Exemple #1
0
Mat* create_translation_mat(double x, double y, double z) {
    Mat* m = identity_mat();
    m->m[12] = x;
    m->m[13] = y;
    m->m[14] = z;
    return m;
}
Exemple #2
0
Mat* create_look_at_mat(Vec* cam_pos, Vec* targ_pos, Vec* up) {
    Mat* p = create_translation_mat(-cam_pos->x, -cam_pos->y, -cam_pos->z);
    Vec* d = vec_minus_vec(targ_pos, cam_pos);
    Vec* f = normalize_vec(d);
    
    Vec* c1 = cross_vec(f, up);
    Vec* r = normalize_vec(c1);

    Vec* c2 = cross_vec(r, f);
    Vec* u = normalize_vec(c2);

    Mat* ori = identity_mat();
    ori->m[0] = r->x;
    ori->m[4] = r->y;
    ori->m[8] = r->z;
    ori->m[1] = u->x;
    ori->m[5] = u->y;
    ori->m[9] = u->z;
    ori->m[2] = -f->x;
    ori->m[6] = -f->y;
    ori->m[10] = -f->z;

    Mat* ret = mat_times_mat(ori, p);

    delete_mat(p);
    delete_mat(ori);
    delete_vec(d);
    delete_vec(f);
    delete_vec(r);
    delete_vec(u);
    delete_vec(c1);
    delete_vec(c2);

    return ret;
}
				void reparametrize_func(const vec & lmk, vec & lnew, mat & LNEW_lmk) const {
					lnew = lmk;
					LNEW_lmk = identity_mat(size());
				}
Exemple #4
0
//static int iter=0;
void cgd(Mesh & m)
{
  int height=11*m.t.size()+6*m.v.size();
//  int height=2*m.t.size()+3*m.v.size();
//  int width = 3*(m.v.size());
  int width = 3*(m.v.size()+m.t.size());
  //nvar=m.v.size();
  std::cout << "compute mesh info\n";
  nvar=m.v.size()+m.t.size();
  std::vector<Plane>plane;
  get_plane(m,plane);
  add_v4(m);
  std::vector<Mat3>mat;
  vmat(m,mat);
  m.adjlist();

  CCS ccs;
  std::vector<double >b;
  std::cout << "compute matrix rows info\n";
  //b for smoothness matrix is 0
  //smooth_mat(m,mat,wS,ccs);
  vert_smooth_mat(m,wS,ccs,b);
  identity_mat(m, mat, wI, ccs , b);
  vertex_mat(m,wV0,ccs,b);
  planar_mat(m,plane,wPt,ccs);
  b.resize(height,0.0);
  SparseCCS* s = new SparseCCS(width, height, &ccs.vals[0], &ccs.rowInds[0], &ccs.colPtr[0]);
  SparseCCS* st = s->transposed();
  std::cout << "compute AA^T\n";
  SparseCCS* sst=s->multiply_LM(*st);
  SparseMatrixOutline *outline = new SparseMatrixOutline(width);
//printAB(ccs,b,0);
  double * ATb= s->operator* (&b[0]);

//  int rowcnt=sst->rows_count();
  int colcnt=sst->columns_count();
  const real * vals=sst->values();
  const int * row_indices=sst->row_indices();
  const int * col_pointers=sst->column_pointers();
  for(int ii=0; ii<colcnt; ii++) {
    for(int jj=col_pointers[ii]; jj<col_pointers[ii+1]; jj++) {
      outline->AddEntry(row_indices[jj],ii,vals[jj]);
    }
  }
  // delete s;
  delete st;
  delete sst;
  std::cout << "matrix assembly\n";
  SparseMatrix A(outline);
  delete outline;

  std::cout << "lin solve\n";
  CGSolver solver(&A);
  double * x=new double [width];
  vertex2arr(m,x);

  double eps = 1E-6;
  int maxIter = 50;

  int verbose = 0;
   int ret = solver.SolveLinearSystemWithJacobiPreconditioner(x, ATb, eps, maxIter, verbose);//
  //if(ret<0) {
  //  printf("optimization error\n");
  // }

  A.CheckLinearSystemSolution(x,ATb);
  printf("\n");
  array2vertex(x,m);

  delete []x;
  delete []ATb;
}