Exemple #1
0
// Manage the selection list when there is a new current point selected
void imodSelectionNewCurPoint(ImodView *vi, Imod *imod, Iindex indSave, 
                              int controlDown)
{
  Iindex *indp;
  bool contourless;

  // If ctrl-select, then manage selection list
  if (controlDown) {
    contourless = indSave.object >= 0 && !vi->imod->obj[indSave.object].contsize && 
      vi->imod->obj[indSave.object].meshsize;
    
    // First add previous point if list is empty
    if (!ilistSize(vi->selectionList) && (indSave.contour >= 0 || contourless))
      imodSelectionListAdd(vi, indSave);
    
    // If point not on list, add it.  If point is on list, then remove
    // it and pop current point back to last item on list
    if (imodSelectionListQuery(vi, imod->cindex.object, imod->cindex.contour) < -1) {
      imodSelectionListAdd(vi, imod->cindex);
    } else {
      imodSelectionListRemove(vi, imod->cindex.object, imod->cindex.contour);
      if (ilistSize(vi->selectionList)) {
        indp = (Iindex *)ilistItem(vi->selectionList, ilistSize(vi->selectionList) - 1); 
        imod->cindex = *indp;
      }
    }
  } else

    // But if Ctrl not down, clear out the list
    imodSelectionListClear(vi);
}
Exemple #2
0
// Remove the given obj, cont from the selection list if it is on it
void imodSelectionListRemove(ImodView *vi, int ob, int co)
{
  Iindex *index;
  int i;

  for (i = 0; i < ilistSize(vi->selectionList); i++) {
    index = (Iindex *)ilistItem(vi->selectionList, i);
    if (index->object == ob && index->contour == co) {
      ilistRemove(vi->selectionList, i);
      imodTrace('S', "Removing item %d, leaves %d", i, ilistSize(vi->selectionList));
      return;
    }
  }
}
Exemple #3
0
// Clear the selection list: returns the number previously on the list
int imodSelectionListClear(ImodView *vi)
{
  int retval = ilistSize(vi->selectionList);
  ilistDelete(vi->selectionList);
  vi->selectionList = NULL;
  imodTrace('S', "List cleared");
  return retval;
}
Exemple #4
0
/*!
 * Insert the given function into the list of functions that iiOpen will
 * call to check a file at position [index] in the list.  The format of the
 * function is
 * ^  int iiFormatCheck(ImodImageFile *inFile)
 */
void iiInsertCheckFunction(IIFileCheckFunction func, int index)
{
  if (initCheckList())
    return;
  if (index < ilistSize(sCheckList))
    ilistInsert(sCheckList, &func, index);
  else
    ilistAppend(sCheckList, &func);
}
Exemple #5
0
/*
 * Delete Row clicked for table
 */
void AngleDialog::deleteClicked()
{
    int row = mTable->currentRow();
    Ilist *saved = mApp->getSavedList();
    if (row < 0 || row >= ilistSize(saved))
        return;
    ilistRemove(saved, row);
    updateTable();
    mApp->setSaveModified();
}
Exemple #6
0
static void dumpSelectionList(ImodView *vi) 
{
  if (!imodDebug('S'))
    return;
  imodPrintStderr("%d on list:\n", ilistSize(vi->selectionList));
  Iindex *index = (Iindex *)ilistFirst(vi->selectionList);
  while (index) {
    imodPrintStderr("%d %d %d\n", index->object, index->contour, index->point);
    index = (Iindex *)ilistNext(vi->selectionList);
  }
}
Exemple #7
0
/*
 * Find a file either by its iiFile or its fp entry 
 */
static int findFileInList(ImodImageFile *iiFile, FILE *fp)
{
  int i;
  ImodImageFile **listPtr;
  for (i = 0; i < ilistSize(sOpenedFiles); i++) {
    listPtr = (ImodImageFile **)ilistItem(sOpenedFiles, i);
    if ((iiFile && *listPtr == iiFile) || (fp && (*listPtr)->fp == fp)) {
      return i;
    }
  }
  return -1;
}
Exemple #8
0
/*
 * Returns 1 if all contours in the remnant list are on selection list
 */
int VertBufManager::checkSelectedAreRemnants(VertBufData *vbd, int obNum)
{
  Iindex *index;
  if (Imodv->imod->cindex.object == obNum && Imodv->imod->cindex.contour >= 0 &&
      !numberInList(Imodv->imod->cindex.contour, vbd->remnantIndList, vbd->numRemnant, 0))
    return 0;
  for (int i = 0; i < ilistSize(Imodv->vi->selectionList); i++) {
    index = (Iindex *)ilistItem(Imodv->vi->selectionList, i);
    if (index->object == obNum && index->contour >= 0 &&
        !numberInList(index->contour, vbd->remnantIndList, vbd->numRemnant, 0))
      return 0;
  }
  return 1;
}
Exemple #9
0
// If object-contour is on selection list, return point number; otherwise -2
// If co < 0, simply tests whether object is on selection list
int imodSelectionListQuery(ImodView *vi, int ob, int co)
{
  Iindex *index;
  int i;

