static void ilo_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct ilo_context *ilo = ilo_context(pipe); ilo_blitter_pipe_clear_fb(ilo->blitter, buffers, color, depth, stencil); }
static void ilo_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct ilo_context *ilo = ilo_context(pipe); struct ilo_state_vector *vec = &ilo->state_vector; if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && vec->fb.state.zsbuf) { if (ilo_blitter_rectlist_clear_zs(ilo->blitter, vec->fb.state.zsbuf, buffers & PIPE_CLEAR_DEPTHSTENCIL, depth, stencil)) buffers &= ~PIPE_CLEAR_DEPTHSTENCIL; if (!buffers) return; } ilo_blitter_pipe_clear_fb(ilo->blitter, buffers, color, depth, stencil); }