/* Call im_extract_band via arg vector. */ static int extract_band_vec( im_object *argv ) { int chsel = *((int *) argv[2]); return( im_extract_band( argv[0], argv[1], chsel ) ); }
/* Two images overlap in an area ... make a mask the size of the area, which * has 255 for every pixel where both images are non-zero. */ static int make_overlap_mask( IMAGE *ref, IMAGE *sec, IMAGE *mask, Rect *rarea, Rect *sarea ) { IMAGE *t[6]; if( im_open_local_array( mask, t, 6, "mytemps", "p" ) || extract_rect( ref, t[0], rarea ) || extract_rect( sec, t[1], sarea ) || im_extract_band( t[0], t[2], 0 ) || im_extract_band( t[1], t[3], 0 ) || im_notequalconst( t[2], t[4], 0.0 ) || im_notequalconst( t[3], t[5], 0.0 ) || im_andimage( t[4], t[5], mask ) ) return( -1 ); return( 0 ); }
/** * im_tone_map: * @in: input image * @out: output image * @lut: look-up table * * Map the first channel of @in through @lut. If @in is IM_CODING_LABQ, unpack * to LABS, map L and then repack. * * @in should be a LABS or LABQ image for this to work * sensibly. * * See also: im_maplut(). * * Returns: 0 on success, -1 on error */ int im_tone_map( IMAGE *in, IMAGE *out, IMAGE *lut ) { IMAGE *t[8]; if( im_check_hist( "im_tone_map", lut ) || im_open_local_array( out, t, 8, "im_tone_map", "p" ) ) return( -1 ); /* If in is IM_CODING_LABQ, unpack. */ if( in->Coding == IM_CODING_LABQ ) { if( im_LabQ2LabS( in, t[0] ) ) return( -1 ); } else t[0] = in; /* Split into bands. */ if( im_extract_band( t[0], t[1], 0 ) ) return( -1 ); if( t[0]->Bands > 1 ) { if( im_extract_bands( t[0], t[2], 1, t[0]->Bands - 1 ) ) return( -1 ); } /* Map L. */ if( im_maplut( t[1], t[3], lut ) ) return( -1 ); /* Recombine bands. */ if( t[0]->Bands > 1 ) { if( im_bandjoin( t[3], t[2], t[4] ) ) return( -1 ); } else t[4] = t[3]; /* If input was LabQ, repack. */ if( in->Coding == IM_CODING_LABQ ) { if( im_LabS2LabQ( t[4], t[5] ) ) return( -1 ); } else t[5] = t[4]; return( im_copy( t[4], out ) ); }
/** * im_tone_analyse: * @in: input image * @out: output image * @Ps: shadow point (eg. 0.2) * @Pm: mid-tone point (eg. 0.5) * @Ph: highlight point (eg. 0.8) * @S: shadow adjustment (+/- 30) * @M: mid-tone adjustment (+/- 30) * @H: highlight adjustment (+/- 30) * * As im_tone_build(), but analyse the histogram of @in and use it to * pick the 0.1% and 99.9% points for @Lb and @Lw. * * See also: im_tone_build(). * * Returns: 0 on success, -1 on error */ int im_tone_analyse( IMAGE *in, IMAGE *out, double Ps, double Pm, double Ph, double S, double M, double H ) { IMAGE *t[4]; int low, high; double Lb, Lw; if( im_open_local_array( out, t, 4, "im_tone_map", "p" ) ) return( -1 ); /* If in is IM_CODING_LABQ, unpack. */ if( in->Coding == IM_CODING_LABQ ) { if( im_LabQ2LabS( in, t[0] ) ) return( -1 ); } else t[0] = in; /* Should now be 3-band short. */ if( im_check_uncoded( "im_tone_analyse", t[0] ) || im_check_bands( "im_tone_analyse", t[0], 3 ) || im_check_format( "im_tone_analyse", t[0], IM_BANDFMT_SHORT ) ) return( -1 ); if( im_extract_band( t[0], t[1], 0 ) || im_clip2fmt( t[1], t[2], IM_BANDFMT_USHORT ) || im_histgr( t[2], t[3], -1 ) ) return( -1 ); if( im_mpercent_hist( t[3], 0.1 / 100.0, &high ) || im_mpercent_hist( t[3], 99.9 / 100.0, &low ) ) return( -1 ); Lb = 100 * low / 32768; Lw = 100 * high / 32768; im_diag( "im_tone_analyse", "set Lb = %g, Lw = %g", Lb, Lw ); return( im_tone_build( out, Lb, Lw, Ps, Pm, Ph, S, M, H ) ); }
