void fun2( void ) { enum BUTTON_TYPE button; buff[0] = 0; buff[1] = 9; buff[2] = 0; buff[3] = 0; buff[4] = 3; buff[5] = 0; buff[6] = 2; buff[7] = 0; ms50count=0; setTimer2_50ms(); EA = 1; while( 1 ) { button = getKeyPressed(); handleUserInput( button ); updateSEGLED(); } }
void Ultra::play() { float volume = 0.0; FMOD_Channel_SetVolume(musicChannel, 1.0); FMOD_Channel_GetVolume(musicChannel, &volume); fout << volume << std::endl; playMusic(ultraMusic); setCurrentGamePiece(createNewPiece()); setNextPiece(createNewPiece()); enableCurrentPiece(); setLinesCompleted(0); setLevel(1); setFallIterationDelay(computeFallIterationDelay()); setScore(0); setState(RUNNING); sf::Clock fallingClock; fallingClock.Reset(); float currentTime = 0, precTime = 0; while(renderArea->IsOpened()) { if(getState() == PAUSED) { setBackground(PAUSE_IMG); timer.pause(); if(handlePauseInput() == RETURN_MAIN) return; } else { timer.start(); currentTime = fallingClock.GetElapsedTime(); handleTimerInput(currentTime, precTime); handleUserInput(); if(Game::gameOver() || timeElapsed()) { if(handleGameOverInput() == RETURN_MAIN) return; } else render(); } renderArea->Display(); } }
void AddressWidget::notifyRequestedLoadUrl() { const QString input = text().trimmed(); if (!input.isEmpty()) { handleUserInput(input); } }
void Game::update() { theCar.dump(); theCar.update(); car.update(); handleUserInput(); checkCollisions(); }
void EventManager::processEvent(const Event& event) { //Event event; //while (_screen.pollEvent(event)) //{ switch(event.type) { case Event::KeyPressed: handleUserInput(event.key.code, true); break; case Event::KeyReleased: handleUserInput(event.key.code, false); break; // case Event::Closed: // _screen.close(); // break; } //} }
void Sprint::play() { playMusic(sprintMusic); setCurrentGamePiece(createNewPiece()); setNextPiece(createNewPiece()); enableCurrentPiece(); setLinesCompleted(0); setLevel(1); setFallIterationDelay(computeFallIterationDelay()); setScore(0); setState(RUNNING); sf::Clock fallingClock; fallingClock.Reset(); float currentTime = 0, precTime = 0; while(renderArea->IsOpened()) { setNbLinesToDelete(NB_LINES_TO_DELETE - getLinesCompleted()); if(getState() == PAUSED) { timer.pause(); if(handlePauseInput() == RETURN_MAIN) return; } else { timer.start(); currentTime = fallingClock.GetElapsedTime(); handleTimerInput(currentTime, precTime); handleUserInput(); if(Game::gameOver() || finished()) { timer.pause(); if(handleGameOverInput() == RETURN_MAIN) return; } else render(); } renderArea->Display(); } }
void Gui::update() { try { // Handle user input handleUserInput(mFrameDisplayer, mPoseExtractors, mRenderers, spIsRunning, spVideoSeek); } catch (const std::exception& e) { error(e.what(), __LINE__, __FUNCTION__, __FILE__); } }
void AddressWidget::mouseReleaseEvent(QMouseEvent *event) { if (text().isEmpty() && event->button() == Qt::MiddleButton && !QApplication::clipboard()->text().isEmpty()) { handleUserInput(QApplication::clipboard()->text().trimmed()); event->accept(); } else { QLineEdit::mouseReleaseEvent(event); } }
void OpenAddressDialog::keyPressEvent(QKeyEvent *event) { if (event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return) { handleUserInput(); event->accept(); } else { QDialog::keyPressEvent(event); } }
void AddressWidget::mouseReleaseEvent(QMouseEvent *event) { if (text().isEmpty() && event->button() == Qt::MiddleButton && !QApplication::clipboard()->text().isEmpty() && SettingsManager::getValue(QLatin1String("AddressField/PasteAndGoOnMiddleClick")).toBool()) { handleUserInput(QApplication::clipboard()->text().trimmed()); event->accept(); } else { QLineEdit::mouseReleaseEvent(event); } }