  for (i = 0; i < ilistSize(vi->selectionList); i++) {
    index = (Iindex *)ilistItem(vi->selectionList, i);
    if (index->object == ob && (index->contour == co || co < 0)) {
      imodTrace('S', "Query returns %d", index->point);
      return index->point;
    }
  }
  return -2;
}
Exemple #10
0
// Add an item to the selection list
void imodSelectionListAdd(ImodView *vi, Iindex newIndex)
{
  int multiObject = 1;    // Placekeeper for possible argument/preference
  Iindex *index;
  int i;

  // Clear list if a different object is given and multiobject not allowed
  if (ilistSize(vi->selectionList) && !multiObject) {
    index = (Iindex *)ilistFirst(vi->selectionList);
    if (index->object != newIndex.object)
      imodSelectionListClear(vi);
  }

  // create list if it does not exist
  if (!vi->selectionList) {
    vi->selectionList = ilistNew(sizeof(Iindex), 4);
    if (!vi->selectionList) 
      return;    // ERROR
  }

  // Look through list to see if contour is already there and update point
  for (i = 0; i < ilistSize(vi->selectionList); i++) {
    index = (Iindex *)ilistItem(vi->selectionList, i);
    if (index->object == newIndex.object && 
        index->contour == newIndex.contour) {
      index->point = newIndex.point;
      imodTrace('S', "update %d %d %d", newIndex.object, newIndex.contour,
        newIndex.point);
      return;
    }
  }

  // Add index to list
  imodTrace('S', "adding %d %d %d", newIndex.object, newIndex.contour, newIndex.point);
  ilistAppend(vi->selectionList, &newIndex);
  dumpSelectionList(vi);
}
Exemple #11
0
/*
 * Set Angles clicked for table, set the angles from the current row
 */
void AngleDialog::setAnglesClicked()
{
    int row = mTable->currentRow();
    Ilist *saved = mApp->getSavedList();
    SavedDefocus *item;
    QString str;
    if (row < 0 || row >= ilistSize(saved))
        return;
    item = (SavedDefocus *)ilistItem(saved, row);
    str.sprintf("%.2f",item->lAngle);
    mLowAngleEdit->setText(str);
    str.sprintf("%.2f",item->hAngle);
    mHighAngleEdit->setText(str);
    qApp->processEvents();
    anglesSet(0);
}
Exemple #12
0
/* This is meant to be called sequentially for all indexes in the entity,
   not for random access */
static int istoreFindValue(Ilist *list, int index, int type, float *value,
                     int *listInd)
{
  Istore *store;
  while (*listInd < ilistSize(list)) {
    store = istoreItem(list, *listInd);
    if ((store->flags & GEN_STORE_NOINDEX) || store->index.i > index)
      break;
    (*listInd)++;

    if (store->index.i == index && store->type == type) {
      *value = store->value.f;
      return 1;
    }
  }
  return 0;
}
Exemple #13
0
/*!
 * Reopen a file that has already been opened and analyzed.  Returns 1 if the file is
 * already open or 2 for other errors.
 */
int  iiReopen(ImodImageFile *inFile)
{
  IIFileCheckFunction *checkFunc;
  int i;

  if (!inFile)
    return -1;
  if (inFile->fp)
    return 1;
  if (!inFile->fmode[0])
    strncpy(inFile->fmode, "rb+", 3);
  if (inFile->reopen) {
    if ((*inFile->reopen)(inFile))
      return 2;
    inFile->state = IISTATE_READY;
    addToOpenedList(inFile);
    return 0;
  }

  inFile->fp = fopen(inFile->filename, inFile->fmode);
  if (!inFile->fp)
    return 2;

  /* Add back to opened list: failure is not an error because FP-based programs don't
     use iiReopen */
  addToOpenedList(inFile);

  if (inFile->state != IISTATE_NOTINIT) {
    inFile->state = IISTATE_READY;
    return 0;
  }

  /* If the file is not initted yet, treat it as unknown and deal with from scratch */
  inFile->format = IIFILE_UNKNOWN;
  for (i = 0; i < ilistSize(sCheckList); i++) {
    checkFunc = (IIFileCheckFunction *)ilistItem(sCheckList, i);
    if (!(*checkFunc)(inFile)) {
      inFile->state = IISTATE_READY;
      return 0;
    }
  }
  return -1;
}
Exemple #14
0
// Move all contours in current object to new object
void imodMoveAllContours(ImodView *vi, int obNew)
{
  int co;
  Imod *imod = vi->imod;
  Iobj *obj = imodObjectGet(imod);

  // Just record an object property change since there may be max surface number changes
  // as well as the store info
  vi->undo->objectPropChg();
  vi->undo->objectPropChg(obNew);

