Exemple #1
0
UDPSession *
UDPSession::createSession(int sockfd) {
    int flags = fcntl(sockfd, F_GETFL, 0);
    if (flags < 0) {
        return nullptr;
    }

    if (fcntl(sockfd, F_SETFL, flags | O_NONBLOCK) < 0) {
        return nullptr;
    }

    UDPSession *sess = new(UDPSession);
    sess->m_sockfd = sockfd;
    sess->m_kcp = ikcp_create(IUINT32(rand()), sess);
    sess->m_buf = (char *) malloc(UDPSession::mtuLimit);
    sess->m_streambuf = (char *) malloc(UDPSession::streamBufferLimit);
    sess->m_kcp->output = sess->out_wrapper;

    if (sess->m_kcp == nullptr || sess->m_buf == nullptr || sess->m_streambuf == nullptr) {
        if (nullptr != sess->m_kcp) { ikcp_release(sess->m_kcp); }
        if (nullptr != sess->m_buf) { free(sess->m_buf); }
        if (nullptr != sess->m_streambuf) { free(sess->m_streambuf); }
        return nullptr;
    }
    return sess;
}
Exemple #2
0
void
UDPSession::Destroy(UDPSession *sess) {
    if (nullptr == sess) return;
    if (0 != sess->m_sockfd) { close(sess->m_sockfd); }
    if (nullptr != sess->m_kcp) { ikcp_release(sess->m_kcp); }
    if (nullptr != sess->m_buf) { free(sess->m_buf); }
    if (nullptr != sess->m_streambuf) { free(sess->m_streambuf); }
    delete sess;
}
Exemple #3
0
static int
ldestroy(lua_State *l) {
    struct kcpctx *ctx = (struct kcpctx *)luaL_checkudata(l, 1, LKCP_MT);
    if (!ctx)
        return luaL_argerror(l, 1, "parameter self invalid.");
    assert(ctx->kcp);
    luaL_unref(l, LUA_REGISTRYINDEX, ctx->ref);
    ikcp_release(ctx->kcp);
    ctx->kcp = NULL;
    ctx->ud = NULL;
    ctx->ref = 0;
    ctx->conv = 0;
    ctx->timeout = 0;

    return 0;
}
Exemple #4
0
int sg_etp_session_close(sg_etp_session_t * session)
{
    LOG_D("ikcp_peeksize: %d, ikcp_waitsnd: %d",
        ikcp_peeksize(session->kcp), ikcp_waitsnd(session->kcp));

    if (ikcp_waitsnd(session->kcp) > 0 || ikcp_peeksize(session->kcp) > 0)
    {
        session->to_close = true; /* mark for close later */
        return OK;
    }

    LOG_D("close session");

    ikcp_release(session->kcp);

    uv_timer_stop(&(session->timer));

    if (session->udp == &(session->udp_hdl)) /* self-contained udp, should close here */
    {
        uv_close((uv_handle_t*)session->udp, on_uv_close_done);
    }

    if (session->loop == &(session->loop_hdl)) /* self-contained loop, should close here */
    {
        uv_loop_close(session->loop);
    }

    SG_CALLBACK(session->on_close, session, OK, "ok");

    if (NULL != session->recv_buf)
    {
        free(session->recv_buf);
    }

    free(session);

    return OK;
}
Exemple #5
0
connection::~connection(void)
{
    ikcp_release(p_kcp_);
    p_kcp_ = NULL;
    conv_ = 0;
}
Exemple #6
0
void Conn::shutdown() {
	ikcp_release(_kcp);
}
Exemple #7
0
// 测试用例
void test(int mode)
{
	// 创建模拟网络:丢包率10%,Rtt 60ms~125ms
	vnet = new LatencySimulator(10, 60, 125);

	// 创建两个端点的 kcp对象,第一个参数 conv是会话编号,同一个会话需要相同
	// 最后一个是 user参数,用来传递标识
	ikcpcb *kcp1 = ikcp_create(0x11223344, (void*)0);
	ikcpcb *kcp2 = ikcp_create(0x11223344, (void*)1);

	// 设置kcp的下层输出,这里为 udp_output,模拟udp网络输出函数
	kcp1->output = udp_output;
	kcp2->output = udp_output;

