloc(s);
#endif
    if (!(*p)) return mkerror(PG_ERRT_MEMORY,25);
    memref++;
#ifdef DEBUG_ANY
    *(((size_t *)(*p)++)) = s;
    memamt += s;
#endif

#ifdef DEBUG_MEMORY
    memtrack=realloc(memtrack, sizeof(*memtrack)*memref);
    if(memref && memtrack==NULL)
    {
        guru("Aieee! Memory tracker ran out of memory!");
        exit(234);
    }
    memtrack[memref-1].mem=*p;
    memtrack[memref-1].size=s;
    memtrack[memref-1].where=where;
    fprintf(stderr, "+%d #%d (%ld) %p %s\n",s,memref,memamt,*p,where);
#endif

    return success;
}

#ifndef DEBUG_MEMORY
void g_free(const void *p) {
#else
void g_dfree(const void *p, const char *where) {
    int i;
    const char *adr = p;
#endif
#ifdef DEBUG_ANY
    size_t s;
#endif
    if (!p) return;
#ifdef DEBUG_ANY
    ((size_t*)p--);
#endif
    memref--;
#ifdef DEBUG_ANY
    memamt -= (s = *((size_t*)p));
#ifdef DEBUG_MEMORY
    for(i=0; i<memref+1; i++)
    {
        if(memtrack[i].mem==adr)
        {
            memmove(memtrack+i, memtrack+memref, sizeof(*memtrack));
            break;
        }
    }
    /* Argh!! Electric Fence assumes it's a bug if we allocate
     * zero bytes, so to keep efence from aborting us, don't resize
     * this if it would be sizing to zero bytes.
     */
#ifdef CONFIG_EFENCE
    if (memref) {
#endif
        memtrack=realloc(memtrack, sizeof(*memtrack)*memref);
        if(memref && memtrack==NULL)
        {
            guru("Aieee! Memory tracker ran out of memory!");
            exit(234);
        }
#ifdef CONFIG_EFENCE
    }
#endif
    fprintf(stderr, "-%d #%d (%ld) %p %s\n",s,memref,memamt,adr,where);
#endif
#endif
    free((void*)p);
}
Exemple #3
0
void handlePanic(char *message, unsigned int address)
{
  guru(address, "PANIC AT", message);
}
Exemple #4
0
g_error g_drealloc(void **p,size_t s,const char *where) {
    int pos;
#else
g_error g_realloc(void **p,size_t s) {
#define where "Can't happen in g_realloc"
#endif
#ifdef DEBUG_ANY
    size_t from;
#endif
    void *oldp;

    if (!p) return mkerror(PG_ERRT_BADPARAM,25);

    if(s)
    {
        if (!*p)
            return g_dmalloc(p,s,where);
    }
    else
    {
        oldp=*p;
        *p=NULL;
        g_dfree(oldp,where);
        return success;
    }
#ifdef DEBUG_MEMORY
    for(pos=0; pos<memref; pos++)
        if(memtrack[pos].mem==*p)
            break;
    if(pos==memref)
    {
        guru("Attempt to g_realloc memory acquired elsewhere!\n"
             "! [%d] %p %s", s, p, where);
        return mkerror(PG_ERRT_MEMORY,25);
    }
#endif
#ifdef DEBUG_ANY
    ((size_t*)(*p)--);    /* Get the _real_ pointer so realloc will like us */
    oldp=*p;
    memamt -= (from = *((size_t*)(*p)));  /* Store original size */
    *p = realloc(*p,s+sizeof(size_t));
#else
    oldp=*p;
    *p = realloc(*p,s);
#endif
    if (!(*p))
    {
        if(oldp)	/* FIXME */
        {
            memref--;
            free(oldp);
        }
        return mkerror(PG_ERRT_MEMORY,25);
    }

#ifdef DEBUG_ANY
    *(((size_t *)(*p)++)) = s;
    memamt += s;
#endif

#ifdef DEBUG_MEMORY
    memtrack[pos].mem=*p;
    memtrack[pos].size=s;
    memtrack[pos].where=where;
    fprintf(stderr, "* [%d -> %d] #%d (%ld) %p %s\n",from,s,memref,memamt,*p,where);
#endif

    return success;

}
Exemple #5
0
void illegalSlot(unsigned int address)
{
  guru(address, "ILLEGAL SLOT AT", "");
}