  // If object has mesh but no contours, transfers the meshes
  if (!obj->contsize && obj->meshsize) {
    for (co = 0; co < obj->meshsize; co++)
      imod->obj[obNew].mesh = imodel_mesh_add(&obj->mesh[co], imod->obj[obNew].mesh,
                                              &imod->obj[obNew].meshsize);
    return;
  }

  // Move all the fine grain information over then delete the store
  if (ilistSize(obj->store)) {
    for (co = 0; co <= obj->surfsize; co++)
      istoreCopyContSurfItems(obj->store, &imod->obj[obNew].store, co, co, 1);
    for (co = 0; co < obj->contsize; co++)
      istoreCopyContSurfItems(obj->store, &imod->obj[obNew].store, co, 
                                    imod->obj[obNew].contsize + co, 0);
    ilistDelete(obj->store);
    obj->store = NULL;
  }

  // Record all contours as moving
  vi->undo->allContourMove(imod->cindex.object, obNew);
  
  /* DNM: need to set contour inside loop because each deletion
     sets it to -1; and need to not increment counter!  */
  for (co = 0; co < (int)obj->contsize; ) {
    imod->cindex.contour = 0;
    imodObjectAddContour(&imod->obj[obNew], &obj->cont[co]);
    imodObjectRemoveContour(obj, co);
  }
}
Exemple #15
0
/*
 * Update all the entries in the table
 */
void AngleDialog::updateTable()
{
    Ilist *saved = mApp->getSavedList();
    SavedDefocus *item;
    QString str;
    int row, j;
    for (row = 0; row < ilistSize(saved); row++) {

        // Add a row if needed
        if (row + 1 > mTable->rowCount()) {
            mTable->insertRow(row);
            mTable->setRowHeight(row, mTable->fontMetrics().height() + 3);
            for (j = 0; j < 4; j++) {
                QTableWidgetItem *witem = new QTableWidgetItem();
                witem->setTextAlignment(Qt::AlignRight);
                mTable->setItem(row, j, witem);
            }
        }

        // Load the data
        item = (SavedDefocus *)ilistItem(saved, row);
        str.sprintf("%.2f", item->lAngle);
        mTable->item(row,0)->setText(str);
        str.sprintf("%.2f", item->hAngle);
        mTable->item(row,1)->setText(str);
        str.sprintf("%.2f", (item->lAngle + item->hAngle) / 2.);
        mTable->item(row,2)->setText(str);
        str.sprintf("%.2f", item->defocus);
        mTable->item(row,3)->setText(str);
    }

    // Get rid of extra rows (hope it deletes the items)
    for (j = mTable->rowCount() - 1; j >= row; j--)
        mTable->removeRow(j);
    mDeleteButton->setEnabled(row > 0);
    mReturnButton->setEnabled(row > 0);
    mToFileButton->setEnabled(row > 0);
    if (mTable->currentRow() < 0 && mTable->rowCount())
        mTable->setCurrentCell(0, 0);
}
Exemple #16
0
/*
 * Adds one item to the defocus list, keeping the list in order and
 * and avoiding duplicate starting and ending view numbers
 */
void addItemToDefocusList(Ilist *lstSaved, SavedDefocus toSave)
{
  SavedDefocus *item;
  int i, matchInd = -1, insertInd = 0;

  // Look for match or place to insert
  for (i = 0; i < ilistSize(lstSaved); i++) {
    item = (SavedDefocus *)ilistItem(lstSaved, i);
    if (item->startingSlice == toSave.startingSlice &&
        item->endingSlice == toSave.endingSlice) {
      matchInd = i;
      *item = toSave;
      break;
    }
    if (item->lAngle + item->hAngle <= toSave.lAngle + toSave.hAngle)
      insertInd = i + 1;
  }

  // If no match, now insert
  if (matchInd < 0 && ilistInsert(lstSaved, &toSave, insertInd))
    exitError("Failed to add item to list of angles and defocuses");
}
Exemple #17
0
/*
 * Reads a defocus file whose name is in fnDefocus and stores the values
 * in an Ilist of SavedDefocus structures, eliminating duplications if any.
 * The return value is the Ilist, which may be empty if the file does not
 * exist.
 */
Ilist *readDefocusFile(const char *fnDefocus, int &defVersion)
{
  FILE *fp;
  SavedDefocus saved;
  char line[MAX_LINE];
  int nchar, versTmp;
  float langtmp, hangtmp, defoctmp;
  Ilist *lstSaved = ilistNew(sizeof(SavedDefocus), 10);
  if (!lstSaved)
    exitError("Allocating list for angles and defocuses");
  fp = fopen(fnDefocus, "r");
  defVersion = 0;
  versTmp = 0;
  if (fp) {
    while (1) {
      nchar = fgetline(fp, line, MAX_LINE);
      if (nchar == -2)
        break;
      if (nchar == -1)
        exitError("Error reading defocus file %s", fnDefocus);
      if (nchar) {
        sscanf(line, "%d %d %f %f %f %d", &saved.startingSlice, &saved.endingSlice
               , &langtmp, &hangtmp, &defoctmp, &versTmp);
        if (!ilistSize(lstSaved))
          defVersion = versTmp;
        saved.lAngle = langtmp;
        saved.hAngle = hangtmp;
        saved.defocus = defoctmp / 1000.;
        saved.startingSlice--;
        saved.endingSlice--;
        addItemToDefocusList(lstSaved, saved);
      }
      if (nchar < 0)
        break;
    }
    fclose(fp);
  }
  return lstSaved;
}
Exemple #18
0
void ImodvOlist::actionButtonClicked(int which)
{
  Imod *imod = Imodv->imod;
  IobjGroup *group, *ogroup;
  int ob, index, changed = 1;