	IUINT32 current = iclock();
	IUINT32 slap = current + 20;
	IUINT32 index = 0;
	IUINT32 next = 0;
	IINT64 sumrtt = 0;
	int count = 0;
	int maxrtt = 0;

	// 配置窗口大小:平均延迟200ms,每20ms发送一个包,
	// 而考虑到丢包重发,设置最大收发窗口为128
	ikcp_wndsize(kcp1, 128, 128);
	ikcp_wndsize(kcp2, 128, 128);

	// 判断测试用例的模式
	if (mode == 0) {
		// 默认模式
		ikcp_nodelay(kcp1, 0, 10, 0, 0);
		ikcp_nodelay(kcp2, 0, 10, 0, 0);
	}
	else if (mode == 1) {
		// 普通模式,关闭流控等
		ikcp_nodelay(kcp1, 0, 10, 0, 1);
		ikcp_nodelay(kcp2, 0, 10, 0, 1);
	}	else {
		// 启动快速模式
		// 第二个参数 nodelay-启用以后若干常规加速将启动
		// 第三个参数 interval为内部处理时钟,默认设置为 10ms
		// 第四个参数 resend为快速重传指标,设置为2
		// 第五个参数 为是否禁用常规流控,这里禁止
		ikcp_nodelay(kcp1, 1, 10, 2, 1);
		ikcp_nodelay(kcp2, 1, 10, 2, 1);
		kcp1->rx_minrto = 10;
		kcp1->fastresend = 1;
	}


	char buffer[2000];
	int hr;

	IUINT32 ts1 = iclock();

	while (1) {
		isleep(1);
		current = iclock();
		ikcp_update(kcp1, iclock());
		ikcp_update(kcp2, iclock());

		// 每隔 20ms,kcp1发送数据
		for (; current >= slap; slap += 20) {
			((IUINT32*)buffer)[0] = index++;
			((IUINT32*)buffer)[1] = current;

			// 发送上层协议包
			ikcp_send(kcp1, buffer, 8);
		}

		// 处理虚拟网络:检测是否有udp包从p1->p2
		while (1) {
			hr = vnet->recv(1, buffer, 2000);
			if (hr < 0) break;
			// 如果 p2收到udp,则作为下层协议输入到kcp2
			ikcp_input(kcp2, buffer, hr);
		}

		// 处理虚拟网络:检测是否有udp包从p2->p1
		while (1) {
			hr = vnet->recv(0, buffer, 2000);
			if (hr < 0) break;
			// 如果 p1收到udp,则作为下层协议输入到kcp1
			ikcp_input(kcp1, buffer, hr);
		}

		// kcp2接收到任何包都返回回去
		while (1) {
			hr = ikcp_recv(kcp2, buffer, 10);
			// 没有收到包就退出
			if (hr < 0) break;
			// 如果收到包就回射
			ikcp_send(kcp2, buffer, hr);
		}

		// kcp1收到kcp2的回射数据
		while (1) {
			hr = ikcp_recv(kcp1, buffer, 10);
			// 没有收到包就退出
			if (hr < 0) break;
			IUINT32 sn = *(IUINT32*)(buffer + 0);
			IUINT32 ts = *(IUINT32*)(buffer + 4);
			IUINT32 rtt = current - ts;
			
			if (sn != next) {
				// 如果收到的包不连续
				printf("ERROR sn %d<->%d\n", (int)count, (int)next);
				return;
			}

			next++;
			sumrtt += rtt;
			count++;
			if (rtt > (IUINT32)maxrtt) maxrtt = rtt;

			printf("[RECV] mode=%d sn=%d rtt=%d\n", mode, (int)sn, (int)rtt);
		}
		if (next > 1000) break;
	}

	ts1 = iclock() - ts1;

	ikcp_release(kcp1);
	ikcp_release(kcp2);

	const char *names[3] = { "default", "normal", "fast" };
	printf("%s mode result (%dms):\n", names[mode], (int)ts1);
	printf("avgrtt=%d maxrtt=%d tx=%d\n", (int)(sumrtt / count), (int)maxrtt, (int)vnet->tx1);
	printf("press enter to next ...\n");
	char ch; scanf("%c", &ch);
}
Exemple #8
0
/*@ckcpuv*/
void conn_shutdown(conn_t * thiz) {
	ikcp_release(thiz->_kcp);
}