/* Transform an n-band image with a 1-band processing function. */ int im__fftproc( IMAGE *dummy, IMAGE *in, IMAGE *out, im__fftproc_fn fn ) { if( im_pincheck( in ) || im_outcheck( out ) ) return( -1 ); if( in->Bands == 1 ) { if( fn( dummy, in, out ) ) return( -1 ); } else { IMAGE *acc; int b; for( acc = NULL, b = 0; b < in->Bands; b++ ) { IMAGE *t1 = im_open_local( dummy, "fwfftn:1", "p" ); IMAGE *t2 = im_open_local( dummy, "fwfftn:2", "p" ); if( !t1 || !t2 || im_extract_band( in, t1, b ) || fn( dummy, t1, t2 ) ) return( -1 ); if( !acc ) acc = t2; else { IMAGE *t3 = im_open_local( dummy, "fwfftn:3", "p" ); if( !t3 || im_bandjoin( acc, t2, t3 ) ) return( -1 ); acc = t3; } } if( im_copy( acc, out ) ) return( -1 ); } return( 0 ); }
/** * im_correl: * @ref: reference image * @sec: secondary image * @xref: position in reference image * @yref: position in reference image * @xsec: position in secondary image * @ysec: position in secondary image * @hwindowsize: half window size * @hsearchsize: half search size * @correlation: return detected correlation * @x: return found position * @y: return found position * * This operation finds the position of @sec within @ref. * * The area around * (@xsec, @ysec) is searched for the best match to the area around (@xref, * @yref). It searches an area of size @hsearchsize for a * match of size @hwindowsize. The position of the best match is * returned, together with the correlation at that point. * * Only the first band of each image is correlated. @ref and @sec may be * very large --- the function extracts and generates just the * parts needed. Correlation is done with im_spcor(); the position of * the maximum is found with im_maxpos(). * * See also: im_match_linear(), im_match_linear_search(), im_lrmosaic(). * * Returns: 0 on success, -1 on error */ int im_correl( IMAGE *ref, IMAGE *sec, int xref, int yref, int xsec, int ysec, int hwindowsize, int hsearchsize, double *correlation, int *x, int *y ) { IMAGE *surface = im_open( "surface", "t" ); IMAGE *t1, *t2, *t3, *t4; Rect refr, secr; Rect winr, srhr; Rect wincr, srhcr; if( !surface || !(t1 = im_open_local( surface, "correlate:1", "p" )) || !(t2 = im_open_local( surface, "correlate:1", "p" )) || !(t3 = im_open_local( surface, "correlate:1", "p" )) || !