/* * Initialize and call all necessary functions */ int main(int argc, char *argv[]) { int i; strcpy(path, getenv("PWD")); // Usage and invalid command line args if (argc > 2) { usage(); return -1; } else if (argc == 2) { if (strcmp(argv[1], "-h") == 0 || strcmp(argv[1], "--help") == 0) usage(); else if (strlen(argv[1]) < PATH_MAX) { strcpy(path, argv[1]); errNum = chdir(path); if (errNum != 0) fprintf(stderr, "Error changing directory: %s\n", strerror(errNum)); } else fprintf(stderr, "Error: input path too long\n"); } initscr(); // Start curses mode if (stdscr == NULL) { fprintf(stderr, "Error: could not initialize curses\n"); exit(-1); } cbreak(); // Disable line buffering noecho(); // Disable user input echoing keypad(stdscr, TRUE); // Read function keys // Setup color start_color(); init_pair(1, COLOR_RED, COLOR_BLACK); current = FILES; updateDisplay(); handleUserInput(); // Clean up memory unpost_menu(menus[0]); free_menu(menus[0]); for (i = 0; i < numFiles; i++) free_item(fileItems[i]); unpost_menu(menus[1]); free_menu(menus[1]); for (i = 0; i < numDirs; i++) free_item(dirItems[i]); endwin(); return 0; }
OpenAddressDialog::OpenAddressDialog(QWidget *parent) : Dialog(parent), m_addressWidget(nullptr), m_inputInterpreter(nullptr), m_ui(new Ui::OpenAddressDialog) { m_ui->setupUi(this); m_addressWidget = new AddressWidget(nullptr, this); m_addressWidget->setFocus(); m_ui->verticalLayout->insertWidget(1, m_addressWidget); m_ui->label->setBuddy(m_addressWidget); connect(this, SIGNAL(accepted()), this, SLOT(handleUserInput())); }
void Game::play() { playMusic(marathonMusic); setCurrentGamePiece(createNewPiece()); setNextPiece(createNewPiece()); enableCurrentPiece(); setLinesCompleted(0); setLevel(1); setFallIterationDelay(computeFallIterationDelay()); setScore(0); setState(RUNNING); sf::Clock fallingClock; fallingClock.Reset(); float currentTime = 0, precTime = 0; while(renderArea->IsOpened()) { if(getState() == PAUSED) { if(handlePauseInput() == RETURN_MAIN) return; } else { currentTime = fallingClock.GetElapsedTime(); handleTimerInput(currentTime, precTime); handleUserInput(); if(!gameOver()) render(BG_IMG); else { if(handleGameOverInput() == RETURN_MAIN) return; } } renderArea->Display(); } }
void Gui::update(const cv::Mat& cvOutputData) { try { // Check tDatum integrity const bool returnedIsValidFrame = ((spIsRunning == nullptr || *spIsRunning) && !cvOutputData.empty()); // Display if (returnedIsValidFrame) mFrameDisplayer.displayFrame(cvOutputData, -1); // Handle user input handleUserInput(mFrameDisplayer, mPoseExtractors, mRenderers, spIsRunning, spVideoSeek); } catch (const std::exception& e) { error(e.what(), __LINE__, __FUNCTION__, __FILE__); } }
ConsoleInterface::ConsoleInterface() : QWidget() { vBoxLayout = new QVBoxLayout(); output = new QTextEdit(); input = new QLineEdit(); vBoxLayout->addWidget(output); vBoxLayout->addWidget(input); this->setLayout(vBoxLayout); connect(input, SIGNAL(returnPressed()), this, SLOT(handleUserInput())); print("fast-bit image processing tool Copyright (C) 2010 - 2014 Jacob Dawid"); print("This program comes with ABSOLUTELY NO WARRANTY. This is free software," " and you are welcome to redistribute it under certain conditions."); print("fast-bit is still in alpha stage. If you encounter any problems," " please feel free to contact us at: [email protected]"); print(Main::instance().translate("Console", "Ready.")); }
void AddressWidget::notifyRequestedLoadUrl() { handleUserInput(text().trimmed()); }