  if (which != OBJGRP_NEW && which != OBJGRP_DELETE) {
    group = (IobjGroup *)ilistItem(imod->groupList, imod->curObjGroup);
    if (!group)
      return;
  }

  switch (which) {
  case OBJGRP_NEW:
    imodvRegisterModelChg();
    group = objGroupListExpand(&imod->groupList);
    if (!group)
      break;
    ogroup = (IobjGroup *)ilistItem(imod->groupList, imod->curObjGroup);
    if (ogroup)
      group->objList = ilistDup(ogroup->objList);
    imod->curObjGroup = ilistSize(imod->groupList) - 1;
    updateGroups(Imodv);
    break;

  case OBJGRP_DELETE:
    if (imod->curObjGroup < 0)
      return;
    imodvRegisterModelChg();
    if (objGroupListRemove(imod->groupList, imod->curObjGroup))
      break;
    imod->curObjGroup = B3DMIN(B3DMAX(0, imod->curObjGroup - 1),
                               ilistSize(imod->groupList) - 1);
    updateGroups(Imodv);
    break;

  case OBJGRP_CLEAR:
    imodvRegisterModelChg();
    ilistTruncate(group->objList, 0);
    updateGroups(Imodv);
    break;

  case OBJGRP_ADDALL:
    imodvRegisterModelChg();
    if (group->objList)
      ilistTruncate(group->objList, 0);
    for (ob = 0; ob < imod->objsize; ob++)
      if (objGroupAppend(group, ob))
        return;
    updateGroups(Imodv);
    break;

  case OBJGRP_SWAP:
    imodvRegisterModelChg();
    for (ob = 0; ob < imod->objsize; ob++) {
      index = objGroupLookup(group, ob);
      if (index >= 0)
        ilistRemove(group->objList, index);
      else
        if (objGroupAppend(group, ob))
          return;
    }
    updateGroups(Imodv);
    break;

  case OBJGRP_TURNON:
  case OBJGRP_TURNOFF:
  case OBJGRP_OTHERSON:
  case OBJGRP_OTHERSOFF:
    changed = 0;
    for (ob = 0; ob < imod->objsize; ob++) {
      index = objGroupLookup(group, ob);
      if (((index >= 0 && which == OBJGRP_TURNON) || 
           (index < 0 && which == OBJGRP_OTHERSON)) && 
          iobjOff(imod->obj[ob].flags)) {
        imodvRegisterObjectChg(ob);
        imod->obj[ob].flags &= ~IMOD_OBJFLAG_OFF;
        changed = 1;
      } else if (((index >= 0 && which == OBJGRP_TURNOFF) ||
                  (index < 0 && which == OBJGRP_OTHERSOFF)) &&
                 !iobjOff(imod->obj[ob].flags)) {
        imodvRegisterObjectChg(ob);
        imod->obj[ob].flags |= IMOD_OBJFLAG_OFF;
        changed = 1;
      }
    }
    imodvDraw(Imodv);
    imodvDrawImodImages();
    imodvObjedNewView();
    break;

  }
  if (changed)
    imodvFinishChgUnit();
}
Exemple #19
0
/*
 * Analyze a mesh and pack it into VBOs if it qualifies
 */
int VertBufManager::analyzeMesh(Imesh *mesh, float zscale, int fillType, int useFillColor,
                  DrawProps *defProps)
{
  bool valid = true;
  RGBTmap colors;
  pair<RGBTmap::iterator,bool> mapret;
  RGBTmap::iterator mapit;
  VertBufData *vbd = mesh->vertBuf;
  RGBTindices rInd;
  Istore *stp;
  Istore store;
  int *mlist = mesh->list;
  DrawProps curProps;
  int i, j, cumInd, defInd, nextItemIndex, stateFlags, vertDflt, changeFlags, firstDflt;
  b3dUInt32 vertRGBT, firstRGBT;
  int remInd, curSave, curNext;
  int numDefaultTri = 0, numMixedTri = 0;
  int handleFlags, nonVboFlags = 0;
  
  if (fillType)
    handleFlags = (useFillColor ? CHANGED_FCOLOR : CHANGED_COLOR) | CHANGED_TRANS;
  else {
    handleFlags = CHANGED_COLOR | CHANGED_TRANS;
    nonVboFlags = CHANGED_3DWIDTH;
  }
  rInd.numFanInds = 0;