(t4 = im_open_local( surface, "correlate:1", "p" )) ) return( -1 ); /* Find position of window and search area, and clip against image * size. */ refr.left = 0; refr.top = 0; refr.width = ref->Xsize; refr.height = ref->Ysize; winr.left = xref - hwindowsize; winr.top = yref - hwindowsize; winr.width = hwindowsize*2 + 1; winr.height = hwindowsize*2 + 1; im_rect_intersectrect( &refr, &winr, &wincr ); secr.left = 0; secr.top = 0; secr.width = sec->Xsize; secr.height = sec->Ysize; srhr.left = xsec - hsearchsize; srhr.top = ysec - hsearchsize; srhr.width = hsearchsize*2 + 1; srhr.height = hsearchsize*2 + 1; im_rect_intersectrect( &secr, &srhr, &srhcr ); /* Extract window and search area. */ if( im_extract_area( ref, t1, wincr.left, wincr.top, wincr.width, wincr.height ) || im_extract_area( sec, t2, srhcr.left, srhcr.top, srhcr.width, srhcr.height ) ) { im_close( surface ); return( -1 ); } /* Make sure we have just one band. From im_*mosaic() we will, but * from im_match_linear_search() etc. we may not. */ if( t1->Bands != 1 ) { if( im_extract_band( t1, t3, 0 ) ) { im_close( surface ); return( -1 ); } t1 = t3; } if( t2->Bands != 1 ) { if( im_extract_band( t2, t4, 0 ) ) { im_close( surface ); return( -1 ); } t2 = t4; } /* Search! */ if( im_spcor( t2, t1, surface ) ) { im_close( surface ); return( -1 ); } /* Find maximum of correlation surface. */ if( im_maxpos( surface, x, y, correlation ) ) { im_close( surface ); return( -1 ); } im_close( surface ); /* Translate back to position within sec. */ *x += srhcr.left; *y += srhcr.top; return( 0 ); }
/* The main part of the benchmark ... transform labq to labq. Chain several of * these together to get a CPU-bound operation. */ static int benchmark( IMAGE *in, IMAGE *out ) { IMAGE *t[18]; double one[3] = { 1.0, 1.0, 1.0 }; double zero[3] = { 0.0, 0.0, 0.0 }; double darken[3] = { 1.0 / 1.18, 1.0, 1.0 }; double whitepoint[3] = { 1.06, 1.0, 1.01 }; double shadow[3] = { -2, 0, 0 }; double white[3] = { 100, 0, 0 }; DOUBLEMASK *d652d50 = im_create_dmaskv( "d652d50", 3, 3, 1.13529, -0.0604663, -0.0606321, 0.0975399, 0.935024, -0.0256156, -0.0336428, 0.0414702, 0.994135 ); im_add_close_callback( out, (im_callback_fn) im_free_dmask, d652d50, NULL ); return( /* Set of descriptors for this operation. */ im_open_local_array( out, t, 18, "im_benchmark", "p" ) || /* Unpack to float. */ im_LabQ2Lab( in, t[0] ) || /* Crop 100 pixels off all edges. */ im_extract_area( t[0], t[1], 100, 100, t[0]->Xsize - 200, t[0]->Ysize - 200 ) || /* Shrink by 10%, bilinear interp. */ im_affinei_all( t[1], t[2], vips_interpolate_bilinear_static(), 0.9, 0, 0, 0.9, 0, 0 ) || /* Find L ~= 100 areas (white surround). */ im_extract_band( t[2], t[3], 0 ) || im_moreconst( t[3], t[4], 99 ) || /* Adjust white point and shadows. */ im_lintra_vec( 3, darken, t[2], zero, t[5] ) || im_Lab2XYZ( t[5], t[6] ) || im_recomb( t[6], t[7], d652d50 ) || im_lintra_vec( 3, whitepoint, t[7], zero, t[8] ) || im_lintra( 1.5, t[8], 0.0, t[9] ) || im_XYZ2Lab( t[9], t[10] ) || im_lintra_vec( 3, one, t[10], shadow, t[11] ) || /* Make a solid white image. */ im_black( t[12], t[4]->Xsize, t[4]->Ysize, 3 ) || im_lintra_vec( 3, zero, t[12], white, t[13] ) || /* Reattach border. */ im_ifthenelse( t[4], t[13], t[11], t[14] ) || /* Sharpen. */ im_Lab2LabQ( t[14], t[15] ) || im_sharpen( t[15], out, 11, 2.5, 40, 20, 0.5, 1.5 ) ); }