optionChanged(SettingsManager::AddressField_ShowBookmarkIconOption, SettingsManager::getValue(SettingsManager::AddressField_ShowBookmarkIconOption)); optionChanged(SettingsManager::AddressField_ShowFeedsIconOption, SettingsManager::getValue(SettingsManager::AddressField_ShowFeedsIconOption)); optionChanged(SettingsManager::AddressField_ShowUrlIconOption, SettingsManager::getValue(SettingsManager::AddressField_ShowUrlIconOption)); m_lineEdit->setPlaceholderText(tr("Enter address or search…")); connect(SettingsManager::getInstance(), SIGNAL(valueChanged(int,QVariant)), this, SLOT(optionChanged(int,QVariant))); if (toolBar->getIdentifier() != ToolBarsManager::NavigationBar) { connect(toolBar, SIGNAL(windowChanged(Window*)), this, SLOT(setWindow(Window*))); } } connect(this, SIGNAL(activated(QString)), this, SLOT(openUrl(QString))); connect(m_lineEdit, SIGNAL(textDropped(QString)), this, SLOT(handleUserInput(QString))); connect(m_completionModel, SIGNAL(completionReady(QString)), this, SLOT(setCompletion(QString))); connect(BookmarksManager::getModel(), SIGNAL(modelModified()), this, SLOT(updateBookmark())); connect(HistoryManager::getTypedHistoryModel(), SIGNAL(modelModified()), this, SLOT(updateLineEdit())); } void AddressWidget::changeEvent(QEvent *event) { ComboBoxWidget::changeEvent(event); switch (event->type()) { case QEvent::LanguageChange: if (!m_isUsingSimpleMode) { m_lineEdit->setPlaceholderText(tr("Enter address or search…"));
int main(int argc, char** argv) { comPort=openPort(portS);//***PUT YOUR COM PORT NUMBER HERE!*** // location of the machine running the 3D motion cube std::string receiverHost = "localhost"; if (argc > 2) { std::cout << "Usage: " << argv[0] << " <hostname>" << std::endl; std::cout << "The arguments specify the host of the motion cube (Default: localhost)" << std::endl; return 1; } if (argc > 1) { receiverHost = std::string(argv[1]); } EmoEngineEventHandle eEvent = EE_EmoEngineEventCreate(); EmoStateHandle eState = EE_EmoStateCreate(); unsigned int userID = 0; try { // if (EE_EngineConnect() != EDK_OK) { if (EE_EngineRemoteConnect("127.0.0.1", 3008) != EDK_OK) { throw std::exception("Emotiv Engine start up failed."); } else { std::cout << "Emotiv Engine started!" << std::endl; neutral();//send all servos to their neutral positions } int startSendPort = 6868; std::map<unsigned int, SocketClient> socketMap; promptUser(); while (true) { // Handle the user input if (_kbhit()) { if (!handleUserInput()) { break; } } if(paused == true){ int state = EE_EngineGetNextEvent(eEvent); // New event needs to be handled if (state == EDK_OK) { EE_Event_t eventType = EE_EmoEngineEventGetType(eEvent); EE_EmoEngineEventGetUserId(eEvent, &userID); switch (eventType) { // New headset connected, create a new socket to send the animation case EE_UserAdded: { std::cout << std::endl << "New user " << userID << " added, sending Cognitiv animation to "; std::cout << receiverHost << ":" << startSendPort << "..." << std::endl; promptUser(); socketMap.insert(std::pair<unsigned int, SocketClient>( userID, SocketClient(receiverHost, startSendPort, UDP))); startSendPort++; break; } // Headset disconnected, remove the existing socket case EE_UserRemoved: { std::cout << std::endl << "User " << userID << " has been removed." << std::endl; promptUser(); std::map<unsigned int, SocketClient>::iterator iter; iter = socketMap.find(userID); if (iter != socketMap.end()) { socketMap.erase(iter); } break; } // Send the Cognitiv animation if EmoState has been updated case EE_EmoStateUpdated: { //std::cout << "New EmoState from user " << userID << "..." << std::endl; EE_EmoEngineEventGetEmoState(eEvent, eState); std::map<unsigned int, SocketClient>::iterator iter; iter = socketMap.find(userID); if (iter != socketMap.end()) { sendCognitiv(eState); } break; } // Handle Cognitiv training related event case EE_CognitivEvent: { handleCognitivEvent(std::cout, eEvent); break; } default: break; } } else if (state != EDK_NO_EVENT) { std::cout << "Internal error in Emotiv Engine!" << std::endl; break; } } Sleep(1); } } catch (const std::exception& e) { std::cerr << e.what() << std::endl; std::cout << "Press any keys to exit..." << std::endl; getchar(); } EE_EngineDisconnect(); EE_EmoStateFree(eState); EE_EmoEngineEventFree(eEvent); return 0; }
int main(int argc, char **argv) { // location of the machine running the "BlueGirl" head model std::string receiverHost = "localhost"; if (argc > 2) { std::cout << "Usage: " << argv[0] << " <hostname>" << std::endl; std::cout << "The arguments specify the host of the head model " "(Default: localhost)" << std::endl; return 1; } if (argc > 1) { receiverHost = std::string(argv[1]); } EmoEngineEventHandle eEvent = IEE_EmoEngineEventCreate(); EmoStateHandle eState = IEE_EmoStateCreate(); unsigned int userID = 0; const int CONTROL_PANEL_PORT = 3008; try { // Connect to EmoEngine if (IEE_EngineConnect() != EDK_OK) { throw std::runtime_error("EmoEngine start up failed."); } else { std::cout << "EmoEngine started!" << std::endl; } int startSendPort = 30000; std::map<unsigned int, SocketClient> socketMap; std::cout << "Type \"exit\" to quit, \"help\" to list available commands..." << std::endl; promptUser(); while (true) { // Handle the user input if (_kbhit()) { if (!handleUserInput()) { break; } } int state = IEE_EngineGetNextEvent(eEvent); // New event needs to be handled if (state == EDK_OK) { IEE_Event_t eventType = IEE_EmoEngineEventGetType(eEvent); IEE_EmoEngineEventGetUserId(eEvent, &userID); switch (eventType) { // New headset connected // Create a new socket to send the animation case IEE_UserAdded: { std::cout << std::endl << "New user " << userID << " added, sending FacialExpression animation to "; std::cout << receiverHost << ":" << startSendPort << "..." << std::endl; promptUser(); socketMap.insert(std::pair<unsigned int, SocketClient>( userID, SocketClient(receiverHost, startSendPort, UDP))); startSendPort++; break; } // Headset disconnected, remove the existing socket case IEE_UserRemoved: { std::cout << std::endl << "User " << userID << " has been removed." << std::endl; promptUser(); std::map<unsigned int, SocketClient>::iterator iter; iter = socketMap.find(userID); if (iter != socketMap.end()) { socketMap.erase(iter); } break; } // Send the FacialExpression animation // if EmoState has been updated case IEE_EmoStateUpdated: { IEE_EmoEngineEventGetEmoState(eEvent, eState); std::map<unsigned int, SocketClient>::iterator iter; iter = socketMap.find(userID); if (iter != socketMap.end()) { sendFacialExpressionAnimation(iter->second, eState); } break; } // Handle FacialExpression training event case IEE_FacialExpressionEvent: { handleFacialExpressionEvent(std::cout, eEvent); } default: break; } } else if (state != EDK_NO_EVENT) { std::cout << std::endl << "Internal error in Emotiv Engine!" << std::endl; break; } #ifdef _WIN32 Sleep(15); #endif #ifdef __linux__ sleep(1); #endif } } catch (const std::runtime_error& e) { std::cerr << e.what() << std::endl; std::cout << "Press 'Enter' to exit..." << std::endl; getchar(); } // Clean up IEE_EngineDisconnect(); IEE_EmoStateFree(eState); IEE_EmoEngineEventFree(eEvent); return 0; }