/* ======================================================================================================================= ======================================================================================================================= */ static void handle_connection(struct httpd_state *s) { handle_input(s); if(s->state == STATE_OUTPUT) { handle_output(s); } }
void SceneEdit::scene_update() { handle_input(); camera->update(); UI->update_UIObject(); chess_board->find_select_cube(); chess_board->winner=chess_board->check_winner(chess_board->chess_board); }
void handle_events() { handle_input(); move(); kb.keys[SDLK_UP] = kb.keys[SDLK_RIGHT] = kb.keys[SDLK_DOWN] = kb.keys[SDLK_LEFT] = 0; }
void P2pEndpoint::read() { if (! isOpened()) { return; } (void)handle_input(0); }
// The Mouse functions (1-Oct-2000, Matthew Weathers) bool mouseup() { while (handle_input(false)); if (bMouseUp) { bMouseUp=false; return true; } else { return false; } }
bool mousedown() { while (handle_input(false)); if (bMouseDown) { bMouseDown=false; return true; } else { return false; } }
static bool handle_my_getc(DIALOG_CALLBACK * cb, int ch, int fkey, int *result) { MY_OBJ *obj = (MY_OBJ *) cb; bool done = FALSE; if (!fkey && dlg_char_to_button(ch, obj->buttons) == 0) { ch = DLGK_ENTER; fkey = TRUE; } if (fkey) { switch (ch) { case DLGK_ENTER: *result = DLG_EXIT_OK; done = TRUE; break; case DLGK_BEGIN: /* Beginning of line */ obj->hscroll = 0; break; case DLGK_GRID_LEFT: /* Scroll left */ if (obj->hscroll > 0) { obj->hscroll -= 1; } break; case DLGK_GRID_RIGHT: /* Scroll right */ if (obj->hscroll < MAX_LEN) obj->hscroll += 1; break; default: beep(); break; } if ((obj->hscroll != obj->old_hscroll)) repaint_text(obj); } else { switch (ch) { case ERR: clearerr(cb->input); ch = getc(cb->input); (void) ungetc(ch, cb->input); if (ch != EOF) { handle_input(cb); } break; case ESC: done = TRUE; *result = DLG_EXIT_ESC; break; default: beep(); break; } } return !done; }
int CCSocketHandler::InputNotify(void) { int stage = handle_input(); switch (stage) { case CONN_DATA_ERROR: log_warning("input decode error, netfd[%d], stage[%d]", netfd, stage); this->OnClose(); if(GetReconnectFlag()==false){//����Ҫ���� delete this; } else{ Reset(); } return POLLER_COMPLETE; case CONN_DISCONNECT: log_notice("input disconnect by user, netfd[%d], stage[%d]", netfd, stage); this->OnClose(); if(this->GetReconnectFlag()== false) { delete this; } else{ Reset(); } return POLLER_COMPLETE; case CONN_DATA_RECVING: case CONN_IDLE: case CONN_RECV_DONE: return POLLER_SUCC; case CONN_FATAL_ERROR: log_error("input fatal error, netfd[%d], stage[%d]", netfd, stage); this->OnClose(); if(GetReconnectFlag()==false){//����Ҫ���� delete this; } else{ Reset(); } return POLLER_COMPLETE; default: log_error("input unknow status, netfd[%d], stage[%d]", netfd, stage); this->OnClose(); if(GetReconnectFlag()==false){//����Ҫ���� delete this; } else{ Reset(); } return POLLER_COMPLETE; } }
char* do_exec(char* ch1, char* ch2, char* ch3, char* ch4) { char t[2048]; strcat(t, ch1); strcat(t, "\n"); handle_input(t); return NULL; }
/** * Part B: Info * Checks if a sound file provided is in the proper format. If it is, various pieces of * information about the file are output. A filename can be provided as a command line * parameter, but if it is not, then the input is taken from standard input. * * Command Line Variables: file name (optional) * Return Values: 0 - Success; 1 - Failure (error written to stderr) */ int main(int argc, char *argv[]) { char filename[MAX_FILE_NAME_LEN]; FILE *inp; FileInfoPtr info = (FileInfoPtr)malloc(sizeof(FileInfo)); int ret_val; if(argc > 1) { strncpy(filename, argv[1], MAX_FILE_NAME_LEN); if((inp = fopen(filename, "r")) == NULL) { fprintf(stderr, "Cannot open: %s\n", filename); free(info); return 1; } strncpy(info->file_name, filename, MAX_FILE_NAME_LEN); } else { inp = stdin; strncpy(info->file_name, "stdin", 5); } /*The handle_input call does most of the work in checking data format etc.*/ ret_val = handle_input(inp, info, NONE); /*Output the required information about the file if the file is valid*/ if(ret_val == 0) { /*It was said on WebCT that we shouldn't output a filename if input is stdin.*/ if(strncmp(info->file_name, "stdin", 5) != 0) { printf("Filename: %s\n", info->file_name); } printf("Frequency: %d\n", info->frequency); if(info->mono_or_stereo == MONO) { printf("Channels: MONO\n"); } else { printf("Channels: STEREO\n"); } printf("Bits per sample: %d\n", info->bit_size); printf("Number of samples: %d\n", info->num_samples); } /*Close the file if needed*/ if(argc > 1) { fclose(inp); } free(info); return ret_val; }
