void deck_remove(deck_t* deck, card_t* card) { if(!deck || !deck->poker || !card) return; hand_del(deck->poker, card); }
int card_player_play(card_player_t* player, card_t* card) { int i; card_t *p; if(!player || !card) return HTERR_PARAM; return hand_del(player->mycards, card); }