  // Check if there is a current VBO and it is all still valid 
  packRGBT(defProps, useFillColor, firstRGBT);
  if (vbd && vbd->vbObj && fillType == vbd->fillType && 
      (!ilistSize(mesh->store) || 
       (vbd->useFillColor == useFillColor && vbd->defaultRGBT == firstRGBT)) &&
      vbd->checksum == istoreChecksum(mesh->store)) {

    // If Z-scale still valid, return a -1; if have to fix the Z-scale, do it, return -2
    if (fabs((double)(zscale - vbd->zscale)) < 1.e-4)
      return -1;
    b3dBindBuffer(GL_ARRAY_BUFFER, vbd->vbObj);
    if (loadVertexNormalArray(mesh, zscale, fillType)) {
      vbCleanupVBD(mesh);
      return 1;
    }
    vbd->zscale = zscale;
    return -2;
  }

  // Now proceed to full analysis
  nextItemIndex = istoreFirstChangeIndex(mesh->store);
  
  for (i = 0; i < mesh->lsize && valid; i++) {
    switch (mlist[i]) {

    case IMOD_MESH_BGNTRI:
    case IMOD_MESH_ENDTRI:
    case IMOD_MESH_BGNPOLY:
    case IMOD_MESH_NORMAL:
    case IMOD_MESH_BGNBIGPOLY:
    case IMOD_MESH_SWAP:
      valid = false;
      break;

    case IMOD_MESH_BGNPOLYNORM:
      i++;
      while (mlist[i] != IMOD_MESH_ENDPOLY && valid) {
        valid = (mlist[i] == mlist[i+1] + 1) && (mlist[i+2] == mlist[i+3] + 1) && 
          (mlist[i+4] == mlist[i+5] + 1);
        i += 6;
        numDefaultTri++;
      }
      break;

    case IMOD_MESH_BGNPOLYNORM2:
      i++;
      while (mlist[i] != IMOD_MESH_ENDPOLY) {
        if (nextItemIndex < i || nextItemIndex > i + 2) {
          
          // Count a default triangle if no changes in this range
          numDefaultTri++;
          i += 3;
        } else {

          // Otherwise look at each vertex and get its properties if it is changed
          for (j = 0; j < 3; j++) {
            vertDflt = 1;
            if (i == nextItemIndex) {
              curProps = *defProps;
              stateFlags = 0;
              nextItemIndex = istoreNextChange(mesh->store, defProps, &curProps,
                                               &stateFlags, &changeFlags);
              if (stateFlags & handleFlags) {
                vertDflt = 0;
                packRGBT(&curProps, useFillColor, vertRGBT);
              }

              // Take triangle as mixed if it has unhandleable flags
              if (stateFlags & nonVboFlags) {
                firstDflt = -1;
                i++;
                continue;
              }
            }

            // For first vertex record the triangle properties, for later one record if 
            // there is a mismatch from the first
            if (!j) {
              firstDflt = vertDflt;
              firstRGBT = vertRGBT;
            } else if (vertDflt != firstDflt || (!vertDflt && vertRGBT != firstRGBT)) {
              firstDflt = -1;
            }
            i++;
          }
          
          // Count whether it is a default or mixed triangle
          if (firstDflt < 0) {
            numMixedTri++;
          } else if (firstDflt > 0) {
            numDefaultTri++;
          } else {
            
            // For a special triangle, add to list of RGBT values with a count of 1 if it
            // is not on the list; if it is already on the list increment its count;
            rInd.firstElement = i;
            rInd.numInds = 1;
            mapret = colors.insert(pair<b3dUInt32,RGBTindices>(firstRGBT, rInd));
            if (mapret.second == false)
              mapret.first->second.numInds++;
          }
        }
      }
      break;

    case IMOD_MESH_END:
      break;
    }
  }

  if (!valid) {
    vbCleanupVBD(mesh);
    return 3;
  }
  if (!colors.size() && !numDefaultTri) {
    vbCleanupVBD(mesh);
    return 2;
  }

  vbd = allocateVBDIfNeeded(&mesh->vertBuf); 
  if (!vbd)
    return 1;

  // Now allocate whatever pieces are needed in there.  Set remnant value in vbd first
  // Add up the special set sizes and re-initialize the counts to be starting indexes
  cumInd = numDefaultTri * 3;
  vbd->numRemnant = 0;
  if (numMixedTri)
    vbd->numRemnant = numMixedTri * 3 + 3;
  i = -1;
  if (allocateSpecialSets(vbd, colors.size(), cumInd, 0) ||
      processMap(vbd, &colors, cumInd, 3, i)) {
    vbCleanupVBD(mesh);
    return 1;
  }
      
  imodTrace('b',"dfltInd %d  spec sets %d cumind %d  remnant %d", vbd->numIndDefault,
            vbd->numSpecialSets, cumInd, numMixedTri);