int main(int argc, char **argv) { init_sdl(); init_opengl(); while (1) { render_frame(); handle_input(); } return 0; }
/*---------------------------------------------------------------------------*/ static void appcall(void *state) { if(uip_closed() || uip_aborted() || uip_timedout()) { ctkmode(); } else if(uip_connected()) { } else { handle_input(); handle_output(); } }
/*---------------------------------------------------------------------------*/ static void handle_connection(struct httpd_state *s) { #if DEBUGLOGIC handle_output(s); #endif handle_input(s); if (s->state == STATE_OUTPUT) { handle_output(s); } }
int main(int argc, char *argv[]) { struct input_state in = { }; int fd_out; char const *event_filename = NULL; int rc; int repeat_params[2] = { 250 ,100 }; for (;;) { int c; c = getopt_long(argc, argv, "e:D:R:", CMDLINE_OPTIONS, NULL); if (c == -1) break; switch (c) { case 'k': rc = read_keymap(optarg); if (rc != EX_OK) return rc; break; case 'D': repeat_params[0] = atoi(optarg); break; case 'R': repeat_params[1] = atoi(optarg); break; default: fprintf(stderr, "unknown option\n"); return EX_USAGE; } } if (argc < optind + 1) { fprintf(stderr, "missing parameters\n"); return EX_USAGE; } else { event_filename = argv[optind + 0]; } if (!open_input(&in, event_filename, repeat_params)) return EX_OSERR; fd_out = open_uinput(&in); if (fd_out < 0) return EX_OSERR; while (handle_input(&in, fd_out)) ; }
static void curses_pre(void) { for (;;) { int ch = getch(); if (ch == -1) break; if (handle_input(ch)) curses_draw(); } }
void app_surface_event(u8 type, u8 padIndex, u8 value) { if (game_state == GameState_INIT) { game_state = GameState_RUNNING; update_score_LEDs(); update_LEDs(); } else if (game_state == GameState_RUNNING) { handle_input(type, padIndex, value); } }
void interact() { printf("*\n* %s\n*\n%s\n> ", module.name, module.info); fflush(stdout); static char buf[4096]; while (1) { if (fgets(buf, 4096, stdin) != NULL) { handle_input(buf); printf("> "); } else { break; } } }
void game_loop() { while (game_running) { // do things update_keys(); handle_input(); // draw things blank_screen(&renderer); draw_player(); SDL_RenderPresent(renderer); // keep things at a normal pace SDL_Delay(10); } }
void read_from_socket(int connfd, char* ptr){ int status; char* result = malloc(20); memset(result, '\0', sizeof(result)); status = read(connfd, result, sizeof(result)); if(status < 0){ error("Error in reading."); exit(0); } strcpy(ptr, result); ptr[14] = '\0'; handle_input(connfd, ptr); }
/* * Execution of the clock window */ int clock_loop() { time_t now, prev = 0; struct tm* tm; char buff[50]; int ret, lightlevel, brightness; SDL_FreeSurface(window_label.surface); picframe_load_font("/usr/share/fonts/Ubuntu-L.ttf", 30); // picframe_gen_text(&window_label.surface, fg, bg, window_labels[0]); window_label.rect.x = (WIDTH / 2) - (window_label.surface->clip_rect.w / 2); while (1) { ret = handle_input(); if (ret) return ret; now = time(0); if (now > prev) { tm = localtime(&now); sprintf(buff, "%02d:%02d:%02d", tm->tm_hour, tm->tm_min, tm->tm_sec); picframe_load_font("/usr/share/fonts/Ubuntu-L.ttf", 80); picframe_gen_text(&time_disp.surface, fg, bg, buff); // FREE_FONT /* debug_printf("Setting time_disp surface to: %p\n", time_disp.surface); */ prev = now; lightlevel = picframe_get_lightsensor(); brightness = picframe_get_backlight(); sprintf(buff, "Light level: %d\tBrightness: %d", lightlevel, brightness); picframe_load_font("/usr/share/fonts/Ubuntu-L.ttf", 20); picframe_gen_text(&info_disp.surface, fg, bg, buff); /* debug_printf("Setting info_disp surface to: %p\n", info_disp.surface); */ } picframe_update(curr_window); SDL_Delay(1); } return 0; }