/* Convert to a saveable format. * * im__saveable_t gives the general type of image * we make: vanilla 1/3 bands (eg. PPM), with an optional alpha (eg. PNG), or * with CMYK as an option (eg. JPEG). * * format_table[] says how to convert each input format. * * Need to im_close() the result IMAGE. */ IMAGE * im__convert_saveable( IMAGE *in, im__saveable_t saveable, int format_table[10] ) { IMAGE *out; if( !(out = im_open( "convert-for-save", "p" )) ) return( NULL ); /* If this is an IM_CODING_LABQ, we can go straight to RGB. */ if( in->Coding == IM_CODING_LABQ ) { IMAGE *t = im_open_local( out, "conv:1", "p" ); static void *table = NULL; /* Make sure fast LabQ2disp tables are built. 7 is sRGB. */ if( !table ) table = im_LabQ2disp_build_table( NULL, im_col_displays( 7 ) ); if( !t || im_LabQ2disp_table( in, t, table ) ) { im_close( out ); return( NULL ); } in = t; } /* If this is an IM_CODING_RAD, we go to float RGB or XYZ. We should * probably un-gamma-correct the RGB :( */ if( in->Coding == IM_CODING_RAD ) { IMAGE *t; if( !(t = im_open_local( out, "conv:1", "p" )) || im_rad2float( in, t ) ) { im_close( out ); return( NULL ); } in = t; } /* Get the bands right. */ if( in->Coding == IM_CODING_NONE ) { if( in->Bands == 2 && saveable != IM__RGBA ) { IMAGE *t = im_open_local( out, "conv:1", "p" ); if( !t || im_extract_band( in, t, 0 ) ) { im_close( out ); return( NULL ); } in = t; } else if( in->Bands > 3 && saveable == IM__RGB ) { IMAGE *t = im_open_local( out, "conv:1", "p" ); if( !t || im_extract_bands( in, t, 0, 3 ) ) { im_close( out ); return( NULL ); } in = t; } else if( in->Bands > 4 && (saveable == IM__RGB_CMYK || saveable == IM__RGBA) ) { IMAGE *t = im_open_local( out, "conv:1", "p" ); if( !t || im_extract_bands( in, t, 0, 4 ) ) { im_close( out ); return( NULL ); } in = t; } /* Else we have saveable IM__ANY and we don't chop bands down. */ } /* Interpret the Type field for colorimetric images. */ if( in->Bands == 3 && in->BandFmt == IM_BANDFMT_SHORT && in->Type == IM_TYPE_LABS ) { IMAGE *t = im_open_local( out, "conv:1", "p" ); if( !t || im_LabS2LabQ( in, t ) ) { im_close( out ); return( NULL ); } in = t; } if( in->Coding == IM_CODING_LABQ ) { IMAGE *t = im_open_local( out, "conv:1", "p" ); if( !t || im_LabQ2Lab( in, t ) ) { im_close( out ); return( NULL ); } in = t; } if( in->Coding != IM_CODING_NONE ) { im_close( out ); return( NULL ); } if( in->Bands == 3 && in->Type == IM_TYPE_LCH ) { IMAGE *t[2]; if( im_open_local_array( out, t, 2, "conv-1", "p" ) || im_clip2fmt( in, t[0], IM_BANDFMT_FLOAT ) || im_LCh2Lab( t[0], t[1] ) ) { im_close( out ); return( NULL ); } in = t[1]; } if( in->Bands == 3 && in->Type == IM_TYPE_YXY ) { IMAGE *t[2]; if( im_open_local_array( out, t, 2, "conv-1", "p" ) || im_clip2fmt( in, t[0], IM_BANDFMT_FLOAT ) || im_Yxy2XYZ( t[0], t[1] ) ) { im_close( out ); return( NULL ); } in = t[1]; } if( in->Bands == 3 && in->Type == IM_TYPE_UCS ) { IMAGE *t[2]; if( im_open_local_array( out, t, 2, "conv-1", "p" ) || im_clip2fmt( in, t[0], IM_BANDFMT_FLOAT ) || im_UCS2XYZ( t[0], t[1] ) ) { im_close( out ); return( NULL ); } in = t[1]; } if( in->Bands == 3 && in->Type == IM_TYPE_LAB ) { IMAGE *t[2]; if( im_open_local_array( out, t, 2, "conv-1", "p" ) || im_clip2fmt( in, t[0], IM_BANDFMT_FLOAT ) || im_Lab2XYZ( t[0], t[1] ) ) { im_close( out ); return( NULL ); } in = t[1]; } if( in->Bands == 3 && in->Type == IM_TYPE_XYZ ) { IMAGE *t[2]; if( im_open_local_array( out, t, 2, "conv-1", "p" ) || im_clip2fmt( in, t[0], IM_BANDFMT_FLOAT ) || im_XYZ2disp( t[0], t[1], im_col_displays( 7 ) ) ) { im_close( out ); return( NULL ); } in = t[1]; } /* Cast to the output format. */ { IMAGE *t = im_open_local( out, "conv:1", "p" ); if( !t || im_clip2fmt( in, t, format_table[in->BandFmt] ) ) { im_close( out ); return( NULL ); } in = t; } if( im_copy( in, out ) ) { im_close( out ); return( NULL ); } return( out ); }
int im__find_lroverlap( IMAGE *ref_in, IMAGE *sec_in, IMAGE *out, int bandno_in, int xref, int yref, int xsec, int ysec, int halfcorrelation, int halfarea, int *dx0, int *dy0, double *scale1, double *angle1, double *dx1, double *dy1 ) { Rect left, right, overlap; IMAGE *ref, *sec; IMAGE *t[6]; TIE_POINTS points, *p_points; TIE_POINTS newpoints, *p_newpoints; int dx, dy; int i; /* Test cor and area. */ if( halfcorrelation < 0 || halfarea < 0 || halfarea < halfcorrelation ) { im_error( "im_lrmosaic", "%s", _( "bad area parameters" ) ); return( -1 ); } /* Set positions of left and right. */ left.left = 0; left.top = 0; left.width = ref_in->Xsize; left.height = ref_in->Ysize; right.left = xref - xsec; right.top = yref - ysec; right.width = sec_in->Xsize; right.height = sec_in->Ysize; /* Find overlap. */ im_rect_intersectrect( &left, &right, &overlap ); if( overlap.width < 2 * halfarea + 1 || overlap.height < 2 * halfarea + 1 ) { im_error( "im_lrmosaic", "%s", _( "overlap too small for search" ) ); return( -1 ); } /* Extract overlaps as 8-bit, 1 band. */ if( !(ref = im_open_local( out, "temp_one", "t" )) || !(sec = im_open_local( out, "temp_two", "t" )) || im_open_local_array( out, t, 6, "im_lrmosaic", "p" ) || im_extract_area( ref_in, t[0], overlap.left, overlap.top, overlap.width, overlap.height ) || im_extract_area( sec_in, t[1], overlap.left - right.left, overlap.top - right.top, overlap.width, overlap.height ) ) return( -1 ); if( ref_in->Coding == IM_CODING_LABQ ) { if( im_LabQ2Lab( t[0], t[2] ) || im_LabQ2Lab( t[1], t[3] ) || im_Lab2disp( t[2], t[4], im_col_displays( 1 ) ) || im_Lab2disp( t[3], t[5], im_col_displays( 1 ) ) || im_extract_band( t[4], ref, 1 ) || im_extract_band( t[5], sec, 1 ) ) return( -1 ); } else if( ref_in->Coding == IM_CODING_NONE ) { if( im_extract_band( t[0], t[2], bandno_in ) || im_extract_band( t[1], t[3], bandno_in ) || im_scale( t[2], ref ) || im_scale( t[3], sec ) ) return( -1 ); } else { im_error( "im_lrmosaic", "%s", _( "unknown Coding type" ) ); return( -1 ); } /* Initialise and fill TIE_POINTS */ p_points = &points; p_newpoints = &newpoints; p_points->reference = ref_in->filename; p_points->secondary = sec_in->filename; p_points->nopoints = IM_MAXPOINTS; p_points->deltax = 0; p_points->deltay = 0; p_points->halfcorsize = halfcorrelation; p_points->halfareasize = halfarea; /* Initialise the structure */ for( i = 0; i < IM_MAXPOINTS; i++ ) { p_points->x_reference[i] = 0; p_points->y_reference[i] = 0; p_points->x_secondary[i] = 0; p_points->y_secondary[i] = 0; p_points->contrast[i] = 0; p_points->correlation[i] = 0.0; p_points->dx[i] = 0.0; p_points->dy[i] = 0.0; p_points->deviation[i] = 0.0; } /* Search ref for possible tie-points. Sets: p_points->contrast, * p_points->x,y_reference. */ if( im__lrcalcon( ref, p_points ) ) return( -1 ); /* For each candidate point, correlate against corresponding part of * sec. Sets x,y_secondary and fills correlation and dx, dy. */ if( im__chkpair( ref, sec, p_points ) ) return( -1 ); /* First call to im_clinear(). */ if( im__initialize( p_points ) ) return( -1 ); /* Improve the selection of tiepoints until all abs(deviations) are * < 1.0 by deleting all wrong points. */ if( im__improve( p_points, p_newpoints ) ) return( -1 ); /* Average remaining offsets. */ if( im__avgdxdy( p_newpoints, &dx, &dy ) ) return( -1 ); /* Offset with overlap position. */ *dx0 = -right.left + dx; *dy0 = -right.top + dy; /* Write 1st order parameters too. */ *scale1 = newpoints.l_scale; *angle1 = newpoints.l_angle; *dx1 = newpoints.l_deltax; *dy1 = newpoints.l_deltay; return( 0 ); }
int im__find_tboverlap( IMAGE *ref_in, IMAGE *sec_in, IMAGE *out, int bandno_in, int xref, int yref, int xsec, int ysec, int halfcorrelation, int halfarea, int *dx0, int *dy0, double *scale1, double *angle1, double *dx1, double *dy1 ) { IMAGE *ref, *sec; TIE_POINTS points, *p_points; /* defined in mosaic.h */ TIE_POINTS newpoints, *p_newpoints; int i; int dx, dy; Rect top, bottom, overlap; /* Check ref and sec are compatible. */ if( ref_in->Bands != sec_in->Bands || ref_in->BandFmt != sec_in->BandFmt || ref_in->Coding != sec_in->Coding ) { im_errormsg( "im_tbmosaic: input images incompatible" ); return( -1 ); } /* Test cor and area. */ if( halfcorrelation < 0 || halfarea < 0 || halfarea < halfcorrelation ) { im_errormsg( "im_tbmosaic: bad area parameters" ); return( -1 ); } /* Set positions of top and bottom. */ top.left = 0; top.top = 0; top.width = ref_in->Xsize; top.height = ref_in->Ysize; bottom.left = xref - xsec; bottom.top = yref - ysec; bottom.width = sec_in->Xsize; bottom.height = sec_in->Ysize; /* Find overlap. */ im_rect_intersectrect( &top, &bottom, &overlap ); if( overlap.width < 2*halfarea + 1 || overlap.height < 2*halfarea + 1 ) { im_errormsg( "im_tbmosaic: overlap too small for search" ); return( -1 ); } /* Extract overlaps. */ ref = im_open_local( out, "temp_one", "t" ); sec = im_open_local( out, "temp_two", "t" ); if( !ref || !sec ) return( -1 ); if( ref_in->Coding == IM_CODING_LABQ ) { IMAGE *t1 = im_open_local( out, "temp:3", "p" ); IMAGE *t2 = im_open_local( out, "temp:4", "p" ); IMAGE *t3 = im_open_local( out, "temp:5", "p" ); IMAGE *t4 = im_open_local( out, "temp:6", "p" ); IMAGE *t5 = im_open_local( out, "temp:7", "p" ); IMAGE *t6 = im_open_local( out, "temp:8", "p" ); if( !t1 || !t2 || !t3 || !t4 || !t5 || !t6 ) return( -1 ); if( im_extract_area( ref_in, t1, overlap.left, overlap.top, overlap.width, overlap.height ) ) return( -1 ); if( im_extract_area( sec_in, t2, overlap.left - bottom.left, overlap.top - bottom.top, overlap.width, overlap.height ) ) return( -1 ); if( im_LabQ2Lab( t1, t3 ) || im_LabQ2Lab( t2, t4 ) || im_Lab2disp( t3, t5, im_col_displays( 1 ) ) || im_Lab2disp( t4, t6, im_col_displays( 1 ) ) ) return( -1 ); /* Extract the green. */ if( im_extract_band( t5, ref, 1 ) || im_extract_band( t6, sec, 1 ) ) return( -1 ); } else if( ref_in->Coding == IM_CODING_NONE ) { IMAGE *t1 = im_open_local( out, "temp:9", "p" ); IMAGE *t2 = im_open_local( out, "temp:10", "p" ); IMAGE *t3 = im_open_local( out, "temp:11", "p" ); IMAGE *t4 = im_open_local( out, "temp:12", "p" ); if( !t1 || !t2 || !t3 || !t4 ) return( -1 ); if( im_extract_area( ref_in, t1, overlap.left, overlap.top, overlap.width, overlap.height ) ) return( -1 ); if( im_extract_area( sec_in, t2, overlap.left - bottom.left, overlap.top - bottom.top, overlap.width, overlap.height ) ) return( -1 ); if( im_extract_band( t1, t3, bandno_in ) || im_extract_band( t2, t4, bandno_in ) ) return( -1 ); if( im_scale( t3, ref ) || im_scale( t4, sec ) ) return( -1 ); } else { im_errormsg( "im_tbmosaic: unknown Coding type" ); return( -1 ); } /* Initialise and fill TIE_POINTS */ p_points = &points; p_newpoints = &newpoints; p_points->reference = ref_in->filename; p_points->secondary = sec_in->filename; p_points->nopoints = IM_MAXPOINTS; p_points->deltax = 0; p_points->deltay = 0; p_points->halfcorsize = halfcorrelation; p_points->halfareasize = halfarea; /* Initialise the structure */ for( i = 0; i < IM_MAXPOINTS; i++ ) { p_points->x_reference[i] = 0; p_points->y_reference[i] = 0; p_points->x_secondary[i] = 0; p_points->y_secondary[i] = 0; p_points->contrast[i] = 0; p_points->correlation[i] = 0.0; p_points->dx[i] = 0.0; p_points->dy[i] = 0.0; p_points->deviation[i] = 0.0; } /* Search ref for possible tie-points. Sets: p_points->contrast, * p_points->x,y_reference. */ if( im__tbcalcon( ref, p_points ) ) return( -1 ); /* For each candidate point, correlate against corresponding part of * sec. Sets x,y_secondary and fills correlation and dx, dy. */ if( im__chkpair( ref, sec, p_points ) ) return( -1 ); /* First call to im_clinear(). */ if( im__initialize( p_points ) ) return( -1 ); /* Improve the selection of tiepoints until all abs(deviations) are * < 1.0 by deleting all wrong points. */ if( im__improve( p_points, p_newpoints ) ) return( -1 ); /* Average remaining offsets. */ if( im__avgdxdy( p_newpoints, &dx, &dy ) ) return( -1 ); /* Offset with overlap position. */ *dx0 = -bottom.left + dx; *dy0 = -bottom.top + dy; /* Write 1st order parameters too. */ *scale1 = newpoints.l_scale; *angle1 = newpoints.l_angle; *dx1 = newpoints.l_deltax; *dy1 = newpoints.l_deltay; return( 0 ); }