  // Create the store for remnants
  if (numMixedTri) {
    ilistDelete(vbd->remnantStore);
    vbd->remnantStore = ilistNew(sizeof(Istore), vbd->numRemnant / 8);
    if (!vbd->remnantStore) {
      vbCleanupVBD(mesh);
      return 1;
    }
    vbd->remnantStore->quantum = B3DMAX(vbd->remnantStore->quantum, vbd->numRemnant / 8);
    vbd->remnantIndList[0] = IMOD_MESH_BGNPOLYNORM2;
  }

  // Now get the vertex buffers themselves
  if (genAndBindBuffers(vbd,  mesh->vsize, cumInd)) {
    vbCleanupVBD(mesh);
    return 1;
  }
        
  imodTrace('b',"vbObj %d  ebObj %d", vbd->vbObj, vbd->ebObj);

  // Load the vertices and finish with buffer for now
  if (loadVertexNormalArray(mesh, zscale, fillType)) {
    vbCleanupVBD(mesh);
    return 1;
  }
  b3dBindBuffer(GL_ARRAY_BUFFER, 0);

  // Set the identifiers of this vb data
  vbd->zscale = zscale;
  vbd->fillType = fillType;
  vbd->useFillColor = useFillColor;
  packRGBT(defProps, useFillColor, vbd->defaultRGBT);
  vbd->checksum = istoreChecksum(mesh->store);

  // Get or use temporary array for indexes
  if (allocateTempInds(cumInd)) {
    vbCleanupVBD(mesh);
    return 1;
  }

  // No fine grain: copy all the indices into index array
  defInd = 0;
  if (!mesh->store) {
    i = 0;
    while (mlist[i] != IMOD_MESH_END) {
      if (mlist[i] ==  IMOD_MESH_BGNPOLYNORM) {
        i++;
        while (mlist[i] != IMOD_MESH_ENDPOLY) {
          i++;
          mInds[defInd++] = mlist[i++] / 2;
        }
      }
      else if (mlist[i] ==  IMOD_MESH_BGNPOLYNORM2) {
        i++;
        while (mlist[i] != IMOD_MESH_ENDPOLY) {
          mInds[defInd++] = mlist[i++] / 2;
        }
      }
      i++;
    }
  } else {

    // Otherwise process all triangles into index array or remnant arrays
    nextItemIndex = istoreFirstChangeIndex(mesh->store);
    remInd = 1;
    for (i = 0; i < mesh->lsize; i++) {
      switch (mlist[i]) {
      case IMOD_MESH_BGNPOLYNORM2:
        i++;
        while (mlist[i] != IMOD_MESH_ENDPOLY) {
          
          // Repeat the analysis to determine default, special, or mixed triangle
          curSave = mesh->store->current;
          if (nextItemIndex < i || nextItemIndex > i + 2) {
            firstDflt = 1;
          } else {

            // Otherwise look at each vertex and get its properties if it is changed
            for (j = 0; j < 3; j++) {
              vertDflt = 1;
              if (i + j == nextItemIndex) {
                curProps = *defProps;
                stateFlags = 0;
                nextItemIndex = istoreNextChange(mesh->store, defProps, &curProps,
                                                 &stateFlags, &changeFlags);
                if (stateFlags & handleFlags) {
                  vertDflt = 0;
                  packRGBT(&curProps, useFillColor, vertRGBT);
                }
                if (stateFlags & nonVboFlags) {
                  firstDflt = -1;
                  continue;
                }
              }
              
              // For first vertex record the triangle properties, for later one stop if 
              // there is a mismatch from the first
              if (!j) {
                firstDflt = vertDflt;
                firstRGBT = vertRGBT;
              } else if (vertDflt != firstDflt || (!vertDflt && vertRGBT != firstRGBT)) {
                firstDflt = -1;
              }
            }
          }
          
          // Save indexes for default or special triangles
          if (firstDflt > 0) {
            mInds[defInd++] = mlist[i++] / 2;
            mInds[defInd++] = mlist[i++] / 2;
            mInds[defInd++] = mlist[i++] / 2;
          } else if (firstDflt == 0) {
            mapit = colors.find(firstRGBT);
            mInds[mapit->second.numInds++] = mlist[i++] / 2;
            mInds[mapit->second.numInds++] = mlist[i++] / 2;
            mInds[mapit->second.numInds++] = mlist[i++] / 2;
          } else {

