Exemple #1
0
void		sierpinski(int posx, int posy, t_param *param)
{
	int	x;
	int	y;
	int	i;

	x = -1;
	while (++x < WIDTH)
	{
		y = -1;
		while (++y < HEIGHT)
		{
			Z_I = abs(x - posx);
			Z_R = abs(y - posy);
			i = -1;
			while (((int)Z_I % 3 != 1 || (int)Z_R % 3 != 1) && ++i < ITER)
				fract_calc(param);
			if (i != ITER)
				img_put_pixel(param, x, y, mlx_get_color_value(MLX, 0));
			else
				img_put_pixel(param, x, y, mlx_get_color_value(MLX, 0 |
							i * PAL[COLOR]));
		}
	}
}
Exemple #2
0
void		img_fill_inside(t_mlx *mlx, t_img *img, t_point *coord,
				unsigned long colors[2])
{
  unsigned int	color;

  img_put_pixel(mlx, img, coord, colors[0]);
  ++coord->x;
  color = img_get_color(img, coord);
  if (coord->x <= img->size.x && color != colors[1] && color != colors[0])
    img_fill_inside(mlx, img, coord, colors);
  coord->x -= 2;
  color = img_get_color(img, coord);
  if (coord->x >= 0 && color != colors[1] && color != colors[0])
    img_fill_inside(mlx, img, coord, colors);
  ++coord->x;
  ++coord->y;
  color = img_get_color(img, coord);
  if (coord->y <= img->size.y && color != colors[1] && color != colors[0])
    img_fill_inside(mlx, img, coord, colors);
  coord->y -= 2;
  color = img_get_color(img, coord);
  if (coord->y >= 0 && color != colors[1] && color != colors[0])
    img_fill_inside(mlx, img, coord, colors);
  ++coord->y;
}
Exemple #3
0
static void		brot_algo(t_env *env, int xx, int yy)
{
    while (((env->lim->z_r * env->lim->z_r) + (env->lim->z_i * env->lim->z_i))
            < 4 && (env->lim->i < env->lim->it_max))
    {
        env->lim->tmp = env->lim->z_r;
        env->lim->z_r = env->lim->z_r * env->lim->z_r
                        - env->lim->z_i * env->lim->z_i + env->lim->c_r;
        env->lim->z_i = 2 * env->lim->z_i * env->lim->tmp + env->lim->c_i;
        env->lim->i++;
    }
    if (env->lim->i == env->lim->it_max)
    {
        choose_color(env->color, (env->lim->i * 10 / env->lim->it_max), 0, 0);
        img_put_pixel(env, xx, yy, color_in_int(env->color));
    }
    else
    {
        choose_color(env->color, 0, (env->lim->i * 255 * env->lim->it_max),
                     (env->lim->i * 255 * env->lim->it_max));
        img_put_pixel(env, xx, yy, color_in_int(env->color));
    }
}
Exemple #4
0
int		img_put_circle(t_mlx *mlx, t_img *img, t_point coord[2],
			    unsigned long color)
{
  double	a;
  t_point	p;

  a = 0;
  while (a < (2 * M_PI))
    {
      p.x =  coord[0].x + coord[1].x * cos(a);
      p.y = coord[0].y + coord[1].x * sin(a);
      img_put_pixel(mlx, img, &p, color);
      a += (2 * M_PI) / (8 * coord[1].x);
    }
  return (1);
}
Exemple #5
0
void		draw_texture_col(t_env *e, t_view *v, t_line *l, int id)
{
	t_texture		*t;
	int				pos;
	int				y;

	t = &(e->t[id]);
	l->text_x = (int)(l->wall_x * (double)(t->wth));
	if ((v->side == 0 && v->rdir.x > 0) || (v->side == 1 && v->rdir.y < 0))
		l->text_x = t->wth - l->text_x - 1;
	y = l->start.y;
	while (y <= l->end.y)
	{
		l->d = (y - e->hgt) * 256 - WIN_H * 128 + l->line_h * 128;
		l->text_y = (l->d * t->wth / l->line_h) / 256;
		pos = t->sl * l->text_y + l->text_x * t->bpp / 8;
		l->color = get_color(v->side, t, pos);
		img_put_pixel(e, &(e->img), set_vect2i(l->x, y), l->color);
		y++;
	}
}