Exemple #1
0
static void router_test2(void)
{
	int i;
	struct node_t* node;
	struct node_t* result[8];
	static struct node_t s_nodes[100000];
	uint8_t id[N_NODEID] = { 0xAB, 0xCD, 0xEF, 0x89, };

	heap_t* heap, *heap2;
	struct router_t* router;
	router = router_create(id);

	heap = heap_create(node_compare_less, (void*)id);
	heap_reserve(heap, 8 + 1);

	for (i = 0; i < sizeof(s_nodes) / sizeof(s_nodes[0]); i++)
	{
		int v = rand();

		memset(&s_nodes[i], 0, sizeof(s_nodes[i]));
		memcpy(s_nodes[i].id, &v, sizeof(v));
		s_nodes[i].ref = 1;

		if (0 == router_add(router, s_nodes[i].id, &s_nodes[i].addr, &node))
		{
			heap_push(heap, node);
			if (heap_size(heap) > 8)
			{
				node_release((struct node_t*)heap_top(heap));
				heap_pop(heap);
			}
		}
	}

	assert(8 == heap_size(heap));
	assert(8 == router_nearest(router, id, result, 8));

	heap2 = heap_create(node_compare_less, (void*)id);
	heap_reserve(heap2, 8);

	for (i = 0; i < 8; i++)
	{
		heap_push(heap2, result[i]);
	}

	assert(heap_size(heap) == heap_size(heap2));
	for (i = 0; i < 8; i++)
	{
		assert(heap_top(heap2) == heap_top(heap));
		heap_pop(heap);
		heap_pop(heap2);
	}

	router_destroy(router);
	heap_destroy(heap);
	heap_destroy(heap2);
	printf("router test ok!\n");
}
Exemple #2
0
/*
** Realloc by merging the next if it isn't reserved.
** Return 0 if the realloc has been done, -1 otherwise
*/
static int	realloc_by_merge(t_ptr block, size_t size)
{
    size_t	total_size;
    size_t	real_size;

    if (size <= DWORD_SIZE)
        real_size = size + EXTRA_SIZE;
    else
    {
        real_size = ((size + EXTRA_SIZE + DWORD_SIZE - 1)
                     / DWORD_SIZE) * DWORD_SIZE;
    }
    total_size = GET_B_SIZE(block) + GET_B_SIZE(GET_NEXT(block));
    if (IS_B_ALLOC(GET_NEXT(block)) || total_size < real_size)
        return (-1);
    SET(GET_HEAD(block), PACK(total_size, 0));
    SET(GET_FOOT(block), PACK(total_size, 0));
    heap_reserve(block, real_size);
    return (0);
}
Exemple #3
0
void *mmio_map(uintptr_t phy, size_t len, vm_acc_t flags)
{
  /* align the address and pad with extra length */
  uintptr_t aligned_phy = PAGE_ALIGN_REVERSE(phy);
  size_t off = phy - aligned_phy;
  len += off;

  /* reserve some virtual memory in the heap */
  uintptr_t aligned_virt = (uintptr_t) heap_reserve(len);
  if (!aligned_virt)
    return 0;

  /* map the physical memory into virtual memory */
  if (!vmm_map_range(aligned_virt, aligned_phy, len, flags))
  {
    heap_free((void *) aligned_virt);
    return 0;
  }

  /* return where the memory is mapped */
  return (void *) (aligned_virt + off);

}
Exemple #4
0
int router_nearest(struct router_t* router, const uint8_t id[N_NODEID], struct node_t* nodes[], size_t count)
{
	int i, min, diff;
	uint8_t xor[N_NODEID];
	heap_t* heap;
	struct rbitem_t* item;
	struct rbtree_node_t* node;
	const struct rbtree_node_t* prev;
	const struct rbtree_node_t* next;

	heap = heap_create(node_compare_less, (void*)id);
	heap_reserve(heap, count + 1);

	min = N_BITS;
	locker_lock(&router->locker);
	rbtree_find(&router->rbtree, id, &node);
	if (NULL == node)
	{
		locker_unlock(&router->locker);
		return 0;
	}

	item = rbtree_entry(node, struct rbitem_t, link);
	bitmap_xor(xor, id, item->node->id, N_BITS);
	diff = bitmap_count_leading_zero(xor, N_BITS);
	min = min < diff ? min : diff;
	heap_push(heap, item->node);

	prev = rbtree_prev(node);
	next = rbtree_next(node);
	do
	{
		while (prev)
		{
			item = rbtree_entry(prev, struct rbitem_t, link);
			bitmap_xor(xor, id, item->node->id, N_BITS);
			diff = bitmap_count_leading_zero(xor, N_BITS);
			heap_push(heap, item->node);
			if (heap_size(heap) > (int)count)
				heap_pop(heap);

			prev = rbtree_prev(prev);
			if (diff < min)
			{
				min = diff;
				break; // try right
			}
		}

		while (next)
		{
			item = rbtree_entry(next, struct rbitem_t, link);
			bitmap_xor(xor, id, item->node->id, N_BITS);
			diff = bitmap_count_leading_zero(xor, N_BITS);
			heap_push(heap, item->node);
			if (heap_size(heap) > (int)count)
				heap_pop(heap);

			next = rbtree_next(next);
			if (diff < min)
			{
				min = diff;
				break; // try left
			}
		}
	} while (heap_size(heap) < (int)count && (prev || next));

	for (i = 0; i < (int)count && !heap_empty(heap); i++)
	{
		nodes[i] = heap_top(heap);
		node_addref(nodes[i]);
		heap_pop(heap);
	}

	locker_unlock(&router->locker);
	heap_destroy(heap);
	return i;
}