            // For mixed triangle, save the current pointer, copy the index for each 
            // vertex to the remnant index array, and copy all stores for that vertex
            // to the remnant store, changing the index to the new value
            curNext = mesh->store->current;
            for (j = 0; j < 3; j++) {
              vbd->remnantIndList[remInd] = mlist[i];
              while (curSave < curNext) {
                stp = istoreItem(mesh->store, curSave);
                if (stp->index.i == i) {
                  store = *stp;
                  store.index.i = remInd;
                  if (istoreInsert(&vbd->remnantStore, &store)) {
                    vbCleanupVBD(mesh);
                    return 1;
                  }
                  curSave++;
                } else
                  break;
              }
              i++;
              remInd++;
            }
            mesh->store->current = curNext;
          }
        }
        break;

      case IMOD_MESH_END:
        break;
      }
    }
  }
  if (vbd->numRemnant) {
    vbd->remnantIndList[remInd++] = IMOD_MESH_ENDPOLY;
    vbd->remnantIndList[remInd++] = IMOD_MESH_END;
  }
  b3dBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, cumInd * sizeof(GLuint), mInds);
  b3dBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
  return 0;
}
Exemple #20
0
/*
 * Analyzes the list of angular ranges and defocuses to see if the view
 * numbers are correct, using the nz tilt angles in angles (which can be NULL
 * if there are no tilt angles).  If it detects that the views are low by one,
 * it will adjust them.  If there are other inconsistencies, it returns 1.
 */
int checkAndFixDefocusList(Ilist *list, float *angles, int nz, int defVersion)
{
  SavedDefocus *item;
  int allEqual = 1, allOffByOne = 1, numEmpty = 0;
  int minStart = 10000, maxEnd = -100;
  int i, k, start, end, startAmbig, endAmbig;
  float tol = 0.02f;
  for (k = 0; k < ilistSize(list); k++) {
    item = (SavedDefocus *)ilistItem(list, k);
    minStart = B3DMIN(minStart, item->startingSlice);
    maxEnd = B3DMAX(maxEnd, item->endingSlice);
    startAmbig = 0;
    endAmbig = 0;
    if (nz == 1 || !angles) {
      start = 0;
      end = 0;
      /*printf("item %d  start %d end %d low %f high %f  has to start %d "
             "end %d\n", k, item->startingSlice, item->endingSlice,
             item->lAngle, item->hAngle, start, end);*/
    } else {
      start = -1;
      end = -1;

      // Find first and last slice whose angle is within the range
      for (i = 0; i < nz; i++) {

        if (item->lAngle - tol < angles[i] && angles[i] < item->hAngle + tol) {
          if (start < 0)
            start = i;
          end = i;
        }

        // But also see if there could be ambiguity about an angle near one
        // end of the range, provided this is not a single-image range
        if (!fabs(item->hAngle - item->lAngle) < tol) {
          if (fabs((double)(item->lAngle - angles[i])) < 1.01 * tol) {
            if (angles[0] <= angles[nz - 1])
              startAmbig = 1;
            else
              endAmbig = 1;
            /*printf("Angle %d, %f ambiguous to low angle %f, start %d end %d\n"
               ,i, angles[i], item->lAngle, startAmbig, endAmbig);*/
          }
          if (fabs((double)(item->hAngle - angles[i])) < 1.01 * tol) {
            if (angles[0] <= angles[nz - 1])
              endAmbig = 1;
            else
              startAmbig = 1;
            /*printf("Angle %d, %f ambiguous to high angle %f, start %d end %d\n"
              ,i, angles[i], item->hAngle, startAmbig, endAmbig);*/
          }
        }
      }
      /*printf("item %d  start %d end %d low %f high %f  implied start %d "
             "end %d\n", k, item->startingSlice, item->endingSlice,
             item->lAngle, item->hAngle, start, end);*/

      // If can't find, skip this one, count how many times this happens
      // This used to guarantee it thought they were off by 1!  
      if (start < 0 || end < 0) {
        numEmpty++;
        continue;
      }
    }
    if ((start != item->startingSlice && !startAmbig) ||
        (end != item->endingSlice && !endAmbig))
      allEqual = 0;
    if ((start != item->startingSlice + 1 && !startAmbig) ||
        (end != item->endingSlice + 1 && !endAmbig))
      allOffByOne = 0;
  }

  // If we didn't find out anything, see if min and max are at least
  // consistent with the bug, and go ahead and adjust
  if (allEqual && allOffByOne && minStart == -1 && maxEnd < nz - 1)
    allEqual = 0;