/** * @brief Application task */ static void app_task(void) { int8_t input_char; /* Check for incoming characters from terminal program. */ input_char = sio2host_getchar_nowait(); if (input_char != -1) { if (nwk_stack_idle()) { handle_input((uint8_t)toupper(input_char)); } else { printf("Network stack is busy \r\n"); } } }
int main(int argc, char* argv[]) { if (argc > 1 && strcmp(argv[1], "--version") == 0) { printf("sgreen %s\n", PACKAGE_VERSION); return 0; } if (argc > 1 && strcmp(argv[1], "--help") == 0) { printf("Usage: sgreen [-s port]\n"); printf("A green server\n"); printf("\n"); printf("Options\n"); printf(" --help output this help message and exit\n"); printf(" --version output version information and exit\n"); printf(" -s port use port as the host port\n"); printf("\n"); return 0; } char* port = NULL; if (argc > 2 && strcmp(argv[1], "-s") == 0) { port = argv[2]; } int width; int height; CNSL_Event event = CNSL_RecvEvent(stdcon); if (!CNSL_IsResize(event, &width, &height)) { fprintf(stderr, "sgreen: expected resize event. Got %i\n", event.type); return 1; } green = GRN_CreateGreen(width, height); int lsfd = start_server(port); if (lsfd < 0) { return 1; } pthread_t scthread; pthread_create(&scthread, NULL, (void* (*)(void*))&serve_clients_thread, &lsfd); shell_client_create(); handle_input(); close(lsfd); return 0; }
void outbreak(SDL_Surface * screen) { Outbreak outbreak; init_outbreak(&outbreak, screen); while (!outbreak.quit) { handle_input(&outbreak); update_gamestate(&outbreak); render(&outbreak); SDL_Delay(1); } cleanup_outbreak(&outbreak); }
void handle_player(int sock) { int z, prevx, prevy; struct plyr *p = malloc(sizeof(struct plyr)); p->fd = sock; p->x = p->y = p->lastdump = 0; p->worldx = p->worldy = 0; p->location = NULL; p->location = (struct loc *) get_world(p, 0,0); if(p->location == NULL) { printf("FAILED TO GET WORLD!\n"); close(p->fd); return; } startmsg(p->fd); while( read_byte(p->fd) == 0); dump_world(p); while(1){ prevx = p->x; prevy = p->y; //handle input if(handle_input(p)){ printf("disconnecting client\n"); break; } //display if(p->x != prevx || p->y != prevy) { //printf("trying to display @ %d, %d: %d\n", prevx, prevy, CHARAT(p,prevx, prevy)); write_byte(p->fd, CHARAT(p,prevx, prevy)); move_cursor(p->fd, p->x, p->y); //printf("now at %d,%d: %d\n",p->x,p->y, CHARAT(p,p->x,p->y)); } check_updates(p); } send(p->fd, "Goodbye\n", 8, 0); close(p->fd); }
void fast_pwm_tick() { if(term_in > 0) { handle_input(term_in); term_in = 0; } if(timeout()) { // simple servo sweep test if(sweep) servo_sweep(); } }
/* function */ void main() { uint8 key; init_board(); while(1) { if (GPIO_KEY != NO_KEY_PRESS) { key = Scan_key(); /* handle input in func handle_input() */ handle_input(key); } } }
int app_loop() { int ret; while (1) { if ((ret = handle_input()) != 0) { break; } SDL_Delay(10); } return ret; }
void main_update(struct Game *game) { /* set the of the player */ game->input = gather_input(); handle_input(game); /* save the opposite of the player's input so we can 'replay' it */ game->past_input_frame = ++game->past_input_frame % INPUT_FRAMES; game->past_input[game->past_input_frame] = opposite_input(game->input); handle_asteroids(game->asteroids, game->speed, game->current_max_asteroids); handle_stars(game->stars, game->speed); }
void send_raw(char *str) { char buf[513]; ssize_t tosend, sent; tosend = strlen(str); logfmt(LOG_RAW, "-> %s", str); strbufcpy(buf, str); while (tosend) { sent = send(conn, str, tosend, 0); if (sent < 0) POSIXERR("Error in sending data"); tosend -= sent; } handle_input(buf); }
void jl_input_line_callback(char *input) { if (input) { jl_value_t *ast = jl_parse_input_line(input); int line_done = !ast || !jl_is_expr(ast) || (((jl_expr_t*)ast)->head != jl_continue_sym); if (line_done) { jl_deprep_terminal(); int doprint = !ends_with_semicolon(input); stdin_buf[0] = 0; //also sets input[0] == 0 stdin_buf_len = 0; handle_input(ast, 0, doprint); } } }