  // Adjust them all if all off by one as far as we can tell, for old data
  if ((!allEqual || allOffByOne) && defVersion < 2) {
    printf("View numbers in defocus file appear to be low by 1;\n"
           "  adding 1 to correct for old Ctfplotter bug\n");
    for (k = 0; k < ilistSize(list); k++) {
      item = (SavedDefocus *)ilistItem(list, k);
      item->startingSlice++;
      item->endingSlice++;
    }
  }
  if ((!allEqual && allOffByOne && defVersion < 2) || (allEqual && !allOffByOne))
    return 0;
  return 1;
}
Exemple #21
0
void ImodvOlist::updateGroups(ImodvApp *a)
{
  IobjGroup *group;
  int i, ob, numGroups = ilistSize(a->imod->groupList);
  int curGrp = a->imod->curObjGroup;
  int *objs;
  bool *states;
  bool showChgd = false;
  QString str;
  diaSetSpinMMVal(mGroupSpin, 0, numGroups, curGrp + 1);
  str.sprintf("/%d", numGroups);
  mNumberLabel->setText(str);
  mNameEdit->setEnabled(curGrp >= 0);
  for (i = 1; i < OBJLIST_NUMBUTTONS; i++)
    mButtons[i]->setEnabled(curGrp >= 0);
  if (curGrp < 0) {
    if (grouping) {
      mFrame->hide();
      for (ob = 0; ob < numOolistButtons; ob++)
        groupButtons[ob]->hide();
      mFrame->show();
      adjustFrameSize();
    }
    grouping = false;
    return;
  }
  if (!grouping) {
    mFrame->hide();
    for (ob = 0; ob < numOolistButtons; ob++)
      groupButtons[ob]->show();
    mFrame->show();
    adjustFrameSize();
  }
  grouping = true;

  group = (IobjGroup *)ilistItem(a->imod->groupList, curGrp);
  if (!group)
    return;
  mNameEdit->setText(group->name);
  states = (bool *)malloc(sizeof(bool) * numOolistButtons);
  if (!states)
    return;
  for (ob = 0; ob < numOolistButtons; ob++)
    states[ob] = false;
  objs = (int *)ilistFirst(group->objList);
  if (objs) {
    for (i = 0; i < ilistSize(group->objList); i++)
      if (objs[i] >= 0 && objs[i] < numOolistButtons)
        states[objs[i]] = true;
  }
  for (ob = 0; ob < numOolistButtons; ob++) {
    if (ob < a->imod->objsize) {
      diaSetChecked(groupButtons[ob], states[ob]);
      if (groupButtons[ob]->isHidden()) {
        groupButtons[ob]->show();
        showChgd = true;
      }
    } else if (!groupButtons[ob]->isHidden()) {
      groupButtons[ob]->hide();
      showChgd = true;
    }
  }
  free(states);
  if (showChgd)
    adjustFrameSize();
}
Exemple #22
0
/*!
 * Tries to open an image file with name [filename] and with the fopen mode 
 * [mode] (e.g. "rb"), using the file format check functions on the list.
 * If [filename] is NULL or an empty string, then it assigns stdin to the file
 * pointer.  Returns NULL for error; it and all checking routines should call 
 * b3dError with their error strings.
 */
ImodImageFile *iiOpen(const char *filename, const char *mode)
{
  ImodImageFile *ofile;
  IIFileCheckFunction *checkFunc;
  int i, err = 0;

  /* If the mode contains w for a new file, call the open routine for a default file */
  if (strstr(mode, "w"))
    return iiOpenNew(filename, mode, IIFILE_DEFAULT);

  if ((ofile = iiNew()) == NULL) 
    return NULL;
  if (filename && filename[0])
    ofile->fp = fopen(filename, mode);
  else
    ofile->fp = stdin;

  if (ofile->fp == NULL || initCheckList()) {
    b3dError(stderr, "ERROR: iiOpen - Opening file %s\n", filename);
    iiDelete(ofile);
    return(NULL);
  }
  ofile->format = IIFILE_UNKNOWN;
  ofile->filename = strdup(filename);
  strncpy(ofile->fmode, mode, 3);
    
  /* Try to open the file with each of the check functions in turn 
   * until one succeeds
   */
  for (i = 0; i < ilistSize(sCheckList); i++) {
    checkFunc = (IIFileCheckFunction *)ilistItem(sCheckList, i);

    /* If file was closed and couldn't reopen, bail out */
    if (ofile->fp == NULL) {
      b3dError(stderr, "ERROR: iiOpen - %s could not be reopened\n", filename);
      break;
    }

    if (!(err = (*checkFunc)(ofile))) {
      if (ofile->numVolumes > 1 && !sAllowMultiVolume) {
        b3dError(stderr, "ERROR: iiOpen - %s is an HDF file with multiple volumes and "
                 "cannot be opened by this program or with current options to the "
                 "program\n", filename);
      } else {
        ofile->state = IISTATE_READY;
        if (!addToOpenedList(ofile))
          return ofile;
      }
      iiDelete(ofile);
      return NULL;
    }
    
    if (err != IIERR_NOT_FORMAT)
      break;
  }
  
  if (err == IIERR_NOT_FORMAT)
    b3dError(stderr, "ERROR: iiOpen - %s has unknown format.\n", filename);
  iiDelete(ofile);
  return NULL;
}